Saddles are rare. Make them less so by giving domestic saddleable
creatures 1% chance of being generated with a saddle.
m_initweap(mtmp); /* equip with weapons / armor */
m_initinv(mtmp); /* add on a few special items incl. more armor */
m_dowear(mtmp, TRUE);
+
+ if (!rn2(100) && is_domestic(ptr)
+ && can_saddle(mtmp) && !which_armor(mtmp, W_SADDLE)) {
+ struct obj *otmp = mksobj(SADDLE, TRUE, FALSE);
+ put_saddle_on_mon(otmp, mtmp);
+ }
+
} else {
/* no initial inventory is allowed */
if (mtmp->minvent)