]> granicus.if.org Git - nethack/commitdiff
More MS Visual Studio 2010 Express stuff
authornethack.allison <nethack.allison>
Sat, 7 Jan 2012 22:57:39 +0000 (22:57 +0000)
committernethack.allison <nethack.allison>
Sat, 7 Jan 2012 22:57:39 +0000 (22:57 +0000)
13 files changed:
win/win32/NetHack.sln
win/win32/NetHackW.vcxproj
win/win32/dgncomp.vcxproj
win/win32/dgnstuff.vcxproj
win/win32/dlb_main.vcxproj
win/win32/levcomp.vcxproj
win/win32/levstuff.vcxproj
win/win32/makedefs.vcxproj
win/win32/recover.vcxproj
win/win32/tile2bmp.vcxproj
win/win32/tilemap.vcxproj
win/win32/tiles.vcxproj
win/win32/uudecode.vcxproj

index 9692f302e1342d427d100a3f57d4e8c08d79fb00..d4937c4b46b7bc4d38930eb49ff8dfacf9b54133 100644 (file)
@@ -49,57 +49,107 @@ EndProject
 Global
        GlobalSection(SolutionConfigurationPlatforms) = preSolution
                Debug|Win32 = Debug|Win32
+               Debug|x64 = Debug|x64
                Release|Win32 = Release|Win32
+               Release|x64 = Release|x64
        EndGlobalSection
        GlobalSection(ProjectConfigurationPlatforms) = postSolution
                {CEC5D360-8804-454F-8591-002184C23499}.Debug|Win32.ActiveCfg = Debug|Win32
                {CEC5D360-8804-454F-8591-002184C23499}.Debug|Win32.Build.0 = Debug|Win32
+               {CEC5D360-8804-454F-8591-002184C23499}.Debug|x64.ActiveCfg = Debug|x64
+               {CEC5D360-8804-454F-8591-002184C23499}.Debug|x64.Build.0 = Debug|x64
                {CEC5D360-8804-454F-8591-002184C23499}.Release|Win32.ActiveCfg = Release|Win32
                {CEC5D360-8804-454F-8591-002184C23499}.Release|Win32.Build.0 = Release|Win32
+               {CEC5D360-8804-454F-8591-002184C23499}.Release|x64.ActiveCfg = Release|x64
+               {CEC5D360-8804-454F-8591-002184C23499}.Release|x64.Build.0 = Release|x64
                {8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Debug|Win32.ActiveCfg = Debug|Win32
                {8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Debug|Win32.Build.0 = Debug|Win32
+               {8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Debug|x64.ActiveCfg = Debug|x64
+               {8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Debug|x64.Build.0 = Debug|x64
                {8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Release|Win32.ActiveCfg = Release|Win32
                {8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Release|Win32.Build.0 = Release|Win32
+               {8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Release|x64.ActiveCfg = Release|x64
+               {8A3F81C7-2968-49A8-86BF-2669412AD7DE}.Release|x64.Build.0 = Release|x64
                {B9E02F2C-8851-442B-BF2A-3581802B78D4}.Debug|Win32.ActiveCfg = Debug|Win32
                {B9E02F2C-8851-442B-BF2A-3581802B78D4}.Debug|Win32.Build.0 = Debug|Win32
+               {B9E02F2C-8851-442B-BF2A-3581802B78D4}.Debug|x64.ActiveCfg = Debug|x64
+               {B9E02F2C-8851-442B-BF2A-3581802B78D4}.Debug|x64.Build.0 = Debug|x64
                {B9E02F2C-8851-442B-BF2A-3581802B78D4}.Release|Win32.ActiveCfg = Release|Win32
                {B9E02F2C-8851-442B-BF2A-3581802B78D4}.Release|Win32.Build.0 = Release|Win32
+               {B9E02F2C-8851-442B-BF2A-3581802B78D4}.Release|x64.ActiveCfg = Release|x64
+               {B9E02F2C-8851-442B-BF2A-3581802B78D4}.Release|x64.Build.0 = Release|x64
                {0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Debug|Win32.ActiveCfg = Debug|Win32
                {0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Debug|Win32.Build.0 = Debug|Win32
+               {0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Debug|x64.ActiveCfg = Debug|x64
+               {0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Debug|x64.Build.0 = Debug|x64
                {0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Release|Win32.ActiveCfg = Release|Win32
                {0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Release|Win32.Build.0 = Release|Win32
+               {0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Release|x64.ActiveCfg = Release|x64
+               {0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}.Release|x64.Build.0 = Release|x64
                {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Debug|Win32.ActiveCfg = Debug|Win32
                {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Debug|Win32.Build.0 = Debug|Win32
+               {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Debug|x64.ActiveCfg = Debug|x64
+               {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Debug|x64.Build.0 = Debug|x64
                {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Release|Win32.ActiveCfg = Release|Win32
                {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Release|Win32.Build.0 = Release|Win32
+               {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Release|x64.ActiveCfg = Release|x64
+               {9DD9C52E-E8C9-4533-BD22-83C055C0AABA}.Release|x64.Build.0 = Release|x64
                {FF144DFB-83A5-4D26-A598-715A2B354782}.Debug|Win32.ActiveCfg = Debug|Win32
                {FF144DFB-83A5-4D26-A598-715A2B354782}.Debug|Win32.Build.0 = Debug|Win32
+               {FF144DFB-83A5-4D26-A598-715A2B354782}.Debug|x64.ActiveCfg = Debug|x64
+               {FF144DFB-83A5-4D26-A598-715A2B354782}.Debug|x64.Build.0 = Debug|x64
                {FF144DFB-83A5-4D26-A598-715A2B354782}.Release|Win32.ActiveCfg = Release|Win32
                {FF144DFB-83A5-4D26-A598-715A2B354782}.Release|Win32.Build.0 = Release|Win32
+               {FF144DFB-83A5-4D26-A598-715A2B354782}.Release|x64.ActiveCfg = Release|x64
+               {FF144DFB-83A5-4D26-A598-715A2B354782}.Release|x64.Build.0 = Release|x64
                {BA3DD34C-04B7-40D0-B373-9329AA9E8945}.Debug|Win32.ActiveCfg = Debug|Win32
                {BA3DD34C-04B7-40D0-B373-9329AA9E8945}.Debug|Win32.Build.0 = Debug|Win32
+               {BA3DD34C-04B7-40D0-B373-9329AA9E8945}.Debug|x64.ActiveCfg = Debug|x64
+               {BA3DD34C-04B7-40D0-B373-9329AA9E8945}.Debug|x64.Build.0 = Debug|x64
                {BA3DD34C-04B7-40D0-B373-9329AA9E8945}.Release|Win32.ActiveCfg = Release|Win32
                {BA3DD34C-04B7-40D0-B373-9329AA9E8945}.Release|Win32.Build.0 = Release|Win32
+               {BA3DD34C-04B7-40D0-B373-9329AA9E8945}.Release|x64.ActiveCfg = Release|x64
+               {BA3DD34C-04B7-40D0-B373-9329AA9E8945}.Release|x64.Build.0 = Release|x64
