add unique Rider revival messages
don't dereference NULL u.ustuck in dobuzz() when hero has been swallowed
monsters should growl even if you can't hear it
+give a sound effect message when thrown item lands in water or lava
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
clear_thrownobj = TRUE;
goto throwit_return;
}
+ if (!Deaf && !Underwater) {
+ /* Some sound effects when item lands in water or lava */
+ if (is_pool(g.bhitpos.x, g.bhitpos.y)
+ || (is_lava(g.bhitpos.x, g.bhitpos.y) && !is_flammable(obj)))
+ pline((weight(obj) > 9) ? "Splash!" : "Plop!");
+ }
if (flooreffects(obj, g.bhitpos.x, g.bhitpos.y, "fall")) {
clear_thrownobj = TRUE;
goto throwit_return;