#ifndef LLVM_ANALYSIS_ALIASSETTRACKER_H
#define LLVM_ANALYSIS_ALIASSETTRACKER_H
-#include <vector>
+#include "llvm/Support/CallSite.h"
+#include "Support/iterator"
+#include "Support/hash_map"
+#include "Support/ilist"
class AliasAnalysis;
class LoadInst;
class StoreInst;
-class CallInst;
-class InvokeInst;
-class Value;
class AliasSetTracker;
+class AliasSet;
class AliasSet {
friend class AliasSetTracker;
- std::vector<LoadInst*> Loads;
- std::vector<StoreInst*> Stores;
- std::vector<CallInst*> Calls;
- std::vector<InvokeInst*> Invokes;
-public:
+
+ struct PointerRec;
+ typedef std::pair<Value* const, PointerRec> HashNodePair;
+
+ class PointerRec {
+ HashNodePair *NextInList;
+ AliasSet *AS;
+ public:
+ PointerRec() : NextInList(0), AS(0) {}
+
+ HashNodePair *getNext() const { return NextInList; }
+ bool hasAliasSet() const { return AS != 0; }
+
+ AliasSet *getAliasSet(AliasSetTracker &AST) {
+ assert(AS && "No AliasSet yet!");
+ if (AS->Forward) {
+ AliasSet *OldAS = AS;
+ AS = OldAS->getForwardedTarget(AST);
+ if (--OldAS->RefCount == 0)
+ OldAS->removeFromTracker(AST);
+ AS->RefCount++;
+ }
+ return AS;
+ }
+
+ void setAliasSet(AliasSet *as) {
+ assert(AS == 0 && "Already have an alias set!");
+ AS = as;
+ }
+ void setTail(HashNodePair *T) {
+ assert(NextInList == 0 && "Already have tail!");
+ NextInList = T;
+ }
+ };
+
+ HashNodePair *PtrListHead, *PtrListTail; // Singly linked list of nodes
+ AliasSet *Forward; // Forwarding pointer
+ AliasSet *Next, *Prev; // Doubly linked list of AliasSets
+
+ std::vector<CallSite> CallSites; // All calls & invokes in this node
+
+ // RefCount - Number of nodes pointing to this AliasSet plus the number of
+ // AliasSets forwarding to it.
+ unsigned RefCount : 29;
+
/// AccessType - Keep track of whether this alias set merely refers to the
/// locations of memory, whether it modifies the memory, or whether it does
- /// both. The lattice goes from "None" (alias set not present) to either Refs
- /// or Mods, then to ModRef as neccesary.
+ /// both. The lattice goes from "NoModRef" to either Refs or Mods, then to
+ /// ModRef as neccesary.
///
enum AccessType {
- Refs, Mods, ModRef
+ NoModRef = 0, Refs = 1, // Ref = bit 1
+ Mods = 2, ModRef = 3 // Mod = bit 2
};
+ unsigned AccessTy : 2;
/// AliasType - Keep track the relationships between the pointers in the set.
/// Lattice goes from MustAlias to MayAlias.
///
enum AliasType {
- MustAlias, MayAlias
+ MustAlias = 0, MayAlias = 1
};
-private:
- enum AccessType AccessTy;
- enum AliasType AliasTy;
-public:
- /// Accessors...
- enum AccessType getAccessType() const { return AccessTy; }
- enum AliasType getAliasType() const { return AliasTy; }
+ unsigned AliasTy : 1;
- // TODO: in the future, add a fixed size (4? 2?) cache of pointers that we
- // know are in the alias set, to cut down time answering "pointeraliasesset"
- // queries.
+ /// Define an iterator for alias sets... this is just a forward iterator.
+ class iterator : public forward_iterator<Value*, ptrdiff_t> {
+ HashNodePair *CurNode;
+ public:
+ iterator(HashNodePair *CN = 0) : CurNode(CN) {}
+
+ bool operator==(const iterator& x) const {
+ return CurNode == x.CurNode;
+ }
+ bool operator!=(const iterator& x) const { return !operator==(x); }
- /// pointerAliasesSet - Return true if the specified pointer "may" (or must)
- /// alias one of the members in the set.
