};
#endif
-/*
- * When adding entries to this enum list, please also add an entry to the
- * soundeffect_automapping table in src/sounds.c, so that a soundlib that
- * supports SND_SOUNDEFFECTS_AUTOMAP can locate a file meant to be mapped
- * to the soundeffect.
- */
-
+#define SEFFECTS_ENUM
enum sound_effect_entries {
- se_zero_invalid = 0,
- se_faint_splashing = 1,
- se_crackling_of_hellfire = 2,
- se_heart_beat = 3,
- se_typing_noise = 4,
- se_hollow_sound = 5,
- se_rustling_paper = 6,
- se_crushing_sound = 7,
- se_splash = 8,
- se_chains_rattling_gears_turning = 9,
- se_smashing_and_crushing = 10,
- se_gears_turning_chains_rattling = 11,
- se_loud_splash = 12,
- se_lound_crash = 13,
- se_crashing_rock = 14,
- se_sizzling = 15,
- se_crashing_boulder = 16,
- se_boulder_drop = 17,
- se_item_tumble_downwards = 18,
- se_drain_noises = 19,
- se_ring_in_drain = 20,
- se_groans_and_moans = 21,
- se_scratching = 22,
- se_glass_shattering = 23,
- se_egg_cracking = 24,
- se_gushing_sound = 25,
- se_glass_crashing = 26,
- se_egg_splatting = 27,
- se_sinister_laughter = 28,
- se_blast = 29,
- se_stone_breaking = 30,
- se_stone_crumbling = 31,
- se_snakes_hissing = 32,
- se_loud_pop = 33,
- se_clanking_pipe = 34,
- se_sewer_song = 35,
- se_monster_behind_boulder = 36,
- se_wailing_of_the_banshee = 37,
- se_swoosh = 38,
- se_explosion = 39,
- se_crashing_sound = 40,
- se_someone_summoning = 41,
- se_rushing_wind_noise = 42,
- se_splat_from_engulf = 43,
- se_faint_sloshing = 44,
- se_crunching_sound = 45,
- se_slurping_sound = 46,
- se_masticating_sound = 47,
- se_distant_thunder = 48,
- se_applause = 49,
- se_shrill_whistle = 50,
- se_someone_yells = 51,
- se_door_unlock_and_open = 52,
- se_door_open = 53,
- se_door_crash_open = 54,
- se_dry_throat_rattle = 55,
- se_cough = 56,
- se_angry_snakes = 57,
- se_zap_then_explosion = 58,
- se_zap = 59,
- se_horn_being_played = 60,
- se_mon_chugging_potion = 61,
- se_bugle_playing_reveille = 62,
- se_crash_through_floor = 63,
- se_thump = 64,
- se_scream = 65,
- se_tumbler_click = 66,
- se_gear_turn = 67,
- se_divine_music = 68,
- se_thunderclap = 69,
- se_sad_wailing = 70,
- se_maniacal_laughter = 71,
- se_rumbling_of_earth = 72,
- se_clanging_sound = 73,
- se_mutter_imprecations = 74,
- se_mutter_incantation = 75,
- se_angry_voice = 76,
- se_sceptor_pounding = 77,
- se_courtly_conversation = 78,
- se_low_buzzing = 79,
- se_angry_drone = 80,
- se_bees = 81,
- se_someone_searching = 82,
- se_guards_footsteps = 83,
- se_faint_chime = 84,
- se_loud_click = 85,
- se_soft_click = 86,
- se_squeak = 87,
- se_squeak_C = 88,
- se_squeak_D_flat = 89,
- se_squeak_D = 90,
- se_squeak_E_flat = 91,
- se_squeak_E = 92,
- se_squeak_F = 93,
- se_squeak_F_sharp = 94,
- se_squeak_G = 95,
- se_squeak_G_sharp = 96,
- se_squeak_A = 97,
- se_squeak_B_flat = 98,
- se_squeak_B = 99,
- se_someone_bowling = 100,
- se_rumbling = 101,
- se_loud_crash = 102,
- se_deafening_roar_atmospheric = 103,
- se_low_hum = 104,
- se_laughter = 105,
- se_cockatrice_hiss = 106,
- se_chant = 107,
