enchant armor gave "your pair of boots/gloves glow", should have been "glows"
when autopickup is overridden in a shop, always-pick-up exceptions and
pickup_thrown still picked unpaid items up
+the fix for giving an alternate grow up message when a monster becomes a new
+ form with the opposite sex (female gnome into male gnome lord, for
+ example) had the logic wrong
Platform- and/or Interface-Specific Fixes
else if (lev_limit > 49)
lev_limit = (ptr->mlevel > 49 ? 50 : 49);
- /* new form might force gender change */
- fem = is_male(ptr) ? 0 : is_female(ptr) ? 1 : mtmp->female;
-
if ((int) ++mtmp->m_lev >= mons[newtype].mlevel && newtype != oldtype) {
ptr = &mons[newtype];
+ /* new form might force gender change */
+ fem = is_male(ptr) ? 0 : is_female(ptr) ? 1 : mtmp->female;
+
if (mvitals[newtype].mvflags & G_GENOD) { /* allow G_EXTINCT */
if (canspotmon(mtmp))
pline("As %s grows up into %s, %s %s!", mon_nam(mtmp),
set_mon_data(mtmp, ptr, 1); /* preserve intrinsics */
newsym(mtmp->mx, mtmp->my); /* color may change */
lev_limit = (int) mtmp->m_lev; /* never undo increment */
+
+ mtmp->female = fem; /* gender might be changing */
}
- mtmp->female = fem; /* gender might be changing */
/* sanity checks */
if ((int) mtmp->m_lev > lev_limit) {