- ///
- bool pointerAliasesSet(const Value *Ptr, AliasAnalysis &AA) const;
+ const iterator &operator=(const iterator &I) {
+ CurNode = I.CurNode;
+ return *this;
+ }
+
+ value_type operator*() const {
+ assert(CurNode && "Dereferencing AliasSet.end()!");
+ return CurNode->first;
+ }
+ value_type operator->() const { return operator*(); }
+
+ iterator& operator++() { // Preincrement
+ assert(CurNode && "Advancing past AliasSet.end()!");
+ CurNode = CurNode->second.getNext();
+ return *this;
+ }
+ iterator operator++(int) { // Postincrement
+ iterator tmp = *this; ++*this; return tmp;
+ }
+ };
+
+ friend class ilist_traits<AliasSet>;
+ AliasSet *getPrev() const { return Prev; }
+ AliasSet *getNext() const { return Next; }
+ void setPrev(AliasSet *P) { Prev = P; }
+ void setNext(AliasSet *N) { Next = N; }
+
+public:
+ /// Accessors...
+ bool isRef() const { return AccessTy & Refs; }
+ bool isMod() const { return AccessTy & Mods; }
+ bool isMustAlias() const { return AliasTy == MustAlias; }
+ bool isMayAlias() const { return AliasTy == MayAlias; }
/// mergeSetIn - Merge the specified alias set into this alias set...
///
- void mergeSetIn(const AliasSet &AS);
+ void mergeSetIn(AliasSet &AS);
- const std::vector<LoadInst*> &getLoads() const { return Loads; }
- const std::vector<StoreInst*> &getStores() const { return Stores; }
- const std::vector<CallInst*> &getCalls() const { return Calls; }
- const std::vector<InvokeInst*> &getInvokes() const { return Invokes; }
+ // Alias Set iteration - Allow access to all of the pointer which are part of
+ // this alias set...
+ iterator begin() const { return iterator(PtrListHead); }
+ iterator end() const { return iterator(); }
+
+ void print(std::ostream &OS) const;
+ void dump() const;
private:
- AliasSet() : AliasTy(MustAlias) {} // Can only be created by AliasSetTracker
- void updateAccessType();
- Value *getSomePointer() const;
+ // Can only be created by AliasSetTracker
+ AliasSet() : PtrListHead(0), PtrListTail(0), Forward(0), RefCount(0),
+ AccessTy(NoModRef), AliasTy(MustAlias) {
+ }
+ Value *getSomePointer() const {
+ return PtrListHead ? PtrListHead->first : 0;
+ }
+
+ /// getForwardedTarget - Return the real alias set this represents. If this
+ /// has been merged with another set and is forwarding, return the ultimate
+ /// destination set. This also implements the union-find collapsing as well.
+ AliasSet *getForwardedTarget(AliasSetTracker &AST) {
+ if (!Forward) return this;
+
+ AliasSet *Dest = Forward->getForwardedTarget(AST);
+ if (Dest != Forward) {
+ Dest->RefCount++;
+ if (--Forward->RefCount == 0)
+ Forward->removeFromTracker(AST);
+ Forward = Dest;
+ }
+ return Dest;
+ }
+
+ void removeFromTracker(AliasSetTracker &AST);
+
+ void addPointer(AliasSetTracker &AST, HashNodePair &Entry);
+ void addCallSite(CallSite CS);
+
+ /// aliasesPointer - Return true if the specified pointer "may" (or must)
+ /// alias one of the members in the set.
+ ///
+ bool aliasesPointer(const Value *Ptr, AliasAnalysis &AA) const;
+ bool aliasesCallSite(CallSite CS, AliasAnalysis &AA) const;
};
+inline std::ostream& operator<<(std::ostream &OS, const AliasSet &AS) {
+ AS.print(OS);
+ return OS;
+}
+
class AliasSetTracker {
AliasAnalysis &AA;
- std::vector<AliasSet> AliasSets;
+ ilist<AliasSet> AliasSets;
+
+ // Map from pointers to their node
+ hash_map<Value*, AliasSet::PointerRec> PointerMap;
public:
/// AliasSetTracker ctor - Create an empty collection of AliasSets, and use
/// the specified alias analysis object to disambiguate load and store
/// addresses.