- se_cracking_sound = 108,
- se_ripping_sound = 109,
- se_thud = 110,
- se_clank = 111,
- se_crumbling_sound = 112,
- se_soft_crackling = 113,
- se_crackling = 114,
- se_sharp_crack = 115,
- se_wall_of_force = 116,
- se_alarm = 117,
- se_kick_door_it_shatters = 118,
- se_kick_door_it_crashes_open = 119,
- se_bubble_rising = 120,
- se_bolt_of_lightning = 121,
- se_board_squeak = 122,
- se_board_squeaks_loudly = 123,
- se_boing = 124,
- se_crashed_ceiling = 125,
- se_clash = 126,
- se_crash_door = 127,
- se_crash = 128,
- se_crash_throne_destroyed = 129,
- se_crash_something_broke = 130,
- se_kadoom_boulder_falls_in = 131,
- se_klunk_pipe = 132,
- se_kerplunk_boulder_gone = 133,
- se_klunk = 134,
- se_klick = 135,
- se_kaboom_door_explodes = 136,
- se_kaboom_boom_boom = 137,
- se_kaablamm_of_mine = 138,
- se_kaboom = 139,
- se_splat_egg = 140,
- se_destroy_web = 141,
- se_iron_ball_dragging_you = 142,
- se_iron_ball_hits_you = 143,
- se_lid_slams_open_falls_shut = 144,
- se_chain_shatters = 145,
- se_furious_bubbling = 146,
- se_air_crackles = 147,
- se_potion_crash_and_break = 148,
- se_hiss = 149,
- se_growl = 150,
- se_canine_bark = 151,
- se_canine_growl = 152,
- se_canine_whine = 153,
- se_canine_yip = 154,
- se_canine_howl = 155,
- se_canine_yowl = 156,
- se_canine_yelp = 157,
- se_feline_meow = 158,
- se_feline_purr = 159,
- se_feline_yip = 160,
- se_feline_mew = 161,
- se_feline_yowl = 162,
- se_feline_yelp = 163,
- se_roar = 164,
- se_snarl = 165,
- se_buzz = 166,
- se_squeek = 167,
- se_squawk = 168,
- se_chirp = 169,
- se_squeal = 170,
- se_screech = 171,
- se_equine_neigh = 172,
- se_equine_whinny = 173,
- se_equine_whicker = 174,
- se_bovine_moo = 175,
- se_bovine_bellow = 176,
- se_croc_bellow = 177,
- se_wail = 178,
- se_groan = 179,
- se_grunt = 180,
- se_gurgle = 181,
- se_elephant_trumpet = 182,
- se_snake_rattle = 183,
- se_yelp = 184,
- se_jabberwock_burble = 185,
- se_shriek = 186,
- se_bone_rattle = 187,
- se_orc_grunt = 188,
- se_avian_screak = 189,
- se_paranoid_confirmation = 190,
- se_bars_whang = 191,
- se_bars_whap = 192,
- se_bars_flapp = 193,
- se_bars_clink = 194,
- se_bars_clonk = 195,
- se_boomerang_klonk = 196,
- se_bang_weapon_side = 197,
+ se_zero_invalid = 0,
+#include "seffects.h"
number_of_se_entries
};
+#undef SEFFECTS_ENUM
enum ambience_actions {
ambience_nothing, ambience_begin, ambience_end, ambience_update
const char *base_filename;
};
-/*
- * The base_filename field represents the unique part of a file
- * name to find in the file system (or in the embedded resources for
- * some soundlibs). It is the soundeffects file that will be played
- * for the sound effect identified by seid. Without an entry in the
- * table below, the automapping of a soundeffect id to a particular
- * file name will not occur and no soundeffect will be possible.
-
- * The entries in the following table are not required to be in
- * any particular order, but an entry for each soundeffect from the
- * sound_effect_entries enum in sndprocs.h should be present.