                {2F35F228-6733-4FE5-9B46-B3AA10D4BC2E}.Debug|Win32.ActiveCfg = Debug|Win32
                {2F35F228-6733-4FE5-9B46-B3AA10D4BC2E}.Debug|Win32.Build.0 = Debug|Win32
+               {2F35F228-6733-4FE5-9B46-B3AA10D4BC2E}.Debug|x64.ActiveCfg = Debug|x64
+               {2F35F228-6733-4FE5-9B46-B3AA10D4BC2E}.Debug|x64.Build.0 = Debug|x64
                {2F35F228-6733-4FE5-9B46-B3AA10D4BC2E}.Release|Win32.ActiveCfg = Release|Win32
                {2F35F228-6733-4FE5-9B46-B3AA10D4BC2E}.Release|Win32.Build.0 = Release|Win32
+               {2F35F228-6733-4FE5-9B46-B3AA10D4BC2E}.Release|x64.ActiveCfg = Release|x64
+               {2F35F228-6733-4FE5-9B46-B3AA10D4BC2E}.Release|x64.Build.0 = Release|x64
                {642BC75D-ABAF-403E-8224-7C725FD4CB42}.Debug|Win32.ActiveCfg = Debug|Win32
                {642BC75D-ABAF-403E-8224-7C725FD4CB42}.Debug|Win32.Build.0 = Debug|Win32
+               {642BC75D-ABAF-403E-8224-7C725FD4CB42}.Debug|x64.ActiveCfg = Debug|x64
+               {642BC75D-ABAF-403E-8224-7C725FD4CB42}.Debug|x64.Build.0 = Debug|x64
                {642BC75D-ABAF-403E-8224-7C725FD4CB42}.Release|Win32.ActiveCfg = Release|Win32
                {642BC75D-ABAF-403E-8224-7C725FD4CB42}.Release|Win32.Build.0 = Release|Win32
+               {642BC75D-ABAF-403E-8224-7C725FD4CB42}.Release|x64.ActiveCfg = Release|x64
+               {642BC75D-ABAF-403E-8224-7C725FD4CB42}.Release|x64.Build.0 = Release|x64
                {93F10526-209E-41D7-BBEA-775787876895}.Debug|Win32.ActiveCfg = Debug|Win32
                {93F10526-209E-41D7-BBEA-775787876895}.Debug|Win32.Build.0 = Debug|Win32
+               {93F10526-209E-41D7-BBEA-775787876895}.Debug|x64.ActiveCfg = Debug|x64
+               {93F10526-209E-41D7-BBEA-775787876895}.Debug|x64.Build.0 = Debug|x64
                {93F10526-209E-41D7-BBEA-775787876895}.Release|Win32.ActiveCfg = Release|Win32
                {93F10526-209E-41D7-BBEA-775787876895}.Release|Win32.Build.0 = Release|Win32
+               {93F10526-209E-41D7-BBEA-775787876895}.Release|x64.ActiveCfg = Release|x64
+               {93F10526-209E-41D7-BBEA-775787876895}.Release|x64.Build.0 = Release|x64
                {55946465-FC65-47B3-BB48-742C7694C0D6}.Debug|Win32.ActiveCfg = Debug|Win32
                {55946465-FC65-47B3-BB48-742C7694C0D6}.Debug|Win32.Build.0 = Debug|Win32
+               {55946465-FC65-47B3-BB48-742C7694C0D6}.Debug|x64.ActiveCfg = Debug|x64
+               {55946465-FC65-47B3-BB48-742C7694C0D6}.Debug|x64.Build.0 = Debug|x64
                {55946465-FC65-47B3-BB48-742C7694C0D6}.Release|Win32.ActiveCfg = Release|Win32
                {55946465-FC65-47B3-BB48-742C7694C0D6}.Release|Win32.Build.0 = Release|Win32
+               {55946465-FC65-47B3-BB48-742C7694C0D6}.Release|x64.ActiveCfg = Release|x64
+               {55946465-FC65-47B3-BB48-742C7694C0D6}.Release|x64.Build.0 = Release|x64
                {63F9B82B-F589-4082-ABE5-D4F0682050AB}.Debug|Win32.ActiveCfg = Debug|Win32
                {63F9B82B-F589-4082-ABE5-D4F0682050AB}.Debug|Win32.Build.0 = Debug|Win32
+               {63F9B82B-F589-4082-ABE5-D4F0682050AB}.Debug|x64.ActiveCfg = Debug|x64
+               {63F9B82B-F589-4082-ABE5-D4F0682050AB}.Debug|x64.Build.0 = Debug|x64
                {63F9B82B-F589-4082-ABE5-D4F0682050AB}.Release|Win32.ActiveCfg = Release|Win32
                {63F9B82B-F589-4082-ABE5-D4F0682050AB}.Release|Win32.Build.0 = Release|Win32
+               {63F9B82B-F589-4082-ABE5-D4F0682050AB}.Release|x64.ActiveCfg = Release|x64
+               {63F9B82B-F589-4082-ABE5-D4F0682050AB}.Release|x64.Build.0 = Release|x64
        EndGlobalSection
        GlobalSection(SolutionProperties) = preSolution
                HideSolutionNode = FALSE
index e89d9bbbae55a8953780b683a094293c9168a695..9305e23b984a13b817825ca6a6d193d12804eb26 100644 (file)
@@ -5,10 +5,18 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
   </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{CEC5D360-8804-454F-8591-002184C23499}</ProjectGuid>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Midl>
@@ -105,6 +139,66 @@ if exist tiles.bmp copy tiles.bmp ..\binary
 if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt
 if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt
 copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TypeLibraryName>.\Release/NetHackW.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <AdditionalOptions>/Gs /Oi-  %(AdditionalOptions)</AdditionalOptions>
+      <Optimization>Disabled</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+      <OmitFramePointers>true</OmitFramePointers>
+      <AdditionalIncludeDirectories>..\win\win32;..\include;..\sys\winnt;..\sys\share;..\win\share;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;DLB;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>.\Release/NetHackW.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+      <ObjectFileName>.\Release/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <AdditionalOptions>/MAPINFO:EXPORTS %(AdditionalOptions)</AdditionalOptions>
+      <AdditionalDependencies>comctl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>.\Release/NetHackW.pdb</ProgramDatabaseFile>
+      <GenerateMapFile>true</GenerateMapFile>
+      <MapFileName>.\Release/NetHackW.map</MapFileName>
+      <SubSystem>Windows</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\Release/NetHackW.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Message>Install exe</Message>
+      <Command>copy $(OutDir)NetHackW.exe ..\binary
+copy ..\dat\nhdat ..\binary
+copy ..\dat\license ..\binary
+if exist tiles.bmp copy tiles.bmp ..\binary
+if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt
+if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt
+copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
@@ -163,790 +257,1365 @@ if exist tiles.bmp copy tiles.bmp ..\binary
 if exist ..\doc\Guidebook.txt copy ..\doc\Guidebook.txt ..\binary\Guidebook.txt
 if exist ..\doc\nethack.txt copy ..\doc\nethack.txt ..\binary\NetHack.txt
 copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <TypeLibraryName>.\Debug/NetHackW.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\win\tty\wintty.c">
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\src\wizard.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\src\worn.c">
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     <ClCompile Include="..\src\write.c">
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     <ClCompile Include="..\src\zap.c">