AliasSetTracker(AliasAnalysis &aa) : AA(aa) {}
-
/// add methods - These methods are used to add different types of
/// instructions to the alias sets. Adding a new instruction can result in
/// one of three actions happening:
///
void add(LoadInst *LI);
void add(StoreInst *SI);
- void add(CallInst *CI);
- void add(InvokeInst *II);
+ void add(CallSite CS); // Call/Invoke instructions
+ void add(CallInst *CI) { add(CallSite(CI)); }
+ void add(InvokeInst *II) { add(CallSite(II)); }
+ void add(Instruction *I); // Dispatch to one of the other add methods...
/// getAliasSets - Return the alias sets that are active.
- const std::vector<AliasSet> &getAliasSets() const { return AliasSets; }
+ const ilist<AliasSet> &getAliasSets() const { return AliasSets; }
+
+ /// getAliasSetForPointer - Return the alias set that the specified pointer
+ /// lives in...
+ AliasSet &getAliasSetForPointer(Value *P);
+
+ /// getAliasAnalysis - Return the underlying alias analysis object used by
+ /// this tracker.
+ AliasAnalysis &getAliasAnalysis() const { return AA; }
+
+ typedef ilist<AliasSet>::iterator iterator;
+ typedef ilist<AliasSet>::const_iterator const_iterator;
+
+ const_iterator begin() const { return AliasSets.begin(); }
+ const_iterator end() const { return AliasSets.end(); }
+
+ iterator begin() { return AliasSets.begin(); }
+ iterator end() { return AliasSets.end(); }
+
+ void print(std::ostream &OS) const;
+ void dump() const;
private:
+ friend class AliasSet;
+ void removeAliasSet(AliasSet *AS);
+
+ AliasSet::HashNodePair &getEntryFor(Value *V) {
+ // Standard operator[], except that it returns the whole pair, not just
+ // ->second.
+ return *PointerMap.insert(AliasSet::HashNodePair(V,
+ AliasSet::PointerRec())).first;
+ }
+
+ void addPointer(Value *P, AliasSet::AccessType E) {
+ AliasSet &AS = getAliasSetForPointer(P);
+ AS.AccessTy |= E;
+ }
AliasSet *findAliasSetForPointer(const Value *Ptr);
- void mergeAllSets();
+
+ AliasSet *findAliasSetForCallSite(CallSite CS);
};
+inline std::ostream& operator<<(std::ostream &OS, const AliasSetTracker &AST) {
+ AST.print(OS);
+ return OS;
+}
+
#endif
#include "llvm/iMemory.h"
#include "llvm/iOther.h"
#include "llvm/iTerminators.h"
+#include "llvm/Pass.h"
+#include "llvm/Assembly/Writer.h"
+#include "llvm/Support/InstIterator.h"
-/// updateAccessTypes - Depending on what type of accesses are in this set,
-/// decide whether the set contains just references, just modifications, or a
-/// mix.
+/// mergeSetIn - Merge the specified alias set into this alias set...
///
-void AliasSet::updateAccessType() {
- if (!Calls.empty() || !Invokes.empty()) {
- AccessTy = ModRef;
- } else if (!Loads.empty()) {
- if (Stores.empty())
- AccessTy = Refs;
- else
- AccessTy = ModRef;
- } else {
- AccessTy = Mods;
+void AliasSet::mergeSetIn(AliasSet &AS) {
+ assert(!AS.Forward && "Alias set is already forwarding!");
+ assert(!Forward && "This set is a forwarding set!!");
+
+ // Update the alias and access types of this set...
+ AccessTy |= AS.AccessTy;
+ AliasTy |= AS.AliasTy;
+
+ if (CallSites.empty()) { // Merge call sites...
+ if (!AS.CallSites.empty())
+ std::swap(CallSites, AS.CallSites);
+ } else if (!AS.CallSites.empty()) {
+ CallSites.insert(CallSites.end(), AS.CallSites.begin(), AS.CallSites.end());
+ AS.CallSites.clear();
}
+
+ // FIXME: If AS's refcount is zero, nuke it now...
+ assert(RefCount != 0);
+
+ AS.Forward = this; // Forward across AS now...
+ RefCount++; // AS is now pointing to us...
+
+ // Merge the list of constituent pointers...
+ PtrListTail->second.setTail(AS.PtrListHead);
+ PtrListTail = AS.PtrListTail;
+ AS.PtrListHead = AS.PtrListTail = 0;
}
-/// mergeSetIn - Merge the specified alias set into this alias set...
-///
-void AliasSet::mergeSetIn(const AliasSet &AS) {
- // Merge instruction sets...
