return AliasAnalysis::Location();
}
+/// \returns True if the instruction is not a volatile or atomic load/store.
+static bool isSimple(Instruction *I) {
+ if (LoadInst *LI = dyn_cast<LoadInst>(I))
+ return LI->isSimple();
+ if (StoreInst *SI = dyn_cast<StoreInst>(I))
+ return SI->isSimple();
+ if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I))
+ return !MI->isVolatile();
+ return true;
+}
+
/// Bottom Up SLP Vectorizer.
class BoUpSLP {
public:
}
AliasAnalysis::Location Loc2 = getLocation(Inst2, AA);
bool aliased = true;
- if (Loc1.Ptr && Loc2.Ptr) {
+ if (Loc1.Ptr && Loc2.Ptr && isSimple(Inst1) && isSimple(Inst2)) {
// Do the alias check.
aliased = AA->alias(Loc1, Loc2);
}
--- /dev/null
+; RUN: opt < %s -basicaa -slp-vectorizer -S |FileCheck %s
+target datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128"
+
+@x = global [4 x i32] zeroinitializer, align 16
+@a = global [4 x i32] zeroinitializer, align 16
+
+; The SLPVectorizer should not vectorize atomic stores and it should not
+; schedule regular stores around atomic stores.
+
+; CHECK-LABEL: test
+; CHECK: store i32
+; CHECK: store atomic i32
+; CHECK: store i32
+; CHECK: store atomic i32
+; CHECK: store i32
+; CHECK: store atomic i32
+; CHECK: store i32
+; CHECK: store atomic i32
+define void @test() {
+entry:
+ store i32 0, i32* getelementptr inbounds ([4 x i32]* @a, i64 0, i64 0), align 16
+ store atomic i32 0, i32* getelementptr inbounds ([4 x i32]* @x, i64 0, i64 0) release, align 16
+ store i32 0, i32* getelementptr inbounds ([4 x i32]* @a, i64 0, i64 1), align 4
+ store atomic i32 1, i32* getelementptr inbounds ([4 x i32]* @x, i64 0, i64 1) release, align 4
+ store i32 0, i32* getelementptr inbounds ([4 x i32]* @a, i64 0, i64 2), align 8
+ store atomic i32 2, i32* getelementptr inbounds ([4 x i32]* @x, i64 0, i64 2) release, align 8
+ store i32 0, i32* getelementptr inbounds ([4 x i32]* @a, i64 0, i64 3), align 4
+ store atomic i32 3, i32* getelementptr inbounds ([4 x i32]* @x, i64 0, i64 3) release, align 4
+ ret void
+}
+