"a particular object in inventory", MENU_UNSELECTED);
any.a_char = 'o'; /* entry 'c', group accelator 'n' */
add_menu(win, NO_GLYPH, &any, 0, 'n', ATR_NONE,
- "a type of object in inventory", MENU_UNSELECTED);
+ "the type of an object in inventory", MENU_UNSELECTED);
}
any.a_char = 'd'; /* entry 'd' (or 'b'), group accelator 'd' */
add_menu(win, NO_GLYPH, &any, 0, any.a_char, ATR_NONE,
- "a type of object on discoveries list", MENU_UNSELECTED);
+ "the type of an object on discoveries list", MENU_UNSELECTED);
#if 0
any.a_char = 'f'; /* entry 'e' (or 'c'), group accelator 'f' */
add_menu(win, NO_GLYPH, &any, 0, any.a_char, ATR_NONE,
- "a type of object upon the floor", MENU_UNSELECTED);
+ "the type of an object upon the floor", MENU_UNSELECTED);
#endif
end_menu(win, "What do you want to name?");
if (select_menu(win, PICK_ONE, &pick_list) > 0) {