fix "placing monster over another?" warning for vault guards
status highlighting classifies gold, time, and experience-points as data type
'long' but when selecting hilite rule to use treated them as 'int'
+a config file line with OPTIONS=symset:default, roguesymset:RogueEpyx
+ was disabling color on RogueEpyx even though the symset is
+ meant to have color due to an errant init_symbols() during the
+ processing of symset:default after already processing RogueEpyx
tty: turn off an optimization that is the suspected cause of Windows reported
partial status lines following level changes
tty: ensure that current status fields are always copied to prior status
for (i = 0; i < NUM_DISCLOSURE_OPTIONS; i++)
flags.end_disclose[i] = DISCLOSE_PROMPT_DEFAULT_NO;
switch_symbols(FALSE); /* set default characters */
+ init_r_symbols();
#if defined(UNIX) && defined(TTY_GRAPHICS)
/*
* Set defaults for some options depending on what we can