void gvrender_polygon(GVJ_t* job, pointf* af, int n, int filled);
void gvrender_box(GVJ_t * job, boxf BF, int filled);
void gvrender_beziercurve(GVJ_t * job, pointf * AF, int n,
- int arrow_at_start, int arrow_at_end, boolean filled);
+ int arrow_at_start, int arrow_at_end, int filled);
void gvrender_polyline(GVJ_t * job, pointf * AF, int n);
void gvrender_comment(GVJ_t * job, char *str);
void gvrender_usershape(GVJ_t * job, char *name, pointf * AF, int n, boolean filled, char *imagescale, char *imagepos);
}
void gvrender_beziercurve(GVJ_t * job, pointf * af, int n,
- int arrow_at_start, int arrow_at_end,
- boolean filled)
+ int arrow_at_start, int arrow_at_end, int filled)
{
gvrender_engine_t *gvre = job->render.engine;