- Loads.insert( Loads.end(), AS.Loads.begin() , AS.Loads.end());
- Stores.insert( Stores.end(), AS.Stores.begin() , AS.Stores.end());
- Calls.insert( Calls.end(), AS.Calls.begin() , AS.Calls.end());
- Invokes.insert(Invokes.end(), AS.Invokes.begin(), AS.Invokes.end());
+void AliasSetTracker::removeAliasSet(AliasSet *AS) {
+ AliasSets.erase(AS);
+}
- // Update the alias and access types of this set...
- if (AS.getAliasType() == MayAlias)
- AliasTy = MayAlias;
- updateAccessType();
+void AliasSet::removeFromTracker(AliasSetTracker &AST) {
+ assert(RefCount == 0 && "Cannot remove non-dead alias set from tracker!");
+ AST.removeAliasSet(this);
+}
+
+void AliasSet::addPointer(AliasSetTracker &AST, HashNodePair &Entry){
+ assert(!Entry.second.hasAliasSet() && "Entry already in set!");
+
+ AliasAnalysis &AA = AST.getAliasAnalysis();
+
+ if (isMustAlias()) // Check to see if we have to downgrade to _may_ alias
+ if (Value *V = getSomePointer())
+ if (AA.alias(V, Entry.first) == AliasAnalysis::MayAlias)
+ AliasTy = MayAlias;
+
+ Entry.second.setAliasSet(this);
+
+ // Add it to the end of the list...
+ if (PtrListTail)
+ PtrListTail->second.setTail(&Entry);
+ else
+ PtrListHead = &Entry;
+ PtrListTail = &Entry;
+ RefCount++; // Entry points to alias set...
}
-/// pointerAliasesSet - Return true if the specified pointer "may" (or must)
+void AliasSet::addCallSite(CallSite CS) {
+ CallSites.push_back(CS);
+ AliasTy = MayAlias; // FIXME: Too conservative
+}
+
+/// aliasesPointer - Return true if the specified pointer "may" (or must)
/// alias one of the members in the set.
///
-bool AliasSet::pointerAliasesSet(const Value *Ptr, AliasAnalysis &AA) const {
- if (!Calls.empty() || !Invokes.empty())
- return true;
- for (unsigned i = 0, e = Loads.size(); i != e; ++i)
- if (AA.alias(Ptr, Loads[i]->getOperand(0)))
- return true;
- for (unsigned i = 0, e = Stores.size(); i != e; ++i)
- if (AA.alias(Ptr, Stores[i]->getOperand(1)))
+bool AliasSet::aliasesPointer(const Value *Ptr, AliasAnalysis &AA) const {
+ if (AliasTy == MustAlias) {
+ assert(CallSites.empty() && "Illegal must alias set!");
+
+ // If this is a set of MustAliases, only check to see if the pointer aliases
+ // SOME value in the set...
+ Value *SomePtr = getSomePointer();
+ assert(SomePtr && "Empty must-alias set??");
+ return AA.alias(SomePtr, Ptr);
+ }
+
+ // If this is a may-alias set, we have to check all of the pointers in the set
+ // to be sure it doesn't alias the set...
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (AA.alias(Ptr, *I))
return true;
- return false;
-}
-/// getSomePointer - This method may only be called when the AliasType of the
-/// set is MustAlias. This is used to return any old pointer (which must alias
-/// all other pointers in the set) so that the caller can decide whether to turn
-/// this set into a may alias set or not.
-///
-Value *AliasSet::getSomePointer() const {
- assert(getAliasType() == MustAlias &&
- "Cannot call getSomePointer on a 'MayAlias' set!");
- assert(Calls.empty() && Invokes.empty() && "Call/invokes mean may alias!");
+ // Check the call sites list and invoke list...
+ if (!CallSites.empty())
+ // FIXME: this is pessimistic!
+ return true;
- if (!Loads.empty())
- return Loads[0]->getOperand(0);
- assert(!Stores.empty() && "There are no instructions in this set!");
- return Stores[0]->getOperand(1);
+ return false;
}
+bool AliasSet::aliasesCallSite(CallSite CS, AliasAnalysis &AA) const {
+ // FIXME: Too conservative!
