unsigned OwnsInputs : 1;
protected:
- Action(ActionClass _Kind, types::ID _Type)
- : Kind(_Kind), Type(_Type), OwnsInputs(true) {}
- Action(ActionClass _Kind, std::unique_ptr<Action> Input, types::ID _Type)
- : Kind(_Kind), Type(_Type), Inputs(1, Input.release()), OwnsInputs(true) {
+ Action(ActionClass Kind, types::ID Type)
+ : Kind(Kind), Type(Type), OwnsInputs(true) {}
+ Action(ActionClass Kind, std::unique_ptr<Action> Input, types::ID Type)
+ : Kind(Kind), Type(Type), Inputs(1, Input.release()), OwnsInputs(true) {
}
- Action(ActionClass _Kind, std::unique_ptr<Action> Input)
- : Kind(_Kind), Type(Input->getType()), Inputs(1, Input.release()),
+ Action(ActionClass Kind, std::unique_ptr<Action> Input)
+ : Kind(Kind), Type(Input->getType()), Inputs(1, Input.release()),
OwnsInputs(true) {}
- Action(ActionClass _Kind, const ActionList &_Inputs, types::ID _Type)
- : Kind(_Kind), Type(_Type), Inputs(_Inputs), OwnsInputs(true) {}
+ Action(ActionClass Kind, const ActionList &Inputs, types::ID Type)
+ : Kind(Kind), Type(Type), Inputs(Inputs), OwnsInputs(true) {}
public:
virtual ~Action();
const llvm::opt::Arg &Input;
public:
- InputAction(const llvm::opt::Arg &_Input, types::ID _Type);
+ InputAction(const llvm::opt::Arg &Input, types::ID Type);
const llvm::opt::Arg &getInputArg() const { return Input; }
const char *ArchName;
public:
- BindArchAction(std::unique_ptr<Action> Input, const char *_ArchName);
+ BindArchAction(std::unique_ptr<Action> Input, const char *ArchName);
const char *getArchName() const { return ArchName; }