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r309651 | inouehrs | 2017-07-31 20:32:15 -0700 (Mon, 31 Jul 2017) | 16 lines
[StackColoring] Update AliasAnalysis information in stack coloring pass
Stack coloring pass need to maintain AliasAnalysis information when merging stack slots of different types.
Actually, there is a FIXME comment in StackColoring.cpp
// FIXME: In order to enable the use of TBAA when using AA in CodeGen,
// we'll also need to update the TBAA nodes in MMOs with values
// derived from the merged allocas.
But, TBAA has been already enabled in CodeGen without fixing this pass.
The incorrect TBAA metadata results in recent failures in bootstrap test on ppc64le (PR33928) by allowing unsafe instruction scheduling.
Although we observed the problem on ppc64le, this is a platform neutral issue.
This patch makes the stack coloring pass maintains AliasAnalysis information when merging multiple stack slots.
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r309849 | inouehrs | 2017-08-02 11:16:32 -0700 (Wed, 02 Aug 2017) | 19 lines
[StackColoring] Update AliasAnalysis information in stack coloring pass (part 2)
This patch is update after the first patch (https://reviews.llvm.org/rL309651) based on the post-commit comments.
Stack coloring pass need to maintain AliasAnalysis information when merging stack slots of different types.
Actually, there is a FIXME comment in StackColoring.cpp
// FIXME: In order to enable the use of TBAA when using AA in CodeGen,
// we'll also need to update the TBAA nodes in MMOs with values
// derived from the merged allocas.
But, TBAA has been already enabled in CodeGen without fixing this pass.
The incorrect TBAA metadata results in recent failures in bootstrap test on ppc64le (PR33928) by allowing unsafe instruction scheduling.
Although we observed the problem on ppc64le, this is a platform neutral issue.
This patch makes the stack coloring pass maintains AliasAnalysis information when merging multiple stack slots.
This patch fixes PR33928.
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/branches/release_50@309957
91177308-0d34-0410-b5e6-
96231b3b80d8
const DataLayout &DL, LoopInfo *LI = nullptr,
unsigned MaxLookup = 6);
+ /// This is a wrapper around GetUnderlyingObjects and adds support for basic
+ /// ptrtoint+arithmetic+inttoptr sequences.
+ void getUnderlyingObjectsForCodeGen(const Value *V,
+ SmallVectorImpl<Value *> &Objects,
+ const DataLayout &DL);
+
/// Return true if the only users of this pointer are lifetime markers.
bool onlyUsedByLifetimeMarkers(const Value *V);
MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
int64_t Offset, uint64_t Size);
+ /// Allocate a new MachineMemOperand by copying an existing one,
+ /// replacing only AliasAnalysis information. MachineMemOperands are owned
+ /// by the MachineFunction and need not be explicitly deallocated.
+ MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
+ const AAMDNodes &AAInfo);
+
using OperandCapacity = ArrayRecycler<MachineOperand>::Capacity;
/// Allocate an array of MachineOperands. This is only intended for use by
return NumMemRefs == 1;
}
+ /// Return the number of memory operands.
+ unsigned getNumMemOperands() const { return NumMemRefs; }
+
/// API for querying MachineInstr properties. They are the same as MCInstrDesc
/// queries but they are bundle aware.
} while (!Worklist.empty());
}
+/// This is the function that does the work of looking through basic
+/// ptrtoint+arithmetic+inttoptr sequences.
+static const Value *getUnderlyingObjectFromInt(const Value *V) {
+ do {
+ if (const Operator *U = dyn_cast<Operator>(V)) {
+ // If we find a ptrtoint, we can transfer control back to the
+ // regular getUnderlyingObjectFromInt.
+ if (U->getOpcode() == Instruction::PtrToInt)
+ return U->getOperand(0);
+ // If we find an add of a constant, a multiplied value, or a phi, it's
+ // likely that the other operand will lead us to the base
+ // object. We don't have to worry about the case where the
+ // object address is somehow being computed by the multiply,
+ // because our callers only care when the result is an
+ // identifiable object.
+ if (U->getOpcode() != Instruction::Add ||
+ (!isa<ConstantInt>(U->getOperand(1)) &&
+ Operator::getOpcode(U->getOperand(1)) != Instruction::Mul &&
+ !isa<PHINode>(U->getOperand(1))))
+ return V;
+ V = U->getOperand(0);
+ } else {
+ return V;
+ }
+ assert(V->getType()->isIntegerTy() && "Unexpected operand type!");
+ } while (true);
+}
+
+/// This is a wrapper around GetUnderlyingObjects and adds support for basic
+/// ptrtoint+arithmetic+inttoptr sequences.