+ return true;
+}
/// findAliasSetForPointer - Given a pointer, find the one alias set to put the
///
AliasSet *AliasSetTracker::findAliasSetForPointer(const Value *Ptr) {
AliasSet *FoundSet = 0;
- for (unsigned i = 0; i != AliasSets.size(); ++i) {
- if (AliasSets[i].pointerAliasesSet(Ptr, AA)) {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->aliasesPointer(Ptr, AA)) {
if (FoundSet == 0) { // If this is the first alias set ptr can go into...
- FoundSet = &AliasSets[i]; // Remember it.
+ FoundSet = I; // Remember it.
} else { // Otherwise, we must merge the sets...
- FoundSet->mergeSetIn(AliasSets[i]); // Merge in contents...
- AliasSets.erase(AliasSets.begin()+i); // Remove the set...
- --i; // Don't skip the next set
+ FoundSet->mergeSetIn(*I); // Merge in contents...
}
}
- }
return FoundSet;
}
+AliasSet *AliasSetTracker::findAliasSetForCallSite(CallSite CS) {
+ AliasSet *FoundSet = 0;
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (I->aliasesCallSite(CS, AA)) {
+ if (FoundSet == 0) { // If this is the first alias set ptr can go into...
+ FoundSet = I; // Remember it.
+ } else { // Otherwise, we must merge the sets...
+ FoundSet->mergeSetIn(*I); // Merge in contents...
+ }
+ }
-void AliasSetTracker::add(LoadInst *LI) {
- Value *Pointer = LI->getOperand(0);
-
- // Check to see if the loaded pointer aliases any sets...
- AliasSet *AS = findAliasSetForPointer(Pointer);
- if (AS) {
- AS->Loads.push_back(LI);
- // Check to see if we need to change this into a MayAlias set now...
- if (AS->getAliasType() == AliasSet::MustAlias)
- if (AA.alias(AS->getSomePointer(), Pointer) != AliasAnalysis::MustAlias)
- AS->AliasTy = AliasSet::MayAlias;
- AS->updateAccessType();
+ return FoundSet;
+}
+
+
+
+
+/// getAliasSetForPointer - Return the alias set that the specified pointer
+/// lives in...
+AliasSet &AliasSetTracker::getAliasSetForPointer(Value *Pointer) {
+ AliasSet::HashNodePair &Entry = getEntryFor(Pointer);
+
+ // Check to see if the pointer is already known...
+ if (Entry.second.hasAliasSet()) {
+ // Return the set!
+ return *Entry.second.getAliasSet(*this)->getForwardedTarget(*this);
+ } else if (AliasSet *AS = findAliasSetForPointer(Pointer)) {
+ // Add it to the alias set it aliases...
+ AS->addPointer(*this, Entry);
+ return *AS;
} else {
- // Otherwise create a new alias set to hold the load...
+ // Otherwise create a new alias set to hold the loaded pointer...
AliasSets.push_back(AliasSet());
- AliasSets.back().Loads.push_back(LI);
- AliasSets.back().AccessTy = AliasSet::Refs;
+ AliasSets.back().addPointer(*this, Entry);
+ return AliasSets.back();
}
}
+void AliasSetTracker::add(LoadInst *LI) {
+ addPointer(LI->getOperand(0), AliasSet::Refs);
+}
+
void AliasSetTracker::add(StoreInst *SI) {
- Value *Pointer = SI->getOperand(1);
-
- // Check to see if the loaded pointer aliases any sets...
- AliasSet *AS = findAliasSetForPointer(Pointer);
- if (AS) {
- AS->Stores.push_back(SI);
- // Check to see if we need to change this into a MayAlias set now...
- if (AS->getAliasType() == AliasSet::MustAlias)
- if (AA.alias(AS->getSomePointer(), Pointer) != AliasAnalysis::MustAlias)
- AS->AliasTy = AliasSet::MayAlias;
- AS->updateAccessType();
- } else {
- // Otherwise create a new alias set to hold the load...
+ addPointer(SI->getOperand(1), AliasSet::Mods);
+}
+
+void AliasSetTracker::add(CallSite CS) {
+ AliasSet *AS = findAliasSetForCallSite(CS);
+ if (!AS) {
AliasSets.push_back(AliasSet());
- AliasSets.back().Stores.push_back(SI);
- AliasSets.back().AccessTy = AliasSet::Mods;
+ AS = &AliasSets.back();
}
+ AS->addCallSite(CS);
}
+void AliasSetTracker::add(Instruction *I) {
+ // Dispatch to one of the other add methods...