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\win\win32\mhaskyn.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\win\win32\mhdlg.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\win\win32\mhfont.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\win\win32\mhinput.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\win\win32\mhmain.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\win\win32\mhmap.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\win\win32\mhmenu.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\win\win32\mhmsgwnd.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\win\win32\mhrip.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\win\win32\mhsplash.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\win\win32\mhstatus.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\win\win32\mhtext.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\win\win32\mswproc.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\win\win32\winhack.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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   <ItemGroup>
@@ -1065,9 +1734,13 @@ copy ..\sys\winnt\defaults.nh ..\binary\defaults.nh
   <ItemGroup>
     <ResourceCompile Include="..\win\win32\winhack.rc">
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\win\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\win\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\win\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\win\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ResourceCompile>
   </ItemGroup>
   <ItemGroup>
index 943d2560e17ad70084f0c8a790eaea92236f67a4..82bfcad83686143ec8cc5978a74701558aa93fde 100644 (file)
@@ -5,10 +5,18 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
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   </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{8A3F81C7-2968-49A8-86BF-2669412AD7DE}</ProjectGuid>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
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   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
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   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Midl>
@@ -92,6 +126,55 @@ echo ..\util\dgncomp.exe dungeon.pdf
 ..\util\dgncomp.exe dungeon.pdf
 echo chdir ..\build
 chdir ..\build
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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+      <TypeLibraryName>.\..\util/dgncomp.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\include;..\sys\winnt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;WIN32CON;DLB;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>.\Release/dgncomp.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+      <ObjectFileName>.\Release/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x1009</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <ProgramDatabaseFile>.\..\util/dgncomp.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\..\util/dgncomp.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Message>dgncomp</Message>
+      <Command>echo Building dungeon
+echo chdir ..\dat
+chdir ..\dat
+echo ..\util\dgncomp.exe dungeon.pdf
+..\util\dgncomp.exe dungeon.pdf
+echo chdir ..\build
+chdir ..\build
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
@@ -143,39 +226,108 @@ echo ..\util\dgncomp.exe dungeon.pdf
 ..\util\dgncomp.exe dungeon.pdf
 echo chdir ..\build
 chdir ..\build
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TypeLibraryName>.\..\util/dgncomp.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\include;..\sys\winnt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;WIN32CON;DLB;MSWIN_GRAPHICS;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <PrecompiledHeaderOutputFile>.\Debug/dgncomp.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+      <ObjectFileName>.\Debug/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x1009</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>.\..\util/dgncomp.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\..\util/dgncomp.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Message>dgncomp</Message>
+      <Command>echo Building dungeon
+echo chdir ..\dat
+chdir ..\dat
+echo ..\util\dgncomp.exe dungeon.pdf
+..\util\dgncomp.exe dungeon.pdf
+echo chdir ..\build
+chdir ..\build
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemGroup>
     <ClCompile Include="..\src\alloc.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\util\dgn_lex.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\util\dgn_main.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\util\dgn_yacc.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\util\panic.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
   </ItemGroup>
   <ItemGroup>
index 09cbe901082b0ac4864b9d7fdc438ac201685d45..829b5c9fce6fd7313dc3b470299cf575d142db6e 100644 (file)
@@ -5,10 +5,18 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
   </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{B9E02F2C-8851-442B-BF2A-3581802B78D4}</ProjectGuid>
     <ConfigurationType>Makefile</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Makefile</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
     <ConfigurationType>Makefile</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Makefile</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\dgnstuff___Win32_Debug\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\dgnstuff___Win32_Debug\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug\</IntDir>
     <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "dgnstuff.mak"</NMakeBuildCommandLine>
+    <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "dgnstuff.mak"</NMakeBuildCommandLine>
     <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "dgnstuff.mak" /a</NMakeReBuildCommandLine>
+    <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "dgnstuff.mak" /a</NMakeReBuildCommandLine>
     <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
     <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\util\dgncomp.exe</NMakeOutput>
+    <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\util\dgncomp.exe</NMakeOutput>
     <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+    <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
     <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
+    <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
