Summary:
This makes it so that IR files using triples without an environment work
out of the box, without normalizing them.
Typically, the MSVC behavior is more desirable. For example, it tends to
enable things like constant merging, use of associative comdats, etc.
Addresses PR42491
Reviewers: compnerd
Subscribers: hiraditya, dexonsmith, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D64109
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@365387
91177308-0d34-0410-b5e6-
96231b3b80d8
/// GetCPISymbol - Return the symbol for the specified constant pool entry.
MCSymbol *AsmPrinter::GetCPISymbol(unsigned CPID) const {
- if (getSubtargetInfo().getTargetTriple().isKnownWindowsMSVCEnvironment()) {
+ if (getSubtargetInfo().getTargetTriple().isWindowsMSVCEnvironment()) {
const MachineConstantPoolEntry &CPE =
MF->getConstantPool()->getConstants()[CPID];
if (!CPE.isMachineConstantPoolEntry()) {
static void computeUsesMSVCFloatingPoint(const Triple &TT, const Function &F,
MachineModuleInfo &MMI) {
// Only needed for MSVC
- if (!TT.isKnownWindowsMSVCEnvironment())
+ if (!TT.isWindowsMSVCEnvironment())
return;
// If it's already set, nothing to do.
const TargetMachine &TM) {
TargetLoweringObjectFile::Initialize(Ctx, TM);
const Triple &T = TM.getTargetTriple();
- if (T.isKnownWindowsMSVCEnvironment() || T.isWindowsItaniumEnvironment()) {
+ if (T.isWindowsMSVCEnvironment() || T.isWindowsItaniumEnvironment()) {
StaticCtorSection =
Ctx.getCOFFSection(".CRT$XCU", COFF::IMAGE_SCN_CNT_INITIALIZED_DATA |
COFF::IMAGE_SCN_MEM_READ,
unsigned Priority,
const MCSymbol *KeySym,
MCSectionCOFF *Default) {
- if (T.isKnownWindowsMSVCEnvironment() || T.isWindowsItaniumEnvironment()) {
+ if (T.isWindowsMSVCEnvironment() || T.isWindowsItaniumEnvironment()) {
// If the priority is the default, use .CRT$XCU, possibly associative.
if (Priority == 65535)
return Ctx.getAssociativeCOFFSection(Default, KeySym, 0);
const GlobalValue *LHS, const GlobalValue *RHS,
const TargetMachine &TM) const {
const Triple &T = TM.getTargetTriple();
- if (!T.isKnownWindowsMSVCEnvironment() &&
- !T.isWindowsItaniumEnvironment() &&
- !T.isWindowsCoreCLREnvironment())
+ if (T.isOSCygMing())
return nullptr;
// Our symbols should exist in address space zero, cowardly no-op if
if (!GV->hasDLLExportStorageClass() || GV->isDeclaration())
return;
- if (TT.isKnownWindowsMSVCEnvironment())
+ if (TT.isWindowsMSVCEnvironment())
OS << " /EXPORT:";
else
OS << " -export:";
}
if (!GV->getValueType()->isFunctionTy()) {
- if (TT.isKnownWindowsMSVCEnvironment())
+ if (TT.isWindowsMSVCEnvironment())
OS << ",DATA";
else
OS << ",data";
void llvm::emitLinkerFlagsForUsedCOFF(raw_ostream &OS, const GlobalValue *GV,
const Triple &T, Mangler &M) {
- if (!T.isKnownWindowsMSVCEnvironment())
+ if (!T.isWindowsMSVCEnvironment())
return;
OS << " /INCLUDE:";
auto *Symbol = cast<MCSymbolCOFF>(S);
const Triple &T = getContext().getObjectFileInfo()->getTargetTriple();
- if (T.isKnownWindowsMSVCEnvironment()) {
+ if (T.isWindowsMSVCEnvironment()) {
if (ByteAlignment > 32)
report_fatal_error("alignment is limited to 32-bytes");
Symbol->setExternal(true);
Symbol->setCommon(Size, ByteAlignment);
- if (!T.isKnownWindowsMSVCEnvironment() && ByteAlignment > 1) {
+ if (!T.isWindowsMSVCEnvironment() && ByteAlignment > 1) {
SmallString<128> Directive;
raw_svector_ostream OS(Directive);
const MCObjectFileInfo *MFI = getContext().getObjectFileInfo();
addBypassSlowDiv(64, 32);
}
- if (Subtarget.isTargetKnownWindowsMSVC() ||
+ if (Subtarget.isTargetWindowsMSVC() ||
Subtarget.isTargetWindowsItanium()) {
// Setup Windows compiler runtime calls.
setLibcallName(RTLIB::SDIV_I64, "_alldiv");
// is. We should promote the value to 64-bits to solve this.
// This is what the CRT headers do - `fmodf` is an inline header
// function casting to f64 and calling `fmod`.
- if (Subtarget.is32Bit() && (Subtarget.isTargetKnownWindowsMSVC() ||
- Subtarget.isTargetWindowsItanium()))
+ if (Subtarget.is32Bit() &&
+ (Subtarget.isTargetWindowsMSVC() || Subtarget.isTargetWindowsItanium()))
for (ISD::NodeType Op :
{ISD::FCEIL, ISD::FCOS, ISD::FEXP, ISD::FFLOOR, ISD::FREM, ISD::FLOG,
ISD::FLOG10, ISD::FPOW, ISD::FSIN})
return DAG.getCopyFromReg(Chain, DL, Reg, PtrVT, Chain.getValue(1));
}
- if (Subtarget.isTargetKnownWindowsMSVC() ||
- Subtarget.isTargetWindowsItanium() ||
- Subtarget.isTargetWindowsGNU()) {
+ if (Subtarget.isOSWindows()) {
// Just use the implicit TLS architecture
// Need to generate something similar to:
// mov rdx, qword [gs:abs 58H]; Load pointer to ThreadLocalStorage
return TargetTriple.isWindowsMSVCEnvironment();
}
- bool isTargetKnownWindowsMSVC() const {
- return TargetTriple.isKnownWindowsMSVCEnvironment();
- }
-
bool isTargetWindowsCoreCLR() const {
return TargetTriple.isWindowsCoreCLREnvironment();
}
+; Three variants of "MSVC" environments.
+; RUN: llc < %s -mattr=sse2 -mattr=avx | FileCheck %s
; RUN: llc < %s -mtriple=x86_64-win32 -mattr=sse2 -mattr=avx | FileCheck %s
+; RUN: llc < %s -mtriple=x86_64-windows-msvc -mattr=sse2 -mattr=avx | FileCheck %s
+; GNU environment.
; RUN: llc < %s -mtriple=x86_64-win32-gnu -mattr=sse2 -mattr=avx | FileCheck -check-prefix=MINGW %s
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
-target triple = "x86_64-pc-windows-msvc"
+target triple = "x86_64-pc-win32"
define double @double() {
ret double 0x0000000000800000
EXPECT_EQ("i686-pc-windows-elf",
Triple::normalize("i686-pc-windows-elf-elf"));
+
+ EXPECT_TRUE(Triple("x86_64-pc-win32").isWindowsMSVCEnvironment());
}
TEST(TripleTest, getARMCPUForArch) {