+void llvm::getUnderlyingObjectsForCodeGen(const Value *V,
+ SmallVectorImpl<Value *> &Objects,
+ const DataLayout &DL) {
+ SmallPtrSet<const Value *, 16> Visited;
+ SmallVector<const Value *, 4> Working(1, V);
+ do {
+ V = Working.pop_back_val();
+
+ SmallVector<Value *, 4> Objs;
+ GetUnderlyingObjects(const_cast<Value *>(V), Objs, DL);
+
+ for (Value *V : Objs) {
+ if (!Visited.insert(V).second)
+ continue;
+ if (Operator::getOpcode(V) == Instruction::IntToPtr) {
+ const Value *O =
+ getUnderlyingObjectFromInt(cast<User>(V)->getOperand(0));
+ if (O->getType()->isPointerTy()) {
+ Working.push_back(O);
+ continue;
+ }
+ }
+ // If GetUnderlyingObjects fails to find an identifiable object,
+ // getUnderlyingObjectsForCodeGen also fails for safety.
+ if (!isIdentifiedObject(V)) {
+ Objects.clear();
+ return;
+ }
+ Objects.push_back(const_cast<Value *>(V));
+ }
+ } while (!Working.empty());
+}
+
/// Return true if the only users of this pointer are lifetime markers.
bool llvm::onlyUsedByLifetimeMarkers(const Value *V) {
for (const User *U : V->users()) {
MMO->getOrdering(), MMO->getFailureOrdering());
}
+MachineMemOperand *
+MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
+ const AAMDNodes &AAInfo) {
+ MachinePointerInfo MPI = MMO->getValue() ?
+ MachinePointerInfo(MMO->getValue(), MMO->getOffset()) :
+ MachinePointerInfo(MMO->getPseudoValue(), MMO->getOffset());
+
+ return new (Allocator)
+ MachineMemOperand(MPI, MMO->getFlags(), MMO->getSize(),
+ MMO->getBaseAlignment(), AAInfo,
+ MMO->getRanges(), MMO->getSyncScopeID(),
+ MMO->getOrdering(), MMO->getFailureOrdering());
+}
+
MachineInstr::mmo_iterator
MachineFunction::allocateMemRefsArray(unsigned long Num) {
return Allocator.Allocate<MachineMemOperand *>(Num);
SchedModel.init(ST.getSchedModel(), &ST, TII);
}
-/// This is the function that does the work of looking through basic
-/// ptrtoint+arithmetic+inttoptr sequences.
-static const Value *getUnderlyingObjectFromInt(const Value *V) {
- do {
- if (const Operator *U = dyn_cast<Operator>(V)) {
- // If we find a ptrtoint, we can transfer control back to the
- // regular getUnderlyingObjectFromInt.
- if (U->getOpcode() == Instruction::PtrToInt)
- return U->getOperand(0);
- // If we find an add of a constant, a multiplied value, or a phi, it's
- // likely that the other operand will lead us to the base
- // object. We don't have to worry about the case where the
- // object address is somehow being computed by the multiply,
- // because our callers only care when the result is an
- // identifiable object.
- if (U->getOpcode() != Instruction::Add ||
- (!isa<ConstantInt>(U->getOperand(1)) &&
- Operator::getOpcode(U->getOperand(1)) != Instruction::Mul &&
- !isa<PHINode>(U->getOperand(1))))
- return V;
- V = U->getOperand(0);
- } else {
- return V;
- }
- assert(V->getType()->isIntegerTy() && "Unexpected operand type!");
- } while (true);
-}
-
-/// This is a wrapper around GetUnderlyingObjects and adds support for basic
-/// ptrtoint+arithmetic+inttoptr sequences.
-static void getUnderlyingObjects(const Value *V,
- SmallVectorImpl<Value *> &Objects,
- const DataLayout &DL) {
- SmallPtrSet<const Value *, 16> Visited;
- SmallVector<const Value *, 4> Working(1, V);
- do {
- V = Working.pop_back_val();
-
- SmallVector<Value *, 4> Objs;
- GetUnderlyingObjects(const_cast<Value *>(V), Objs, DL);
-
- for (Value *V : Objs) {
- if (!Visited.insert(V).second)
- continue;
- if (Operator::getOpcode(V) == Instruction::IntToPtr) {
- const Value *O =
- getUnderlyingObjectFromInt(cast<User>(V)->getOperand(0));
- if (O->getType()->isPointerTy()) {
- Working.push_back(O);
- continue;
- }
- }
- Objects.push_back(const_cast<Value *>(V));
- }
- } while (!Working.empty());
-}
-
/// If this machine instr has memory reference information and it can be tracked
/// to a normal reference to a known object, return the Value for that object.
