# MAGIC must change whenever the bytecode emitted by the compiler may no
# longer be understood by older implementations of the eval loop (usually
# due to the addition of new opcodes).
+ #
+ # Whenever MAGIC_NUMBER is changed, the ranges in the magic_values array
+ # in PC/launcher.c must also be updated.
-MAGIC_NUMBER = (3350).to_bytes(2, 'little') + b'\r\n'
+MAGIC_NUMBER = (3361).to_bytes(2, 'little') + b'\r\n'
_RAW_MAGIC_NUMBER = int.from_bytes(MAGIC_NUMBER, 'little') # For import.c
_PYCACHE = '__pycache__'