     <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
+    <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
     <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
+    <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
     <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
+    <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</IntDir>
     <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "dgnstuff.mak"</NMakeBuildCommandLine>
+    <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "dgnstuff.mak"</NMakeBuildCommandLine>
     <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "dgnstuff.mak" /a</NMakeReBuildCommandLine>
+    <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "dgnstuff.mak" /a</NMakeReBuildCommandLine>
     <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
     <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\util\dgncomp.exe</NMakeOutput>
+    <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\util\dgncomp.exe</NMakeOutput>
     <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+    <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
     <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
+    <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
     <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
+    <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
     <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
+    <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
     <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
+    <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
   </PropertyGroup>
   <ItemDefinitionGroup>
   </ItemDefinitionGroup>
index 49525bbfa2ca4d06df68ad1772f0db2351625fe4..6c44a19a621a5c80c2798c26bdb1c242b0755f3f 100644 (file)
@@ -5,10 +5,18 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
   </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{0303A585-3F83-4BB7-AF6B-1E12C8FB54AC}</ProjectGuid>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkIncremental>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Midl>
@@ -111,6 +145,74 @@ echo chdir ..\build
 chdir ..\build
 echo if NOT exist ..\binary\*.* mkdir ..\binary
 if NOT exist ..\binary\*.* mkdir ..\binary
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TypeLibraryName>.\Release/dlb_main.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\include;..\sys\winnt;..\win\share;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;DLB;WIN32CON;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>.\Release/dlb_main.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+      <ObjectFileName>.\Release/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x1009</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <ProgramDatabaseFile>.\Release/dlb_main.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\Release/dlb_main.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Message>Packaging via DLB</Message>
+      <Command>echo chdir ..\dat
+chdir ..\dat
+chdir
+echo data &gt;dlb.lst
+echo oracles &gt;&gt;dlb.lst
+if exist options echo options &gt;&gt;dlb.lst
+if exist ttyoptions echo ttyoptions &gt;&gt;dlb.lst
+if exist guioptions echo guioptions &gt;&gt;dlb.lst
+if NOT exist porthelp copy ..\sys\winnt\porthelp porthelp
+if exist porthelp echo porthelp &gt;&gt;dlb.lst
+echo quest.dat &gt;&gt;dlb.lst
+echo rumors &gt;&gt;dlb.lst
+echo help &gt;&gt;dlb.lst
+echo hh &gt;&gt;dlb.lst
+echo cmdhelp &gt;&gt;dlb.lst
+echo history &gt;&gt;dlb.lst
+echo opthelp &gt;&gt;dlb.lst
+echo wizhelp &gt;&gt;dlb.lst
+echo dungeon &gt;&gt;dlb.lst
+echo license &gt;&gt;dlb.lst
+for %%N in (*.lev) do echo %%N &gt;&gt;dlb.lst
+..\util\dlb_main.exe cIf dlb.lst nhdat
+echo chdir ..\build
+chdir ..\build
+echo if NOT exist ..\binary\*.* mkdir ..\binary
+if NOT exist ..\binary\*.* mkdir ..\binary
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
@@ -181,33 +283,117 @@ echo chdir ..\build
 chdir ..\build
 echo if NOT exist ..\binary\*.* mkdir ..\binary
 if NOT exist ..\binary\*.* mkdir ..\binary
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TypeLibraryName>.\Debug/dlb_main.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\include;..\sys\winnt;..\win\share;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;DLB;WIN32CON;MSWIN_GRAPHICS;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <PrecompiledHeaderOutputFile>.\Debug/dlb_main.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+      <ObjectFileName>.\Debug/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x1009</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>.\Debug/dlb_main.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\Debug/dlb_main.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Message>Packaging via dlb</Message>
+      <Command>echo chdir ..\dat
+chdir ..\dat
+chdir
+echo data &gt;dlb.lst
+echo oracles &gt;&gt;dlb.lst
+if exist options echo options &gt;&gt;dlb.lst
+if exist ttyoptions echo ttyoptions &gt;&gt;dlb.lst
+if exist guioptions echo guioptions &gt;&gt;dlb.lst
+if NOT exist porthelp copy ..\sys\winnt\porthelp porthelp
+if exist porthelp echo porthelp &gt;&gt;dlb.lst
+echo quest.dat &gt;&gt;dlb.lst
+echo rumors &gt;&gt;dlb.lst
+echo help &gt;&gt;dlb.lst
+echo hh &gt;&gt;dlb.lst
+echo cmdhelp &gt;&gt;dlb.lst
+echo history &gt;&gt;dlb.lst
+echo opthelp &gt;&gt;dlb.lst
+echo wizhelp &gt;&gt;dlb.lst
+echo dungeon &gt;&gt;dlb.lst
+echo license &gt;&gt;dlb.lst
+for %%N in (*.lev) do echo %%N &gt;&gt;dlb.lst
+..\util\dlb_main.exe cIf dlb.lst nhdat
+echo chdir ..\build
+chdir ..\build
+echo if NOT exist ..\binary\*.* mkdir ..\binary
+if NOT exist ..\binary\*.* mkdir ..\binary
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemGroup>
     <ClCompile Include="..\src\alloc.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\src\dlb.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\util\dlb_main.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\util\panic.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
   </ItemGroup>
   <ItemGroup>
index cb37a0336550846c51b73d967714d38ae6ef71f3..879172ccf91ef3c8b7276e8667f5055f94a9f489 100644 (file)
@@ -5,10 +5,18 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
   </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{9DD9C52E-E8C9-4533-BD22-83C055C0AABA}</ProjectGuid>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkIncremental>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Midl>
@@ -138,6 +172,101 @@ echo yendor.des
