E void FDECL(mhitm_ad_wrap, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
E void FDECL(mhitm_ad_plys, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
E void FDECL(mhitm_ad_slee, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
+E void FDECL(mhitm_ad_slim, (struct monst *, struct attack *, struct monst *, struct mhitm_data *));
E int FDECL(damageum, (struct monst *, struct attack *, int));
E void FDECL(missum, (struct monst *, struct attack *, BOOLEAN_P));
E int FDECL(passive, (struct monst *, struct obj *, BOOLEAN_P, int,
return mhm.hitflags;
break;
case AD_SLIM:
- if (cancelled)
- break; /* physical damage only */
- if (!rn2(4) && !slimeproof(pd)) {
- if (!munslime(mdef, FALSE) && !DEADMONSTER(mdef)) {
- if (newcham(mdef, &mons[PM_GREEN_SLIME], FALSE,
- (boolean) (g.vis && canseemon(mdef))))
- pd = mdef->data;
- mdef->mstrategy &= ~STRAT_WAITFORU;
- mhm.hitflags = MM_HIT;
- }
- /* munslime attempt could have been fatal,
- potentially to multiple monsters (SCR_FIRE) */
- if (DEADMONSTER(magr))
- mhm.hitflags |= MM_AGR_DIED;
- if (DEADMONSTER(mdef))
- mhm.hitflags |= MM_DEF_DIED;
- mhm.damage = 0;
- }
+ mhitm_ad_slim(magr, mattk, mdef, &mhm);
+ if (mhm.done)
+ return mhm.hitflags;
break;
case AD_STCK:
mhitm_ad_stck(magr, mattk, mdef, &mhm);
/* plus the normal damage */
break;
case AD_SLIM:
- hitmsg(mtmp, mattk);
- if (!uncancelled)
- break;
- if (flaming(g.youmonst.data)) {
- pline_The("slime burns away!");
- mhm.damage = 0;
- } else if (Unchanging || noncorporeal(g.youmonst.data)
- || g.youmonst.data == &mons[PM_GREEN_SLIME]) {
- You("are unaffected.");
- mhm.damage = 0;
- } else if (!Slimed) {
- You("don't feel very well.");
- make_slimed(10L, (char *) 0);
- delayed_killer(SLIMED, KILLED_BY_AN, mtmp->data->mname);
- } else
- pline("Yuck!");
+ mhitm_ad_slim(mtmp, mattk, &g.youmonst, &mhm);
+ if (mhm.done)
+ return mhm.hitflags;
break;
case AD_ENCH: /* KMH -- remove enchantment (disenchanter) */
hitmsg(mtmp, mattk);
}
}
+void
+mhitm_ad_slim(magr, mattk, mdef, mhm)
+struct monst *magr;
+struct attack *mattk;
+struct monst *mdef;
+struct mhitm_data *mhm;
+{
+ struct permonst *pd = mdef->data;
+
+ if (magr == &g.youmonst) {
+ /* uhitm */
+ int armpro = magic_negation(mdef);
+ /* since hero can't be cancelled, only defender's armor applies */
+ boolean negated = !(rn2(10) >= 3 * armpro);
+
+ if (negated)
+ return; /* physical damage only */
+ if (!rn2(4) && !slimeproof(pd)) {
+ if (!munslime(mdef, TRUE) && !DEADMONSTER(mdef)) {
+ /* this assumes newcham() won't fail; since hero has
+ a slime attack, green slimes haven't been geno'd */
+ You("turn %s into slime.", mon_nam(mdef));
+ if (newcham(mdef, &mons[PM_GREEN_SLIME], FALSE, FALSE))
+ pd = mdef->data;
+ }
+ /* munslime attempt could have been fatal */
+ if (DEADMONSTER(mdef)) {
+ mhm->hitflags = MM_DEF_DIED; /* skip death message */
+ mhm->done = TRUE;
+ return;
+ }
+ mhm->damage = 0;
+ }
+ } else if (mdef == &g.youmonst) {
+ /* mhitu */
+ int armpro = magic_negation(mdef);
+ boolean uncancelled = !magr->mcan && (rn2(10) >= 3 * armpro);
+
+ hitmsg(magr, mattk);
+ if (!uncancelled)
+ return;
+ if (flaming(pd)) {
+ pline_The("slime burns away!");
+ mhm->damage = 0;
+ } else if (Unchanging || noncorporeal(pd)
+ || pd == &mons[PM_GREEN_SLIME]) {
+ You("are unaffected.");
+ mhm->damage = 0;
+ } else if (!Slimed) {
+ You("don't feel very well.");
+ make_slimed(10L, (char *) 0);
+ delayed_killer(SLIMED, KILLED_BY_AN, magr->data->mname);
+ } else
+ pline("Yuck!");
+ } else {
+ /* mhitm */
+ int armpro = magic_negation(mdef);
+ boolean cancelled = magr->mcan || !(rn2(10) >= 3 * armpro);
+
+ if (cancelled)
+ return; /* physical damage only */
+ if (!rn2(4) && !slimeproof(pd)) {
+ if (!munslime(mdef, FALSE) && !DEADMONSTER(mdef)) {
+ if (newcham(mdef, &mons[PM_GREEN_SLIME], FALSE,
+ (boolean) (g.vis && canseemon(mdef))))
+ pd = mdef->data;
+ mdef->mstrategy &= ~STRAT_WAITFORU;
+ mhm->hitflags = MM_HIT;
+ }
+ /* munslime attempt could have been fatal,
+ potentially to multiple monsters (SCR_FIRE) */
+ if (DEADMONSTER(magr))
+ mhm->hitflags |= MM_AGR_DIED;
+ if (DEADMONSTER(mdef))
+ mhm->hitflags |= MM_DEF_DIED;
+ mhm->damage = 0;
+ }
+ }
+}
/* Template for monster hits monster for AD_FOO.
return mhm.hitflags;
break;
case AD_SLIM:
- if (negated)
- break; /* physical damage only */
- if (!rn2(4) && !slimeproof(pd)) {
- if (!munslime(mdef, TRUE) && !DEADMONSTER(mdef)) {
- /* this assumes newcham() won't fail; since hero has
- a slime attack, green slimes haven't been geno'd */
- You("turn %s into slime.", mon_nam(mdef));
- if (newcham(mdef, &mons[PM_GREEN_SLIME], FALSE, FALSE))
- pd = mdef->data;
- }
- /* munslime attempt could have been fatal */
- if (DEADMONSTER(mdef))
- return 2; /* skip death message */
- mhm.damage = 0;
- }
+ mhitm_ad_slim(&g.youmonst, mattk, mdef, &mhm);
+ if (mhm.done)
+ return mhm.hitflags;
break;
case AD_ENCH: /* KMH -- remove enchantment (disenchanter) */
/* there's no msomearmor() function, so just do damage */