- *
- */
-
+#define SEFFECTS_AUTOMAP
static const struct soundeffect_automapping
se_mappings_init[number_of_se_entries] = {
{ se_zero_invalid, "" },
- { se_faint_splashing, "faint_splashing" },
- { se_crackling_of_hellfire, "crackling_of_hellfire" },
- { se_heart_beat, "heart_beat" },
- { se_typing_noise, "typing_noise" },
- { se_hollow_sound, "hollow_sound" },
- { se_rustling_paper, "rustling_paper" },
- { se_crushing_sound, "crushing_sound" },
- { se_splash, "splash" },
- { se_chains_rattling_gears_turning, "chains_rattling_gears_turning" },
- { se_smashing_and_crushing, "smashing_and_crushing" },
- { se_gears_turning_chains_rattling, "gears_turning_chains_rattling" },
- { se_loud_splash, "loud_splash" },
- { se_lound_crash, "lound_crash" },
- { se_crashing_rock, "crashing_rock" },
- { se_sizzling, "sizzling" },
- { se_crashing_boulder, "crashing_boulder" },
- { se_boulder_drop, "boulder_drop" },
- { se_item_tumble_downwards, "item_tumble_downwards" },
- { se_drain_noises, "drain_noises" },
- { se_ring_in_drain, "ring_in_drain" },
- { se_groans_and_moans, "groans_and_moans" },
- { se_scratching, "scratching" },
- { se_glass_shattering, "glass_shattering" },
- { se_egg_cracking, "egg_cracking" },
- { se_gushing_sound, "gushing_sound" },
- { se_glass_crashing, "glass_crashing" },
- { se_egg_splatting, "egg_splatting" },
- { se_sinister_laughter, "sinister_laughter" },
- { se_blast, "blast" },
- { se_stone_breaking, "stone_breaking" },
- { se_stone_crumbling, "stone_crumbling" },
- { se_snakes_hissing, "snakes_hissing" },
- { se_loud_pop, "loud_pop" },
- { se_clanking_pipe, "clanking_pipe" },
- { se_sewer_song, "sewer_song" },
- { se_monster_behind_boulder, "monster_behind_boulder" },
- { se_wailing_of_the_banshee, "wailing_of_the_banshee" },
- { se_swoosh, "swoosh" },
- { se_explosion, "explosion" },
- { se_crashing_sound, "crashing_sound" },
- { se_someone_summoning, "someone_summoning" },
- { se_rushing_wind_noise, "rushing_wind_noise" },
- { se_splat_from_engulf, "splat_from_engulf" },
- { se_faint_sloshing, "faint_sloshing" },
- { se_crunching_sound, "crunching_sound" },
- { se_slurping_sound, "slurping_sound" },
- { se_masticating_sound, "masticating_sound" },
- { se_distant_thunder, "distant_thunder" },
- { se_applause, "applause" },
- { se_shrill_whistle, "shrill_whistle" },
- { se_someone_yells, "someone_yells" },
- { se_door_unlock_and_open, "door_unlock_and_open" },
- { se_door_open, "door_open" },
- { se_door_crash_open, "door_crash_open" },
- { se_dry_throat_rattle, "dry_throat_rattle" },
- { se_cough, "cough" },
- { se_angry_snakes, "angry_snakes" },
- { se_zap_then_explosion, "zap_then_explosion" },
- { se_zap, "zap" },
- { se_horn_being_played, "horn_being_played" },
- { se_mon_chugging_potion, "mon_chugging_potion" },
- { se_bugle_playing_reveille, "bugle_playing_reveille" },
- { se_crash_through_floor, "crash_through_floor" },
- { se_thump, "thump" },
- { se_scream, "scream" },
- { se_tumbler_click, "tumbler_click" },
- { se_gear_turn, "gear_turn" },
- { se_divine_music, "divine_music" },
- { se_thunderclap, "thunderclap" },
- { se_sad_wailing, "sad_wailing" },
- { se_maniacal_laughter, "maniacal_laughter" },
- { se_rumbling_of_earth, "rumbling_of_earth" },
- { se_clanging_sound, "clanging_sound" },
- { se_mutter_imprecations, "mutter_imprecations" },
- { se_mutter_incantation, "mutter_incantation" },
- { se_angry_voice, "angry_voice" },
- { se_sceptor_pounding, "sceptor_pounding" },
- { se_courtly_conversation, "courtly_conversation" },
- { se_low_buzzing, "low_buzzing" },
- { se_angry_drone, "angry_drone" },
- { se_bees, "bees" },
- { se_someone_searching, "someone_searching" },
- { se_guards_footsteps, "guards_footsteps" },
- { se_faint_chime, "faint_chime" },
- { se_loud_click, "loud_click" },
- { se_soft_click, "soft_click" },
- { se_squeak, "squeak" },
- { se_squeak_C, "squeak_C" },
- { se_squeak_D_flat, "squeak_D_flat" },
- { se_squeak_D, "squeak_D" },
- { se_squeak_E_flat, "squeak_E_flat" },
- { se_squeak_E, "squeak_E" },
- { se_squeak_F, "squeak_F" },
- { se_squeak_F_sharp, "squeak_F_sharp" },