 ..\util\levcomp.exe yendor.des
 echo chdir ..\build
 chdir ..\build
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TypeLibraryName>.\..\util/levcomp.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\include;..\sys\winnt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;WIN32CON;DLB;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>.\Release/levcomp.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+      <ObjectFileName>.\Release/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x1009</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <ProgramDatabaseFile>.\..\util/levcomp.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\..\util/levcomp.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Message>levcomp</Message>
+      <Command>echo Building special levels
+echo chdir ..\dat
+chdir ..\dat
+echo arch.des
+..\util\levcomp.exe arch.des
+echo barb.des
+..\util\levcomp.exe barb.des
+echo bigroom.des
+..\util\levcomp.exe bigroom.des
+echo castle.des
+..\util\levcomp.exe castle.des
+echo caveman.des
+..\util\levcomp.exe caveman.des
+echo endgame.des
+..\util\levcomp.exe endgame.des
+echo gehennom.des
+..\util\levcomp.exe gehennom.des
+echo healer.des
+..\util\levcomp.exe healer.des
+echo knight.des
+..\util\levcomp.exe knight.des
+echo knox.des
+..\util\levcomp.exe knox.des
+echo medusa.des
+..\util\levcomp.exe medusa.des
+echo mines.des
+..\util\levcomp.exe mines.des
+echo monk.des
+..\util\levcomp.exe monk.des
+echo oracle.des
+..\util\levcomp.exe oracle.des
+echo priest.des
+..\util\levcomp.exe priest.des
+echo ranger.des
+..\util\levcomp.exe ranger.des
+echo rogue.des
+..\util\levcomp.exe rogue.des
+echo samurai.des
+..\util\levcomp.exe samurai.des
+echo sokoban.des
+..\util\levcomp.exe sokoban.des
+echo tourist.des
+..\util\levcomp.exe tourist.des
+echo tower.des
+..\util\levcomp.exe tower.des
+echo valkyrie.des
+..\util\levcomp.exe valkyrie.des
+echo wizard .des
+..\util\levcomp.exe wizard.des
+echo yendor.des
+..\util\levcomp.exe yendor.des
+echo chdir ..\build
+chdir ..\build
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
@@ -235,63 +364,194 @@ echo yendor.des
 ..\util\levcomp.exe yendor.des
 echo chdir ..\build
 chdir ..\build
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TypeLibraryName>.\..\util/levcomp.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\include;..\sys\winnt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;WIN32CON;DLB;MSWIN_GRAPHICS;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <PrecompiledHeaderOutputFile>.\Debug/levcomp.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+      <ObjectFileName>.\Debug/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x1009</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>.\..\util/levcomp.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\..\util/levcomp.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Message>levcomp</Message>
+      <Command>echo Building special levels
+echo chdir ..\dat
+chdir ..\dat
+echo arch.des
+..\util\levcomp.exe arch.des
+echo barb.des
+..\util\levcomp.exe barb.des
+echo bigroom.des
+..\util\levcomp.exe bigroom.des
+echo castle.des
+..\util\levcomp.exe castle.des
+echo caveman.des
+..\util\levcomp.exe caveman.des
+echo endgame.des
+..\util\levcomp.exe endgame.des
+echo gehennom.des
+..\util\levcomp.exe gehennom.des
+echo healer.des
+..\util\levcomp.exe healer.des
+echo knight.des
+..\util\levcomp.exe knight.des
+echo knox.des
+..\util\levcomp.exe knox.des
+echo medusa.des
+..\util\levcomp.exe medusa.des
+echo mines.des
+..\util\levcomp.exe mines.des
+echo monk.des
+..\util\levcomp.exe monk.des
+echo oracle.des
+..\util\levcomp.exe oracle.des
+echo priest.des
+..\util\levcomp.exe priest.des
+echo ranger.des
+..\util\levcomp.exe ranger.des
+echo rogue.des
+..\util\levcomp.exe rogue.des
+echo samurai.des
+..\util\levcomp.exe samurai.des
+echo sokoban.des
+..\util\levcomp.exe sokoban.des
+echo tourist.des
+..\util\levcomp.exe tourist.des
+echo tower.des
+..\util\levcomp.exe tower.des
+echo valkyrie.des
+..\util\levcomp.exe valkyrie.des
+echo wizard .des
+..\util\levcomp.exe wizard.des
+echo yendor.des
+..\util\levcomp.exe yendor.des
+echo chdir ..\build
+chdir ..\build
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemGroup>
     <ClCompile Include="..\src\alloc.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\src\decl.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\src\drawing.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\util\lev_lex.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\util\lev_main.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\util\lev_yacc.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\src\monst.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\src\objects.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\util\panic.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
   </ItemGroup>
   <ItemGroup>
index 664eeb9f69f85039cc703859ca25952315c72448..67d0c585811dbe9b57d49eccf18b289920cb9e43 100644 (file)
@@ -5,10 +5,18 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
   </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{FF144DFB-83A5-4D26-A598-715A2B354782}</ProjectGuid>
     <ConfigurationType>Makefile</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Makefile</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     <ConfigurationType>Makefile</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Makefile</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+  </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</IntDir>
     <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "levstuff.mak"</NMakeBuildCommandLine>
+    <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "levstuff.mak"</NMakeBuildCommandLine>
     <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "levstuff.mak" /a</NMakeReBuildCommandLine>
+    <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'">nmake /f "levstuff.mak" /a</NMakeReBuildCommandLine>
     <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
     <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\util\lev_lex.c</NMakeOutput>
+    <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\util\lev_lex.c</NMakeOutput>
     <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+    <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
     <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
+    <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