static void getUnderlyingObjectsForInstr(const MachineInstr *MI,
Objects.push_back(UnderlyingObjectsVector::value_type(PSV, MayAlias));
} else if (const Value *V = MMO->getValue()) {
SmallVector<Value *, 4> Objs;
- getUnderlyingObjects(V, Objs, DL);
+ getUnderlyingObjectsForCodeGen(V, Objs, DL);
for (Value *V : Objs) {
- if (!isIdentifiedObject(V))
- return false;
-
+ assert(isIdentifiedObject(V));
Objects.push_back(UnderlyingObjectsVector::value_type(V, true));
}
} else
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
+#include "llvm/CodeGen/SelectionDAGNodes.h"
#include "llvm/CodeGen/SlotIndexes.h"
#include "llvm/CodeGen/StackProtector.h"
#include "llvm/CodeGen/WinEHFuncInfo.h"
// Keep a list of *allocas* which need to be remapped.
DenseMap<const AllocaInst*, const AllocaInst*> Allocas;
+
+ // Keep a list of allocas which has been affected by the remap.
+ SmallPtrSet<const AllocaInst*, 32> MergedAllocas;
+
for (const std::pair<int, int> &SI : SlotRemap) {
const AllocaInst *From = MFI->getObjectAllocation(SI.first);
const AllocaInst *To = MFI->getObjectAllocation(SI.second);
Inst = Cast;
}
+ // We keep both slots to maintain AliasAnalysis metadata later.
+ MergedAllocas.insert(From);
+ MergedAllocas.insert(To);
+
// Allow the stack protector to adjust its value map to account for the
// upcoming replacement.
SP->adjustForColoring(From, To);
// Update the MachineMemOperand to use the new alloca.
for (MachineMemOperand *MMO : I.memoperands()) {
- // FIXME: In order to enable the use of TBAA when using AA in CodeGen,
- // we'll also need to update the TBAA nodes in MMOs with values
- // derived from the merged allocas. When doing this, we'll need to use
- // the same variant of GetUnderlyingObjects that is used by the
- // instruction scheduler (that can look through ptrtoint/inttoptr
- // pairs).
-
// We've replaced IR-level uses of the remapped allocas, so we only
// need to replace direct uses here.
const AllocaInst *AI = dyn_cast_or_null<AllocaInst>(MMO->getValue());
MO.setIndex(ToSlot);
FixedInstr++;
}
+
+ // We adjust AliasAnalysis information for merged stack slots.
+ MachineSDNode::mmo_iterator NewMemOps =
+ MF->allocateMemRefsArray(I.getNumMemOperands());
+ unsigned MemOpIdx = 0;
+ bool ReplaceMemOps = false;
+ for (MachineMemOperand *MMO : I.memoperands()) {
+ // If this memory location can be a slot remapped here,
+ // we remove AA information.
+ bool MayHaveConflictingAAMD = false;
+ if (MMO->getAAInfo()) {
+ if (const Value *MMOV = MMO->getValue()) {
+ SmallVector<Value *, 4> Objs;
+ getUnderlyingObjectsForCodeGen(MMOV, Objs, MF->getDataLayout());
+
+ if (Objs.empty())
+ MayHaveConflictingAAMD = true;
+ else
+ for (Value *V : Objs) {
+ // If this memory location comes from a known stack slot
+ // that is not remapped, we continue checking.
+ // Otherwise, we need to invalidate AA infomation.
+ const AllocaInst *AI = dyn_cast_or_null<AllocaInst>(V);
+ if (AI && MergedAllocas.count(AI)) {
+ MayHaveConflictingAAMD = true;
+ break;
+ }
+ }
+ }
+ }
+ if (MayHaveConflictingAAMD) {
+ NewMemOps[MemOpIdx++] = MF->getMachineMemOperand(MMO, AAMDNodes());
+ ReplaceMemOps = true;
+ }
+ else
+ NewMemOps[MemOpIdx++] = MMO;
+ }
+
+ // If any memory operand is updated, set memory references of
+ // this instruction.
+ if (ReplaceMemOps)
+ I.setMemRefs(std::make_pair(NewMemOps, I.getNumMemOperands()));
}
// Update the location of C++ catch objects for the MSVC personality routine.