LAYER_CONTEXT *const lc =
&svc->layer_context[sl * oxcf->ts_number_layers + tl];
RATE_CONTROL *const lrc = &lc->rc;
- layer = LAYER_IDS_TO_IDX(sl, tl, oxcf->ts_number_layers);
lc->spatial_layer_target_bandwidth = spatial_layer_target;
bitrate_alloc = (float)lc->target_bandwidth / spatial_layer_target;
lrc->bits_off_target =
MIN(lrc->bits_off_target, lrc->maximum_buffer_size);
lrc->buffer_level = MIN(lrc->buffer_level, lrc->maximum_buffer_size);
- lc->framerate = cpi->framerate / oxcf->ts_rate_decimator[layer];
+ lc->framerate = cpi->framerate / oxcf->ts_rate_decimator[tl];
lrc->avg_frame_bandwidth = (int)(lc->target_bandwidth / lc->framerate);
lrc->max_frame_bandwidth = rc->max_frame_bandwidth;
lrc->worst_quality = rc->worst_quality;