     <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
+    <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
     <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
+    <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
     <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
+    <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\levstuff___Win32_Debug0\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\levstuff___Win32_Debug0\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\levstuff___Win32_Debug0\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\levstuff___Win32_Debug0\</IntDir>
     <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "levstuff.mak"</NMakeBuildCommandLine>
+    <NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "levstuff.mak"</NMakeBuildCommandLine>
     <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "levstuff.mak" /a</NMakeReBuildCommandLine>
+    <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">nmake /f "levstuff.mak" /a</NMakeReBuildCommandLine>
     <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
     <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\util\lev_lex.c</NMakeOutput>
+    <NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\util\lev_lex.c</NMakeOutput>
     <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
+    <NMakePreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
     <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
+    <NMakeIncludeSearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeIncludeSearchPath)</NMakeIncludeSearchPath>
     <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
+    <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
     <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
+    <NMakeAssemblySearchPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeAssemblySearchPath)</NMakeAssemblySearchPath>
     <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
+    <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
   </PropertyGroup>
   <ItemDefinitionGroup>
   </ItemDefinitionGroup>
index 52df8c372c441de61b9bf9f46c4327e4e404ff58..cc4d7846d03ea7601a6e4ef4256a18489ab87f00 100644 (file)
@@ -5,10 +5,18 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
   </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{BA3DD34C-04B7-40D0-B373-9329AA9E8945}</ProjectGuid>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkIncremental>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Midl>
@@ -119,6 +153,82 @@ echo ..\util\makedefs.exe -e
 echo chdir ..\build
 chdir ..\build
 copy ..\win\share\tilemap.c ..\win\share\tiletxt.c
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TypeLibraryName>.\..\util/makedefs.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>.;..\include;..\sys\winnt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;WIN32CON;DLB;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>.\Release/makedefs.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+      <ObjectFileName>.\Release/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <ProgramDatabaseFile>.\..\util/makedefs.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\..\util/makedefs.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Message>Running makedefs</Message>
+      <Command>echo chdir ..\util
+chdir ..\util
+chdir
+echo makedefs.exe -v
+makedefs.exe -v
+echo makedefs.exe -o
+makedefs.exe  -o
+echo makedefs.exe -p
+makedefs.exe -p
+echo makedefs.exe -m
+makedefs.exe -m
+echo makedefs.exe -z
+makedefs.exe -z
+echo chdir ..\dat
+chdir ..\dat
+chdir
+echo Generating NetHack database
+echo ..\util\makedefs.exe -d
+..\util\makedefs.exe -d
+echo Generating rumors
+echo ..\util\makedefs.exe -r
+..\util\makedefs.exe -r
+echo Generating quests
+echo ..\util\makedefs.exe -q
+..\util\makedefs.exe -q
+echo Generating oracles
+echo ..\util\makedefs.exe -h
+..\util\makedefs.exe -h
+echo Generating dungeon.pdf
+echo ..\util\makedefs.exe -e
+..\util\makedefs.exe -e
+echo chdir ..\build
+chdir ..\build
+copy ..\win\share\tilemap.c ..\win\share\tiletxt.c
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
@@ -197,27 +307,115 @@ echo ..\util\makedefs.exe -e
 echo chdir ..\build
 chdir ..\build
 copy ..\win\share\tilemap.c ..\win\share\tiletxt.c
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TypeLibraryName>.\..\util/makedefs.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>.;..\include;..\sys\winnt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;WIN32CON;DLB;MSWIN_GRAPHICS;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <PrecompiledHeaderOutputFile>.\Debug/makedefs.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+      <ObjectFileName>.\Debug/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>.\..\util/makedefs.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\..\util/makedefs.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Message>Running makedefs</Message>
+      <Command>echo chdir ..\util
+chdir ..\util
+chdir
+echo makedefs.exe -v
+makedefs.exe -v
+echo makedefs.exe -o
+makedefs.exe  -o
+echo makedefs.exe -p
+makedefs.exe -p
+echo makedefs.exe -m
+makedefs.exe -m
+echo makedefs.exe -z
+makedefs.exe -z
+echo chdir ..\dat
+chdir ..\dat
+chdir
+echo Generating NetHack database
+echo ..\util\makedefs.exe -d
+..\util\makedefs.exe -d
+echo Generating rumors
+echo ..\util\makedefs.exe -r
+..\util\makedefs.exe -r
+echo Generating quests
+echo ..\util\makedefs.exe -q
+..\util\makedefs.exe -q
+echo Generating oracles
+echo ..\util\makedefs.exe -h
+..\util\makedefs.exe -h
+echo Generating dungeon.pdf
+echo ..\util\makedefs.exe -e
+..\util\makedefs.exe -e
+echo chdir ..\build
+chdir ..\build
+copy ..\win\share\tilemap.c ..\win\share\tiletxt.c
 </Command>
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   </ItemDefinitionGroup>
   <ItemGroup>
     <ClCompile Include="..\util\makedefs.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\src\monst.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="..\src\objects.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
   </ItemGroup>
   <ItemGroup>
index ce62cfddacbe92011157356b35f4d24a921e05e2..d053ec3e4d0468f5834c6a83be54d7e7d131d6da 100644 (file)
@@ -5,10 +5,18 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
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+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
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     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
