message when cursed wand zapped by a monster happens to explode was suppressed
if hero was deaf, even though that message has no audible component
support explicit 'symset:default' and 'symset:Default symbols' in options
-
+Crash during startup if player name set as 'player' in defaults
Platform- and/or Interface-Specific Fixes
-----------------------------------------
Code Cleanup and Reorganization
-------------------------------
-
++bufp; /* skip '='; parseoptions() handles spaces */
parseoptions(bufp, TRUE, TRUE);
- if (plname[0]) /* If a name was given */
- plnamesuffix(); /* set the character class */
} else if (match_varname(buf, "AUTOPICKUP_EXCEPTION", 5)) {
add_autopickup_exception(bufp);
} else if (match_varname(buf, "MSGTYPE", 7)) {
} else if (match_varname(buf, "NAME", 4)) {
(void) strncpy(plname, bufp, PL_NSIZ - 1);
- plnamesuffix();
} else if (match_varname(buf, "ROLE", 4)
|| match_varname(buf, "CHARACTER", 4)) {
if ((len = str2role(bufp)) >= 0)