&flags.autoopen)
NHOPTB(autopickup, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.pickup)
+ NHOPTO("autopickup exceptions", o_autopickup_exceptions, BUFSZ, opt_in,
+ set_in_game, No, Yes, No, NoAlias, "edit autopickup exceptions")
NHOPTB(autoquiver, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.autoquiver)
NHOPTB(autounlock, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&iflags.menu_tab_sep)
NHOPTB(menucolors, 0, opt_in, set_in_game, Off, Yes, Yes, No, NoAlias,
&iflags.use_menu_color)
+ NHOPTO("menu colors", o_menu_colors, BUFSZ, opt_in, set_in_game,
+ No, Yes, No, NoAlias, "edit menu colors")
NHOPTC(menuinvertmode, 5, opt_in, set_in_game, No, Yes, No, No, NoAlias,
"behaviour of menu iverts")
NHOPTC(menustyle, MENUTYPELEN, opt_in, set_in_game, Yes, Yes, No, Yes,
NoAlias, "user interface for object selection")
+ NHOPTO("message types", o_message_types, BUFSZ, opt_in, set_in_game,
+ No, Yes, No, NoAlias, "edit message types")
NHOPTB(monpolycontrol, 0, opt_in, set_wizonly, Off, Yes, No, No, NoAlias,
&iflags.mon_polycontrol)
NHOPTC(monsters, MAXMCLASSES, opt_in, set_in_config, No, Yes, No, No,
&flags.standout)
NHOPTB(status_updates, 0, opt_out, set_in_config, On, Yes, No, No, NoAlias,
&iflags.status_updates)
+ NHOPTO("status condition fields", o_status_cond, BUFSZ, opt_in,
+ set_in_game, No, Yes, No, NoAlias, "edit status condition fields")
#ifdef STATUS_HILITES
NHOPTC(statushilites, 20, opt_in, set_in_game, Yes, Yes, Yes, No, NoAlias,
"0=no status highlighting, N=show highlights for N turns")
+ NHOPTO("status hilite rules", o_status_hilites, BUFSZ, opt_in, set_in_game,
+ No, Yes, No, NoAlias, "edit status hilites")
#else
NHOPTC(statushilites, 20, opt_in, set_in_config, Yes, Yes, Yes, No,
NoAlias, "highlight control")
NHOPTB(wraptext, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.wc2_wraptext)
- NHOPTO("autopickup exceptions", o_autopickup_exceptions, BUFSZ, opt_in, set_in_game,
- No, Yes, No, NoAlias, "edit autopickup exceptions")
- NHOPTO("menu colors", o_menu_colors, BUFSZ, opt_in, set_in_game,
- No, Yes, No, NoAlias, "edit menu colors")
- NHOPTO("message types", o_message_types, BUFSZ, opt_in, set_in_game,
- No, Yes, No, NoAlias, "edit message types")
- NHOPTO("status condition fields", o_status_cond, BUFSZ, opt_in, set_in_game,
- No, Yes, No, NoAlias, "edit status condition fields")
-#ifdef STATUS_HILITES
- NHOPTO("status hilite rules", o_status_hilites, BUFSZ, opt_in, set_in_game,
- No, Yes, No, NoAlias, "edit status hilites")
-#endif
/*
* Prefix-based Options
*/