+ if (LoadInst *LI = dyn_cast<LoadInst>(I))
+ add(LI);
+ else if (StoreInst *SI = dyn_cast<StoreInst>(I))
+ add(SI);
+ else if (CallInst *CI = dyn_cast<CallInst>(I))
+ add(CI);
+ else if (InvokeInst *II = dyn_cast<InvokeInst>(I))
+ add(II);
+}
-void AliasSetTracker::mergeAllSets() {
- if (AliasSets.size() < 2) return; // Noop
+//===----------------------------------------------------------------------===//
+// AliasSet/AliasSetTracker Printing Support
+//===----------------------------------------------------------------------===//
- // Merge all of the sets into set #0
- for (unsigned i = 1, e = AliasSets.size(); i != e; ++i)
- AliasSets[0].mergeSetIn(AliasSets[i]);
+void AliasSet::print(std::ostream &OS) const {
+ OS << " AliasSet[" << (void*)this << "," << RefCount << "] ";
+ OS << (AliasTy == MustAlias ? "must" : "may ") << " alias, ";
+ switch (AccessTy) {
+ case NoModRef: OS << "No access "; break;
+ case Refs : OS << "Ref "; break;
+ case Mods : OS << "Mod "; break;
+ case ModRef : OS << "Mod/Ref "; break;
+ default: assert(0 && "Bad value for AccessTy!");
+ }
+ if (Forward)
+ OS << " forwarding to " << (void*)Forward;
- // Delete extraneous sets...
- AliasSets.erase(AliasSets.begin()+1, AliasSets.end());
-}
-void AliasSetTracker::add(CallInst *CI) {
- if (!AliasSets.empty()) {
- mergeAllSets();
- } else {
- AliasSets.push_back(AliasSet());
+ if (begin() != end()) {
+ OS << "Pointers: ";
+ for (iterator I = begin(), E = end(); I != E; ++I) {
+ if (I != begin()) OS << ", ";
+ WriteAsOperand(OS, *I);
+ }
}
- AliasSets[0].AccessTy = AliasSet::ModRef;
- AliasSets[0].AliasTy = AliasSet::MayAlias;
- AliasSets[0].Calls.push_back(CI);
+ if (!CallSites.empty()) {
+ OS << "\n " << CallSites.size() << " Call Sites: ";
+ for (unsigned i = 0, e = CallSites.size(); i != e; ++i) {
+ if (i) OS << ", ";
+ WriteAsOperand(OS, CallSites[i].getCalledValue());
+ }
+ }
+ OS << "\n";
}
-void AliasSetTracker::add(InvokeInst *II) {
- if (!AliasSets.empty()) {
- mergeAllSets();
- } else {
- AliasSets.push_back(AliasSet());
- }
- AliasSets[0].AccessTy = AliasSet::ModRef;
- AliasSets[0].AliasTy = AliasSet::MayAlias;
- AliasSets[0].Invokes.push_back(II);
+void AliasSetTracker::print(std::ostream &OS) const {
+ OS << "Alias Set Tracker: " << AliasSets.size() << " alias sets for "
+ << PointerMap.size() << " pointer values.\n";
+ for (const_iterator I = begin(), E = end(); I != E; ++I)
+ I->print(OS);
+ OS << "\n";
+}
+
+void AliasSet::dump() const { print (std::cerr); }
+void AliasSetTracker::dump() const { print(std::cerr); }
+
+
+//===----------------------------------------------------------------------===//
+// AliasSetPrinter Pass
+//===----------------------------------------------------------------------===//
+
+namespace {
+ class AliasSetPrinter : public FunctionPass {
+ AliasSetTracker *Tracker;
+ public:
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesAll();
+ AU.addRequired<AliasAnalysis>();
+ }
+
+ virtual bool runOnFunction(Function &F) {
+ Tracker = new AliasSetTracker(getAnalysis<AliasAnalysis>());
+
+ for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
+ Tracker->add(*I);
+ return false;
+ }
+
+ /// print - Convert to human readable form
+ virtual void print(std::ostream &OS) const {
+ Tracker->print(OS);
+ }
+
+ virtual void releaseMemory() {
+ delete Tracker;
+ }
+ };
+ RegisterPass<AliasSetPrinter> X("print-alias-sets", "Alias Set Printer",
+ PassInfo::Analysis | PassInfo::Optimization);
}