- { se_squeak_G, "squeak_G" },
- { se_squeak_G_sharp, "squeak_G_sharp" },
- { se_squeak_A, "squeak_A" },
- { se_squeak_B_flat, "squeak_B_flat" },
- { se_squeak_B, "squeak_B" },
- { se_someone_bowling, "someone_bowling" },
- { se_rumbling, "rumbling" },
- { se_loud_crash, "loud_crash" },
- { se_deafening_roar_atmospheric, "deafening_roar_atmospheric" },
- { se_low_hum, "low_hum" },
- { se_laughter, "laughter" },
- { se_cockatrice_hiss, "cockatrice_hiss" },
- { se_chant, "chant" },
- { se_cracking_sound, "cracking_sound" },
- { se_ripping_sound, "ripping_sound" },
- { se_thud, "thud" },
- { se_clank, "clank" },
- { se_crumbling_sound, "crumbling_sound" },
- { se_soft_crackling, "soft_crackling" },
- { se_crackling, "crackling" },
- { se_sharp_crack, "sharp_crack" },
- { se_wall_of_force, "wall_of_force" },
- { se_alarm, "alarm" },
- { se_kick_door_it_shatters, "kick_door_it_shatters" },
- { se_kick_door_it_crashes_open, "kick_door_it_crashes_open" },
- { se_bubble_rising, "bubble_rising" },
- { se_bolt_of_lightning, "bolt_of_lightning" },
- { se_board_squeak, "board_squeak" },
- { se_board_squeaks_loudly, "board_squeaks_loudly" },
- { se_boing, "boing" },
- { se_crashed_ceiling, "crashed_ceiling" },
- { se_clash, "clash" },
- { se_crash_door, "crash_door" },
- { se_crash, "crash" },
- { se_crash_throne_destroyed, "crash_throne_destroyed" },
- { se_crash_something_broke, "crash_something_broke" },
- { se_kadoom_boulder_falls_in, "kadoom_boulder_falls_in" },
- { se_klunk_pipe, "klunk_pipe" },
- { se_kerplunk_boulder_gone, "kerplunk_boulder_gone" },
- { se_klunk, "klunk" },
- { se_klick, "klick" },
- { se_kaboom_door_explodes, "kaboom_door_explodes" },
- { se_kaboom_boom_boom, "kaboom_boom_boom" },
- { se_kaablamm_of_mine, "kaablamm_of_mine" },
- { se_kaboom, "kaboom" },
- { se_splat_egg, "splat_egg" },
- { se_destroy_web, "destroy_web" },
- { se_iron_ball_dragging_you, "iron_ball_dragging_you" },
- { se_iron_ball_hits_you, "iron_ball_hits_you" },
- { se_lid_slams_open_falls_shut, "lid_slams_open_falls_shut" },
- { se_chain_shatters, "chain_shatters" },
- { se_furious_bubbling, "furious_bubbling" },
- { se_air_crackles, "air_crackles" },
- { se_potion_crash_and_break, "potion_crash_and_break" },
- { se_hiss, "hiss" },
- { se_growl, "growl" },
- { se_canine_bark, "canine_bark" },
- { se_canine_growl, "canine_growl" },
- { se_canine_whine, "canine_whine" },
- { se_canine_yip, "canine_yip" },
- { se_canine_howl, "canine_howl" },
- { se_canine_yowl, "canine_yowl" },
- { se_canine_yelp, "canine_yelp" },
- { se_feline_meow, "feline_meow" },
- { se_feline_purr, "feline_purr" },
- { se_feline_yip, "feline_yip" },
- { se_feline_mew, "feline_mew" },
- { se_feline_yowl, "feline_yowl" },
- { se_feline_yelp, "feline_yelp" },
- { se_roar, "roar" },
- { se_snarl, "snarl" },
- { se_buzz, "buzz" },
- { se_squeek, "squeek" },
- { se_squawk, "squawk" },
- { se_squeal, "squeal" },
- { se_screech, "screech" },
- { se_equine_neigh, "equine_neigh" },
- { se_equine_whinny, "equine_whinny" },
- { se_equine_whicker, "equine_whicker" },
- { se_bovine_moo, "bovine_moo" },
- { se_bovine_bellow, "bovine_bellow" },
- { se_wail, "wail" },
- { se_groan, "groan" },
- { se_grunt, "grunt" },
- { se_gurgle, "gurgle" },
- { se_elephant_trumpet, "elephant_trumpet" },
- { se_snake_rattle, "snake_rattle" },
- { se_yelp, "yelp" },
- { se_jabberwock_burble, "jabberwock_burble" },
- { se_shriek, "shriek" },
- { se_bone_rattle, "bone_rattle" },
- { se_orc_grunt, "orc_grunt" },
- { se_avian_screak, "avian_screak" },
- { se_paranoid_confirmation, "paranoid_confirmation" },
- { se_bars_whang, "bars_whang" },
- { se_bars_whap, "bars_whap" },
- { se_bars_flapp, "bars_flapp" },
- { se_bars_clink, "bars_clink" },
- { se_bars_clonk, "bars_clonk" },
- { se_boomerang_klonk, "boomerang_klonk" },
- { se_bang_weapon_side, "bang_weapon_side" },
- { se_chirp, "chirp" },
- { se_croc_bellow, "croc_bellow" },
+#include "seffects.h"
};
+#undef SEFFECTS_AUTOMAP
static const char *semap_basenames[SIZE(se_mappings_init)];
static boolean basenames_initialized = FALSE;