of fuel left and it was applied anywhere other than the invocation spot
temporary loss of Dex from wounded legs will become permanent if it occurs
while mounted and hero dismounts before steed's legs have healed
-jaberwocks don't have hands
character escape sequence handling during options processing was vulernable
to malformed escapes and could potentially be abused to clobber the
stack and launch a buffer overrun attack
/*
* Jabberwock
*/
+ /* the illustration from _Through_the_Looking_Glass_
+ depicts hands as well as wings */
MON("jabberwock", S_JABBERWOCK,
LVL(15, 12, -2, 50, 0), (G_GENO|1),
A(ATTK(AT_BITE, AD_PHYS, 2,10), ATTK(AT_BITE, AD_PHYS, 2,10),
ATTK(AT_CLAW, AD_PHYS, 2,10), ATTK(AT_CLAW, AD_PHYS, 2,10),
NO_ATTK, NO_ATTK),
SIZ(1300, 600, MS_BURBLE, MZ_LARGE), 0, 0,
- M1_ANIMAL|M1_NOHANDS|M1_FLY|M1_CARNIVORE,
+ M1_ANIMAL|M1_FLY|M1_CARNIVORE,
M2_HOSTILE|M2_STRONG|M2_NASTY|M2_COLLECT, M3_INFRAVISIBLE, CLR_ORANGE),
#if 0 /* DEFERRED */
MON("vorpal jabberwock", S_JABBERWOCK,
ATTK(AT_CLAW, AD_PHYS, 3, 10), ATTK(AT_CLAW, AD_PHYS, 3, 10),
NO_ATTK, NO_ATTK),
SIZ(1300, 600, MS_BURBLE, MZ_LARGE), 0, 0,
- M1_ANIMAL|M1_NOHANDS|M1_FLY|M1_CARNIVORE,
+ M1_ANIMAL|M1_FLY|M1_CARNIVORE,
M2_HOSTILE|M2_STRONG|M2_NASTY|M2_COLLECT, M3_INFRAVISIBLE, HI_LORD),
#endif
#ifdef KOPS