They're both just aliases for rm.flags, but "doormask" doesn't mean
anything conceptual for a throne.
kick_dumb(x, y);
return ECMD_TIME;
}
- if ((Luck < 0 || g.maploc->doormask) && !rn2(3)) {
+ if ((Luck < 0 || g.maploc->looted) && !rn2(3)) {
+ g.maploc->looted = 0; /* don't leave loose ends.. */
g.maploc->typ = ROOM;
- g.maploc->doormask = 0; /* don't leave loose ends.. */
(void) mkgold((long) rnd(200), x, y);
if (Blind)
pline("CRASH! You destroy it.");