   </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{2F35F228-6733-4FE5-9B46-B3AA10D4BC2E}</ProjectGuid>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
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+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
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+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <Midl>
       <Message>install exe</Message>
       <Command>copy $(OutDir)recover.exe ..\binary
 if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TypeLibraryName>.\Debug/recover.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>..\include;..\sys\winnt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;WIN32CON;DLB;MSWIN_GRAPHICS;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <PrecompiledHeaderOutputFile>.\Debug/recover.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+      <ObjectFileName>.\Debug/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x1009</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>.\Debug/recover.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\Debug/recover.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Message>install exe</Message>
+      <Command>copy $(OutDir)recover.exe ..\binary
+if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
@@ -132,15 +210,62 @@ if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt
     <PostBuildEvent>
       <Command>copy $(OutDir)recover.exe ..\binary
 if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TypeLibraryName>.\Release/recover.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <AdditionalIncludeDirectories>..\include;..\sys\winnt;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;WIN32CON;DLB;MSWIN_GRAPHICS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>.\Release/recover.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+      <ObjectFileName>.\Release/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x1009</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <ProgramDatabaseFile>.\Release/recover.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\Release/recover.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Command>copy $(OutDir)recover.exe ..\binary
+if exist ..\doc\recover.txt copy ..\doc\recover.txt ..\binary\recover.txt
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemGroup>
     <ClCompile Include="..\util\recover.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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index 9c83ff979d23f7aef882c9c6656b3514925c87c5..e7e432ec0f6faea775a70c219864a411c536096d 100644 (file)
@@ -5,10 +5,18 @@
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       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
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+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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+    <CharacterSet>MultiByte</CharacterSet>
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   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\util\</OutDir>
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     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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     <Midl>
       <OutputFile>.\Debug/tile2bmp.bsc</OutputFile>
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       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\src\monst.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\src\objects.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\win\share\tile2bmp.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\win\share\tiletext.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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     <ClCompile Include="..\win\share\tiletxt.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">TILETEXT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">TILETEXT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@@ -5,10 +5,18 @@
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     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
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+    <CharacterSet>MultiByte</CharacterSet>
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   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
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+    <CharacterSet>MultiByte</CharacterSet>
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   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
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     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
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     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
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   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
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     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\util\</OutDir>
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     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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@@ -91,6 +125,53 @@ chdir ..\src
 ..\util\tilemap.exe
 echo chdir ..\build
 chdir ..\build
+</Command>
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+      <HeaderFileName>
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+    </Midl>
+    <ClCompile>
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+      <AdditionalIncludeDirectories>..\include;..\sys\winnt\include;..\win\share;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;WIN32CON;DLB;MSWIN_GRAPHICS;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+      <WarningLevel>Level3</WarningLevel>
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+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+      <SubSystem>Console</SubSystem>
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+      <DataExecutionPrevention>
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+      <OutputFile>.\Debug/tilemap.bsc</OutputFile>
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+      <Command>echo chdir ..\src
+chdir ..\src
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+echo chdir ..\build
+chdir ..\build
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@@ -139,15 +220,66 @@ chdir ..\src
 ..\util\tilemap.exe
 echo chdir ..\build
 chdir ..\build
+</Command>
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+    <ClCompile>
