/* called twice; first to calculate total, then to list relevant items */
static void
-artifact_score(struct obj *list,
- boolean counting, /* true => add up points;
- false => display them */
- winid endwin)
+artifact_score(
+ struct obj *list,
+ boolean counting, /* true => add up points; false => display them */
+ winid endwin)
{
char pbuf[BUFSZ];
struct obj *otmp;
nh_terminate(EXIT_SUCCESS);
}
+/* used for disclosure and for the ':' choice when looting a container */
void
-container_contents(struct obj *list, boolean identified,
- boolean all_containers, boolean reportempty)
+container_contents(
+ struct obj *list,
+ boolean identified,
+ boolean all_containers,
+ boolean reportempty)
{
register struct obj *box, *obj;
char buf[BUFSZ];