E.g. disable vertical partioning for 4:2:2. Until we come up with something
better to do with the chroma block size, this prevents an assert error.
Change-Id: I9394fb3f14ec1343abc3ad4769de208e6278f285
// Override skipping rectangular partition operations for edge blocks
const int force_horz_split = (mi_row + ms >= cm->mi_rows);
const int force_vert_split = (mi_col + ms >= cm->mi_cols);
+ const int xss = x->e_mbd.plane[1].subsampling_x;
+ const int yss = x->e_mbd.plane[1].subsampling_y;
int partition_none_allowed = !force_horz_split && !force_vert_split;
- int partition_horz_allowed = !force_vert_split && bsize >= BLOCK_8X8;
- int partition_vert_allowed = !force_horz_split && bsize >= BLOCK_8X8;
+ int partition_horz_allowed = !force_vert_split && yss <= xss &&
+ bsize >= BLOCK_8X8;
+ int partition_vert_allowed = !force_horz_split && xss <= yss &&
+ bsize >= BLOCK_8X8;
int partition_split_done = 0;
(void) *tp_orig;