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+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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+      <Command>echo chdir ..\src
+chdir ..\src
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+echo chdir ..\build
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       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@@ -5,10 +5,18 @@
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   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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     <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">nmake /f "tiles.mak" /a</NMakeReBuildCommandLine>
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     <NMakeForcedIncludes Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedIncludes)</NMakeForcedIncludes>
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     <NMakeForcedUsingAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(NMakeForcedUsingAssemblies)</NMakeForcedUsingAssemblies>
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     <NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">nmake /f "tiles.mak" /a</NMakeReBuildCommandLine>
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index d6dd4ae4674a041bc24af9c869da73facdd3b0dd..69f40c0f83d2733b6a8ba75fb0a8cd6ed1324e50 100644 (file)
@@ -5,10 +5,18 @@
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Debug|x64">
+      <Configuration>Debug</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|x64">
+      <Configuration>Release</Configuration>
+      <Platform>x64</Platform>
+    </ProjectConfiguration>
   </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{63F9B82B-F589-4082-ABE5-D4F0682050AB}</ProjectGuid>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
   </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <UseOfMfc>false</UseOfMfc>
+    <CharacterSet>MultiByte</CharacterSet>
+    <PlatformToolset>Windows7.1SDK</PlatformToolset>
+  </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
+  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\..\util\</OutDir>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\Release\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
     <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\Debug\</IntDir>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
     <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\..\util\</OutDir>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\..\util\</OutDir>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Midl>
@@ -100,6 +134,63 @@ echo decoding splash (splash.uu to splash.bmp)
 echo decoding tombstone (rip.uu to rip.bmp)
 ..\..\util\uudecode.exe rip.uu
 chdir ..\..\binary
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <Midl>
+      <TypeLibraryName>.\Release/uudecode.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>MaxSpeed</Optimization>
+      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
+      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <StringPooling>true</StringPooling>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <PrecompiledHeaderOutputFile>.\Release/uudecode.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Release/</AssemblerListingLocation>
+      <ObjectFileName>.\Release/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <ProgramDatabaseFile>.\Release/uudecode.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\Release/uudecode.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Command>echo chdir ..\win\win32
+chdir ..\win\win32
+echo decoding icon (nhico.uu to NetHack.ico)
+..\..\util\uudecode.exe ../../sys/winnt/nhico.uu
+echo decoding mnsel (mnsel.uu to mnsel.bmp)
+..\..\util\uudecode.exe mnsel.uu
+echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)
+..\..\util\uudecode.exe mnselcnt.uu
+echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)
+..\..\util\uudecode.exe mnunsel.uu
+echo decoding petmark (petmark.uu to petmark.bmp)
+..\..\util\uudecode.exe petmark.uu
+echo decoding splash (splash.uu to splash.bmp)
+..\..\util\uudecode.exe splash.uu
+echo decoding tombstone (rip.uu to rip.bmp)
+..\..\util\uudecode.exe rip.uu
+chdir ..\..\binary
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
@@ -159,13 +250,72 @@ echo decoding splash (splash.uu to splash.bmp)
 echo decoding tombstone (rip.uu to rip.bmp)
 ..\..\util\uudecode.exe rip.uu
 chdir ..\..\binary
+</Command>
+    </PostBuildEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+    <Midl>
+      <TypeLibraryName>.\Debug/uudecode.tlb</TypeLibraryName>
+      <HeaderFileName>
+      </HeaderFileName>
+    </Midl>
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <PrecompiledHeaderOutputFile>.\Debug/uudecode.pch</PrecompiledHeaderOutputFile>
+      <AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
+      <ObjectFileName>.\Debug/</ObjectFileName>
+      <ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
+      <WarningLevel>Level3</WarningLevel>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+    </ClCompile>
+    <ResourceCompile>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <Culture>0x0409</Culture>
+    </ResourceCompile>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <ProgramDatabaseFile>.\Debug/uudecode.pdb</ProgramDatabaseFile>
+      <SubSystem>Console</SubSystem>
+      <RandomizedBaseAddress>false</RandomizedBaseAddress>
+      <DataExecutionPrevention>
+      </DataExecutionPrevention>
+    </Link>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>.\Debug/uudecode.bsc</OutputFile>
+    </Bscmake>
+    <PostBuildEvent>
+      <Command>echo chdir ..\win\win32
+chdir ..\win\win32
+echo decoding icon (nhico.uu to NetHack.ico)
+..\..\util\uudecode.exe ../../sys/winnt/nhico.uu
+echo decoding mnsel (mnsel.uu to mnsel.bmp)
+..\..\util\uudecode.exe mnsel.uu
+echo decoding mnselcnt (mnselcnt.uu to mnselcnt.bmp)
+..\..\util\uudecode.exe mnselcnt.uu
+echo decoding mnunsel (mnunsel.uu to mnunsel.bmp)
+..\..\util\uudecode.exe mnunsel.uu
+echo decoding petmark (petmark.uu to petmark.bmp)
+..\..\util\uudecode.exe petmark.uu
+echo decoding splash (splash.uu to splash.bmp)
+..\..\util\uudecode.exe splash.uu
+echo decoding tombstone (rip.uu to rip.bmp)
+..\..\util\uudecode.exe rip.uu
+chdir ..\..\binary
 </Command>
     </PostBuildEvent>
   </ItemDefinitionGroup>
   <ItemGroup>
     <ClCompile Include="..\sys\share\uudecode.c">
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
   </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />