--- /dev/null
+
+-- TODO:
+-- - output = "verbalize"
+-- - export the quest string replacements to lua, instead of %H etc
+-- - allow checking if hero is carrying item (see comments for %Cp Arc 00042)
+-- - fold quest_portal, quest_portal_again, quest_portal_demand into one
+-- - some roles have no goal_alt, fold into goal_next?
+-- - qt_pager hack(?): if (qt_msg->delivery == 'p' && strcmp(windowprocs.name, "X11"))
+
+
+
+
+-- text = "something"
+-- Text is shown to the user.
+
+-- synopsis = "something"
+-- Synopsis is inserted into the message history.
+--
+-- output = "pline" | "menu" | "text"
+-- The output can be manually set by using output = "menu"
+-- Valid values for output are "pline", "text", and "menu, defaulting to
+-- pline, unless the text contains newlines, or is too long to fit a message buffer,
+-- then will be shown as a text window instead.
+
+
+
+questtext = {
+ common = {
+ TEST_PATTERN = {
+ output = "text",
+ text = [[%p: return(plname);
+ %c: return(pl_character);
+ %r: return((char *)rank_of(u.ulevel));
+ %R: return((char *)rank_of(MIN_QUEST_LEVEL));
+ %s: return((flags.female) ? "sister" : "brother" );
+ %S: return((flags.female) ? "daughter" : "son" );
+ %l: return((char *)ldrname());
+ %i: return(intermed());
+ %o: return(artiname());
+ %O: return(shortened(artiname()));
+ %n: return((char *)neminame());
+ %g: return((char *)guardname());
+ %G: return((char *)align_gtitle(u.ualignbase[1]));
+ %H: return((char *)homebase());
+ %a: return(Alignnam(u.ualignbase[1]));
+ %A: return(Alignnam(u.ualign.type));
+ %d: return((char *)align_gname(u.ualignbase[1]));
+ %D: return((char *)align_gname(A_LAWFUL));
+ %C: return("chaotic");
+ %N: return("neutral");
+ %L: return("lawful");
+ %x: return((Blind) ? "sense" : "see");
+ %Z: return("The Dungeons of Doom");
+ %%: return(percent_sign);
+ a suffix: return an(root);
+ A suffix: return An(root);
+ C suffix: return capitalized(root);
+ h suffix: return pronoun(he_or_she, mon_of(root)); /* for %l,%n,%d,%o */
+ H suffix: return capitalized(pronoun(he_or_she, mon_of(root)));
+ i suffix: return pronoun(him_or_her, mon_of(root));
+ I suffix: return capitalized(pronoun(him_or_her, mon_of(root)));
+ j suffix: return pronoun(his_or_her, mon_of(root));
+ J suffix: return capitalized(pronoun(his_or_her, mon_of(root)));
+ p suffix: return makeplural(root);
+ P suffix: return makeplural(capitalized(root));
+ s suffix: return s_suffix(root);
+ S suffix: return s_suffix(capitalized(root));
+ t suffix: return strip_the_prefix(root);]],
+ },
+ angel_cuss = {
+ "\"Repent, and thou shalt be saved!\"",
+ "\"Thou shalt pay for thine insolence!\"",
+ "\"Very soon, my child, thou shalt meet thy maker.\"",
+ "\"The great %D has sent me to make you pay for your sins!\"",
+ "\"The wrath of %D is now upon you!\"",
+ "\"Thy life belongs to %D now!\"",
+ "\"Dost thou wish to receive thy final blessing?\"",
+ "\"Thou art but a godless void.\"",
+ "\"Thou art not worthy to seek the Amulet.\"",
+ "\"No one expects the Spanish Inquisition!\"",
+ },
+ banished = {
+ synopsis = "[You are banished from %H for betraying your allegiance to %d.]",
+ output = "text",
+ text = [["You have betrayed all those who hold allegiance to %d, as you once did.
+My allegiance to %d holds fast and I cannot condone or accept what you
+have done.
+
+Leave this place. You shall never set foot at %H again.
+That which you seek is now lost forever, for without the Bell of Opening,
+you will never be able to enter the place where he who has the Amulet
+resides.
+
+Go now! You are banished from this place.]],
+ },
+ demon_cuss = {
+ "\"I first mistook thee for a statue, when I regarded thy head of stone.\"",
+ "\"Come here often?\"",
+ "\"Doth pain excite thee? Wouldst thou prefer the whip?\"",
+ "\"Thinkest thou it shall tickle as I rip out thy lungs?\"",
+ "\"Eat slime and die!\"",
+ "\"Go ahead, fetch thy mama! I shall wait.\"",
+ "\"Go play leapfrog with a herd of unicorns!\"",
+ "\"Hast thou been drinking, or art thou always so clumsy?\"",
+ "\"This time I shall let thee off with a spanking, but let it not happen again.\"",
+ "\"I've met smarter (and prettier) acid blobs.\"",
+ "\"Look! Thy bootlace is undone!\"",
+ "\"Mercy! Dost thou wish me to die of laughter?\"",
+ "\"Run away! Live to flee another day!\"",
+ "\"Thou hadst best fight better than thou canst dress!\"",
+ "\"Twixt thy cousin and thee, Medusa is the prettier.\"",
+ "\"Methinks thou wert unnaturally stirred by yon corpse back there, eh, varlet?\"",
+ "\"Up thy nose with a rubber hose!\"",
+ "\"Verily, thy corpse could not smell worse!\"",
+ "\"Wait! I shall polymorph into a grid bug to give thee a fighting chance!\"",
+ "\"Why search for the Amulet? Thou wouldst but lose it, cretin.\"",
+ },
+ legacy = {
+ synopsis = "[%dC has chosen you to recover the Amulet of Yendor for %dI.]",
+ output = "menu",
+ text = [[It is written in the Book of %d:
+
+ After the Creation, the cruel god Moloch rebelled
+ against the authority of Marduk the Creator.
+ Moloch stole from Marduk the most powerful of all
+ the artifacts of the gods, the Amulet of Yendor,
+ and he hid it in the dark cavities of Gehennom, the
+ Under World, where he now lurks, and bides his time.
+
+Your %G %d seeks to possess the Amulet, and with it
+to gain deserved ascendance over the other gods.
+
+You, a newly trained %r, have been heralded
+from birth as the instrument of %d. You are destined
+to recover the Amulet for your deity, or die in the
+attempt. Your hour of destiny has come. For the sake
+of us all: Go bravely with %d!]],
+ },
+ quest_complete_no_bell = {
+ text = [["The silver bell which was hoarded by %n will be
+essential in locating the Amulet of Yendor."]],
+ },
+ quest_portal = {
+ text = [[You receive a faint telepathic message from %l:
+Your help is urgently needed at %H!
+Look for a ...ic transporter.
+You couldn't quite make out that last message.]],
+ },
+ quest_portal_again = {
+ text = "You again sense %l pleading for help.",
+ },
+ quest_portal_demand = {
+ text = "You again sense %l demanding your attendance.",
+ },
+ },
+ Arc = {
+ assignquest = {
+ synopsis = "[%nC has stolen %o. Locate %i, defeat %ni, and return %O.]",
+ output = "text",
+ text = [["Grave times have befallen the college, for %na has
+stolen %o. Without it, the board of directors of
+the university will soon have no choice but to revoke our research grants.
+
+"You must locate the entrance to %i. Within it,
+you will find %n.
+
+"You must then defeat %n and return %o
+to me.
+
+"Only in this way will we be able to prevent the budget cuts that could
+close this college.
+
+"May the wisdom of %d be your guide."]],
+ },
+ badalign = {
+ synopsis = "[\"%pC, you have strayed from the %a path. Purify yourself!\"]",
+ output = "text",
+ text = [["%pC! I've heard that you've been using sloppy techniques. Your
+results lately can hardly be called suitable for %ra!
+
+"How could you have strayed from the %a path? Go from here, and come
+back only when you have purified yourself."]],
+ },
+ badlevel = {
+ synopsis = "[%pC, a mere %r is too inexperienced.]",
+ output = "text",
+ text = [["%p, you are yet too inexperienced to undertake such a demanding
+quest. A mere %r could not possibly face the rigors demanded and
+survive. Go forth, and come here again when your adventures have further
+taught you."]],
+ },
+ discourage = {
+ "\"Try your best, %p. You cannot defeat me.\"",
+ "\"I shall rend the flesh from your body whilst you still breathe!\"",
+ "\"First you, %p, then I shall destroy your mentor, %l.\"",
+ "\"Tiring yet, %p? I draw my power from my master and cannot falter!\"",
+ "\"I shall rend thy soul from thy body and consume it!\"",
+ "\"You are far too %a -- it weakens you. You shall die in this place.\"",
+ "\"%d has forsaken you! You are lost now!\"",
+ "\"A mere %r cannot hope to defeat me!\"",
+ "\"If you are the best %l can send, I have nothing to fear.\"",
+ "\"Die %c! I shall exhibit your carcass as a trophy.\"",
+ },
+ encourage = {
+ "\"Beware, for %n is powerful and cunning.\"",
+ "\"To locate the entrance to %i, you must pass many traps.\"",
+ "\"A %nt may be vulnerable to attacks by magical cold.\"",
+ "\"Call upon %d when you encounter %n.\"",
+ "\"You must destroy %n. It will pursue you otherwise.\"",
+ "\"%oC is a mighty talisman. With it you can destroy %n.\"",
+ "\"Go forth with the blessings of %d.\"",
+ "\"I will have my %gP watch for your return.\"",
+ "\"Remember not to stray from the true %a path.\"",
+ "\"You may be able to sense %o when you are near.\"",
+ },
+ firsttime = {
+ synopsis = "[You arrive at %H, but all is not well.]",
+ output = "menu",
+ text = [[You are suddenly in familiar surroundings. The buildings in the distance
+seem to be those of your old alma mater, but something is wrong. It feels
+as if there has been a riot recently, or %H has
+been under siege.
+
+All of the windows are boarded up, and there are objects scattered around
+the entrance.
+
+Strange forbidding shapes seem to be moving in the distance.]],
+ },
+ goal_alt = {
+ text = "The have returned to %ns lair.",
+ },
+ goal_first = {
+ synopsis = "[This strange feeling must be the presence of %o.]",
+ output = "text",
+ text = [[A strange feeling washes over you, and you think back to things you
+learned during the many lectures of %l.
+
+You realize the feeling must be the presence of %o.]],
+ },
+ goal_next = {
+ text = "The familiar presence of %o is in the ether.",
+ },
+ gotit = {
+ synopsis = "[The power of %o flows through your body! You must return it to %l.]",
+ output = "text",
+ text = [[The power of %o flows through your body! You feel
+as if you could now take on the Wizard of Yendor himself and win, but
+you know you must return %o to %l.]],
+ },
+ guardtalk_after = {
+ "\"Did you see Lash LaRue in 'Song of Old Wyoming' the other night?\"",
+ "\"Hey man, got any potions of hallucination for sale?\"",
+ "\"I guess you are guaranteed to make full professor now.\"",
+ "\"So, what was worse, %n or your entrance exams?\"",
+ "\"%oC is impressive, but nothing like the bones I dug up!\"",
+ },
+ guardtalk_before = {
+ "\"Did you see Lash LaRue in 'Song of Old Wyoming' the other night?\"",
+ "\"Hey man, got any potions of hallucination for sale?\"",
+ "\"Did you see the artifact %l brought back from the last dig?\"",
+ "\"So what species do *you* think we evolved from?\"",
+ "\"So you're %ls prize pupil! I don't know what he sees in you.\"",
+ },
+ hasamulet = {
+ synopsis = "[Take the Amulet to the Astral Plane and sacrifice it at the altar of %d.]",
+ output = "text",
+ text = [["Congratulations, %p. I wondered if anyone could prevail against
+the Wizard and the minions of Moloch. Now, you must embark on one
+final adventure.
+
+"Take the Amulet, and find your way onto the Astral Plane.
+There you must find the altar of %d and sacrifice the
+Amulet on that altar to fulfill your destiny.
+
+"Remember, your path now should always be upwards."]],
+ },
+ killed_nemesis = {
+ text = "The body of %n dissipates in a cloud of noxious fumes.",
+ },
+ leader_first = {
+ synopsis = "[\"You have returned, %p, to a difficult task.\"]",
+ output = "text",
+ text = [["Finally you have returned, %p. You were always
+my most promising student. Allow me to see if you are ready for the
+most difficult task of your career."]],
+ },
+ leader_last = {
+ synopsis = "[\"%pC, you have failed us. Begone!\"]",
+ output = "text",
+ text = [["%p, you have failed us. All of my careful training has been in
+vain. Begone! Your tenure at this college has been revoked!
+
+"You are a disgrace to the profession!"]],
+ },
+ leader_next = {
+ text = [["Again, %p, you stand before me.
+Let me see if you have gained experience in the interim."]],
+ },
+ leader_other = {
+ text = [["Once more, %p, you have returned from the field.
+Are you finally ready for the task that must be accomplished?"]],
+ },
+ locate_first = {
+ synopsis = "[This foreboding edifice must hide the entrance to %i.]",
+ output = "text",
+ text = [[A plain opens before you. Beyond the plain lies a foreboding edifice.
+
+You have the feeling that you will soon find the entrance to
+%i.]],
+ },
+ locate_next = {
+ text = "Once again, you are near the entrance to %i.",
+ },
+ nemesis_first = {
+ synopsis = "[\"Come, %p, I shall destroy you!\"]",
+ output = "text",
+ text = [["So, %p, you think that you can succeed in recovering
+%o, when your teacher, %l, has already failed.
+
+"Come, try your best! I shall destroy you, and gnaw on your bones."]],
+ },
+ nemesis_next = {
+ synopsis = "[\"Again you try to best me, %p? You shall never recover %o.\"]",
+ output = "text",
+ text = [["Again you try to best me, eh %p? Well, you shall fail again.
+
+"You shall never recover %o.
+
+"I shall bear your soul to the Plane of Origins for my master's pleasure."]],
+ },
+ nemesis_other = {
+ text = "\"You persist yet %p! Good. Now, you shall die!\"",
+ },
+ nemesis_wantsit = {
+ text = [["I shall have %o from you, %p, then feast
+upon your entrails!"]],
+ },
+ nexttime = {
+ text = "Once again, you are back at %H.",
+ },
+ offeredit = {
+ synopsis = "[%lC instructs you to guard %o from now on.]",
+ output = "text",
+ text = [[%lC touches %o briefly, gazes into it,
+then smiles at you and says:
+
+"Well done, %p. You have defeated %n and
+recovered %o. But I fear that it shall never be safe
+here.
+
+Please take %o with you. You, %p, can
+guard it now far better than I.
+
+May the blessings of %d follow you and guard you."]],
+ },
+ offeredit2 = {
+ synopsis = "[\"Resume your search for the Amulet beyond the magic portal to %Z.\"]",
+ output = "text",
+ text = [["Careful, %p! %oC might break, and that would be
+a tragic loss. You are its keeper now, and the time has come to
+resume your search for the Amulet. %Z await your
+return through the magic portal that brought you here."]],
+ },
+ othertime = {
+ text = [[You are back at %H.
+You have an odd feeling this may be the last time you ever come here.]],
+ },
+ posthanks = {
+ synopsis = "[\"Have you progressed with your quest to regain the Amulet of Yendor for %d?\"]",
+ output = "text",
+ text = [["Welcome back, %p. Have you progressed with your quest to
+regain the Amulet of Yendor for %d?"]],
+ },
+ },
+ Bar = {
+ assignquest = {
+ synopsis = "[\"Find %n, defeat %ni, and return %o to us.\"]",
+ output = "text",
+ text = [["The world is in great need of your assistance, %p.
+
+"About six months ago, I learned that a mysterious sorcerer, known
+as %n, had begun to gather a large group of cutthroats and brigands
+about %ni.
+
+"At about the same time, these people you once rode with `liberated' a
+potent magical talisman, %o, from a Turanian caravan.
+
+"%nC and %nj Black Horde swept down upon %i and defeated
+the people there, driving them out into the desert. He has taken
+%o, and seeks to bend it to %nj will. I detected the
+subtle changes in the currents of fate, and joined these people.
+Then I sent forth a summons for you.
+
+"If %n can bend %o to %nj will, he will become
+almost indestructible. He will then be able to enslave the minds of
+men across the world. You are the only hope. The gods smile upon you,
+and with %d behind you, you alone can defeat %n.
+
+"You must go to %i. From there, you can track down
+%n, defeat %ni, and return %o to us. Only
+then will the world be safe."]],
+ },
+ badalign = {
+ synopsis = "[\"You have wandered from the path of the %a. Come back when you have atoned.\"]",
+ output = "text",
+ text = [["%pC! You have wandered from the path of the %a!
+If you attempt to overcome %n in this state, he will surely
+enslave your soul. Your only hope, and ours, lies in your purification.
+Go forth, and return when you feel ready."]],
+ },
+ badlevel = {
+ synopsis = "[\"You are too inexperienced. Come back when you are %Ra.\"]",
+ output = "text",
+ text = [["%p, I fear that you are as yet too inexperienced to face
+%n. Only %Ra with the help of %d could ever hope to
+defeat %ni."]],
+ },
+ discourage = {
+ "\"My pets will dine on your carcass tonight!\"",
+ "\"You are a sorry excuse for %ra.\"",
+ "\"Run while you can, %c. My next spell will be your last.\"",
+ "\"I shall use your very skin to bind my next grimoire.\"",
+ "\"%d cannot protect you now. Here, you die.\"",
+ "\"Your %a nature makes you weak. You cannot defeat me.\"",
+ "\"Come, %c. I shall kill you, then unleash the horde on your tribe.\"",
+ "\"Once you are dead, my horde shall finish off %l, and your tribe.\"",
+ "\"Fight, %c, or are you afraid of the mighty %n?\"",
+ "\"You have failed, %c. Now, my victory is complete.\"",
+ },
+ encourage = {
+ "\"%nC is strong in the dark arts, but not immune to cold steel.\"",
+ "\"Remember that %n is a great sorcerer. He lived in the time of Atlantis.\"",
+ "\"If you fail, %p, I will not be able to protect these people long.\"",
+ "\"To enter %i, you must be very stealthy. The horde will be on guard.\"",
+ "\"Call upon %d in your time of need.\"",
+ "\"May %d protect you, and guide your steps.\"",
+ "\"If you can lay hands upon %o, carry it for good fortune.\"",
+ "\"I cannot stand against %ns sorcery. But %d will help you.\"",
+ "\"Do not fear %n. I know you can defeat %ni.\"",
+ "\"You have a great road to travel, %p, but only after you defeat %n.\"",
+ },
+ firsttime = {
+ synopsis = "[You reach the vicinity of %H, but sense evil magic nearby.]",
+ output = "menu",
+ text = [[Warily you scan your surroundings, all of your senses alert for signs
+of possible danger. Off in the distance, you can %x the familiar shapes
+of %H.
+
+But why, you think, should %l be there?
+
+Suddenly, the hairs on your neck stand on end as you detect the aura of
+evil magic in the air.
+
+Without thought, you ready your weapon, and mutter under your breath:
+
+ "By %d, there will be blood spilt today."]],
+ },
+ goal_first = {
+ synopsis = "[This is surely the lair of %n.]",
+ output = "text",
+ text = [[The hairs on the nape of your neck lift as you sense an energy in the
+very air around you. You fight down a primordial panic that seeks to
+make you turn and run. This is surely the lair of %n.]],
+ },
+ goal_next = {
+ text = "Yet again you feel the air around you heavy with malevolent magical energy.",
+ },
+ gotit = {
+ synopsis = "[You feel the power of %o flowing through your hands.]",
+ output = "text",
+ text = [[As you pick up %o, you feel the power of it
+flowing through your hands. It seems to be in two or more places
+at once, even though you are holding it.]],
+ },
+ guardtalk_after = {
+ "\"The battles here have been good -- our enemies' blood soaks the soil!\"",
+ "\"Remember that glory is crushing your enemies beneath your feet!\"",
+ "\"Times will be good again, now that the horde is vanquished.\"",
+ "\"You have brought our clan much honor in defeating %n.\"",
+ "\"You will be a worthy successor to %l.\"",
+ },
+ guardtalk_before = {
+ "\"The battles here have been good -- our enemies' blood soaks the soil!\"",
+ "\"Remember that glory is crushing your enemies beneath your feet!\"",
+ "\"There has been little treasure to loot, since the horde arrived.\"",
+ "\"The horde is mighty in numbers, but they have little courage.\"",
+ "\"%lC is a strange one, but he has helped defend us.\"",
+ },
+ hasamulet = {
+ synopsis = "[\"Take the Amulet to the altar of %d on the Astral Plane and offer it.\"]",
+ output = "text",
+ text = [["This is wondrous, %p. I feared that you could not possibly
+succeed in your quest, but here you are in possession of the Amulet
+of Yendor!
+
+"I have studied the texts of the magi constantly since you left. In
+the Book of Skelos, I found this:
+
+ %d will cause a child to be sent into the world. This child is to
+ be made strong by trial of battle and magic, for %d has willed it so.
+ It is said that the child of %d will recover the Amulet of Yendor
+ that was stolen from the Creator at the beginning of time.
+
+"As you now possess the amulet, %p, I suspect that the Book
+speaks of you.
+
+ The child of %d will take the Amulet, and travel to the Astral
+ Plane, where the Great Temple of %d is to be found. The Amulet
+ will be sacrificed to %d, there on %dJ altar. Then the child will
+ stand by %d as champion of all %cP for eternity.
+
+"This is all I know, %p. I hope it will help you."]],
+ },
+ killed_nemesis = {
+ synopsis = "[%nC curses you, but you feel the overpowering aura of magic fading.]",
+ output = "text",
+ text = [[%nC falls to the ground, and utters a last curse at you. Then %nj
+body fades slowly, seemingly dispersing into the air around you. You
+slowly become aware that the overpowering aura of magic in the air has
+begun to fade.]],
+ },
+ leader_first = {
+ synopsis = "[\"At last you have returned. There is a great quest you must undertake.\"]",
+ output = "text",
+ text = [["Ah, %p. You have returned at last. The world is in dire
+need of your help. There is a great quest you must undertake.
+
+"But first, I must see if you are ready to take on such a challenge."]],
+ },
+ leader_last = {
+ synopsis = "[\"You have betrayed %d; soon %n will destroy us. Begone!\"]",
+ output = "text",
+ text = [["Pah! You have betrayed the gods, %p. You will never attain
+the glory which you aspire to. Your failure to follow the true path has
+closed this future to you.
+
+"I will protect these people as best I can, but soon %n will overcome
+me and destroy all who once called you %s. Now begone!"]],
+ },
+ leader_next = {
+ text = "\"%p, you are back. Are you ready now for the challenge?\"",
+ },
+ leader_other = {
+ text = "\"Again, you stand before me, %p. Surely you have prepared yourself.\"",
+ },
+ locate_first = {
+ synopsis = "[You have located %i.]",
+ output = "text",
+ text = [[The scent of water comes to you in the desert breeze. You know that
+you have located %i.]],
+ },
+ locate_next = {
+ text = "Yet again you have a chance to infiltrate %i.",
+ },
+ nemesis_first = {
+ synopsis = "[%nC boasts that %nh has slain many. \"Prepare to die, %c.\"]",
+ output = "text",
+ text = [["So. This is what that second rate sorcerer %l sends to do %lj bidding.
+I have slain many before you. You shall give me little sport.
+
+"Prepare to die, %c."]],
+ },
+ nemesis_next = {
+ text = "\"I have wasted too much time on you already. Now, you shall die.\"",
+ },
+ nemesis_other = {
+ text = "\"You return yet again, %c! Are you prepared for death now?\"",
+ },
+ nemesis_wantsit = {
+ text = [["I shall have %o back, you pitiful excuse for %ca.
+And your life as well."]],
+ },
+ nexttime = {
+ text = [[Once again, you near %H. You know that %l
+will be waiting.]],
+ },
+ offeredit = {
+ synopsis = "[%lC tells you to guard %o, and to return when you have triumphed.]",
+ output = "text",
+ text = [[When %l sees %o, he smiles, and says:
+
+ Well done, %p. You have saved the world from certain doom.
+ What, now, should be done with %o?
+
+ These people, brave as they are, cannot hope to guard it from
+ other sorcerers who will detect it, as surely as %n did.
+
+ Take %o with you, %p. It will guard you in
+ your adventures, and you can best guard it. You embark on a
+ quest far greater than you realize.
+
+ Remember me, %p, and return when you have triumphed. I
+ will tell you then of what you must do. You will understand when the
+ time comes.]],
+ },
+ offeredit2 = {
+ synopsis = "[\"You keep %o. Return to %Z to search for the Amulet.\"]",
+ output = "text",
+ text = [[%l gazes reverently at %o, then back at you.
+
+"You are its keeper now, and the time has come to resume your search
+for the Amulet. %Z await your return through the
+magic portal which brought you here."]],
+ },
+ othertime = {
+ text = [[Again, and you think possibly for the last time, you approach
+%H.]],
+ },
+ posthanks = {
+ text = "\"Tell us, %p, have you fared well on your great quest?\"",
+ },
+ },
+ Cav = {
+ assignquest = {
+ synopsis = "[Find and defeat %n, recover %o, and return with it.]",
+ output = "text",
+ text = [["You are indeed ready now, %p. I shall tell you a tale of
+great suffering among your people:
+
+"Shortly after you left on your vision quest, the caves were invaded by
+the creatures sent against us by %n.
+
+"She, herself, could not attack us due to her great size, but her minions
+have harassed us ever since. In the first attacks, many died, and the
+minions of %n managed to steal %o.
+They took it to %i and there, none of our
+%g warriors have been able to go.
+
+"You must find %i, and within it wrest
+%o from %n. She guards it as
+jealously as she guards all treasures she attains. But with it,
+we can make our caves safe once more.
+
+"Please, %p, recover %o for us, and return it here."]],
+ },
+ badalign = {
+ synopsis = "[\"You no longer follow the path of the %a. Go, and purify yourself.\"]",
+ output = "text",
+ text = [["%pC! You have deviated from my teachings. You no longer follow
+the path of the %a as you should. I banish you from these caves, to
+go forth and purify yourself. Then, you might be able to accomplish this
+quest."]],
+ },
+ badlevel = {
+ synopsis = "[\"%rA is too inexperienced. Come back when you have progressed.\"]",
+ output = "text",
+ text = [["Alas, %p, you are as yet too inexperienced to embark upon such
+a difficult quest as that I propose to give you.
+
+"%rA could not possibly survive the rigors demanded to find
+%i, never mind to confront %n herself.
+
+"Adventure some more, and you will learn the skills you will require.
+%d decrees it."]],
+ },
+ discourage = {
+ "\"You are weak, %c. No challenge for the Mother of all Dragons.\"",
+ "\"I grow hungry, %r. You look like a nice appetizer!\"",
+ "\"Join me for lunch? You're the main course, %c.\"",
+ "\"With %o, I am invincible! You cannot succeed.\"",
+ "\"Your mentor, %l has failed. You are nothing to fear.\"",
+ "\"You shall die here, %c. %rA cannot hope to defeat me.\"",
+ "\"You, a mere %r challenge the might of %n? Hah!\"",
+ "\"I am the Mother of all Dragons! You cannot hope to defeat me.\"",
+ "\"My claws are sharp now. I shall rip you to shreds!\"",
+ "\"%d has deserted you, %c. This is my domain.\"",
+ },
+ encourage = {
+ "\"%nC is immune to her own breath weapons. You should use magic upon her that she does not use herself.\"",
+ "\"When you encounter %n, call upon %d for assistance.\"",
+ "\"There will be nowhere to hide inside %ns inner sanctum.\"",
+ "\"Your best chance with %n will be to keep moving.\"",
+ "\"Do not be distracted by the great treasures in %ns lair. Concentrate on %o.\"",
+ "\"%oC is the only object that %n truly fears.\"",
+ "\"Do not be fooled by %ns size. She is fast, and it is rumored that she uses magic.\"",
+ "\"I would send a party of %gP with you, but we will need all of our strength to defend ourselves.\"",
+ "\"Remember, be %a at all times. This is your strength.\"",
+ "\"If only we had an amulet of reflection, this would not have happened.\"",
+ },
+ firsttime = {
+ synopsis = "[You arrive back at %H, but something is wrong here.]",
+ output = "menu",
+ text = [[You descend through a barely familiar stairwell that you remember
+%l showing you when you embarked upon your vision quest.
+
+You arrive back at %H, but something seems
+wrong here. The usual smoke and glowing light of the fires of the
+outer caves are absent, and an uneasy quiet fills the damp air.]],
+ },
+ goal_first = {
+ synopsis = "[You enter a large cavern. %nC is present.]",
+ output = "text",
+ text = [[You find yourself in a large cavern, with neatly polished walls, that
+nevertheless show signs of being scorched by fire.
+
+Bones litter the floor, and there are objects scattered everywhere.
+The air is close with the stench of sulphurous fumes.
+
+%nC is clearly visible, but %nh seems to be asleep.]],
+ },
+ goal_next = {
+ text = "Once again, you find yourself in the lair of %n.",
+ },
+ gotit = {
+ synopsis = "[%oC fills you with a feeling of power.]",
+ output = "text",
+ text = [[As you pick up %o it seems heavy at first, but as you
+hold it strength flows into your arms.
+
+You suddenly feel full of power, as if nothing could possibly stand
+in your path.]],
+ },
+ guardtalk_after = {
+ "\"The rains have returned and the land grows lush again.\"",
+ "\"Peace has returned, give thanks to %d!\"",
+ "\"Welcome back! Did you find %o?\"",
+ "\"So, %p, tell us the story of your fight with %n.\"",
+ "\"%lC grows old. Perhaps you will guide us after he ascends.\"",
+ },
+ guardtalk_before = {
+ "\"We have not been able to gather as much food since the Giants sealed off our access to the outer world.\"",
+ "\"Since %n sent her minions, we have been constantly fighting.\"",
+ "\"I have heard your vision quest was successful. Is this so?\"",
+ "\"So, tell me, %p, how have you fared?\"",
+ "\"%lC grows old. We know not who will guide us after he ascends.\"",
+ },
+ hasamulet = {
+ synopsis = "[\"Take the Amulet to the altar of %d on the Astral Plane and offer it.\"]",
+ output = "text",
+ text = [["You have been successful, I see, %p.
+
+"Now that the Amulet of Yendor is yours, here is what you must do:
+
+"Journey upwards to the open air. The Amulet you carry will then
+take you into the Astral Planes, where the Great Temple of %d
+casts its influence throughout our world.
+
+"Sacrifice the Amulet on the altar. Thus shall %d become supreme!"]],
+ },
+ killed_nemesis = {
+ text = [[%nC sinks to the ground, her heads flailing about.
+As she dies, a cloud of noxious fumes billows about her.]],
+ },
+ leader_first = {
+ synopsis = "[\"You have returned. We are in dire need of your help.\"]",
+ output = "text",
+ text = [["You have returned from your vision quest, %p. Thank %d.
+
+"We are in dire need of your help, my %S.
+
+"But first, I must see if you are yet capable of the quest I would
+ask you to undertake."]],
+ },
+ leader_last = {
+ synopsis = "[\"You have betrayed the %L. Begone!\"]",
+ output = "text",
+ text = [["%pC! You have sealed our fate. You seem unable to reform yourself,
+so I must select another to take your place.
+
+"Begone from %H! You have betrayed us by choosing
+the path of the %C over the true path of the %L.
+
+"You no longer live in our eyes."]],
+ },
+ leader_next = {
+ text = "\"Again, you return to us, %p. Let me see if you are ready now.\"",
+ },
+ leader_other = {
+ text = "\"Ah, %p. Are you finally ready?\"",
+ },
+ locate_first = {
+ synopsis = "[You %x many large claw marks, smell carrion, and notice bones.]",
+ output = "text",
+ text = [[You %x many large claw marks on the ground. The tunnels ahead
+of you are larger than most of those in any cave complex you have
+ever been in before.
+
+Your nose detects the smell of carrion from within, and bones litter
+the sides of the tunnels.]],
+ },
+ locate_next = {
+ text = "Once again, you approach %i.",
+ },
+ nemesis_first = {
+ synopsis = "[%nC threatens to eat you.]",
+ output = "text",
+ text = [["So, follower of %l, you seek to invade the lair of
+%n. Only my meals are allowed down here. Prepare
+to be eaten!"]],
+ },
+ nemesis_next = {
+ text = [["So, again you face me, %c. No one has ever before escaped me.
+Now I shall kill you."]],
+ },
+ nemesis_other = {
+ text = "\"You are getting annoying, %c. Prepare to die.\"",
+ },
+ nemesis_wantsit = {
+ text = "\"I'll have %o from you, %c. You shall die.\"",
+ },
+ nexttime = {
+ text = "Once again, you arrive back at %H.",
+ },
+ offeredit = {
+ synopsis = "[\"Take %o with you. It will help in your quest for the Amulet of Yendor.\"]",
+ output = "text",
+ text = [[%lC glimpses %o in your possession.
+He smiles and says:
+
+ You have done it! We are saved. But I fear that %o
+ will always be a target for %C forces who will want it for their
+ own.
+
+ To prevent further trouble, I would like you, %p,
+ to take %o away with you. It will help you as you
+ quest for the Amulet of Yendor.]],
+ },
+ offeredit2 = {
+ synopsis = "[\"You are the keeper of %o now. Return to %Z to search for the Amulet.]",
+ output = "text",
+ text = [[%l grasps %o proudly for a moment, then looks at you.
+
+"You are its keeper now, and the time has come to resume your search
+for the Amulet. %Z await your return through the
+magic portal which brought you here."]],
+ },
+ othertime = {
+ text = [[For some reason, you think that this may be the last time you will
+enter %H.]],
+ },
+ posthanks = {
+ text = [["%pC! Welcome back.
+How goes your quest to recover the Amulet for %d?"]],
+ },
+ },
+ Hea = {
+ assignquest = {
+ synopsis = "[Travel to %i on your way to recover %o from %n.]",
+ output = "text",
+ text = [[For the first time, you sense a smile on %ls face.
+
+ "You have indeed learned as much as we can teach you in preparation
+ for this task. Let me tell you what I know of the symptoms and hope
+ that you can provide a cure.
+
+ "A short while ago, the dreaded %nt was fooled by the gods
+ into thinking that %nh could use %o to find a
+ cure for old age. Think of it, eternal youth! But %nj good
+ health is accomplished by drawing the health from those around %ni.
+
+ "He has exhausted %nj own supply of healthy people and now %nh seeks to
+ extend %nj influence into our world. You must recover from %ni
+ %o and break the spell.
+
+ "You must travel into the swamps to %i, and from there
+ follow the trail to %ns island lair. Be careful."]],
+ },
+ badalign = {
+ synopsis = "[Return when you are more %a.]",
+ output = "text",
+ text = [["You have learned much of the remedies that benefit, but you must also
+know which physic for which ail. That is why %ds teachings are a
+part of your training.
+
+"Return to us when you have healed thyself."]],
+ },
+ badlevel = {
+ synopsis = "[You are too inexperienced. Return when you are %Ra.]",
+ output = "text",
+ text = [["Alas, %p, you are yet too inexperienced to deal with the rigors
+of such a task. You must be able to draw on the knowledge of botany,
+alchemy and veterinary practices before I can send you on this quest
+with good conscience.
+
+"Return when you wear %Ra's caduceus."]],
+ },
+ discourage = {
+ "\"They might as well give scalpels to wizards as to let you try to use %o!\"",
+ "\"If I could strike %l, surrounded by %lj %gP, imagine what I can do to you here by yourself.\"",
+ "\"I will put my %Rp to work making a physic out of your ashes.\"",
+ "\"As we speak, Hades gathers your patients to join you.\"",
+ "\"After I'm done with you, I'll destroy %l as well.\"",
+ "\"You will have to kill me if you ever hope to leave this place.\"",
+ "\"I will impale your head on my caduceus for all to see.\"",
+ "\"There is no materia medica in your sack which will cure you of me!\"",
+ "\"Do not fight too hard, I want your soul strong, not weakened!\"",
+ "\"You should have stopped studying at vetenary.\"",
+ },
+ encourage = {
+ "\"Remember, %p, to always wash your hands before operating.\"",
+ "\"%nC has no real magic of %nj own. To this %nh is vulnerable.\"",
+ "\"If you have been true to %d, you can draw on the power of %o.\"",
+ "\"Bring with you antidotes for poisons.\"",
+ "\"Remember this, %n can twist the powers of %o to hurt instead of heal.\"",
+ "\"I have sent for Chiron, but I am afraid he will come too late.\"",
+ "\"Maybe when you return the snakes will once again begin to shed.\"",
+ "\"The plague grows worse as we speak. Hurry, %p!\"",
+ "\"Many times %n has caused trouble in these lands. It is time that %nh was eradicated like the diseases %nh has caused.\"",
+ "\"With but one eye, %n should be easy to blind. Remember this.\"",
+ },
+ firsttime = {
+ synopsis = "[You arrive back at %H and must find %l.]",
+ output = "menu",
+ text = [[What sorcery has brought you back to %H? The smell
+of fresh funeral pyres tells you that something is amiss with the healing
+powers that used to practice here.
+
+No rhizotomists are tending the materia medica gardens, and where are the
+common folk who used to come for the cures?
+
+You know that you must quickly make your way to the collegium, and
+%ls iatreion, and find out what has happened in your absence.]],
+ },
+ goal_first = {
+ synopsis = "[You have reached the lair of %n. Take %o away from %ni.]",
+ output = "text",
+ text = [[You stand within sight of the infamous Isle of %n. Even
+the words of %l had not prepared you for this.
+
+Steeling yourself against the wails of the ill that pierce your ears,
+you hurry on your task. Maybe with %o you can
+heal them on your return, but not now.]],
+ },
+ goal_next = {
+ text = "Once again, you %x the Isle of %n in the distance.",
+ },
+ gotit = {
+ synopsis = "[You feel the healing power of %o and should return it to %l.]",
+ output = "text",
+ text = [[As you pick up %o, you feel its healing begin to
+warm your soul. You curse Zeus for taking it from its rightful owner,
+but at least you hope that %l can put it to good use once
+again.]],
+ },
+ guardtalk_after = {
+ "\"Did you read that new treatise on the therapeutic use of leeches?\"",
+ "\"Paint a red caduceus on your shield and monsters won't hit you.\"",
+ "\"How are you feeling? Perhaps a good bleeding will improve your spirits.\"",
+ "\"Have you heard the absurd new theory that diseases are caused by microscopic organisms, and not ill humors?\"",
+ "\"I see that you bring %o, now you can cure this plague!\"",
+ },
+ guardtalk_before = {
+ "\"Did you read that new treatise on the therapeutic use of leeches?\"",
+ "\"Paint a red caduceus on your shield and monsters won't hit you.\"",
+ "\"I passed handwriting so they are demoting me a rank.\"",
+ "\"I've heard that even %l has not been able to cure Chiron.\"",
+ "\"We think %n has used %nj alchemists, and %o, to unleash a new disease we call 'the cold' on Gehennom.\"",
+ },
+ hasamulet = {
+ synopsis = "[\"You have recovered the Amulet. Travel to the Astral Plane and return it to %d.\"]",
+ output = "text",
+ text = [["Ah, you have recovered the Amulet, %p. Well done!
+
+"Now, you should know that you must travel through the Elemental Planes
+to the Astral, and there return the Amulet to %d. Go forth and
+may our prayers be as a wind upon your back."]],
+ },
+ killed_nemesis = {
+ synopsis = "[%nC curses you as %nh dies.]",
+ output = "text",
+ text = [[The battered body of %n slumps to the ground and gasps
+out one last curse:
+
+ "You have defeated me, %p, but I shall have my revenge.
+ How, I shall not say, but this curse shall be like a cancer
+ on you."
+
+With that %n dies.]],
+ },
+ leader_first = {
+ synopsis = "[%l is weak from the struggle with %n. %lH wants to examine you.]",
+ output = "text",
+ text = [[Feebly, %l raises %lj head to look at you.
+
+"It is good to see you again, %p. I see the concern in your
+eyes, but do not worry for me. I am not ready for Hades yet. We have
+exhausted much of our healing powers holding off %n.
+I need your fresh strength to carry on our work.
+
+"Come closer and let me lay hands on you, and determine if you have
+the skills necessary to accomplish this mission."]],
+ },
+ leader_last = {
+ synopsis = "[You are a failure as a healer.]",
+ output = "text",
+ text = [["You have failed us, %p. You are a quack! A charlatan!
+
+"Hades will be happy to hear that you are once again practicing your
+arts on the unsuspecting."]],
+ },
+ leader_next = {
+ text = [["Again you return to me, %p. I sense that each trip back
+the pleurisy and maladies of our land begin to infect you. Let us
+hope and pray to %d that you become ready for your task before
+you fall victim to the bad humors."]],
+ },
+ leader_other = {
+ text = [["Chiron has fallen, Hermes has fallen, what else must I tell you to
+impress upon you the importance of your mission! I hope that you
+have come prepared this time."]],
+ },
+ locate_first = {
+ synopsis = "[You have reached %i but all is not well.]",
+ output = "text",
+ text = [[You stand before the entrance to %i. Strange
+scratching noises come from within the building.
+
+The swampy ground around you seems to stink with disease.]],
+ },
+ locate_next = {
+ text = "Once again you stand at the entrance to %i.",
+ },
+ nemesis_first = {
+ synopsis = "[\"I will take your life, then defeat %l.\"]",
+ output = "text",
+ text = [["They have made a mistake in sending you, %p.
+
+"When I add your youth to mine, it will just make it easier for me
+to defeat %l."]],
+ },
+ nemesis_next = {
+ text = "\"Unlike your patients, you seem to keep coming back, %p!\"",
+ },
+ nemesis_other = {
+ text = "\"Which would you like, %p? Boils, pleurisy, convulsions?\"",
+ },
+ nemesis_wantsit = {
+ text = [["I'll have %o back from you, %r. You are
+not going to live to escape this place."]],
+ },
+ nexttime = {
+ text = [[After your last experience you expected to be here, but you certainly
+did not expect to see things so much worse. This time you must succeed.]],
+ },
+ offeredit = {
+ synopsis = "[%l touches %o and tells %lj %gP to do so too, then tells you to take it with you.]",
+ output = "text",
+ text = [[As soon as %l sees %o %lh summons %lj
+%gP.
+
+Gently, %l reaches out and touches %o.
+He instructs each of the assembled to do the same. When everyone
+has finished %lh speaks to you.
+
+ "Now that we have been replenished we can defeat this plague. You must
+ take %o with you and replenish the worlds you have
+ been called upon to travel next. I wish you could ride Chiron to the
+ end of your journey, but I need him to help me spread the cure. Go
+ now and continue your journey."]],
+ },
+ offeredit2 = {
+ synopsis = "[%l tells you to keep %o and return to %Z to search for the Amulet.]",
+ output = "text",
+ text = [[%l cautiously handles %o while watching you.
+
+"You are its keeper now, and the time has come to resume your search
+for the Amulet. %Z await your return through the
+magic portal which brought you here."]],
+ },
+ othertime = {
+ text = [[Again, you %x %H in the distance.
+
+The smell of death and disease permeates the air. You do not have
+to be %Ra to know that %n is on the verge of victory.]],
+ },
+ posthanks = {
+ text = [["You have again returned to us, %p. We have done well in your
+absence, yes? How fare you upon your quest for the Amulet?"]],
+ },
+ },
+ Kni = {
+ assignquest = {
+ synopsis = "[Pass through %i to reach %n. Destroy %ni and return with %o.]",
+ output = "text",
+ text = [["Ah, %p. Thou art truly ready, as no %c before thee hath
+been. Hear now Our words:
+
+"As thou noticed as thou approached %H, a great battle hath
+been fought recently in these fields. Know thou that Merlin himself
+came to aid Us here as We battled the foul %n. In the midst of that
+battle, %n struck Merlin a great blow, felling him. Then, as Our
+forces were pressed back, %n stole %o.
+
+"We eventually turned the tide, but lost many %cP in doing so.
+Merlin was taken off by his apprentice, but hath not recovered. We have
+been told that so long as %n possesseth %o,
+Merlin will not regain his health.
+
+"We hereby charge thee with this most important of duties:
+
+"Go forth from this place, to the fens, and there thou wilt find
+%i. From there, thou must track down %n. Destroy the
+beast, and return to Us %o. Only then can
+We restore Merlin to health."]],
+ },
+ badalign = {
+ synopsis = "[Go and do penance. Return when you are truly %a.]",
+ output = "text",
+ text = [["Thou dishonourest Us, %p! Thou hast strayed from the path of
+chivalry! Go from Our presence and do penance. Only when thou art again
+pure mayst thou return hence."]],
+ },
+ badlevel = {
+ synopsis = "[You are not prepared to face %n. Return when you are %Ra.]",
+ output = "text",
+ text = [["Verily, %p, thou hast done well. That thou hast survived thus
+far is a credit to thy valor, but thou art yet unprepared for
+the demands required as Our Champion. %rA, no matter how
+pure, could never hope to defeat the foul %n.
+
+"Journey forth from this place, and hone thy skills. Return to
+Our presence when thou hast attained the noble title of %R."]],
+ },
+ discourage = {
+ "\"A mere %r can never withstand me!\"",
+ "\"I shall kill thee now, and feast!\"",
+ "\"Puny %c. What manner of death dost thou wish?\"",
+ "\"First thee, %p, then I shall feast upon %l.\"",
+ "\"Hah! Thou hast failed, %r. Now thou shalt die.\"",
+ "\"Die, %c. Thou art as nothing against my might.\"",
+ "\"I shall suck the marrow from thy bones, %c.\"",
+ "\"Let's see... Baked? No. Fried? Nay. Broiled? Yea verily, that is the way I like my %c for dinner.\"",
+ "\"Thy strength waneth, %p. The time of thy death draweth near.\"",
+ "\"Call upon thy precious %d, %p. It shall not avail thee.\"",
+ },
+ encourage = {
+ "\"Remember, %p, follow always the path of %d.\"",
+ "\"Though %n is verily a mighty foe, We have confidence in thy victory.\"",
+ "\"Beware, for %n hath surrounded %niself with hordes of foul creatures.\"",
+ "\"Great treasure, 'tis said, is hoarded in the lair of %n.\"",
+ "\"If thou possessest %o, %p, %ns magic shall therewith be thwarted.\"",
+ "\"The gates of %i are guarded by forces unseen, %p. Go carefully.\"",
+ "\"Return %o to Us quickly, %p.\"",
+ "\"Destroy %n, %p, else %H shall surely fall.\"",
+ "\"Call upon %d when thou art in need.\"",
+ "\"To find %i, thou must keep thy heart pure.\"",
+ },
+ firsttime = {
+ synopsis = "[Signs of battle include long gouges in the walls of %H.]",
+ output = "menu",
+ text = [[You materialize in the shadows of %H. Immediately, you notice
+that something is wrong. The fields around the castle are trampled and
+withered, as if some great battle has been recently fought.
+
+Exploring further, you %x long gouges in the walls of %H.
+You know of only one creature that makes those kinds of marks...]],
+ },
+ goal_first = {
+ synopsis = "[You %x the entrance to a cavern inside a hill.]",
+ output = "text",
+ text = [[As you exit the swamps, you %x before you a huge, gaping hole in the
+side of a hill. From within, you smell the foul stench of carrion.
+
+The pools on either side of the entrance are fouled with blood, and
+pieces of rusted metal and broken weapons show above the surface.]],
+ },
+ goal_next = {
+ text = "Again, you stand at the entrance to %ns lair.",
+ },
+ gotit = {
+ synopsis = "[You feel the magic of %o.]",
+ output = "text",
+ text = [[As you pick up %o, you feel its protective fields
+form around your body. You also feel a faint stirring in your mind, as
+if you are in two places at once, and in the second, you are waking from
+a long sleep.]],
+ },
+ guardtalk_after = {
+ "\"Hail, %p! Verily, thou lookest well.\"",
+ "\"So, %p, didst thou find %n in the fens near %i?\"",
+ "\"Worthy %p, hast thou proven thy right purpose on the body of %n?\"",
+ "\"Verily, %l could have no better champion, %p.\"",
+ "\"Hast thou indeed recovered %o?\"",
+ },
+ guardtalk_before = {
+ "\"Hail, %p! Verily, thou lookest well.\"",
+ "\"There is word, %p, that %n hath been sighted in the fens near %i.\"",
+ "\"Thou art our only hope now, %p.\"",
+ "\"Verily, %l could have no better champion, %p.\"",
+ "\"Many brave %cP died when %n attacked.\"",
+ },
+ hasamulet = {
+ synopsis = "[Take the Amulet to the Astral Plane and deliver it to %d.]",
+ output = "text",
+ text = [["Thou hast succeeded, We see, %p! Now thou art commanded to take
+the Amulet to be sacrificed to %d in the Plane of the Astral.
+
+"Merlin hath counseled Us that thou must travel always upwards through
+the Planes of the Elements, to achieve this goal.
+
+"Go with %d, %p."]],
+ },
+ killed_nemesis = {
+ synopsis = "[%nC curses you as %nh dies.]",
+ output = "text",
+ text = [[As %n sinks to the ground, blood gushing from %nj open mouth, %nh
+defiantly curses you and %l:
+
+ "Thou hast not won yet, %r. By the gods, I shall return
+ and dog thy steps to the grave!"
+
+%nJ tail flailing madly, %n tries to crawl towards you, but slumps
+to the ground and dies in a pool of %nj own blood.]],
+ },
+ leader_first = {
+ synopsis = "[%lC checks whether you are ready for a great undertaking.]",
+ output = "text",
+ text = [["Ah, %p. We see thou hast received Our summons.
+We are in dire need of thy prowess. But first, We must needs
+decide if thou art ready for this great undertaking."]],
+ },
+ leader_last = {
+ synopsis = "[You are a disgrace as %ca.]",
+ output = "text",
+ text = [["Thou disgracest this noble court with thine impure presence. We have been
+lenient with thee, but no more. Thy name shall be spoken no more. We
+hereby strip thee of thy title, thy lands, and thy standing as %ca.
+Begone from Our sight!"]],
+ },
+ leader_next = {
+ text = "\"Welcome again, %p. We hope thou art ready now.\"",
+ },
+ leader_other = {
+ text = "\"Once again, thou standest before Us, %p. Art thou ready now?\"",
+ },
+ locate_first = {
+ synopsis = "[You have reached %i and can %x a shrine.]",
+ output = "text",
+ text = [[You stand at the foot of %i. Atop, you can %x a shrine.
+Strange energies seem to be focused here, and the hair on the back of
+your neck stands on end.]],
+ },
+ locate_next = {
+ text = "Again, you stand at the foot of %i.",
+ },
+ nemesis_first = {
+ synopsis = "[%nC taunts you and issues a threat against %H.]",
+ output = "text",
+ text = [["Hah! Another puny %c seeks death. I shall dine well tonight,
+then tomorrow, %H shall fall!"]],
+ },
+ nemesis_next = {
+ text = "\"Again, thou challengest me, %r? So be it. Thou wilt die here.\"",
+ },
+ nemesis_other = {
+ text = "\"Thou art truly foolish, %r. I shall dispatch thee anon.\"",
+ },
+ nemesis_wantsit = {
+ text = [["So, thou darest touch MY property! I shall have that bauble back,
+puny %r. Thou wilt die in agony!"]],
+ },
+ nexttime = {
+ text = "Once again you stand in the shadows of %H.",
+ },
+ offeredit = {
+ synopsis = "[%oC is yours now. It will aid in your search for the Amulet.]",
+ output = "text",
+ text = [[As you approach %l, %lh beams at you and says:
+
+ "Well done! Thou art truly the Champion of %H. We
+ have received word that Merlin is recovering, and shall soon
+ rejoin Us.
+
+ "He hath instructed Us that thou art now to be the guardian of
+ %o. He feeleth that thou mayst have need of
+ its powers in thine adventures. It is Our wish that thou keepest
+ %o with thee as thou searchest for the fabled
+ Amulet of Yendor."]],
+ },
+ offeredit2 = {
+ synopsis = "[You are the keeper of %o. Return to %Z and find the Amulet.]",
+ output = "text",
+ text = [["Careful, %p! %oC might break, and that would
+be a tragic loss. Thou art its keeper now, and the time hath come
+to resume thy search for the Amulet. %Z await thy
+return through the magic portal that brought thee here."]],
+ },
+ othertime = {
+ text = [[Again, you stand before %H. You vaguely sense that this
+may be the last time you stand before %l.]],
+ },
+ posthanks = {
+ text = "\"Well met, %p. How goeth thy search for the Amulet of Yendor?\"",
+ },
+ },
+ Mon = {
+ assignquest = {
+ synopsis = "[Find %i, then continue to %ns lair. Defeat %ni and return with %o.]",
+ output = "text",
+ text = [["Yes, %p. You are truly ready now. Attend to me and I shall
+tell you of what has transpired:
+
+"During one of the Great Meditations a short time ago, %n and
+a legion of elementals invaded %H. Many %gP
+were killed, including the one bearing %o.
+
+Now, there are barely enough %gP left to keep the elementals
+at bay.
+
+"We need you to find %i, then, from there,
+travel to %ns lair. If you can manage to defeat %n and
+return %o here, we can then drive off the legions
+of elementals that slay our students.
+
+"Go with %d as your guide, %p."]],
+ },
+ badalign = {
+ synopsis = "[You must atone. Come back when you are worthy of %d.]",
+ output = "text",
+ text = [["This is terrible, %p. You have deviated from the true path!
+You know that %d requires the most strident devotion of this
+order. The %shood must stand for utmost piety.
+
+"Go from here, atone for your sins against %d. Return only when
+you have purified yourself."]],
+ },
+ badlevel = {
+ synopsis = "[You are not ready to face %n. Come back when you are %Ra.]",
+ output = "text",
+ text = [["Alas, %p, it is not yet to be. A mere %r could never
+withstand the might of %n. Go forth, again into the world, and
+return when you have attained the post of %R."]],
+ },
+ discourage = {
+ "\"Submit to my will, %c, and I shall spare you.\"",
+ "\"Your puny powers are no match for me, %c.\"",
+ "\"I shall have you turned into a zombie for my pleasure!\"",
+ "\"Despair now, %r. %d cannot help you.\"",
+ "\"I shall feast upon your soul for many days, %c.\"",
+ "\"Your death will be slow and painful. That I promise!\"",
+ "\"You cannot defeat %n, you fool. I shall kill you now.\"",
+ "\"Your precious %lt will be my next victim.\"",
+ "\"I feel your powers failing you, %r. You shall die now.\"",
+ "\"With %o, nothing can stand in my way.\"",
+ },
+ encourage = {
+ "\"You can prevail, if you rely on %d.\"",
+ "\"Remember that %n has great magic at his command.\"",
+ "\"Be pure, my %S.\"",
+ "\"Beware, %i is surrounded by hordes of earth elementals.\"",
+ "\"Remember your studies, and you will prevail!\"",
+ "\"Acquire and wear %o if you can. They will aid you against %n.\"",
+ "\"Call upon %d when your need is greatest. You will be answered.\"",
+ "\"Remember to use the elementals' strength against them!\"",
+ "\"Do not lose faith, %p. If you do so, %n will grow stronger.\"",
+ "\"Wear %o. They will assist you in your efforts.\"",
+ },
+ firsttime = {
+ synopsis = "[You have reached %H but something is wrong. %lC needs your aid.]",
+ output = "menu",
+ text = [[You find yourself standing in sight of %H.
+Something is obviously wrong here. Strange shapes lumber around
+outside %H!
+
+You realize that the %l needs your assistance!]],
+ },
+ goal_first = {
+ synopsis = "[You are surrounded by brimstone, lava, and elementals.]",
+ output = "text",
+ text = [[The stench of brimstone is all about you, and the elementals close in
+from all sides!
+
+Ahead, there is a small clearing amidst the bubbling pits of lava...]],
+ },
+ goal_next = {
+ text = "Again, you have invaded %ns domain.",
+ },
+ gotit = {
+ synopsis = "[You feel the essence of %d and realize that you should take %o to %l.]",
+ output = "text",
+ text = [[As you pick up %o, you feel the essence of
+%d fill your soul. You know now why %n stole %oi from
+%H, for with %oi, %ca of %d could
+easily defeat his plans.
+
+You sense a message from %d. Though not verbal, you
+get the impression that you must return to %l as soon
+as possible.]],
+ },
+ guardtalk_after = {
+ "\"Greetings, honorable %r. It is good to see you again.\"",
+ "\"Ah, %p! Our deepest gratitude for all of your help.\"",
+ "\"Greetings, %s. Perhaps you will take some time to meditate with us?\"",
+ "\"With this test behind you, may %d bring you enlightenment.\"",
+ "\"May %d be with you, %s.\"",
+ },
+ guardtalk_before = {
+ "\"Greetings, honorable %r. It is good to see you.\"",
+ "\"Ah, %p! Surely you can help us in our hour of need.\"",
+ "\"Greetings, %s. %lC has great need of your help.\"",
+ "\"Alas, it seems as if even %d has deserted us.\"",
+ "\"May %d be with you, %s.\"",
+ },
+ hasamulet = {
+ synopsis = "[Take the Amulet to the Astral Plane and deliver it to %d.]",
+ output = "text",
+ text = [["You have prevailed, %p! %d is surely with you. Now,
+you must take the Amulet, and sacrifice it on %ds altar on
+the Astral Plane. I suspect that I shall never see you again in this
+life, but I hope to at %ds feet."]],
+ },
+ killed_nemesis = {
+ synopsis = "[As %n dies, %nh threatens to return.]",
+ output = "text",
+ text = [[%nC gasps:
+
+ "You have only defeated this mortal body. Know this: my spirit
+ is strong. I shall return and reclaim what is mine!"
+
+With that, %n expires.]],
+ },
+ leader_first = {
+ synopsis = "[%lC checks whether you are ready for the great challenge.]",
+ output = "text",
+ text = [["Ah, %p, my %S. You have returned to us at last.
+A great blow has befallen our order; perhaps you can help us.
+First, however, I must determine if you are prepared for this
+great challenge."]],
+ },
+ leader_last = {
+ synopsis = "[You are a heretic and have failed utterly.]",
+ output = "text",
+ text = [["You are a heretic, %p! How can you, %ra, deviate so from the
+teachings of %d? Begone from this temple. You are no longer
+%sa to this order. We will pray to %d for other assistance,
+as you have failed us utterly."]],
+ },
+ leader_next = {
+ text = "\"Again, my %S, you stand before me. Are you ready now to help us?\"",
+ },
+ leader_other = {
+ text = "\"Once more, %p, you stand within the sanctum. Are you ready now?\"",
+ },
+ locate_first = {
+ synopsis = "[You have reached %i. %nC lurks further ahead.]",
+ output = "text",
+ text = [[You remember the descriptions of %i, given
+to you by the %l. It is ahead that you will find
+%n's trail.]],
+ },
+ locate_next = {
+ text = "Again, you stand before %i.",
+ },
+ nemesis_first = {
+ synopsis = "[You are no %g. You shall never regain %o.]",
+ output = "text",
+ text = [["Ah, so %l has sent another %g to retrieve
+%o.
+
+"No, I see you are no %g. Perhaps I shall have some fun today
+after all. Prepare to die, %r! You shall never regain
+%o."]],
+ },
+ nemesis_next = {
+ text = "\"So, %r. Again you challenge me.\"",
+ },
+ nemesis_other = {
+ text = "\"Die now, %r. %d has no power here to aid you.\"",
+ },
+ nemesis_wantsit = {
+ text = "\"You shall die, %r, and I will have %o back.\"",
+ },
+ nexttime = {
+ text = "Once again, you stand before %H.",
+ },
+ offeredit = {
+ synopsis = "[Keep %o. %oH will help you recover the Amulet of Yendor.]",
+ output = "text",
+ text = [["You have returned, %p. And with %o, I see.
+Congratulations.
+
+"I have been in meditation, and have received direction from
+a minion of %d. %d commands that you retain
+%o. With %oi, you must recover the Amulet
+of Yendor.
+
+"Go forth, and let %d guide your steps."]],
+ },
+ offeredit2 = {
+ synopsis = "[Keep %o and return to %Z to search for the Amulet.]",
+ output = "text",
+ text = [[%lC studies %o for a moment,
+then returns his gaze to you.
+
+"%oC must remain with you. Use %oi
+as you resume your search for the Amulet.
+%Z await your return through the magic portal
+that brought you here."]],
+ },
+ othertime = {
+ text = [[Again you face %H. Your intuition hints that this
+may be the final time you come here.]],
+ },
+ posthanks = {
+ text = "\"Welcome back, %p. How is your quest for the Amulet going?\"",
+ },
+ },
+ Pri = {
+ assignquest = {
+ synopsis = "[%nC invaded %H and captured %o. Defeat %ni and retrieve %oh.]",
+ output = "text",
+ text = [["Yes, %p. You are truly ready now. Attend to me and I shall
+tell you of what has transpired:
+
+"At one of the Great Festivals a short time ago, %n and a legion
+of undead invaded %H. Many %gP were killed, including
+the one carrying %o.
+
+"As a final act of vengefulness, %n desecrated the altar here.
+Without it, we could not mount a counter-attack. Now, there are
+barely enough %gP left to keep the undead at bay.
+
+"We need you to find %i, then, from there, travel
+to %ns lair. If you can manage to defeat %n and return
+%o here, we can then drive off the legions of
+undead that befoul the land.
+
+"Go with %d as your guide, %p."]],
+ },
+ badalign = {
+ synopsis = "[You have deviated from the path. Return when you have purified yourself.]",
+ output = "text",
+ text = [["This is terrible, %p. You have deviated from the true path!
+You know that %d requires the most strident devotion of this
+order. The %shood must stand for utmost piety.
+
+"Go from here, atone for your sins against %d. Return only when
+you have purified yourself."]],
+ },
+ badlevel = {
+ synopsis = "[%rA cannot withstand %n. Come back when you are %Ra.]",
+ output = "text",
+ text = [["Alas, %p, it is not yet to be. A mere %r could never
+withstand the might of %n. Go forth, again into the world, and return
+when you have attained the post of %R."]],
+ },
+ discourage = {
+ "\"Submit to my will, %c, and I shall spare you.\"",
+ "\"Your puny powers are no match for me, %c.\"",
+ "\"I shall have you turned into a zombie for my pleasure!\"",
+ "\"Despair now, %r. %d cannot help you.\"",
+ "\"I shall feast upon your soul for many days, %c.\"",
+ "\"Your death will be slow and painful. That I promise!\"",
+ "\"You cannot defeat %n, you fool. I shall kill you now.\"",
+ "\"Your precious %lt will be my next victim.\"",
+ "\"I feel your powers failing you, %r. You shall die now.\"",
+ "\"With %o, nothing can stand in my way.\"",
+ },
+ encourage = {
+ "\"You can prevail, if you rely on %d.\"",
+ "\"Remember that %n has great magic at his command.\"",
+ "\"Be pure, my %S.\"",
+ "\"Beware, %i is surrounded by a great graveyard.\"",
+ "\"You may be able to affect %n with magical cold.\"",
+ "\"Acquire and wear %o if you can. It will aid you against %n.\"",
+ "\"Call upon %d when your need is greatest. You will be answered.\"",
+ "\"The undead legions are weakest during the daylight hours.\"",
+ "\"Do not lose faith, %p. If you do so, %n will grow stronger.\"",
+ "\"Wear %o. It will assist you against the undead.\"",
+ },
+ firsttime = {
+ synopsis = "[You are at %H; the doors are closed. %lC needs your help!]",
+ output = "menu",
+ text = [[You find yourself standing in sight of %H. Something
+is obviously wrong here. The doors to %H, which usually
+stand open, are closed. Strange human shapes shamble around
+outside.
+
+You realize that %l needs your assistance!]],
+ },
+ goal_first = {
+ synopsis = "[The stench of brimstone surrounds you, the shrieks and moans are endless.]",
+ output = "text",
+ text = [[The stench of brimstone is all about you, and the shrieks and moans
+of tortured souls assault your psyche.
+
+Ahead, there is a small clearing amidst the bubbling pits of lava...]],
+ },
+ goal_next = {
+ text = "Again, you have invaded %ns domain.",
+ },
+ gotit = {
+ synopsis = "[You feel %d as you pick up %o; return %oh to %l.]",
+ output = "text",
+ text = [[As you pick up %o, you feel the essence of
+%d fill your soul. You know now why %n stole it from
+%H, for with it, %ca of %d could
+easily defeat his plans.
+
+You sense a message from %d. Though not verbal, you
+get the impression that you must return to %l as soon
+as possible.]],
+ },
+ guardtalk_after = {
+ "\"Greetings, %r. It is good to see you again.\"",
+ "\"Ah, %p! Our deepest gratitude for all of your help.\"",
+ "\"Welcome back, %s! With %o, no undead can stand against us.\"",
+ "\"Praise be to %d, for delivering us from %n.\"",
+ "\"May %d be with you, %s.\"",
+ },
+ guardtalk_before = {
+ "\"Greetings, honored %r. It is good to see you.\"",
+ "\"Ah, %p! Surely you can help us in our hour of need.\"",
+ "\"Greetings, %s. %lC has great need of your help.\"",
+ "\"Alas, it seems as if even %d has deserted us.\"",
+ "\"May %d be with you, %s.\"",
+ },
+ hasamulet = {
+ synopsis = "[Take the Amulet to the Astral Plane and offer it on %ds altar.]",
+ output = "text",
+ text = [["You have prevailed, %p! %d is surely with you. Now,
+you must take the amulet, and sacrifice it on %ds altar on
+the Astral Plane. I suspect that I shall never see you again in this
+life, but I hope to at %ds feet."]],
+ },
+ killed_nemesis = {
+ synopsis = "[%nC dies. Moloch is aware of you and angry at %n.]",
+ output = "text",
+ text = [[You feel a wrenching shift in the ether as %ns body dissolves
+into a cloud of noxious gas.
+
+Suddenly, a voice booms out:
+
+ "Thou hast defeated the least of my minions, %r.
+ Know now that Moloch is aware of thy presence.
+ As for thee, %n, I shall deal with thy failure
+ at my leisure."
+
+You then hear the voice of %n, screaming in terror...]],
+ },
+ leader_first = {
+ synopsis = "[You have returned and we need your help. Are you ready?]",
+ output = "text",
+ text = [["Ah, %p, my %S. You have returned to us at last.
+A great blow has befallen our order; perhaps you can help us.
+First, however, I must determine if you are prepared for this
+great challenge."]],
+ },
+ leader_last = {
+ synopsis = "[You are a heretic who has deviated from the teachings of %d.]",
+ output = "text",
+ text = [["You are a heretic, %p! How can you, %ra, deviate so from the
+teachings of %d? Begone from this temple. You are no longer
+%sa to this order. We will pray to %d for other assistance,
+as you have failed us utterly."]],
+ },
+ leader_next = {
+ text = "\"Again, my %S, you stand before me. Are you ready now to help us?\"",
+ },
+ leader_other = {
+ text = "\"Once more, %p, you stand within the sanctum. Are you ready now?\"",
+ },
+ locate_first = {
+ synopsis = "[You have found %i. The trail to %n lies ahead.]",
+ output = "text",
+ text = [[You stand facing a large graveyard. The sky above is filled with clouds
+that seem to get thicker closer to the center. You sense the presence of
+undead in larger numbers than you have ever encountered before.
+
+You remember the descriptions of %i, given to you by
+%l. It is ahead that you will find %ns trail.]],
+ },
+ locate_next = {
+ text = "Again, you stand before %i.",
+ },
+ nemesis_first = {
+ synopsis = "[%lC has sent you, but you are no %gC. I shall destroy you.]",
+ output = "text",
+ text = [["Ah, so %l has sent another %gC to retrieve
+%o.
+
+"No, I see you are no %gC. Perhaps I shall have some fun today
+after all. Prepare to die, %r! You shall never regain
+%o."]],
+ },
+ nemesis_next = {
+ text = "\"So, %r. Again you challenge me.\"",
+ },
+ nemesis_other = {
+ text = "\"Die now, %r. %d has no power here to aid you.\"",
+ },
+ nemesis_wantsit = {
+ text = "\"You shall die, %r, and I will have %o back.\"",
+ },
+ nexttime = {
+ text = "Once again, you stand before %H.",
+ },
+ offeredit = {
+ synopsis = "[Congratulations, %p. Keep %o; go and recover the Amulet.]",
+ output = "text",
+ text = [["You have returned, %p. And with %o, I see.
+Congratulations.
+
+"I have been in meditation, and have received direction from
+a minion of %d. %d commands that you retain
+%o. With it, you must recover the Amulet
+of Yendor.
+
+"Go forth, and let %d guide your steps."]],
+ },
+ offeredit2 = {
+ synopsis = "[%oC is yours now. Return to %Z and find the Amulet.]",
+ output = "text",
+ text = [[%lC reiterates that %o is yours now.
+
+"The time has come to resume your search for the Amulet.
+%Z await your return through the magic portal
+that brought you here."]],
+ },
+ othertime = {
+ text = [[Again you face %H. Your intuition hints that this may be
+the final time you come here.]],
+ },
+ posthanks = {
+ text = "\"Welcome back, %p. How is your quest for the Amulet going?\"",
+ },
+ },
+ Ran = {
+ assignquest = {
+ synopsis = "[%nC has stolen %o. Infiltrate %i and retrieve %oh for us.]",
+ output = "text",
+ text = [["You are indeed ready, %p. I shall tell you what has transpired,
+and why we so desperately need your help:
+
+"A short time ago, the mountain centaurs to the east invaded
+and enslaved the plains centaurs in this area. The local
+leader is now only a figurehead, and serves %n.
+
+"During our last gathering of worship here, we were beset by hordes of
+hostile centaurs, as you witnessed. In the first onslaught a group,
+headed by %n %niself, managed to breach the grove and steal
+%o.
+
+"Since then, we have been besieged. We do not know how much longer
+we will be able to maintain our magical barriers.
+
+"If we are to survive, you, %p, must infiltrate
+%i. There, you will find a pathway down, to the
+underground cavern of %n. He has always coveted
+%o, and will surely keep it.
+
+"Recover %o for us, %p! Only then will %d be safe."]],
+ },
+ badalign = {
+ synopsis = "[You are not sufficiently %a. Come back when you have purified yourself.]",
+ output = "text",
+ text = [["You have strayed, %p! You know that %d requires that
+we maintain a pure devotion to things %a!
+
+"You must go from us. Return when you have purified yourself."]],
+ },
+ badlevel = {
+ synopsis = "[You are too inexperienced. Come back when you are %Ra.]",
+ output = "text",
+ text = [["%p, you are yet too inexperienced to withstand the demands of that
+which we need you to do. %RA might just be able to do this thing.
+
+"Return to us when you have learned more, my %S."]],
+ },
+ discourage = {
+ "\"Your %d is nothing, %c. You are mine now!\"",
+ "\"Run away little %c! You can never hope to defeat %n!\"",
+ "\"My servants will rip you to shreds!\"",
+ "\"I shall display your head as a trophy. What do you think about that wall?\"",
+ "\"I shall break your %ls grove, and destroy all the %gP!\"",
+ "\"%d has abandoned you, %c. You are doomed.\"",
+ "\"%rA? %lC sends a mere %r against me? Hah!\"",
+ "\"%lC has failed, %c. %oC will never leave here.\"",
+ "\"You really think you can defeat me, eh %c? You are wrong!\"",
+ "\"You weaken, %c. I shall kill you now.\"",
+ },
+ encourage = {
+ "\"It is rumored that the Forest and Mountain Centaurs have resolved their ancient feud and now band together against us.\"",
+ "\"%nC is strong, and very smart.\"",
+ "\"Use %o, when you find it. It will help you survive to reach us.\"",
+ "\"Remember, let %d be your guide.\"",
+ "\"Call upon %d when you face %n. The very act of doing so will infuriate him, and give you advantage.\"",
+ "\"%n and his kind have always hated us.\"",
+ "\"We cannot hold the grove much longer, %p. Hurry!\"",
+ "\"To infiltrate %i, you must be very stealthy.\"",
+ "\"Remember that %n is a braggart. Trust not what he says.\"",
+ "\"You can triumph, %p, if you trust in %d.\"",
+ },
+ firsttime = {
+ synopsis = "[The ancient forest grove is surrounded by centaurs.]",
+ output = "menu",
+ text = [[You arrive in familiar surroundings. In the distance, you %x the
+ancient forest grove, the place of worship to %d.
+
+Something is wrong, though. Surrounding the grove are centaurs!
+And they've noticed you!]],
+ },
+ goal_first = {
+ synopsis = "[You descend into a subterranean complex. Hooves clatter in the distance.]",
+ output = "text",
+ text = [[You descend into a weird place, in which roughly cut cave-like walls
+join with smooth, finished ones, as if someone was in the midst of
+finishing off the construction of a subterranean complex.
+
+Off in the distance, you hear a sound like the clattering of many
+hooves on rock.]],
+ },
+ goal_next = {
+ text = "Once again, you enter the distorted castle of %n.",
+ },
+ gotit = {
+ synopsis = "[You pick up %o and feel power. It's time to return %oh to %l.]",
+ output = "text",
+ text = [[As you pick up %o, it seems to glow, and a warmth
+fills you completely. You realize that its power is what has protected
+your %sp against their enemies for so long.
+
+You must now return it to %l without delay -- their lives depend
+on your speed.]],
+ },
+ guardtalk_after = {
+ "\"%pC! I have not seen you in many moons. How do you fare?\"",
+ "\"Birdsong has returned to the grove, surely this means you have defeated %n.\"",
+ "\"%lC seems to have regained some of his strength.\"",
+ "\"So, tell us how you entered %i, in case some new evil arises there.\"",
+ "\"Is that truly %o that I see you carrying?\"",
+ },
+ guardtalk_before = {
+ "\"%pC! I have not seen you in many moons. How do you fare?\"",
+ "\"%nC continues to threaten the grove. But we hold fast.\"",
+ "\"%lC is growing weak. The magic required to defend the grove drains us.\"",
+ "\"Remember %i is hard to enter. Beware the distraction of leatherwings.\"",
+ "\"We must regain %o. Without it we will be overrun.\"",
+ },
+ hasamulet = {
+ synopsis = "[You have the Amulet! Take it to the Astral Plane and offer it to %d.]",
+ output = "text",
+ text = [["You have it! You have recovered the Amulet of Yendor!
+Now attend to me, %p, and I will tell you what must be done:
+
+"The Amulet has within it magic, the capability to transport you to
+the Astral Plane, where the primary circle of %d resides.
+
+"To activate this magic, you must travel upwards as far as you can.
+When you reach the temple, sacrifice the Amulet to %d.
+
+"Thus will you fulfill your destiny."]],
+ },
+ killed_nemesis = {
+ synopsis = "[%nC curses you as %nh dies.]",
+ output = "text",
+ text = [[%nC collapses to the ground, cursing you and %l, then says:
+
+ "You have defeated me, %r! But I curse you one final time, with
+ my dying breath! You shall die before you leave my castle!"]],
+ },
+ leader_first = {
+ synopsis = "[You have returned, %p. We need your help. Are you ready?]",
+ output = "text",
+ text = [["%pC! You have returned! Thank %d.
+
+"We have great need of you. But first, I must see if you have the
+required abilities to take on this responsibility."]],
+ },
+ leader_last = {
+ synopsis = "[You are not sufficiently %a. We renounce your %shood.]",
+ output = "text",
+ text = [["%pC! You have doomed us all. You fairly radiate %L influences
+and weaken the power we have raised in this grove as a result!
+
+"Begone! We renounce your %shood with us! You are an outcast now!"]],
+ },
+ leader_next = {
+ text = "\"Once again, %p, you stand in our midst. Are you ready now?\"",
+ },
+ leader_other = {
+ text = "\"Ah, you are here again, %p. Allow me to determine your readiness...\"",
+ },
+ locate_first = {
+ synopsis = "[This is %i. There are bats nearby. Beware the wumpus!]",
+ output = "text",
+ text = [[This must be %i.
+
+You are in a cave built of many different rooms, all interconnected
+by tunnels. Your quest is to find and shoot the evil wumpus that
+resides elsewhere in the cave without running into any bottomless
+pits or using up your limited supply of arrows. Good luck.
+
+You are in room 9 of the cave. There are tunnels to rooms
+5, 8, and 10.
+*rustle* *rustle* (must be bats nearby.)
+*sniff* (I can smell the evil wumpus nearby!)]],
+ },
+ locate_next = {
+ synopsis = "[You are in %i. There are pits. There are bats nearby.]",
+ output = "text",
+ text = [[Once again, you descend into %i.
+
+*whoosh* (I feel a draft from some pits.)
+*rustle* *rustle* (must be bats nearby.)]],
+ },
+ nemesis_first = {
+ synopsis = "[You have come to recover %o, but I shall keep %oh and you shall die.]",
+ output = "text",
+ text = [["So, %c. %lC has sent you to recover %o.
+
+"Well, I shall keep that bauble. It pleases me. You, %c, shall die."]],
+ },
+ nemesis_next = {
+ text = "\"Back again, eh? Well, a mere %r is no threat to me! Die, %c!\"",
+ },
+ nemesis_other = {
+ text = "\"You haven't learned your lesson, %c. You can't kill me! You shall die now.\"",
+ },
+ nemesis_wantsit = {
+ text = [["I shall have %o from you, %r. Then I shall
+kill you."]],
+ },
+ nexttime = {
+ text = "Once again, you stand before %H.",
+ },
+ offeredit = {
+ synopsis = "[You have succeeded. Take %o with you as you go to find the Amulet.]",
+ output = "text",
+ text = [["%pC! You have succeeded! I feared it was not possible!
+
+"You have returned with %o!
+
+"I fear, now, that the Centaurs will regroup and plot yet another raid.
+This will take some time, but if you can recover the Amulet of Yendor
+for %d before that happens, we will be eternally safe.
+
+"Take %o with you. It will aid in your quest for
+the Amulet."]],
+ },
+ offeredit2 = {
+ synopsis = "[You are the keeper of %o now. Go and find the Amulet.]",
+ output = "text",
+ text = [[%l flexes %o reverently.
+
+"With this wondrous bow, one need never run out of arrows.
+You are its keeper now, and the time has come to resume your
+search for the Amulet. %Z await your return
+through the magic portal that brought you here."]],
+ },
+ othertime = {
+ text = [[You have the oddest feeling that this may be the last time you
+are to enter %H.]],
+ },
+ posthanks = {
+ text = [["Welcome, %p. How have you fared on your quest for the Amulet
+of Yendor?"]],
+ },
+ },
+ Rog = {
+ assignquest = {
+ synopsis = "[Get %o from %n and bring it to %l.]",
+ output = "text",
+ text = [["Will everyone not going to retrieve %o from that
+jerk, %n, take one step backwards. Good choice,
+%p, because I was going to send you anyway. My other %gp
+are too valuable to me.
+
+"Here's the deal. I want %o, %n
+has %o. You are going to get %o
+and bring it back to me. So simple an assignment even you can understand
+it."]],
+ },
+ badalign = {
+ synopsis = "[Come back when you are really %a.]",
+ output = "text",
+ text = [["Maybe I should chain you to my perch here for a while. Perhaps watching
+real %a men at work will bring some sense back to you. I don't
+think I could stand the sight of you for that long though. Come back
+when you can be trusted to act properly."]],
+ },
+ badlevel = {
+ synopsis = "[%rA is not adequately trained to handle this job.]",
+ output = "text",
+ text = [["In the time that you've been gone you've only been able to master the
+arts of %ra? I've trained ten times again as many %Rp
+in that time. Maybe I should send one of them, no? Where would that
+leave you, %p? Oh yeah, I remember, I was going to kill you!"]],
+ },
+ discourage = {
+ "\"May I suggest a compromise. Are you interested in gold or gems?\"",
+ "\"Please don't force me to kill you.\"",
+ "\"Grim times are upon us all. Will you not see reason?\"",
+ "\"I knew %l, and you're no %lt, thankfully.\"",
+ "\"It is a shame that we are not meeting under more pleasant circumstances.\"",
+ "\"I was once like you are now, %p. Believe in me -- our way is better.\"",
+ "\"Stay with me, and I will make you %os guardian.\"",
+ "\"When you return, with or without %o, %l will have you killed.\"",
+ "\"Do not be fooled; I am prepared to kill to defend %o.\"",
+ "\"I can reunite you with the Twain. Oh, the stories you can swap.\"",
+ },
+ encourage = {
+ "\"You don't seem to understand, %o isn't here so neither should you be!\"",
+ "\"May %d curse you with lead fingers. Get going!\"",
+ "\"We don't have all year. GET GOING!\"",
+ "\"How would you like a scar necklace? I'm just the jeweler to do it!\"",
+ "\"Lazy S.O.B. Maybe I should call up someone else...\"",
+ "\"Maybe I should open your skull and see if my instructions are inside?\"",
+ "\"This is not a task you can complete in the afterlife, you know.\"",
+ "\"Inside every living person is a dead person trying to get out, and I have your key!\"",
+ "\"We're almost out of hell-hound chow, so why don't you just get moving!\"",
+ "\"You know, %o isn't going to come when you whistle. You must get it yourself.\"",
+ },
+ firsttime = {
+ synopsis = "[You are in Ransmannsby, where you trained. Find %l.]",
+ output = "menu",
+ text = [[Unexpectedly, you find yourself back in Ransmannsby, where you trained to
+be a thief. Quickly you make the guild sign, hoping that you AND word
+of your arrival reach %ls den.]],
+ },
+ goal_first = {
+ synopsis = "[You sense %o.]",
+ output = "text",
+ text = [[You feel a great swelling up of courage, sensing the presence of
+%o. Or is it fear?]],
+ },
+ goal_next = {
+ text = "The hairs on the back of your neck whisper -- it's fear.",
+ },
+ gotit = {
+ synopsis = "[You pick up %o and know that %l should not have it.]",
+ output = "text",
+ text = [[As you pick up %o, the hairs on the back of your
+neck fall out. At once you realize why %n was
+willing to die to keep it out of %ls hands. Somehow
+you know that you must do likewise.]],
+ },
+ guardtalk_after = {
+ "\"I was sure wrong about Lady Tyvefelle's house; I barely got away with my life and lost my lock pick in the process.\"",
+ "\"You're back? Even the Twain don't come back anymore.\"",
+ "\"Can you spare an old cutpurse a zorkmid for some grog?\"",
+ "\"Fritz tried to join the other side, and now he's hell-hound chow.\"",
+ "\"Be careful what you steal, I hear the boss has perfected turning rocks into worthless pieces of glass.\"",
+ },
+ guardtalk_before = {
+ "\"I hear that Lady Tyvefelle's household is lightly guarded.\"",
+ "\"You're back? Even the Twain don't come back anymore.\"",
+ "\"Can you spare an old cutpurse a zorkmid for some grog?\"",
+ "\"Fritz tried to join the other side, and now he's hell-hound chow.\"",
+ "\"Be careful what you steal, I hear the boss has perfected turning rocks into worthless pieces of glass.\"",
+ },
+ hasamulet = {
+ synopsis = "[Take the Amulet to the Astral Plane and find %ds temple.]",
+ output = "text",
+ text = [["I see that with your abilities, and my brains, we could rule this world.
+
+"All that we would need to be all-powerful is for you to take that little
+trinket you've got there up to the Astral Plane. From there, %d will
+show you what to do with it. Once that's done, we will be invincible!"]],
+ },
+ killed_nemesis = {
+ synopsis = "[Before dying, %n tells you to use the %o wisely.]",
+ output = "text",
+ text = [["I know what you are thinking, %p. It is not too late for you
+to use %o wisely. For the sake of your guild
+%sp, do what is right."
+
+You sit and wait for death to come for %n, and then you
+brace yourself for your next meeting with %l!]],
+ },
+ leader_first = {
+ synopsis = "[You owe back dues to your guild. You can pay them off if you're up to the job.]",
+ output = "text",
+ text = [["Well, look who it is boys -- %p has come home. You seem to have
+fallen behind in your dues. I should kill you as an example to these
+other worthless cutpurses, but I have a better plan. If you are ready
+maybe you could work off your back dues by performing a little job for
+me. Let us just see if you are ready..."]],
+ },
+ leader_last = {
+ synopsis = "[You must go.]",
+ output = "text",
+ text = [["Well %gp, it looks like our friend has forgotten who is the boss
+around here. Our friend seems to think that %rp have been put in
+charge. Wrong. DEAD WRONG!"
+
+Your sudden shift in surroundings prevents you from hearing the end
+of %ls curse.]],
+ },
+ leader_next = {
+ synopsis = "[Are you stupid or are you ready?]",
+ output = "text",
+ text = [["Well, I didn't expect to see you back. It shows that you are either stupid,
+or you are finally ready to accept my offer. Let us hope for your sake it
+isn't stupidity that brings you back."]],
+ },
+ leader_other = {
+ text = [["Did you perhaps mistake me for some other %lt? You must
+think me as stupid as your behavior. I warn you not to try my patience."]],
+ },
+ locate_first = {
+ text = "Those damn little hairs tell you that you are nearer to %o.",
+ },
+ locate_next = {
+ text = "Not wanting to face %l without having stolen %o, you continue.",
+ },
+ nemesis_first = {
+ text = "\"Ah! You must be %ls ... er, `hero'. A pleasure to meet you.\"",
+ },
+ nemesis_next = {
+ text = "\"We meet again. Please reconsider your actions.\"",
+ },
+ nemesis_other = {
+ synopsis = "[You cannot trust %l.]",
+ output = "text",
+ text = [["Surely, %p, you have learned that you cannot trust any bargains
+that %l has made. I can show you how to continue on
+your quest without having to run into him again."]],
+ },
+ nemesis_wantsit = {
+ synopsis = "[%lC should not have %o.]",
+ output = "text",
+ text = [["Please, think for a moment about what you are doing. Do you truly
+believe that %d would want %l to have
+%o?"]],
+ },
+ nexttime = {
+ text = [[Once again, you find yourself back in Ransmannsby. Fond memories are
+replaced by fear, knowing that %l is waiting for you.]],
+ },
+ offeredit = {
+ synopsis = "[Take %o with you and go.]",
+ output = "text",
+ text = [["Well, I'll be damned. You got it. I am proud of you, a fine %r
+you've turned out to be.
+
+"While you were gone I got to thinking, you and %o
+together could bring me more treasure than either of you apart, so why don't
+you take it with you. All I ask is a cut of whatever loot you come by.
+That is a better deal than I offered %n.
+
+"But, you see what happened to %n when he refused.
+Don't make me find another to send after you this time."]],
+ },
+ offeredit2 = {
+ synopsis = "[Take %o and acquire the Amulet.]",
+ output = "text",
+ text = [[%lC seems tempted to swap %o for
+the mundane one you detect in his pocket, but noticing your alertness,
+evidently chickens out.
+
+"Go filch the Amulet before someone else beats you to it.
+%Z are back the way you came, through the magic portal."]],
+ },
+ othertime = {
+ text = [[You rub your hands through your hair, hoping that the little ones on
+the back of your neck stay down, and prepare yourself for your meeting
+with %l.]],
+ },
+ posthanks = {
+ synopsis = "[How about trading %o for something?]",
+ output = "text",
+ text = [["Quite the little thief, aren't we, %p. Can I interest you in a
+swap for %o? Look around, anything in the keep
+is yours for the asking."]],
+ },
+ },
+ Sam = {
+ assignquest = {
+ synopsis = "[You must enter %i, then regain %o from %n.]",
+ output = "text",
+ text = [["Domo %p-san, indeed you are ready. I can now tell you what
+it is that I require of you.
+
+"The daimyo, %n, has betrayed us. He has stolen from us
+%o and taken it to his donjon deep within
+%i.
+
+"If I cannot show the emperor %o when he comes
+for the festival he will know that I have failed in my duty, and
+request that I commit seppuku.
+
+"You must gain entrance to %i and retrieve the
+emperor's property. Be quick! The emperor will be here for the
+cha-no-you in 5 sticks.
+
+"Wakarimasu ka?"]],
+ },
+ badalign = {
+ synopsis = "[When you can think %a and act %a then return.]",
+ output = "text",
+ text = [["%p-san, you would do better to join the kyokaku.
+
+"You have skills, but until you can call upon the bushido to know when and
+how to use them you are not samurai. When you can think %a and
+act %a then return."]],
+ },
+ badlevel = {
+ synopsis = "[\"I require %Ra to defeat %n. Return when you are ready.\"]",
+ output = "text",
+ text = [["%p-san, you have learned well and honored your family.
+I require the skills of %Ra in order to defeat %n.
+Go and seek out teachers. Learn what they have learned. When you
+are ready, return to me."]],
+ },
+ discourage = {
+ "\"Ahh, I finally meet the daimyo of the kyokaku!\"",
+ "\"There is no honor for me in your death.\"",
+ "\"You know that I cannot resash my swords until they have killed.\"",
+ "\"Your presence only compounds the dishonor of %l in not coming %liself.\"",
+ "\"I will make tea with your hair and serve it to %l.\"",
+ "\"Your fear shows in your eyes, coward!\"",
+ "\"I have not heard of you, %p-san; has your life been that unworthy?\"",
+ "\"If you will not obey me, you will die.\"",
+ "\"Kneel now and make the two cuts of honor. I will tell your %sp of your honorable death.\"",
+ "\"Your master was a poor teacher. You will pay for his mistakes in your teaching.\"",
+ },
+ encourage = {
+ "\"To defeat %n you must overcome the seven emotions: hate, adoration, joy, anxiety, anger, grief, and fear.\"",
+ "\"Remember your honor is my honor, you perform in my name.\"",
+ "\"I will go to the temple and burn incense for your safe return.\"",
+ "\"Sayonara.\"",
+ "\"There can be honor in defeat, but no gain.\"",
+ "\"Your kami must be strong in order to succeed.\"",
+ "\"You are indeed a worthy %R, but now you must be a worthy samurai.\"",
+ "\"If you fail, %n will be like a tai-fun on the land.\"",
+ "\"If you are truly %a, %d will listen.\"",
+ "\"Sharpen your swords and your wits for the task before you.\"",
+ },
+ firsttime = {
+ synopsis = "[The banner of %n flies above town. What has happened to %l?]",
+ output = "menu",
+ text = [[Even before your senses adjust, you recognize the kami of
+%H.
+
+You %x the standard of your teki, %n, flying above
+the town. How could such a thing have happened? Why are ninja
+wandering freely; where are the samurai of your daimyo, %l?
+
+You quickly say a prayer to Izanagi and Izanami and walk towards
+town.]],
+ },
+ goal_alt = {
+ text = "As you arrive once again at the home of %n.",
+ },
+ goal_first = {
+ synopsis = "[You feel the taunts %n, but after offering a prayer to %d, you proceed.]",
+ output = "text",
+ text = [[In your mind, you hear the taunts of %n.
+
+You become like the rice plant and bend to the ground, offering a
+prayer to %d. But when the wind has passed, you stand
+proudly again. Putting your kami in the hands of fate, you advance.]],
+ },
+ goal_next = {
+ text = [[As you arrive once again at the home of %n, your thoughts
+turn only to %o.]],
+ },
+ gotit = {
+ synopsis = "[You feel the power of %o and are humbled.]",
+ output = "text",
+ text = [[As you pick up %o, you feel the strength of its karma.
+You realize at once why so many good samurai had to die to defend it.
+You are humbled knowing that you hold one of the artifacts of the
+sun goddess.]],
+ },
+ guardtalk_after = {
+ "\"Come, join us in celebrating with some sake.\"",
+ "\"Ikaga desu ka?\"",
+ "\"You have brought our clan and %l much honor.\"",
+ "\"Please %r, sit for a while and tell us how you overcame the Ninja.\"",
+ "\"%lC still lives! You have saved us from becoming ronin.\"",
+ },
+ guardtalk_before = {
+ "\"To succeed, you must walk like a butterfly on the wind.\"",
+ "\"Ikaga desu ka?\"",
+ "\"I fear for The Land of The Gods.\"",
+ "\"%nC has hired the Ninja -- be careful.\"",
+ "\"If %o is not returned, we will all be ronin.\"",
+ },
+ hasamulet = {
+ synopsis = "[Take the Amulet to the Astral Plane to finish your task.]",
+ output = "text",
+ text = [["Ah, %p-sama. You have wasted your efforts returning home.
+Now that you are in possession of the Amulet, you are honor-bound to
+finish the quest you have undertaken. There will be plenty of time
+for saki and stories when you have finished.
+
+"Go now, and may our prayers be a wind at your back."]],
+ },
+ killed_nemesis = {
+ synopsis = "[%nC dies without honor.]",
+ output = "text",
+ text = [[Your healing skills tell you that %ns wounds are mortal.
+
+You know that the bushido tells you to finish him and let his kami
+die with honor, but the thought of so many samurai dead due to this
+man's dishonor prevents you from giving the final blow.
+
+You order that his unwashed head be given to the crows and his body
+thrown into the sea.]],
+ },
+ leader_first = {
+ synopsis = "[%lC needs someone to lead %lj samurai against %n. Are you ready?]",
+ output = "text",
+ text = [["Ah, %p-san, it is good to see you again. I need someone who can
+lead my samurai against %n. If you are ready, you will be
+that person."]],
+ },
+ leader_last = {
+ synopsis = "[Leave and do not come back.]",
+ output = "text",
+ text = [["You are no longer my samurai, %p.
+
+"Hara-kiri is denied. You are ordered to shave your head and then to
+become a monk. Your fief and family are forfeit. Wakarimasu ka?"]],
+ },
+ leader_next = {
+ text = [["Once again, %p-san, you kneel before me. Are you yet capable of
+being my vassal?"]],
+ },
+ leader_other = {
+ synopsis = "[Are you truely a samurai?]",
+ output = "text",
+ text = [["You begin to test my matsu, %p-san.
+If you cannot determine what I want in a samurai, how can I rely on you
+to figure out what I need from a samurai?"]],
+ },
+ locate_first = {
+ text = [[You instinctively reach for your swords. You do not recognize the
+lay of this land, but you know that your teki are everywhere.]],
+ },
+ locate_next = {
+ text = [[Thankful that your %sp at %H cannot see
+your fear, you prepare again to advance.]],
+ },
+ nemesis_first = {
+ text = [["Ah, so it is to be you, %p-san. I offer you seppuku.
+I will be your second if you wish."]],
+ },
+ nemesis_next = {
+ text = [["I have offered you the honorable exit. Now I will have your
+head to send unwashed to %l."]],
+ },
+ nemesis_other = {
+ text = "\"After I have dispatched you, I will curse your kami.\"",
+ },
+ nemesis_wantsit = {
+ text = [["You have fought my samurai; surely you must know that you
+will not be able to take %o back to
+%H."]],
+ },
+ nexttime = {
+ text = "Once again, you are back at %H.",
+ },
+ offeredit = {
+ synopsis = "[The emperor wants you to take %o and recover the Amulet.]",
+ output = "text",
+ text = [[As you bow before %l, he welcomes you:
+
+ "You have brought your family great honor, %p-sama.
+
+ "While you have been gone the emperor's advisors have discovered in
+ the ancient texts that the karma of the samurai who seeks to recover
+ the Amulet and the karma of %o are joined
+ as the seasons join to make a year.
+
+ "Because you have shown such fidelity, the emperor requests
+ that you take leave of other obligations and continue on the
+ road that fate has set your feet upon. I would consider it
+ an honor if you would allow me to watch your household until
+ you return with the Amulet."
+
+With that, %l bows, and places his sword atop
+%o.]],
+ },
+ offeredit2 = {
+ synopsis = "[Take %o, return to %Z, and recover the Amulet.]",
+ output = "text",
+ text = [[%l holds %o tightly for a moment, then returns
+his gaze to you.
+
+"The time is ripe to recover the Amulet. Return to %Z
+through the magic portal that transported you here so that you may
+achieve the destiny which awaits you."]],
+ },
+ othertime = {
+ synopsis = "[%HC is threatened by %n.]",
+ output = "text",
+ text = [[You are back at %H.
+
+Instantly you sense a subtle change in your karma. You seem to know that
+if you do not succeed in your quest, %n will have destroyed
+the kami of %H before you return again.]],
+ },
+ posthanks = {
+ text = "%lC bows. \"%p-sama, tell us of your search for the Amulet.\"",
+ },
+ },
+ Tou = {
+ assignquest = {
+ synopsis = "[Enter %i and recover %o from %n.]",
+ output = "text",
+ text = [["You have indeed proven yourself a worthy %c, %p.
+
+"But now your kinfolk and I must ask you to put aside your travels and
+help us in our time of need. After you left us we elected a new mayor,
+%n. He proved to be a most heinous and vile creature.
+
+"Soon after taking office he absconded with %o
+and fled town, leaving behind his henchmen to rule over us. In order
+for us to regain control of our town, you must enter %i
+and recover %o.
+
+"Do not be distracted on your quest. If you do not return quickly I fear
+that all will be lost. Let us both pray now that %d will guide you
+and keep you safe."]],
+ },
+ badalign = {
+ synopsis = "[You are not sufficiently %a. Return when you are.]",
+ output = "text",
+ text = [["It would be an affront to %d to have one not true to the
+%a path undertake her bidding.
+
+"You must not return to us until you have purified yourself of these
+bad influences on your actions. Remember, only by following the %a
+path can you hope to overcome the obstacles you will face."]],
+ },
+ badlevel = {
+ synopsis = "[Return when you are %Ra.]",
+ output = "text",
+ text = [["There is still too much that you have to learn before you can undertake
+the next step. Return to us as a proven %R, and perhaps then
+you will be ready.
+
+"Go back now, and may the teachings of %d serve you well."]],
+ },
+ discourage = {
+ "\"I defeated %l and I will defeat you, %p.\"",
+ "\"Where is %d now! You must realize no one can help you here.\"",
+ "\"Beg for mercy now and I may be lenient on you.\"",
+ "\"If you were not so %a, you might have stood a chance.\"",
+ "\"Vengeance is mine at last, %p.\"",
+ "\"I only wish that %l had a more worthy %r to send against me.\"",
+ "\"With %o in my possession you cannot hope to defeat me.\"",
+ "\"%nC has never been defeated, NEVER!\"",
+ "\"Are you truly the best %H has to send against me? I pity %l.\"",
+ "\"How do you spell %p? I want to ensure the marker on your grave is correct as a warning to your %sp.\"",
+ },
+ encourage = {
+ "\"Do not be fooled by the false promises of %n.\"",
+ "\"To enter %i you must pass many traps.\"",
+ "\"If you do not return with %o, your quest will be in vain.\"",
+ "\"Do not be afraid to call upon %d if you truly need help.\"",
+ "\"If you do not destroy %n, he will follow you back here!\"",
+ "\"Take %o from %n and you may be able to defeat him.\"",
+ "\"You must hurry, %p!\"",
+ "\"You are like %Sa to me, %p. Do not let me down.\"",
+ "\"If you are %a at all times you may succeed, %p.\"",
+ "\"Let all who meet you on your journey know that you are on a quest for %l and grant safe passage.\"",
+ },
+ firsttime = {
+ synopsis = "[You find yourself back at %H, but the quiet is ominous.]",
+ output = "menu",
+ text = [[You breathe a sigh of relief as you find yourself back in the familiar
+surroundings of %H.
+
+You quickly notice that things do not appear the way they did when you
+left. The town is dark and quiet. There are no sounds coming from
+behind the town walls, and no campfires burning in the fields. As a
+matter of fact, you do not %x any movement in the fields at all, and
+the crops seem as though they have been untended for many weeks.]],
+ },
+ goal_alt = {
+ text = "You have returned to %ns lair.",
+ },
+ goal_first = {
+ text = "You sense the presence of %o.",
+ },
+ goal_next = {
+ text = [[You gain confidence, knowing that you may soon be united with
+%o.]],
+ },
+ gotit = {
+ synopsis = "[You pick up %o and feel relief. Return it to %l.]",
+ output = "text",
+ text = [[As you pick up %o, you feel a great
+weight has been lifted from your shoulders. Your only thoughts are
+to quickly return to %H and find %l.]],
+ },
+ guardtalk_after = {
+ "\"Gehennom on 5 zorkmids a day -- more like 500 a day if you ask me.\"",
+ "\"Do you know where I could find some nice postcards of The Gnomish Mines?\"",
+ "\"Have you tried the weird toilets?\"",
+ "\"If you stick around, I'll show you the pictures from my latest trip.\"",
+ "\"Did you bring me back any souvenirs?\"",
+ },
+ guardtalk_before = {
+ "\"Gehennom on 5 zorkmids a day -- more like 500 a day if you ask me.\"",
+ "\"Do you know where I could find some nice postcards of The Gnomish Mines?\"",
+ "\"Have you tried the weird toilets?\"",
+ "\"Don't stay at the Inn, I hear the food is terrible and it has rats.\"",
+ "\"They told me that this was the off season!\"",
+ },
+ hasamulet = {
+ synopsis = "[You have the Amulet. Take it to the Astral Plane to finish your task.]",
+ output = "text",
+ text = [["Stand back and let me look at you, %p.
+Now that you have recovered the Amulet of Yendor, I'm afraid living
+out your days in %H would seem pretty tame.
+
+"You have come too far to stop now, for there are still more tasks that
+our oral history foretells for you. Forever more, though, your name shall
+be spoken by the %gP with awe. You are truly an inspiration to your
+%sp!"]],
+ },
+ killed_nemesis = {
+ synopsis = "[%nC curses at you as %nh dies.]",
+ output = "text",
+ text = [[You turn in the direction of %n. As his earthly body begins
+to vanish before your eyes, you hear him curse:
+
+ "You shall never be rid of me, %p!
+ I will find you where ever you go and regain what is rightly mine."]],
+ },
+ leader_first = {
+ synopsis = "[Someone must defeat %n. Are your ready?]",
+ output = "text",
+ text = [["Is it really you, %p! I had given up hope for your return.
+As you can %x, we are desperately in need of your talents. Someone must
+defeat %n if our town is to become what it once was.
+
+"Let me see if you are ready to be that someone."]],
+ },
+ leader_last = {
+ synopsis = "[Leave %H and never return.]",
+ output = "text",
+ text = [["It is too late, %p. You are not even worthy to die amongst us.
+Leave %H and never return."]],
+ },
+ leader_next = {
+ text = "\"Things are getting worse, %p. I hope that this time you are ready.\"",
+ },
+ leader_other = {
+ text = "\"I hope that for the sake of %H you have prepared yourself this time.\"",
+ },
+ locate_first = {
+ synopsis = "[You %x the handiwork of %ns henchlings.]",
+ output = "text",
+ text = [[Only your faith in %d keeps you from trembling. You %x
+the handiwork of %ns henchlings everywhere.]],
+ },
+ locate_next = {
+ text = "You know that this time you must find and destroy %n.",
+ },
+ nemesis_first = {
+ synopsis = "[%rA will not defeat me.]",
+ output = "text",
+ text = [["So, %p, %l thinks that you can wrest
+%o from me!
+
+"It only proves how desperate he has become that he sends %ra to
+try and defeat me. When this day is over, I will have you enslaved
+in the mines where you will rue the day that you ever entered
+%i."]],
+ },
+ nemesis_next = {
+ text = [["I let you live the last time because it gave me pleasure.
+This time I will destroy you, %p."]],
+ },
+ nemesis_other = {
+ synopsis = "[Run away or you will suffer severely.]",
+ output = "text",
+ text = [["These meetings come to bore me. You disturb my workings with
+%o.
+
+"If you do not run away now, I will inflict so much suffering on you that
+%l will feel guilty for ever having sent his %S to me!"]],
+ },
+ nemesis_wantsit = {
+ synopsis = "[\"Return %o to me and we will rule %H.\"]",
+ output = "text",
+ text = [["You fool. You do not know how to call upon the powers of
+%o.
+
+"Return it to me and I will teach you how to use it, and together we
+will rule %H. But do so now, as my patience grows thin."]],
+ },
+ nexttime = {
+ text = "Once again, you are back at %H.",
+ },
+ offeredit = {
+ synopsis = "[Take %o and with %ds guidance, recover the Amulet.]",
+ output = "text",
+ text = [[As %l detects the presence of %o,
+he almost smiles for the first time in many a full moon.
+
+As he looks up from %o he says:
+
+ "You have recovered %o. You are its
+ owner now, but not its master. Let it work with you as you continue
+ your journey. With its help, and %d to guide you on the
+ %a path, you may yet recover the Amulet of Yendor."]],
+ },
+ offeredit2 = {
+ synopsis = "[Keep %o and return to %Z through the portal.]",
+ output = "text",
+ text = [["%oC is yours now. %Z
+await your return through the magic portal that brought you here."]],
+ },
+ othertime = {
+ text = [[You are back at %H.
+Things appear to have become so bad that you fear that soon
+%H will not be here to return to.]],
+ },
+ posthanks = {
+ text = [["I could not be more proud than if you were my own %S, %p!
+Tell me of your adventures in quest of the Amulet of Yendor."]],
+ },
+ },
+ Val = {
+ assignquest = {
+ synopsis = "[Find %i; defeat %n; return with %o.]",
+ output = "text",
+ text = [["It is not clear, %p, for my sight is limited without our relic.
+But it is now likely that you can defeat %n, and recover
+%o.
+
+"A short time ago, %n and his minions attacked this place. They
+opened the huge volcanic vents you %x about the hill, and attacked. I knew
+that this was to come to pass, and had asked %d for a group of %gP
+to help defend this place. The few you %x here are the mightiest of
+Valhalla's own, and are all that are left of one hundred %d sent.
+
+"Despite the great and glorious battle we fought, %n managed at
+last to steal %o. This has upset the balance of the universe,
+and unless %oh is returned into my care, %n may start Ragnarok.
+
+"You must find the entrance to %i. Travel downward
+from there and you will find %ns lair. Defeat him and
+return %o to me."]],
+ },
+ badalign = {
+ synopsis = "[You have strayed from the %a path. Return after you purify yourself.]",
+ output = "text",
+ text = [["NO! This is terrible. I see you becoming an ally of %n, and
+leading his armies in the final great battles. This must not come to
+pass! You have strayed from the %a path. You must purge yourself,
+and return here only when you have regained a state of purity."]],
+ },
+ badlevel = {
+ synopsis = "[Come back when you are %Ra.]",
+ output = "text",
+ text = [["I see you and %n fighting, %p. But you are not prepared and
+shall die at %ns hand if you proceed. No. This will not do.
+Go back out into the world, and grow more experienced at the ways of war.
+Only when you have returned %Ra will you be able to defeat %n."]],
+ },
+ discourage = {
+ "\"I am your death, %c.\"",
+ "\"You cannot prevail, %r. I have foreseen your every move.\"",
+ "\"With you out of the way, Valhalla will be mine for the taking.\"",
+ "\"I killed scores of %ds best when I took %o. Do you really think that one %c can stand against me?\"",
+ "\"Who bears the souls of %cP to Valhalla, %r?\"",
+ "\"No, %d cannot help you here.\"",
+ "\"Some instrument of %d you are, %p. You are a weakling!\"",
+ "\"Never have I seen %ca so clumsy in battle.\"",
+ "\"You die now, little %s.\"",
+ "\"Your body I destroy now, your soul when my hordes overrun Valhalla!\"",
+ },
+ encourage = {
+ "\"Go with the blessings of %d.\"",
+ "\"Call upon %d when you are in need.\"",
+ "\"Use %o if you can. It will protect you.\"",
+ "\"Magical cold is very effective against %n.\"",
+ "\"To face %n, you will need to be immune to fire.\"",
+ "\"May %d strengthen your sword-arm.\"",
+ "\"Trust in %d. He will not desert you.\"",
+ "\"It becomes more likely that Ragnarok will come with every passing moment. You must hurry, %p.\"",
+ "\"If %n can master %o, he will be powerful enough to face %d far earlier than is fated. This must not be!\"",
+ "\"Remember your training, %p. You can succeed.\"",
+ },
+ firsttime = {
+ synopsis = "[You arrive below %H. Something is wrong; there is lava present.]",
+ output = "menu",
+ text = [[You materialize at the base of a snowy hill. Atop the hill sits
+a place you know well, %H. You immediately realize
+that something here is very wrong!
+
+In places, the snow and ice have been melted into steaming pools of
+water. Fumaroles and pools of bubbling lava surround the hill.
+The stench of sulphur is carried through the air, and you %x creatures
+that should not be able to live in this environment moving towards you.]],
+ },
+ goal_first = {
+ synopsis = "[This is the lair of %n.]",
+ output = "text",
+ text = [[Through clouds of sulphurous gasses, you %x a rock palisade
+surrounded with a moat of bubbling lava. You remember the description
+from something that %l said. This is the lair of %n.]],
+ },
+ goal_next = {
+ text = "Once again, you stand in sight of %ns lair.",
+ },
+ gotit = {
+ synopsis = "[You must return %o to %l.]",
+ output = "text",
+ text = [[As you pick up %o, your mind is suddenly filled with images,
+and you perceive all of the possibilities of each potential choice you
+could make. As you begin to control and channel your thoughts, you
+realize that you must return %o to %l immediately.]],
+ },
+ guardtalk_after = {
+ "\"Hail, and well met, brave %c.\"",
+ "\"May %d guide your steps, %p.\"",
+ "\"%lC told us you had succeeded!\"",
+ "\"You recovered %o just in time, %p.\"",
+ "\"Hail %d, for delivering %o back to us.\"",
+ },
+ guardtalk_before = {
+ "\"Hail, and well met, brave %c.\"",
+ "\"May %d guide your steps, %p.\"",
+ "\"%lC weakens. Without %o, her foresight is dim.\"",
+ "\"You must hurry, %p, else Ragnarok may well come.\"",
+ "\"I would deal with this foul %n myself, but %d forbids it.\"",
+ },
+ hasamulet = {
+ synopsis = "[Take the Amulet to %ds temple on the Astral Plane and offer it.]",
+ output = "text",
+ text = [["Excellent, %p. I see you have recovered the Amulet!
+
+"You must take the Amulet to the Great Temple of %d, on the Astral
+Plane. There you must offer the Amulet to %d.
+
+"Go now, my %S. I cannot tell you your fate, as the power of the
+Amulet interferes with mine. I hope for your success."]],
+ },
+ killed_nemesis = {
+ synopsis = "[%nC dies.]",
+ output = "text",
+ text = [[A look of surprise and horror appears on %ns face.
+
+ "No!!! %o has lied to me! I have been misled!"
+
+Suddenly, %n grasps his head and screams in agony, then dies.]],
+ },
+ leader_first = {
+ synopsis = "[We need your aid. Are you ready?]",
+ output = "text",
+ text = [["Ah, %p, my %S. You have returned to %H
+at last. We are in dire need of your aid, but I must determine if you
+are yet ready for such an undertaking.
+
+"Let me read your fate..."]],
+ },
+ leader_last = {
+ synopsis = "[\"Begone from my presence and never return.\"]",
+ output = "text",
+ text = [["No, %p. Your fate is sealed. I must cast about for another
+champion. Begone from my presence, and never return. Know this, that
+you shall never succeed in this life, and Valhalla is denied to you."]],
+ },
+ leader_next = {
+ text = [["Let me read the future for you now, %p, perhaps you have managed to
+change it enough..."]],
+ },
+ leader_other = {
+ text = [["Again, I shall read your fate, my %S. Let us both hope that you have
+made changes to become ready for this task..."]],
+ },
+ locate_first = {
+ synopsis = "[This is the entrance to %i.]",
+ output = "text",
+ text = [[The ice and snow gives way to a valley floor. You %x ahead of you
+a huge round hill surrounded by pools of lava. This then is the entrance
+to %i. It looks like you're not going to get in without
+a fight though.]],
+ },
+ locate_next = {
+ text = "Once again, you stand before the entrance to %i.",
+ },
+ nemesis_first = {
+ synopsis = "[\"%oC has shown me that I must kill you.\"]",
+ output = "text",
+ text = [["So! %lC has finally sent %ca to challenge me!
+
+"I thought that mastering %o would enable me to challenge
+%d, but it has shown me that first I must kill you! So come, little
+%s. Once I defeat you, I can at last begin the final battle with %d."]],
+ },
+ nemesis_next = {
+ text = "\"Again you challenge me, %r. Good. I will kill you now.\"",
+ },
+ nemesis_other = {
+ text = "\"Have you not learned yet? You cannot defeat %n!\"",
+ },
+ nemesis_wantsit = {
+ text = "\"I will kill you, %c, and wrest %o from your mangled hands.\"",
+ },
+ nexttime = {
+ text = "Once again, you are near the abode of %l.",
+ },
+ offeredit = {
+ synopsis = "[Take %o. Search for the Amulet.]",
+ output = "text",
+ text = [[As you approach, %l rises and touches %o.
+
+"You may take %o with you, %p. I have removed from
+it the power to foretell the future, for that power no mortal should
+have. Its other abilities, however, you have at your disposal.
+
+"You must now begin in %ds name to search for the Amulet of Yendor.
+May your steps be guided by %d, my %S."]],
+ },
+ offeredit2 = {
+ synopsis = "[You are %os keeper now. Return through the portal and find the Amulet.]",
+ output = "text",
+ text = [["Careful, %p! %oC might break, and that would be
+a tragic loss. You are its keeper now, and the time has come to
+resume your search for the Amulet. %Z await your
+return through the magic portal that brought you here."]],
+ },
+ othertime = {
+ text = [[Again you materialize near %ls abode. You have a nagging feeling
+that this may be the last time you come here.]],
+ },
+ posthanks = {
+ text = [["Greetings, %p. I have not been able to pay as much attention to
+your search for the Amulet as I have wished. How do you fare?"]],
+ },
+ },
+ Wiz = {
+ assignquest = {
+ synopsis = "[Travel to %i; overcome %n; return with %o.]",
+ output = "text",
+ text = [["Yes, %p, you truly are ready for this dire task. Listen,
+carefully, for what I tell you now will be of vital importance.
+
+"Since you left us to hone your skills in the world, we unexpectedly came
+under attack by the forces of %n. As you know, we thought
+%n had perished at the end of the last age, but, alas, this was
+not the case.
+
+"%nC sent an army of abominations against us. Among them was a
+minion, mindless and ensorcelled, and thus, in the confusion, it was
+able to penetrate our defenses. Alas, this creature has stolen
+%o and I fear has delivered %oh to %n.
+
+"Over the years, I had woven most of my power into this amulet, and thus,
+without it, I have but a shadow of my former power, and I fear that I
+shall soon perish.
+
+"You must travel to %i, and within its dungeons,
+find and overcome %n, and return %o to me.
+
+"Go now, with %d, and complete this quest before it is too late."]],
+ },
+ badalign = {
+ synopsis = "[Go; come back when you are worthy of %d.]",
+ output = "text",
+ text = [["You amaze me, %p! How many times did I tell you that the way of a mage
+is an exacting one. One must use the world with care, lest one leave it
+in ruins and simplify the task of %n.
+
+"You must go back and show your worthiness. Do not return until you are
+truly ready for this quest. May %d guide you in this task."]],
+ },
+ badlevel = {
+ synopsis = "[Go; return when you are %Ra.]",
+ output = "text",
+ text = [["Alas, %p, you have not yet shown your proficiency as a worthy
+spellcaster. As %ra, you would surely be overcome in the challenge
+ahead. Go, now, expand your horizons, and return when you have attained
+renown as %Ra."]],
+ },
+ discourage = {
+ "\"Your puny powers are no match for me, fool!\"",
+ "\"When you are defeated, your torment will last for a thousand years.\"",
+ "\"After your downfall, %p, I shall devour %l for dessert!\"",
+ "\"Are you ready yet to beg for mercy? I could be lenient...\"",
+ "\"Your soul shall join the enslaved multitude I command!\"",
+ "\"Your lack of will is evident, and you shall die as a result.\"",
+ "\"Your faith in %d is for naught! Come, submit to me now!\"",
+ "\"A mere %r is nothing compared to my skill!\"",
+ "\"So, you are the best hope of %l? How droll.\"",
+ "\"Feel my power, %c! My victory is imminent!\"",
+ },
+ encourage = {
+ "\"Beware, for %n is immune to most magical attacks.\"",
+ "\"To enter %i you must pass many traps.\"",
+ "\"%nC may be vulnerable to physical attacks.\"",
+ "\"%d will come to your aid when you call.\"",
+ "\"You must utterly destroy %n. He will pursue you otherwise.\"",
+ "\"%oC is a mighty artifact. With it you can destroy %n.\"",
+ "\"Go forth with the blessings of %d.\"",
+ "\"I will have my %gP watch for your return.\"",
+ "\"Feel free to take any items in that chest that might aid you.\"",
+ "\"You will know when %o is near. Proceed with care!\"",
+ },
+ firsttime = {
+ synopsis = "[You have arrived at %ls tower but something is very wrong.]",
+ output = "menu",
+ text = [[You are suddenly in familiar surroundings. You notice what appears to
+be a large, squat stone structure nearby. Wait! That looks like the
+tower of your former teacher, %l.
+
+However, things are not the same as when you were last here. Mists and
+areas of unexplained darkness surround the tower. There is movement in
+the shadows.
+
+Your teacher would never allow such unaesthetic forms to surround the
+tower... unless something were dreadfully wrong!]],
+ },
+ goal_alt = {
+ text = "You have returned to %ns lair.",
+ },
+ goal_first = {
+ text = "You feel your mentor's presence; perhaps %o is nearby.",
+ },
+ goal_next = {
+ text = "The aura of %o tingles at the edge of your perception.",
+ },
+ gotit = {
+ synopsis = "[You feel %os power and know you should return %oh to %l.]",
+ output = "text",
+ text = [[As you touch %o, its comforting power infuses you
+with new energy. You feel as if you can detect others' thoughts flowing
+through it. Although you yearn to wear %o and
+attack the Wizard of Yendor, you know you must return it to its rightful
+owner, %l.]],
+ },
+ guardtalk_after = {
+ "\"I have some eye of newt to trade, do you have a spare blind-worm's sting?\"",
+ "\"The magic portal now seems like it will remain stable for quite some time.\"",
+ "\"Have you noticed how much stronger %l is since %o was recovered?\"",
+ "\"Thank %d! We weren't positive you would defeat %n.\"",
+ "\"I, too, will venture into the world, because %n was but one of many evils to be vanquished.\"",
+ },
+ guardtalk_before = {
+ "\"Would you happen to have some eye of newt in that overstuffed pack, %s?\"",
+ "\"Ah, the spell to create the magic portal worked. Outstanding!\"",
+ "\"Hurry! %lC may not survive that casting of the portal spell!\"",
+ "\"The spells of %n were just too powerful for us to withstand.\"",
+ "\"I, too, will venture into the world, because %n is but one of many evils to be vanquished.\"",
+ },
+ hasamulet = {
+ synopsis = "[Take the Amulet to %ds altar on the Astral Plane.]",
+ output = "text",
+ text = [["Congratulations, %p. I always knew that if anyone could succeed
+in defeating the Wizard of Yendor and his minions, it would be you.
+
+"Go now, and take the Amulet to the Astral Plane. Once there, present
+the Amulet on the altar of %d. Along the way you shall pass through
+the four Elemental Planes. These planes are like nothing you have ever
+experienced before, so be prepared!
+
+"For this you were born, %s! I am very proud of you."]],
+ },
+ killed_nemesis = {
+ synopsis = "[%nC curses you as %nh dies.]",
+ output = "text",
+ text = [[%nC, whose body begins to shrivel up, croaks out:
+
+ "I shall haunt your progress until the end of time. A thousand
+ curses on you and %l."
+
+Then, the body bursts into a cloud of choking dust, and blows away.]],
+ },
+ leader_first = {
+ synopsis = "[You have come a long way, but are you ready for the task I require?]",
+ output = "text",
+ text = [["Come closer, %p, for my voice falters in my old age.
+Yes, I see that you have come a long way since you went out into the
+world, leaving the safe confines of this tower. However, I must first
+determine if you have all of the skills required to take on the task
+I require of you."]],
+ },
+ leader_last = {
+ synopsis = "[\"Get out of here!\"]",
+ output = "text",
+ text = [["You fool, %p! Why did I waste all of those years teaching you
+the esoteric arts? Get out of here! I shall find another."]],
+ },
+ leader_next = {
+ text = "\"Well, %p, you have returned. Perhaps you are now ready...\"",
+ },
+ leader_other = {
+ text = [["This is getting tedious, %p, but perseverance is a sign of a true mage.
+I certainly hope that you are truly ready this time!"]],
+ },
+ locate_first = {
+ text = "Wisps of fog swirl nearby. You feel that %ns lair is close.",
+ },
+ locate_next = {
+ text = "You believe that you may once again invade %i.",
+ },
+ nemesis_first = {
+ synopsis = "[\"Your destruction should make for good sport.\"]",
+ output = "text",
+ text = [["Ah, I recognize you, %p. So, %l has sent you to steal
+%o from me, hmmm? Well, %lh is a fool to send such
+a mental weakling against me.
+
+"Your destruction, however, should make for good sport. In the end, you
+shall beg me to kill you!"]],
+ },
+ nemesis_next = {
+ synopsis = "[\"Your soul shall soon be mine to command.\"]",
+ output = "text",
+ text = [["How nice of you to return, %p! I enjoyed our last meeting. Are you
+still hungry for more pain?
+
+"Come! Your soul, like %o, shall soon be mine to command."]],
+ },
+ nemesis_other = {
+ text = [["I'm sure that your perseverance shall be the subject of innumerable
+ballads, but you shall not be around to hear them, I fear!"]],
+ },
+ nemesis_wantsit = {
+ text = [["Thief! %oC belongs to me, now. I shall feed
+your living flesh to my minions."]],
+ },
+ nexttime = {
+ text = "Once again, you are back at %H.",
+ },
+ offeredit = {
+ synopsis = "[Take %o with you in your quest for the Amulet.]",
+ output = "text",
+ text = [[%lC notices %o in your possession,
+beams at you and says:
+
+ "I knew you could defeat %n and retrieve
+ %o. We shall never forget this
+ brave service.
+
+ "Take %oh with you in your quest for the Amulet of Yendor.
+ I can sense that it has attuned %oiself to you already.
+
+ "May %d guide you in your quest, and keep you from harm."]],
+ },
+ offeredit2 = {
+ synopsis = "[Keep %o, return through the portal to %Z; find the other Amulet.]",
+ output = "text",
+ text = [["You are the keeper of %o now. It is time to
+recover the /other/ Amulet. %Z await your return through
+the magic portal which brought you here."]],
+ },
+ othertime = {
+ text = [[You are back at %H.
+You have an odd feeling this may be the last time you ever come here.]],
+ },
+ posthanks = {
+ text = [["Come near, my %S, and share your adventures with me.
+So, have you succeeded in your quest for the Amulet of Yendor?"]],
+ },
+ },
+}
+++ /dev/null
-# NetHack 3.6 quest.txt $NHDT-Date: 1505170340 2017/09/11 22:52:20 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.34 $
-# Copyright (c) 1991 by M. Stephenson
-# NetHack may be freely redistributed. See license for details.
-#
-# The quest text file for NetHack 3.4
-#
-# These are the "standard" message numbers from qtext.h. All class
-# dialogue must have at least these entries.
-#
-# QT_FIRSTTIME 1
-# QT_NEXTTIME 2
-# QT_OTHERTIME 3
-#
-# QT_GUARDTALK 5 /* 5 random things guards say before quest */
-# QT_GUARDTALK2 10 /* 5 random things guards say after quest */
-#
-# QT_FIRSTLEADER 15
-# QT_NEXTLEADER 16
-# QT_OTHERLEADER 17
-# QT_LASTLEADER 18
-# QT_BADLEVEL 19
-# QT_BADALIGN 20
-# QT_ASSIGNQUEST 21
-#
-# QT_ENCOURAGE 25 /* 1-10 random encouragement messages */
-#
-# QT_FIRSTLOCATE 35
-# QT_NEXTLOCATE 36
-#
-# QT_FIRSTGOAL 40 /* %n (nemesis) and %o (artifact) will always
-# be present on first visit in normal play */
-# QT_NEXTGOAL 41 /* subsequent visits to goal level */
-# QT_ALTGOAL 42 /* alternate to NEXTGOAL if quest artifact
-# is absent from the level (optional) */
-# QT_FIRSTNEMESIS 50
-# QT_NEXTNEMESIS 51
-# QT_OTHERNEMESIS 52
-# QT_NEMWANTSIT 53 /* you somehow got the artifact */
-#
-# QT_DISCOURAGE 60 /* 1-10 random maledictive messages */
-#
-# QT_GOTIT 70
-#
-# QT_KILLEDNEM 80
-# QT_OFFEREDIT 81
-# QT_OFFEREDIT2 82 /* if you throw artifact to leader after #81 */
-#
-# QT_POSTHANKS 90
-# QT_HASAMULET 91
-#
-#
-# Archeologist
-#
-%Cc Arc 00001
-You are suddenly in familiar surroundings. The buildings in the distance
-seem to be those of your old alma mater, but something is wrong. It feels
-as if there has been a riot recently, or %H has
-been under siege.
-
-All of the windows are boarded up, and there are objects scattered around
-the entrance.
-
-Strange forbidding shapes seem to be moving in the distance.
-%E [You arrive at %H, but all is not well.]
-%Cp Arc 00002
-Once again, you are back at %H.
-%E
-%Cp Arc 00003
-You are back at %H.
-You have an odd feeling this may be the last time you ever come here.
-%E
-%Cp Arc 00005
-"Did you see Lash LaRue in 'Song of Old Wyoming' the other night?"
-%E
-%Cp Arc 00006
-"Hey man, got any potions of hallucination for sale?"
-%E
-%Cp Arc 00007
-"Did you see the artifact %l brought back from the last dig?"
-%E
-%Cp Arc 00008
-"So what species do *you* think we evolved from?"
-%E
-%Cp Arc 00009
-"So you're %ls prize pupil! I don't know what he sees in you."
-%E
-%Cp Arc 00010
-"Did you see Lash LaRue in 'Song of Old Wyoming' the other night?"
-%E
-%Cp Arc 00011
-"Hey man, got any potions of hallucination for sale?"
-%E
-%Cp Arc 00012
-"I guess you are guaranteed to make full professor now."
-%E
-%Cp Arc 00013
-"So, what was worse, %n or your entrance exams?"
-%E
-%Cp Arc 00014
-"%oC is impressive, but nothing like the bones I dug up!"
-%E
-%Cc Arc 00015
-"Finally you have returned, %p. You were always
-my most promising student. Allow me to see if you are ready for the
-most difficult task of your career."
-%E ["You have returned, %p, to a difficult task."]
-%Cp Arc 00016
-"Again, %p, you stand before me.
-Let me see if you have gained experience in the interim."
-%E
-%Cp Arc 00017
-"Once more, %p, you have returned from the field.
-Are you finally ready for the task that must be accomplished?"
-%E
-%Cc Arc 00018
-"%p, you have failed us. All of my careful training has been in
-vain. Begone! Your tenure at this college has been revoked!
-
-"You are a disgrace to the profession!"
-%E ["%pC, you have failed us. Begone!"]
-%Cc Arc 00019
-"%p, you are yet too inexperienced to undertake such a demanding
-quest. A mere %r could not possibly face the rigors demanded and
-survive. Go forth, and come here again when your adventures have further
-taught you."
-%E [%pC, a mere %r is too inexperienced.]
-%Cc Arc 00020
-"%pC! I've heard that you've been using sloppy techniques. Your
-results lately can hardly be called suitable for %ra!
-
-"How could you have strayed from the %a path? Go from here, and come
-back only when you have purified yourself."
-%E ["%pC, you have strayed from the %a path. Purify yourself!"]
-%Cc Arc 00021
-"Grave times have befallen the college, for %na has
-stolen %o. Without it, the board of directors of
-the university will soon have no choice but to revoke our research grants.
-
-"You must locate the entrance to %i. Within it,
-you will find %n.
-
-"You must then defeat %n and return %o
-to me.
-
-"Only in this way will we be able to prevent the budget cuts that could
-close this college.
-
-"May the wisdom of %d be your guide."
-%E [%nC has stolen %o. Locate %i, defeat %ni, and return %O.]
-%Cp Arc 00025
-"Beware, for %n is powerful and cunning."
-%E
-%Cp Arc 00026
-"To locate the entrance to %i, you must pass
-many traps."
-%E
-%Cp Arc 00027
-"A %nt may be vulnerable to attacks by magical cold."
-%E
-%Cp Arc 00028
-"Call upon %d when you encounter %n."
-%E
-%Cp Arc 00029
-"You must destroy %n. It will pursue you otherwise."
-%E
-%Cp Arc 00030
-"%oC is a mighty talisman. With it you
-can destroy %n."
-%E
-%Cp Arc 00031
-"Go forth with the blessings of %d."
-%E
-%Cp Arc 00032
-"I will have my %gP watch for your return."
-%E
-%Cp Arc 00033
-"Remember not to stray from the true %a path."
-%E
-%Cp Arc 00034
-"You may be able to sense %o when you are near."
-%E
-%Cc Arc 00035
-A plain opens before you. Beyond the plain lies a foreboding edifice.
-
-You have the feeling that you will soon find the entrance to
-%i.
-%E [This foreboding edifice must hide the entrance to %i.]
-%Cp Arc 00036
-Once again, you are near the entrance to %i.
-%E
-%Cc Arc 00040
-A strange feeling washes over you, and you think back to things you
-learned during the many lectures of %l.
-
-You realize the feeling must be the presence of %o.
-%E [This strange feeling must be the presence of %o.]
-%Cp Arc 00041
-The familiar presence of %o is in the ether.
-%E
-# delivered instead of 00041 if %o is not on the level anymore;
-# hero might already be carrying it, so don't say anything like
-# "%o's presence can't be felt"
-%Cp Arc 00042
-The have returned to %ns lair.
-%E
-%Cc Arc 00050
-"So, %p, you think that you can succeed in recovering
-%o, when your teacher, %l, has already failed.
-
-"Come, try your best! I shall destroy you, and gnaw on your bones."
-%E ["Come, %p, I shall destroy you!"]
-%Cc Arc 00051
-"Again you try to best me, eh %p? Well, you shall fail again.
-
-"You shall never recover %o.
-
-"I shall bear your soul to the Plane of Origins for my master's pleasure."
-%E ["Again you try to best me, %p? You shall never recover %o."]
-%Cp Arc 00052
-"You persist yet %p! Good. Now, you shall die!"
-%E
-%Cp Arc 00053
-"I shall have %o from you, %p, then feast
-upon your entrails!"
-%E
-%Cp Arc 00060
-"Try your best, %p. You cannot defeat me."
-%E
-%Cp Arc 00061
-"I shall rend the flesh from your body whilst you still breathe!"
-%E
-%Cp Arc 00062
-"First you, %p, then I shall destroy your mentor, %l."
-%E
-%Cp Arc 00063
-"Tiring yet, %p? I draw my power from my master and cannot
-falter!"
-%E
-%Cp Arc 00064
-"I shall rend thy soul from thy body and consume it!"
-%E
-%Cp Arc 00065
-"You are far too %a -- it weakens you. You shall die in this place."
-%E
-%Cp Arc 00066
-"%d has forsaken you! You are lost now!"
-%E
-%Cp Arc 00067
-"A mere %r cannot hope to defeat me!"
-%E
-%Cp Arc 00068
-"If you are the best %l can send, I have nothing to fear."
-%E
-%Cp Arc 00069
-"Die %c! I shall exhibit your carcass as a trophy."
-%E
-%Cc Arc 00070
-The power of %o flows through your body! You feel
-as if you could now take on the Wizard of Yendor himself and win, but
-you know you must return %o to %l.
-%E [The power of %o flows through your body! You must return it to %l.]
-%Cp Arc 00080
-The body of %n dissipates in a cloud of noxious fumes.
-%E
-%Cc Arc 00081
-%lC touches %o briefly, gazes into it,
-then smiles at you and says:
-
-"Well done, %p. You have defeated %n and
-recovered %o. But I fear that it shall never be safe
-here.
-
-Please take %o with you. You, %p, can
-guard it now far better than I.
-
-May the blessings of %d follow you and guard you."
-%E [%lC instructs you to guard %o from now on.]
-# assumes Orb of Detection (glass object)
-%Cc Arc 00082
-"Careful, %p! %oC might break, and that would be
-a tragic loss. You are its keeper now, and the time has come to
-resume your search for the Amulet. %Z await your
-return through the magic portal that brought you here."
-%E ["Resume your search for the Amulet beyond the magic portal to %Z."]
-%Cc Arc 00090
-"Welcome back, %p. Have you progressed with your quest to
-regain the Amulet of Yendor for %d?"
-%E ["Have you progressed with your quest to regain the Amulet of Yendor for %d?"]
-%Cc Arc 00091
-"Congratulations, %p. I wondered if anyone could prevail against
-the Wizard and the minions of Moloch. Now, you must embark on one
-final adventure.
-
-"Take the Amulet, and find your way onto the Astral Plane.
-There you must find the altar of %d and sacrifice the
-Amulet on that altar to fulfill your destiny.
-
-"Remember, your path now should always be upwards."
-%E [Take the Amulet to the Astral Plane and sacrifice it at the altar of %d.]
-#
-# Barbarian
-#
-%Cc Bar 00001
-Warily you scan your surroundings, all of your senses alert for signs
-of possible danger. Off in the distance, you can %x the familiar shapes
-of %H.
-
-But why, you think, should %l be there?
-
-Suddenly, the hairs on your neck stand on end as you detect the aura of
-evil magic in the air.
-
-Without thought, you ready your weapon, and mutter under your breath:
-
- "By %d, there will be blood spilt today."
-%E [You reach the vicinity of %H, but sense evil magic nearby.]
-%Cp Bar 00002
-Once again, you near %H. You know that %l
-will be waiting.
-%E
-%Cp Bar 00003
-Again, and you think possibly for the last time, you approach
-%H.
-%E
-%Cp Bar 00005
-"The battles here have been good -- our enemies' blood soaks the soil!"
-%E
-%Cp Bar 00006
-"Remember that glory is crushing your enemies beneath your feet!"
-%E
-%Cp Bar 00007
-"There has been little treasure to loot, since the horde arrived."
-%E
-%Cp Bar 00008
-"The horde is mighty in numbers, but they have little courage."
-%E
-%Cp Bar 00009
-"%lC is a strange one, but he has helped defend us."
-%E
-%Cp Bar 00010
-"The battles here have been good -- our enemies' blood soaks the soil!"
-%E
-%Cp Bar 00011
-"Remember that glory is crushing your enemies beneath your feet!"
-%E
-%Cp Bar 00012
-"Times will be good again, now that the horde is vanquished."
-%E
-%Cp Bar 00013
-"You have brought our clan much honor in defeating %n."
-%E
-%Cp Bar 00014
-"You will be a worthy successor to %l."
-%E
-%Cc Bar 00015
-"Ah, %p. You have returned at last. The world is in dire
-need of your help. There is a great quest you must undertake.
-
-"But first, I must see if you are ready to take on such a challenge."
-%E ["At last you have returned. There is a great quest you must undertake."]
-%Cp Bar 00016
-"%p, you are back. Are you ready now for the challenge?"
-%E
-%Cp Bar 00017
-"Again, you stand before me, %p. Surely you have prepared yourself."
-%E
-%Cc Bar 00018
-"Pah! You have betrayed the gods, %p. You will never attain
-the glory which you aspire to. Your failure to follow the true path has
-closed this future to you.
-
-"I will protect these people as best I can, but soon %n will overcome
-me and destroy all who once called you %s. Now begone!"
-%E ["You have betrayed %d; soon %n will destroy us. Begone!"]
-%Cc Bar 00019
-"%p, I fear that you are as yet too inexperienced to face
-%n. Only %Ra with the help of %d could ever hope to
-defeat %ni."
-%E ["You are too inexperienced. Come back when you are %Ra."]
-%Cc Bar 00020
-"%pC! You have wandered from the path of the %a!
-If you attempt to overcome %n in this state, he will surely
-enslave your soul. Your only hope, and ours, lies in your purification.
-Go forth, and return when you feel ready."
-%E ["You have wandered from the path of the %a. Come back when you have atoned."]
-%Cc Bar 00021
-"The world is in great need of your assistance, %p.
-
-"About six months ago, I learned that a mysterious sorcerer, known
-as %n, had begun to gather a large group of cutthroats and brigands
-about %ni.
-
-"At about the same time, these people you once rode with `liberated' a
-potent magical talisman, %o, from a Turanian caravan.
-
-"%nC and %nj Black Horde swept down upon %i and defeated
-the people there, driving them out into the desert. He has taken
-%o, and seeks to bend it to %nj will. I detected the
-subtle changes in the currents of fate, and joined these people.
-Then I sent forth a summons for you.
-
-"If %n can bend %o to %nj will, he will become
-almost indestructible. He will then be able to enslave the minds of
-men across the world. You are the only hope. The gods smile upon you,
-and with %d behind you, you alone can defeat %n.
-
-"You must go to %i. From there, you can track down
-%n, defeat %ni, and return %o to us. Only
-then will the world be safe."
-%E ["Find %n, defeat %ni, and return %o to us."]
-%Cp Bar 00025
-"%nC is strong in the dark arts, but not immune to cold steel."
-%E
-%Cp Bar 00026
-"Remember that %n is a great sorcerer. He lived in the time
-of Atlantis."
-%E
-%Cp Bar 00027
-"If you fail, %p, I will not be able to protect these people long."
-%E
-%Cp Bar 00028
-"To enter %i, you must be very stealthy. The horde will be on
-guard."
-%E
-%Cp Bar 00029
-"Call upon %d in your time of need."
-%E
-%Cp Bar 00030
-"May %d protect you, and guide your steps."
-%E
-%Cp Bar 00031
-"If you can lay hands upon %o, carry it for good fortune."
-%E
-%Cp Bar 00032
-"I cannot stand against %ns sorcery. But %d will help you."
-%E
-%Cp Bar 00033
-"Do not fear %n. I know you can defeat %ni."
-%E
-%Cp Bar 00034
-"You have a great road to travel, %p, but only after you defeat
-%n."
-%E
-%Cc Bar 00035
-The scent of water comes to you in the desert breeze. You know that
-you have located %i.
-%E [You have located %i.]
-%Cp Bar 00036
-Yet again you have a chance to infiltrate %i.
-%E
-%Cc Bar 00040
-The hairs on the nape of your neck lift as you sense an energy in the
-very air around you. You fight down a primordial panic that seeks to
-make you turn and run. This is surely the lair of %n.
-%E [This is surely the lair of %n.]
-%Cp Bar 00041
-Yet again you feel the air around you heavy with malevolent magical energy.
-%E
-%Cc Bar 00050
-"So. This is what that second rate sorcerer %l sends to do %lj bidding.
-I have slain many before you. You shall give me little sport.
-
-"Prepare to die, %c."
-%E [%nC boasts that %nh has slain many. "Prepare to die, %c."]
-%Cp Bar 00051
-"I have wasted too much time on you already. Now, you shall die."
-%E
-%Cp Bar 00052
-"You return yet again, %c! Are you prepared for death now?"
-%E
-%Cp Bar 00053
-"I shall have %o back, you pitiful excuse for %ca.
-And your life as well."
-%E
-%Cp Bar 00060
-"My pets will dine on your carcass tonight!"
-%E
-%Cp Bar 00061
-"You are a sorry excuse for %ra."
-%E
-%Cp Bar 00062
-"Run while you can, %c. My next spell will be your last."
-%E
-%Cp Bar 00063
-"I shall use your very skin to bind my next grimoire."
-%E
-%Cp Bar 00064
-"%d cannot protect you now. Here, you die."
-%E
-%Cp Bar 00065
-"Your %a nature makes you weak. You cannot defeat me."
-%E
-%Cp Bar 00066
-"Come, %c. I shall kill you, then unleash the horde on your tribe."
-%E
-%Cp Bar 00067
-"Once you are dead, my horde shall finish off %l, and your tribe."
-%E
-%Cp Bar 00068
-"Fight, %c, or are you afraid of the mighty %n?"
-%E
-%Cp Bar 00069
-"You have failed, %c. Now, my victory is complete."
-%E
-%Cc Bar 00070
-As you pick up %o, you feel the power of it
-flowing through your hands. It seems to be in two or more places
-at once, even though you are holding it.
-%E [You feel the power of %o flowing through your hands.]
-%Cc Bar 00080
-%nC falls to the ground, and utters a last curse at you. Then %nj
-body fades slowly, seemingly dispersing into the air around you. You
-slowly become aware that the overpowering aura of magic in the air has
-begun to fade.
-%E [%nC curses you, but you feel the overpowering aura of magic fading.]
-%Cc Bar 00081
-When %l sees %o, he smiles, and says:
-
- Well done, %p. You have saved the world from certain doom.
- What, now, should be done with %o?
-
- These people, brave as they are, cannot hope to guard it from
- other sorcerers who will detect it, as surely as %n did.
-
- Take %o with you, %p. It will guard you in
- your adventures, and you can best guard it. You embark on a
- quest far greater than you realize.
-
- Remember me, %p, and return when you have triumphed. I
- will tell you then of what you must do. You will understand when the
- time comes.
-%E [%lC tells you to guard %o, and to return when you have triumphed.]
-%Cc Bar 00082
-%l gazes reverently at %o, then back at you.
-
-"You are its keeper now, and the time has come to resume your search
-for the Amulet. %Z await your return through the
-magic portal which brought you here."
-%E ["You keep %o. Return to %Z to search for the Amulet."]
-%Cp Bar 00090
-"Tell us, %p, have you fared well on your great quest?"
-%E
-%Cc Bar 00091
-"This is wondrous, %p. I feared that you could not possibly
-succeed in your quest, but here you are in possession of the Amulet
-of Yendor!
-
-"I have studied the texts of the magi constantly since you left. In
-the Book of Skelos, I found this:
-
- %d will cause a child to be sent into the world. This child is to
- be made strong by trial of battle and magic, for %d has willed it so.
- It is said that the child of %d will recover the Amulet of Yendor
- that was stolen from the Creator at the beginning of time.
-
-"As you now possess the amulet, %p, I suspect that the Book
-speaks of you.
-
- The child of %d will take the Amulet, and travel to the Astral
- Plane, where the Great Temple of %d is to be found. The Amulet
- will be sacrificed to %d, there on %dJ altar. Then the child will
- stand by %d as champion of all %cP for eternity.
-
-"This is all I know, %p. I hope it will help you."
-%E ["Take the Amulet to the altar of %d on the Astral Plane and offer it."]
-#
-# Cave(wo)man
-#
-%Cc Cav 00001
-You descend through a barely familiar stairwell that you remember
-%l showing you when you embarked upon your vision quest.
-
-You arrive back at %H, but something seems
-wrong here. The usual smoke and glowing light of the fires of the
-outer caves are absent, and an uneasy quiet fills the damp air.
-%E [You arrive back at %H, but something is wrong here.]
-%Cp Cav 00002
-Once again, you arrive back at %H.
-%E
-%Cp Cav 00003
-For some reason, you think that this may be the last time you will
-enter %H.
-%E
-%Cp Cav 00005
-"We have not been able to gather as much food since the Giants sealed
-off our access to the outer world."
-%E
-%Cp Cav 00006
-"Since %n sent her minions, we have been constantly fighting."
-%E
-%Cp Cav 00007
-"I have heard your vision quest was successful. Is this so?"
-%E
-%Cp Cav 00008
-"So, tell me, %p, how have you fared?"
-%E
-%Cp Cav 00009
-"%lC grows old. We know not who will guide us after he ascends."
-%E
-%Cp Cav 00010
-"The rains have returned and the land grows lush again."
-%E
-%Cp Cav 00011
-"Peace has returned, give thanks to %d!"
-%E
-%Cp Cav 00012
-"Welcome back! Did you find %o?"
-%E
-%Cp Cav 00013
-"So, %p, tell us the story of your fight with %n."
-%E
-%Cp Cav 00014
-"%lC grows old. Perhaps you will guide us after he ascends."
-%E
-%Cc Cav 00015
-"You have returned from your vision quest, %p. Thank %d.
-
-"We are in dire need of your help, my %S.
-
-"But first, I must see if you are yet capable of the quest I would
-ask you to undertake."
-%E ["You have returned. We are in dire need of your help."]
-%Cp Cav 00016
-"Again, you return to us, %p. Let me see if you are ready now."
-%E
-%Cp Cav 00017
-"Ah, %p. Are you finally ready?"
-%E
-%Cc Cav 00018
-"%pC! You have sealed our fate. You seem unable to reform yourself,
-so I must select another to take your place.
-
-"Begone from %H! You have betrayed us by choosing
-the path of the %C over the true path of the %L.
-
-"You no longer live in our eyes."
-%E ["You have betrayed the %L. Begone!"]
-%Cc Cav 00019
-"Alas, %p, you are as yet too inexperienced to embark upon such
-a difficult quest as that I propose to give you.
-
-"%rA could not possibly survive the rigors demanded to find
-%i, never mind to confront %n herself.
-
-"Adventure some more, and you will learn the skills you will require.
-%d decrees it."
-%E ["%rA is too inexperienced. Come back when you have progressed."]
-%Cc Cav 00020
-"%pC! You have deviated from my teachings. You no longer follow
-the path of the %a as you should. I banish you from these caves, to
-go forth and purify yourself. Then, you might be able to accomplish this
-quest."
-%E ["You no longer follow the path of the %a. Go, and purify yourself."]
-%Cc Cav 00021
-"You are indeed ready now, %p. I shall tell you a tale of
-great suffering among your people:
-
-"Shortly after you left on your vision quest, the caves were invaded by
-the creatures sent against us by %n.
-
-"She, herself, could not attack us due to her great size, but her minions
-have harassed us ever since. In the first attacks, many died, and the
-minions of %n managed to steal %o.
-They took it to %i and there, none of our
-%g warriors have been able to go.
-
-"You must find %i, and within it wrest
-%o from %n. She guards it as
-jealously as she guards all treasures she attains. But with it,
-we can make our caves safe once more.
-
-"Please, %p, recover %o for us, and return it here."
-%E [Find and defeat %n, recover %o, and return with it.]
-%Cp Cav 00025
-"%nC is immune to her own breath weapons.
-You should use magic upon her that she does not use herself."
-%E
-%Cp Cav 00026
-"When you encounter %n, call upon %d for assistance."
-%E
-%Cp Cav 00027
-"There will be nowhere to hide inside %ns inner sanctum."
-%E
-%Cp Cav 00028
-"Your best chance with %n will be to keep moving."
-%E
-%Cp Cav 00029
-"Do not be distracted by the great treasures in %ns lair.
-Concentrate on %o."
-%E
-%Cp Cav 00030
-"%oC is the only object that %n truly fears."
-%E
-%Cp Cav 00031
-"Do not be fooled by %ns size. She is fast, and it is
-rumored that she uses magic."
-%E
-%Cp Cav 00032
-"I would send a party of %gP with you, but we will need all
-of our strength to defend ourselves."
-%E
-%Cp Cav 00033
-"Remember, be %a at all times. This is your strength."
-%E
-%Cp Cav 00034
-"If only we had an amulet of reflection, this would not have happened."
-%E
-%Cc Cav 00035
-You %x many large claw marks on the ground. The tunnels ahead
-of you are larger than most of those in any cave complex you have
-ever been in before.
-
-Your nose detects the smell of carrion from within, and bones litter
-the sides of the tunnels.
-%E [You %x many large claw marks, smell carrion, and notice bones.]
-%Cp Cav 00036
-Once again, you approach %i.
-%E
-%Cc Cav 00040
-You find yourself in a large cavern, with neatly polished walls, that
-nevertheless show signs of being scorched by fire.
-
-Bones litter the floor, and there are objects scattered everywhere.
-The air is close with the stench of sulphurous fumes.
-
-%nC is clearly visible, but %nh seems to be asleep.
-%E [You enter a large cavern. %nC is present.]
-%Cp Cav 00041
-Once again, you find yourself in the lair of %n.
-%E
-%Cc Cav 00050
-"So, follower of %l, you seek to invade the lair of
-%n. Only my meals are allowed down here. Prepare
-to be eaten!"
-%E [%nC threatens to eat you.]
-%Cp Cav 00051
-"So, again you face me, %c. No one has ever before escaped me.
-Now I shall kill you."
-%E
-%Cp Cav 00052
-"You are getting annoying, %c. Prepare to die."
-%E
-%Cp Cav 00053
-"I'll have %o from you, %c. You shall die."
-%E
-%Cp Cav 00060
-"You are weak, %c. No challenge for the Mother of all Dragons."
-%E
-%Cp Cav 00061
-"I grow hungry, %r. You look like a nice appetizer!"
-%E
-%Cp Cav 00062
-"Join me for lunch? You're the main course, %c."
-%E
-%Cp Cav 00063
-"With %o, I am invincible! You cannot succeed."
-%E
-%Cp Cav 00064
-"Your mentor, %l has failed. You are nothing to fear."
-%E
-%Cp Cav 00065
-"You shall die here, %c. %rA cannot hope to defeat me."
-%E
-%Cp Cav 00066
-"You, a mere %r challenge the might of %n? Hah!"
-%E
-%Cp Cav 00067
-"I am the Mother of all Dragons! You cannot hope to defeat me."
-%E
-%Cp Cav 00068
-"My claws are sharp now. I shall rip you to shreds!"
-%E
-%Cp Cav 00069
-"%d has deserted you, %c. This is my domain."
-%E
-%Cc Cav 00070
-As you pick up %o it seems heavy at first, but as you
-hold it strength flows into your arms.
-
-You suddenly feel full of power, as if nothing could possibly stand
-in your path.
-%E [%oC fills you with a feeling of power.]
-%Cp Cav 00080
-%nC sinks to the ground, her heads flailing about.
-As she dies, a cloud of noxious fumes billows about her.
-%E
-%Cc Cav 00081
-%lC glimpses %o in your possession.
-He smiles and says:
-
- You have done it! We are saved. But I fear that %o
- will always be a target for %C forces who will want it for their
- own.
-
- To prevent further trouble, I would like you, %p,
- to take %o away with you. It will help you as you
- quest for the Amulet of Yendor.
-%E ["Take %o with you. It will help in your quest for the Amulet of Yendor."]
-%Cc Cav 00082
-%l grasps %o proudly for a moment, then looks at you.
-
-"You are its keeper now, and the time has come to resume your search
-for the Amulet. %Z await your return through the
-magic portal which brought you here."
-%E ["You are the keeper of %o now. Return to %Z to search for the Amulet.]
-%Cp Cav 00090
-"%pC! Welcome back.
-How goes your quest to recover the Amulet for %d?"
-%E
-%Cc Cav 00091
-"You have been successful, I see, %p.
-
-"Now that the Amulet of Yendor is yours, here is what you must do:
-
-"Journey upwards to the open air. The Amulet you carry will then
-take you into the Astral Planes, where the Great Temple of %d
-casts its influence throughout our world.
-
-"Sacrifice the Amulet on the altar. Thus shall %d become supreme!"
-%E ["Take the Amulet to the altar of %d on the Astral Plane and offer it."]
-#
-# Healer
-#
-%Cc Hea 00001
-What sorcery has brought you back to %H? The smell
-of fresh funeral pyres tells you that something is amiss with the healing
-powers that used to practice here.
-
-No rhizotomists are tending the materia medica gardens, and where are the
-common folk who used to come for the cures?
-
-You know that you must quickly make your way to the collegium, and
-%ls iatreion, and find out what has happened in your absence.
-%E [You arrive back at %H and must find %l.]
-%Cp Hea 00002
-After your last experience you expected to be here, but you certainly
-did not expect to see things so much worse. This time you must succeed.
-%E
-%Cp Hea 00003
-Again, you %x %H in the distance.
-
-The smell of death and disease permeates the air. You do not have
-to be %Ra to know that %n is on the verge of victory.
-%E
-%Cp Hea 00005
-"Did you read that new treatise on the therapeutic use of leeches?"
-%E
-%Cp Hea 00006
-"Paint a red caduceus on your shield and monsters won't hit you."
-%E
-%Cp Hea 00007
-"I passed handwriting so they are demoting me a rank."
-%E
-%Cp Hea 00008
-"I've heard that even %l has not been able to cure Chiron."
-%E
-%Cp Hea 00009
-"We think %n has used %nj alchemists, and %o,
-to unleash a new disease we call 'the cold' on Gehennom."
-%E
-%Cp Hea 00010
-"Did you read that new treatise on the therapeutic use of leeches?"
-%E
-%Cp Hea 00011
-"Paint a red caduceus on your shield and monsters won't hit you."
-%E
-%Cp Hea 00012
-"How are you feeling? Perhaps a good bleeding will improve your spirits."
-%E
-%Cp Hea 00013
-"Have you heard the absurd new theory that diseases are caused by
-microscopic organisms, and not ill humors?"
-%E
-%Cp Hea 00014
-"I see that you bring %o, now you can cure this plague!"
-%E
-%Cc Hea 00015
-Feebly, %l raises %lj head to look at you.
-
-"It is good to see you again, %p. I see the concern in your
-eyes, but do not worry for me. I am not ready for Hades yet. We have
-exhausted much of our healing powers holding off %n.
-I need your fresh strength to carry on our work.
-
-"Come closer and let me lay hands on you, and determine if you have
-the skills necessary to accomplish this mission."
-%E [%l is weak from the struggle with %n. %lH wants to examine you.]
-%Cp Hea 00016
-"Again you return to me, %p. I sense that each trip back
-the pleurisy and maladies of our land begin to infect you. Let us
-hope and pray to %d that you become ready for your task before
-you fall victim to the bad humors."
-%E
-%Cp Hea 00017
-"Chiron has fallen, Hermes has fallen, what else must I tell you to
-impress upon you the importance of your mission! I hope that you
-have come prepared this time."
-%E
-%Cc Hea 00018
-"You have failed us, %p. You are a quack! A charlatan!
-
-"Hades will be happy to hear that you are once again practicing your
-arts on the unsuspecting."
-%E [You are a failure as a healer.]
-%Cc Hea 00019
-"Alas, %p, you are yet too inexperienced to deal with the rigors
-of such a task. You must be able to draw on the knowledge of botany,
-alchemy and veterinary practices before I can send you on this quest
-with good conscience.
-
-"Return when you wear %Ra's caduceus."
-%E [You are too inexperienced. Return when you are %Ra.]
-%Cc Hea 00020
-"You have learned much of the remedies that benefit, but you must also
-know which physic for which ail. That is why %ds teachings are a
-part of your training.
-
-"Return to us when you have healed thyself."
-%E [Return when you are more %a.]
-%Cc Hea 00021
-For the first time, you sense a smile on %ls face.
-
- "You have indeed learned as much as we can teach you in preparation
- for this task. Let me tell you what I know of the symptoms and hope
- that you can provide a cure.
-
- "A short while ago, the dreaded %nt was fooled by the gods
- into thinking that %nh could use %o to find a
- cure for old age. Think of it, eternal youth! But %nj good
- health is accomplished by drawing the health from those around %ni.
-
- "He has exhausted %nj own supply of healthy people and now %nh seeks to
- extend %nj influence into our world. You must recover from %ni
- %o and break the spell.
-
- "You must travel into the swamps to %i, and from there
- follow the trail to %ns island lair. Be careful."
-%E [Travel to %i on your way to recover %o from %n.]
-%Cp Hea 00025
-"Remember, %p, to always wash your hands before operating."
-%E
-%Cp Hea 00026
-"%nC has no real magic of %nj own. To this %nh is vulnerable."
-%E
-%Cp Hea 00027
-"If you have been true to %d, you can draw on the power of
-%o."
-%E
-%Cp Hea 00028
-"Bring with you antidotes for poisons."
-%E
-%Cp Hea 00029
-"Remember this, %n can twist the powers of %o
-to hurt instead of heal."
-%E
-%Cp Hea 00030
-"I have sent for Chiron, but I am afraid he will come too late."
-%E
-%Cp Hea 00031
-"Maybe when you return the snakes will once again begin to shed."
-%E
-%Cp Hea 00032
-"The plague grows worse as we speak. Hurry, %p!"
-%E
-%Cp Hea 00033
-"Many times %n has caused trouble in these lands. It is
-time that %nh was eradicated like the diseases %nh has caused."
-%E
-%Cp Hea 00034
-"With but one eye, %n should be easy to blind. Remember this."
-%E
-%Cc Hea 00035
-You stand before the entrance to %i. Strange
-scratching noises come from within the building.
-
-The swampy ground around you seems to stink with disease.
-%E [You have reached %i but all is not well.]
-%Cp Hea 00036
-Once again you stand at the entrance to %i.
-%E
-%Cc Hea 00040
-You stand within sight of the infamous Isle of %n. Even
-the words of %l had not prepared you for this.
-
-Steeling yourself against the wails of the ill that pierce your ears,
-you hurry on your task. Maybe with %o you can
-heal them on your return, but not now.
-%E [You have reached the lair of %n. Take %o away from %ni.]
-%Cp Hea 00041
-Once again, you %x the Isle of %n in the distance.
-%E
-%Cc Hea 00050
-"They have made a mistake in sending you, %p.
-
-"When I add your youth to mine, it will just make it easier for me
-to defeat %l."
-%E ["I will take your life, then defeat %l."]
-%Cp Hea 00051
-"Unlike your patients, you seem to keep coming back, %p!"
-%E
-%Cp Hea 00052
-"Which would you like, %p? Boils, pleurisy, convulsions?"
-%E
-%Cp Hea 00053
-"I'll have %o back from you, %r. You are
-not going to live to escape this place."
-%E
-%Cp Hea 00060
-"They might as well give scalpels to wizards as to let you try to
-use %o!"
-%E
-%Cp Hea 00061
-"If I could strike %l, surrounded by %lj %gP, imagine what I
-can do to you here by yourself."
-%E
-%Cp Hea 00062
-"I will put my %Rp to work making a physic out of your ashes."
-%E
-%Cp Hea 00063
-"As we speak, Hades gathers your patients to join you."
-%E
-%Cp Hea 00064
-"After I'm done with you, I'll destroy %l as well."
-%E
-%Cp Hea 00065
-"You will have to kill me if you ever hope to leave this place."
-%E
-%Cp Hea 00066
-"I will impale your head on my caduceus for all to see."
-%E
-%Cp Hea 00067
-"There is no materia medica in your sack which will cure you of me!"
-%E
-%Cp Hea 00068
-"Do not fight too hard, I want your soul strong, not weakened!"
-%E
-%Cp Hea 00069
-"You should have stopped studying at vetenary."
-%E
-%Cc Hea 00070
-As you pick up %o, you feel its healing begin to
-warm your soul. You curse Zeus for taking it from its rightful owner,
-but at least you hope that %l can put it to good use once
-again.
-%E [You feel the healing power of %o and should return it to %l.]
-%Cc Hea 00080
-The battered body of %n slumps to the ground and gasps
-out one last curse:
-
- "You have defeated me, %p, but I shall have my revenge.
- How, I shall not say, but this curse shall be like a cancer
- on you."
-
-With that %n dies.
-%E [%nC curses you as %nh dies.]
-%Cc Hea 00081
-As soon as %l sees %o %lh summons %lj
-%gP.
-
-Gently, %l reaches out and touches %o.
-He instructs each of the assembled to do the same. When everyone
-has finished %lh speaks to you.
-
- "Now that we have been replenished we can defeat this plague. You must
- take %o with you and replenish the worlds you have
- been called upon to travel next. I wish you could ride Chiron to the
- end of your journey, but I need him to help me spread the cure. Go
- now and continue your journey."
-%E [%l touches %o and tells %lj %gP to do so too, then tells you to take it with you.]
-%Cc Hea 00082
-%l cautiously handles %o while watching you.
-
-"You are its keeper now, and the time has come to resume your search
-for the Amulet. %Z await your return through the
-magic portal which brought you here."
-%E [%l tells you to keep %o and return to %Z to search for the Amulet.]
-%Cp Hea 00090
-"You have again returned to us, %p. We have done well in your
-absence, yes? How fare you upon your quest for the Amulet?"
-%E
-%Cc Hea 00091
-"Ah, you have recovered the Amulet, %p. Well done!
-
-"Now, you should know that you must travel through the Elemental Planes
-to the Astral, and there return the Amulet to %d. Go forth and
-may our prayers be as a wind upon your back."
-%E ["You have recovered the Amulet. Travel to the Astral Plane and return it to %d."]
-#
-# Knight
-#
-%Cc Kni 00001
-You materialize in the shadows of %H. Immediately, you notice
-that something is wrong. The fields around the castle are trampled and
-withered, as if some great battle has been recently fought.
-
-Exploring further, you %x long gouges in the walls of %H.
-You know of only one creature that makes those kinds of marks...
-%E [Signs of battle include long gouges in the walls of %H.]
-%Cp Kni 00002
-Once again you stand in the shadows of %H.
-%E
-%Cp Kni 00003
-Again, you stand before %H. You vaguely sense that this
-may be the last time you stand before %l.
-%E
-%Cp Kni 00005
-"Hail, %p! Verily, thou lookest well."
-%E
-%Cp Kni 00006
-"There is word, %p, that %n hath been sighted in the fens
-near %i."
-%E
-%Cp Kni 00007
-"Thou art our only hope now, %p."
-%E
-%Cp Kni 00008
-"Verily, %l could have no better champion, %p."
-%E
-%Cp Kni 00009
-"Many brave %cP died when %n attacked."
-%E
-%Cp Kni 00010
-"Hail, %p! Verily, thou lookest well."
-%E
-%Cp Kni 00011
-"So, %p, didst thou find %n in the fens near %i?"
-%E
-%Cp Kni 00012
-"Worthy %p, hast thou proven thy right purpose on the body of %n?"
-%E
-%Cp Kni 00013
-"Verily, %l could have no better champion, %p."
-%E
-%Cp Kni 00014
-"Hast thou indeed recovered %o?"
-%E
-%Cc Kni 00015
-"Ah, %p. We see thou hast received Our summons.
-We are in dire need of thy prowess. But first, We must needs
-decide if thou art ready for this great undertaking."
-%E [%lC checks whether you are ready for a great undertaking.]
-%Cp Kni 00016
-"Welcome again, %p. We hope thou art ready now."
-%E
-%Cp Kni 00017
-"Once again, thou standest before Us, %p. Art thou ready now?"
-%E
-%Cc Kni 00018
-"Thou disgracest this noble court with thine impure presence. We have been
-lenient with thee, but no more. Thy name shall be spoken no more. We
-hereby strip thee of thy title, thy lands, and thy standing as %ca.
-Begone from Our sight!"
-%E [You are a disgrace as %ca.]
-%Cc Kni 00019
-"Verily, %p, thou hast done well. That thou hast survived thus
-far is a credit to thy valor, but thou art yet unprepared for
-the demands required as Our Champion. %rA, no matter how
-pure, could never hope to defeat the foul %n.
-
-"Journey forth from this place, and hone thy skills. Return to
-Our presence when thou hast attained the noble title of %R."
-%E [You are not prepared to face %n. Return when you are %Ra.]
-%Cc Kni 00020
-"Thou dishonourest Us, %p! Thou hast strayed from the path of
-chivalry! Go from Our presence and do penance. Only when thou art again
-pure mayst thou return hence."
-%E [Go and do penance. Return when you are truly %a.]
-%Cc Kni 00021
-"Ah, %p. Thou art truly ready, as no %c before thee hath
-been. Hear now Our words:
-
-"As thou noticed as thou approached %H, a great battle hath
-been fought recently in these fields. Know thou that Merlin himself
-came to aid Us here as We battled the foul %n. In the midst of that
-battle, %n struck Merlin a great blow, felling him. Then, as Our
-forces were pressed back, %n stole %o.
-
-"We eventually turned the tide, but lost many %cP in doing so.
-Merlin was taken off by his apprentice, but hath not recovered. We have
-been told that so long as %n possesseth %o,
-Merlin will not regain his health.
-
-"We hereby charge thee with this most important of duties:
-
-"Go forth from this place, to the fens, and there thou wilt find
-%i. From there, thou must track down %n. Destroy the
-beast, and return to Us %o. Only then can
-We restore Merlin to health."
-%E [Pass through %i to reach %n. Destroy %ni and return with %o.]
-%Cp Kni 00025
-"Remember, %p, follow always the path of %d."
-%E
-%Cp Kni 00026
-"Though %n is verily a mighty foe, We have confidence in thy victory."
-%E
-%Cp Kni 00027
-"Beware, for %n hath surrounded %niself with hordes of foul creatures."
-%E
-%Cp Kni 00028
-"Great treasure, 'tis said, is hoarded in the lair of %n."
-%E
-%Cp Kni 00029
-"If thou possessest %o, %p, %ns magic
-shall therewith be thwarted."
-%E
-%Cp Kni 00030
-"The gates of %i are guarded by forces unseen, %p.
-Go carefully."
-%E
-%Cp Kni 00031
-"Return %o to Us quickly, %p."
-%E
-%Cp Kni 00032
-"Destroy %n, %p, else %H shall surely fall."
-%E
-%Cp Kni 00033
-"Call upon %d when thou art in need."
-%E
-%Cp Kni 00034
-"To find %i, thou must keep thy heart pure."
-%E
-%Cc Kni 00035
-You stand at the foot of %i. Atop, you can %x a shrine.
-Strange energies seem to be focused here, and the hair on the back of
-your neck stands on end.
-%E [You have reached %i and can %x a shrine.]
-%Cp Kni 00036
-Again, you stand at the foot of %i.
-%E
-%Cc Kni 00040
-As you exit the swamps, you %x before you a huge, gaping hole in the
-side of a hill. From within, you smell the foul stench of carrion.
-
-The pools on either side of the entrance are fouled with blood, and
-pieces of rusted metal and broken weapons show above the surface.
-%E [You %x the entrance to a cavern inside a hill.]
-%Cp Kni 00041
-Again, you stand at the entrance to %ns lair.
-%E
-%Cc Kni 00050
-"Hah! Another puny %c seeks death. I shall dine well tonight,
-then tomorrow, %H shall fall!"
-%E [%nC taunts you and issues a threat against %H.]
-%Cp Kni 00051
-"Again, thou challengest me, %r? So be it. Thou wilt die here."
-%E
-%Cp Kni 00052
-"Thou art truly foolish, %r. I shall dispatch thee anon."
-%E
-%Cp Kni 00053
-"So, thou darest touch MY property! I shall have that bauble back,
-puny %r. Thou wilt die in agony!"
-%E
-%Cp Kni 00060
-"A mere %r can never withstand me!"
-%E
-%Cp Kni 00061
-"I shall kill thee now, and feast!"
-%E
-%Cp Kni 00062
-"Puny %c. What manner of death dost thou wish?"
-%E
-%Cp Kni 00063
-"First thee, %p, then I shall feast upon %l."
-%E
-%Cp Kni 00064
-"Hah! Thou hast failed, %r. Now thou shalt die."
-%E
-%Cp Kni 00065
-"Die, %c. Thou art as nothing against my might."
-%E
-%Cp Kni 00066
-"I shall suck the marrow from thy bones, %c."
-%E
-%Cp Kni 00067
-"Let's see... Baked? No. Fried? Nay. Broiled? Yea verily,
-that is the way I like my %c for dinner."
-%E
-%Cp Kni 00068
-"Thy strength waneth, %p. The time of thy death draweth near."
-%E
-%Cp Kni 00069
-"Call upon thy precious %d, %p. It shall not avail thee."
-%E
-%Cc Kni 00070
-As you pick up %o, you feel its protective fields
-form around your body. You also feel a faint stirring in your mind, as
-if you are in two places at once, and in the second, you are waking from
-a long sleep.
-%E [You feel the magic of %o.]
-%Cc Kni 00080
-As %n sinks to the ground, blood gushing from %nj open mouth, %nh
-defiantly curses you and %l:
-
- "Thou hast not won yet, %r. By the gods, I shall return
- and dog thy steps to the grave!"
-
-%nJ tail flailing madly, %n tries to crawl towards you, but slumps
-to the ground and dies in a pool of %nj own blood.
-%E [%nC curses you as %nh dies.]
-%Cc Kni 00081
-As you approach %l, %lh beams at you and says:
-
- "Well done! Thou art truly the Champion of %H. We
- have received word that Merlin is recovering, and shall soon
- rejoin Us.
-
- "He hath instructed Us that thou art now to be the guardian of
- %o. He feeleth that thou mayst have need of
- its powers in thine adventures. It is Our wish that thou keepest
- %o with thee as thou searchest for the fabled
- Amulet of Yendor."
-%E [%oC is yours now. It will aid in your search for the Amulet.]
-# assumes Magic Mirror of Merlin (glass object)
-%Cc Kni 00082
-"Careful, %p! %oC might break, and that would
-be a tragic loss. Thou art its keeper now, and the time hath come
-to resume thy search for the Amulet. %Z await thy
-return through the magic portal that brought thee here."
-%E [You are the keeper of %o. Return to %Z and find the Amulet.]
-%Cp Kni 00090
-"Well met, %p. How goeth thy search for the Amulet of Yendor?"
-%E
-%Cc Kni 00091
-"Thou hast succeeded, We see, %p! Now thou art commanded to take
-the Amulet to be sacrificed to %d in the Plane of the Astral.
-
-"Merlin hath counseled Us that thou must travel always upwards through
-the Planes of the Elements, to achieve this goal.
-
-"Go with %d, %p."
-%E [Take the Amulet to the Astral Plane and deliver it to %d.]
-#
-# Monk
-#
-# The quest artifact is "The Eyes of the Overworld", hence needs
-# to be treated as plural by messages which use %o.
-#
-%Cc Mon 00001
-You find yourself standing in sight of %H.
-Something is obviously wrong here. Strange shapes lumber around
-outside %H!
-
-You realize that the %l needs your assistance!
-%E [You have reached %H but something is wrong. %lC needs your aid.]
-%Cp Mon 00002
-Once again, you stand before %H.
-%E
-%Cp Mon 00003
-Again you face %H. Your intuition hints that this
-may be the final time you come here.
-%E
-%Cp Mon 00005
-"Greetings, honorable %r. It is good to see you."
-%E
-%Cp Mon 00006
-"Ah, %p! Surely you can help us in our hour of need."
-%E
-%Cp Mon 00007
-"Greetings, %s. %lC has great need of your help."
-%E
-%Cp Mon 00008
-"Alas, it seems as if even %d has deserted us."
-%E
-%Cp Mon 00009
-"May %d be with you, %s."
-%E
-%Cp Mon 00010
-"Greetings, honorable %r. It is good to see you again."
-%E
-%Cp Mon 00011
-"Ah, %p! Our deepest gratitude for all of your help."
-%E
-%Cp Mon 00012
-"Greetings, %s. Perhaps you will take some time to meditate with us?"
-%E
-%Cp Mon 00013
-"With this test behind you, may %d bring you enlightenment."
-%E
-%Cp Mon 00014
-"May %d be with you, %s."
-%E
-%Cc Mon 00015
-"Ah, %p, my %S. You have returned to us at last.
-A great blow has befallen our order; perhaps you can help us.
-First, however, I must determine if you are prepared for this
-great challenge."
-%E [%lC checks whether you are ready for the great challenge.]
-%Cp Mon 00016
-"Again, my %S, you stand before me. Are you ready now to help us?"
-%E
-%Cp Mon 00017
-"Once more, %p, you stand within the sanctum. Are you ready now?"
-%E
-%Cc Mon 00018
-"You are a heretic, %p! How can you, %ra, deviate so from the
-teachings of %d? Begone from this temple. You are no longer
-%sa to this order. We will pray to %d for other assistance,
-as you have failed us utterly."
-%E [You are a heretic and have failed utterly.]
-%Cc Mon 00019
-"Alas, %p, it is not yet to be. A mere %r could never
-withstand the might of %n. Go forth, again into the world, and
-return when you have attained the post of %R."
-%E [You are not ready to face %n. Come back when you are %Ra.]
-%Cc Mon 00020
-"This is terrible, %p. You have deviated from the true path!
-You know that %d requires the most strident devotion of this
-order. The %shood must stand for utmost piety.
-
-"Go from here, atone for your sins against %d. Return only when
-you have purified yourself."
-%E [You must atone. Come back when you are worthy of %d.]
-%Cc Mon 00021
-"Yes, %p. You are truly ready now. Attend to me and I shall
-tell you of what has transpired:
-
-"During one of the Great Meditations a short time ago, %n and
-a legion of elementals invaded %H. Many %gP
-were killed, including the one bearing %o.
-
-Now, there are barely enough %gP left to keep the elementals
-at bay.
-
-"We need you to find %i, then, from there,
-travel to %ns lair. If you can manage to defeat %n and
-return %o here, we can then drive off the legions
-of elementals that slay our students.
-
-"Go with %d as your guide, %p."
-%E [Find %i, then continue to %ns lair. Defeat %ni and return with %o.]
-%Cp Mon 00025
-"You can prevail, if you rely on %d."
-%E
-%Cp Mon 00026
-"Remember that %n has great magic at his command."
-%E
-%Cp Mon 00027
-"Be pure, my %S."
-%E
-%Cp Mon 00028
-"Beware, %i is surrounded by hordes of earth elementals."
-%E
-%Cp Mon 00029
-"Remember your studies, and you will prevail!"
-%E
-%Cp Mon 00030
-"Acquire and wear %o if you can. They will aid you
-against %n."
-%E
-%Cp Mon 00031
-"Call upon %d when your need is greatest. You will be answered."
-%E
-%Cp Mon 00032
-"Remember to use the elementals' strength against them!"
-%E
-%Cp Mon 00033
-"Do not lose faith, %p. If you do so, %n will grow stronger."
-%E
-%Cp Mon 00034
-"Wear %o. They will assist you in your efforts."
-%E
-%Cc Mon 00035
-You remember the descriptions of %i, given
-to you by the %l. It is ahead that you will find
-%n's trail.
-%E [You have reached %i. %nC lurks further ahead.]
-%Cp Mon 00036
-Again, you stand before %i.
-%E
-%Cc Mon 00040
-The stench of brimstone is all about you, and the elementals close in
-from all sides!
-
-Ahead, there is a small clearing amidst the bubbling pits of lava...
-%E [You are surrounded by brimstone, lava, and elementals.]
-%Cp Mon 00041
-Again, you have invaded %ns domain.
-%E
-%Cc Mon 00050
-"Ah, so %l has sent another %g to retrieve
-%o.
-
-"No, I see you are no %g. Perhaps I shall have some fun today
-after all. Prepare to die, %r! You shall never regain
-%o."
-%E [You are no %g. You shall never regain %o.]
-%Cp Mon 00051
-"So, %r. Again you challenge me."
-%E
-%Cp Mon 00052
-"Die now, %r. %d has no power here to aid you."
-%E
-%Cp Mon 00053
-"You shall die, %r, and I will have %o back."
-%E
-%Cp Mon 00060
-"Submit to my will, %c, and I shall spare you."
-%E
-%Cp Mon 00061
-"Your puny powers are no match for me, %c."
-%E
-%Cp Mon 00062
-"I shall have you turned into a zombie for my pleasure!"
-%E
-%Cp Mon 00063
-"Despair now, %r. %d cannot help you."
-%E
-%Cp Mon 00064
-"I shall feast upon your soul for many days, %c."
-%E
-%Cp Mon 00065
-"Your death will be slow and painful. That I promise!"
-%E
-%Cp Mon 00066
-"You cannot defeat %n, you fool. I shall kill you now."
-%E
-%Cp Mon 00067
-"Your precious %lt will be my next victim."
-%E
-%Cp Mon 00068
-"I feel your powers failing you, %r. You shall die now."
-%E
-%Cp Mon 00069
-"With %o, nothing can stand in my way."
-%E
-%Cc Mon 00070
-As you pick up %o, you feel the essence of
-%d fill your soul. You know now why %n stole %oi from
-%H, for with %oi, %ca of %d could
-easily defeat his plans.
-
-You sense a message from %d. Though not verbal, you
-get the impression that you must return to %l as soon
-as possible.
-%E [You feel the essence of %d and realize that you should take %o to %l.]
-%Cc Mon 00080
-%nC gasps:
-
- "You have only defeated this mortal body. Know this: my spirit
- is strong. I shall return and reclaim what is mine!"
-
-With that, %n expires.
-%E [As %n dies, %nh threatens to return.]
-%Cc Mon 00081
-"You have returned, %p. And with %o, I see.
-Congratulations.
-
-"I have been in meditation, and have received direction from
-a minion of %d. %d commands that you retain
-%o. With %oi, you must recover the Amulet
-of Yendor.
-
-"Go forth, and let %d guide your steps."
-%E [Keep %o. %oH will help you recover the Amulet of Yendor.]
-%Cc Mon 00082
-%lC studies %o for a moment,
-then returns his gaze to you.
-
-"%oC must remain with you. Use %oi
-as you resume your search for the Amulet.
-%Z await your return through the magic portal
-that brought you here."
-%E [Keep %o and return to %Z to search for the Amulet.]
-%Cp Mon 00090
-"Welcome back, %p. How is your quest for the Amulet going?"
-%E
-%Cc Mon 00091
-"You have prevailed, %p! %d is surely with you. Now,
-you must take the Amulet, and sacrifice it on %ds altar on
-the Astral Plane. I suspect that I shall never see you again in this
-life, but I hope to at %ds feet."
-%E [Take the Amulet to the Astral Plane and deliver it to %d.]
-#
-# Priest
-#
-%Cc Pri 00001
-You find yourself standing in sight of %H. Something
-is obviously wrong here. The doors to %H, which usually
-stand open, are closed. Strange human shapes shamble around
-outside.
-
-You realize that %l needs your assistance!
-%E [You are at %H; the doors are closed. %lC needs your help!]
-%Cp Pri 00002
-Once again, you stand before %H.
-%E
-%Cp Pri 00003
-Again you face %H. Your intuition hints that this may be
-the final time you come here.
-%E
-%Cp Pri 00005
-"Greetings, honored %r. It is good to see you."
-%E
-%Cp Pri 00006
-"Ah, %p! Surely you can help us in our hour of need."
-%E
-%Cp Pri 00007
-"Greetings, %s. %lC has great need of your help."
-%E
-%Cp Pri 00008
-"Alas, it seems as if even %d has deserted us."
-%E
-%Cp Pri 00009
-"May %d be with you, %s."
-%E
-%Cp Pri 00010
-"Greetings, %r. It is good to see you again."
-%E
-%Cp Pri 00011
-"Ah, %p! Our deepest gratitude for all of your help."
-%E
-%Cp Pri 00012
-"Welcome back, %s! With %o, no undead can stand against us."
-%E
-%Cp Pri 00013
-"Praise be to %d, for delivering us from %n."
-%E
-%Cp Pri 00014
-"May %d be with you, %s."
-%E
-%Cc Pri 00015
-"Ah, %p, my %S. You have returned to us at last.
-A great blow has befallen our order; perhaps you can help us.
-First, however, I must determine if you are prepared for this
-great challenge."
-%E [You have returned and we need your help. Are you ready?]
-%Cp Pri 00016
-"Again, my %S, you stand before me. Are you ready now to help us?"
-%E
-%Cp Pri 00017
-"Once more, %p, you stand within the sanctum. Are you ready now?"
-%E
-%Cc Pri 00018
-"You are a heretic, %p! How can you, %ra, deviate so from the
-teachings of %d? Begone from this temple. You are no longer
-%sa to this order. We will pray to %d for other assistance,
-as you have failed us utterly."
-%E [You are a heretic who has deviated from the teachings of %d.]
-%Cc Pri 00019
-"Alas, %p, it is not yet to be. A mere %r could never
-withstand the might of %n. Go forth, again into the world, and return
-when you have attained the post of %R."
-%E [%rA cannot withstand %n. Come back when you are %Ra.]
-%Cc Pri 00020
-"This is terrible, %p. You have deviated from the true path!
-You know that %d requires the most strident devotion of this
-order. The %shood must stand for utmost piety.
-
-"Go from here, atone for your sins against %d. Return only when
-you have purified yourself."
-%E [You have deviated from the path. Return when you have purified yourself.]
-%Cc Pri 00021
-"Yes, %p. You are truly ready now. Attend to me and I shall
-tell you of what has transpired:
-
-"At one of the Great Festivals a short time ago, %n and a legion
-of undead invaded %H. Many %gP were killed, including
-the one carrying %o.
-
-"As a final act of vengefulness, %n desecrated the altar here.
-Without it, we could not mount a counter-attack. Now, there are
-barely enough %gP left to keep the undead at bay.
-
-"We need you to find %i, then, from there, travel
-to %ns lair. If you can manage to defeat %n and return
-%o here, we can then drive off the legions of
-undead that befoul the land.
-
-"Go with %d as your guide, %p."
-%E [%nC invaded %H and captured %o. Defeat %ni and retrieve %oh.]
-%Cp Pri 00025
-"You can prevail, if you rely on %d."
-%E
-%Cp Pri 00026
-"Remember that %n has great magic at his command."
-%E
-%Cp Pri 00027
-"Be pure, my %S."
-%E
-%Cp Pri 00028
-"Beware, %i is surrounded by a great graveyard."
-%E
-%Cp Pri 00029
-"You may be able to affect %n with magical cold."
-%E
-%Cp Pri 00030
-"Acquire and wear %o if you can. It will aid you
-against %n."
-%E
-%Cp Pri 00031
-"Call upon %d when your need is greatest. You will be answered."
-%E
-%Cp Pri 00032
-"The undead legions are weakest during the daylight hours."
-%E
-%Cp Pri 00033
-"Do not lose faith, %p. If you do so, %n will grow stronger."
-%E
-%Cp Pri 00034
-"Wear %o. It will assist you against the undead."
-%E
-%Cc Pri 00035
-You stand facing a large graveyard. The sky above is filled with clouds
-that seem to get thicker closer to the center. You sense the presence of
-undead in larger numbers than you have ever encountered before.
-
-You remember the descriptions of %i, given to you by
-%l. It is ahead that you will find %ns trail.
-%E [You have found %i. The trail to %n lies ahead.]
-%Cp Pri 00036
-Again, you stand before %i.
-%E
-%Cc Pri 00040
-The stench of brimstone is all about you, and the shrieks and moans
-of tortured souls assault your psyche.
-
-Ahead, there is a small clearing amidst the bubbling pits of lava...
-%E [The stench of brimstone surrounds you, the shrieks and moans are endless.]
-%Cp Pri 00041
-Again, you have invaded %ns domain.
-%E
-%Cc Pri 00050
-"Ah, so %l has sent another %gC to retrieve
-%o.
-
-"No, I see you are no %gC. Perhaps I shall have some fun today
-after all. Prepare to die, %r! You shall never regain
-%o."
-%E [%lC has sent you, but you are no %gC. I shall destroy you.]
-%Cp Pri 00051
-"So, %r. Again you challenge me."
-%E
-%Cp Pri 00052
-"Die now, %r. %d has no power here to aid you."
-%E
-%Cp Pri 00053
-"You shall die, %r, and I will have %o back."
-%E
-%Cp Pri 00060
-"Submit to my will, %c, and I shall spare you."
-%E
-%Cp Pri 00061
-"Your puny powers are no match for me, %c."
-%E
-%Cp Pri 00062
-"I shall have you turned into a zombie for my pleasure!"
-%E
-%Cp Pri 00063
-"Despair now, %r. %d cannot help you."
-%E
-%Cp Pri 00064
-"I shall feast upon your soul for many days, %c."
-%E
-%Cp Pri 00065
-"Your death will be slow and painful. That I promise!"
-%E
-%Cp Pri 00066
-"You cannot defeat %n, you fool. I shall kill you now."
-%E
-%Cp Pri 00067
-"Your precious %lt will be my next victim."
-%E
-%Cp Pri 00068
-"I feel your powers failing you, %r. You shall die now."
-%E
-%Cp Pri 00069
-"With %o, nothing can stand in my way."
-%E
-%Cc Pri 00070
-As you pick up %o, you feel the essence of
-%d fill your soul. You know now why %n stole it from
-%H, for with it, %ca of %d could
-easily defeat his plans.
-
-You sense a message from %d. Though not verbal, you
-get the impression that you must return to %l as soon
-as possible.
-%E [You feel %d as you pick up %o; return %oh to %l.]
-%Cc Pri 00080
-You feel a wrenching shift in the ether as %ns body dissolves
-into a cloud of noxious gas.
-
-Suddenly, a voice booms out:
-
- "Thou hast defeated the least of my minions, %r.
- Know now that Moloch is aware of thy presence.
- As for thee, %n, I shall deal with thy failure
- at my leisure."
-
-You then hear the voice of %n, screaming in terror...
-%E [%nC dies. Moloch is aware of you and angry at %n.]
-%Cc Pri 00081
-"You have returned, %p. And with %o, I see.
-Congratulations.
-
-"I have been in meditation, and have received direction from
-a minion of %d. %d commands that you retain
-%o. With it, you must recover the Amulet
-of Yendor.
-
-"Go forth, and let %d guide your steps."
-%E [Congratulations, %p. Keep %o; go and recover the Amulet.]
-%Cc Pri 00082
-%lC reiterates that %o is yours now.
-
-"The time has come to resume your search for the Amulet.
-%Z await your return through the magic portal
-that brought you here."
-%E [%oC is yours now. Return to %Z and find the Amulet.]
-%Cp Pri 00090
-"Welcome back, %p. How is your quest for the Amulet going?"
-%E
-%Cc Pri 00091
-"You have prevailed, %p! %d is surely with you. Now,
-you must take the amulet, and sacrifice it on %ds altar on
-the Astral Plane. I suspect that I shall never see you again in this
-life, but I hope to at %ds feet."
-%E [Take the Amulet to the Astral Plane and offer it on %ds altar.]
-#
-# Ranger
-#
-# [Ran 00001: what if centaurs have been genocided?]
-%Cc Ran 00001
-You arrive in familiar surroundings. In the distance, you %x the
-ancient forest grove, the place of worship to %d.
-
-Something is wrong, though. Surrounding the grove are centaurs!
-And they've noticed you!
-%E [The ancient forest grove is surrounded by centaurs.]
-%Cp Ran 00002
-Once again, you stand before %H.
-%E
-%Cp Ran 00003
-You have the oddest feeling that this may be the last time you
-are to enter %H.
-%E
-%Cp Ran 00005
-"%pC! I have not seen you in many moons. How do you fare?"
-%E
-%Cp Ran 00006
-"%nC continues to threaten the grove. But we hold fast."
-%E
-%Cp Ran 00007
-"%lC is growing weak. The magic required to defend the grove drains us."
-%E
-%Cp Ran 00008
-"Remember %i is hard to enter. Beware the
-distraction of leatherwings."
-%E
-%Cp Ran 00009
-"We must regain %o. Without it we will be overrun."
-%E
-%Cp Ran 00010
-"%pC! I have not seen you in many moons. How do you fare?"
-%E
-%Cp Ran 00011
-"Birdsong has returned to the grove, surely this means you have defeated %n."
-%E
-%Cp Ran 00012
-"%lC seems to have regained some of his strength."
-%E
-%Cp Ran 00013
-"So, tell us how you entered %i, in case some new evil arises there."
-%E
-%Cp Ran 00014
-"Is that truly %o that I see you carrying?"
-%E
-%Cc Ran 00015
-"%pC! You have returned! Thank %d.
-
-"We have great need of you. But first, I must see if you have the
-required abilities to take on this responsibility."
-%E [You have returned, %p. We need your help. Are you ready?]
-%Cp Ran 00016
-"Once again, %p, you stand in our midst. Are you ready now?"
-%E
-%Cp Ran 00017
-"Ah, you are here again, %p. Allow me to determine your readiness..."
-%E
-%Cc Ran 00018
-"%pC! You have doomed us all. You fairly radiate %L influences
-and weaken the power we have raised in this grove as a result!
-
-"Begone! We renounce your %shood with us! You are an outcast now!"
-%E [You are not sufficiently %a. We renounce your %shood.]
-%Cc Ran 00019
-"%p, you are yet too inexperienced to withstand the demands of that
-which we need you to do. %RA might just be able to do this thing.
-
-"Return to us when you have learned more, my %S."
-%E [You are too inexperienced. Come back when you are %Ra.]
-%Cc Ran 00020
-"You have strayed, %p! You know that %d requires that
-we maintain a pure devotion to things %a!
-
-"You must go from us. Return when you have purified yourself."
-%E [You are not sufficiently %a. Come back when you have purified yourself.]
-%Cc Ran 00021
-"You are indeed ready, %p. I shall tell you what has transpired,
-and why we so desperately need your help:
-
-"A short time ago, the mountain centaurs to the east invaded
-and enslaved the plains centaurs in this area. The local
-leader is now only a figurehead, and serves %n.
-
-"During our last gathering of worship here, we were beset by hordes of
-hostile centaurs, as you witnessed. In the first onslaught a group,
-headed by %n %niself, managed to breach the grove and steal
-%o.
-
-"Since then, we have been besieged. We do not know how much longer
-we will be able to maintain our magical barriers.
-
-"If we are to survive, you, %p, must infiltrate
-%i. There, you will find a pathway down, to the
-underground cavern of %n. He has always coveted
-%o, and will surely keep it.
-
-"Recover %o for us, %p! Only then will %d be safe."
-%E [%nC has stolen %o. Infiltrate %i and retrieve %oh for us.]
-%Cp Ran 00025
-"It is rumored that the Forest and Mountain Centaurs have resolved
-their ancient feud and now band together against us."
-%E
-%Cp Ran 00026
-"%nC is strong, and very smart."
-%E
-%Cp Ran 00027
-"Use %o, when you find it. It will help you survive
-to reach us."
-%E
-%Cp Ran 00028
-"Remember, let %d be your guide."
-%E
-%Cp Ran 00029
-"Call upon %d when you face %n.
-The very act of doing so will infuriate him, and give you advantage."
-%E
-%Cp Ran 00030
-"%n and his kind have always hated us."
-%E
-%Cp Ran 00031
-"We cannot hold the grove much longer, %p. Hurry!"
-%E
-%Cp Ran 00032
-"To infiltrate %i, you must be very stealthy."
-%E
-%Cp Ran 00033
-"Remember that %n is a braggart. Trust not what he says."
-%E
-%Cp Ran 00034
-"You can triumph, %p, if you trust in %d."
-%E
-%Cc Ran 00035
-This must be %i.
-
-You are in a cave built of many different rooms, all interconnected
-by tunnels. Your quest is to find and shoot the evil wumpus that
-resides elsewhere in the cave without running into any bottomless
-pits or using up your limited supply of arrows. Good luck.
-
-You are in room 9 of the cave. There are tunnels to rooms
-5, 8, and 10.
-*rustle* *rustle* (must be bats nearby.)
-*sniff* (I can smell the evil wumpus nearby!)
-%E [This is %i. There are bats nearby. Beware the wumpus!]
-%Cc Ran 00036
-Once again, you descend into %i.
-
-*whoosh* (I feel a draft from some pits.)
-*rustle* *rustle* (must be bats nearby.)
-%E [You are in %i. There are pits. There are bats nearby.]
-# [Ran 00040: 'hear a sound' but hero might be deaf.]
-%Cc Ran 00040
-You descend into a weird place, in which roughly cut cave-like walls
-join with smooth, finished ones, as if someone was in the midst of
-finishing off the construction of a subterranean complex.
-
-Off in the distance, you hear a sound like the clattering of many
-hooves on rock.
-%E [You descend into a subterranean complex. Hooves clatter in the distance.]
-%Cp Ran 00041
-Once again, you enter the distorted castle of %n.
-%E
-%Cc Ran 00050
-"So, %c. %lC has sent you to recover %o.
-
-"Well, I shall keep that bauble. It pleases me. You, %c, shall die."
-%E [You have come to recover %o, but I shall keep %oh and you shall die.]
-%Cp Ran 00051
-"Back again, eh? Well, a mere %r is no threat to me! Die, %c!"
-%E
-%Cp Ran 00052
-"You haven't learned your lesson, %c. You can't kill me! You shall die now."
-%E
-%Cp Ran 00053
-"I shall have %o from you, %r. Then I shall
-kill you."
-%E
-%Cp Ran 00060
-"Your %d is nothing, %c. You are mine now!"
-%E
-%Cp Ran 00061
-"Run away little %c! You can never hope to defeat %n!"
-%E
-%Cp Ran 00062
-"My servants will rip you to shreds!"
-%E
-%Cp Ran 00063
-"I shall display your head as a trophy. What do you think about that wall?"
-%E
-%Cp Ran 00064
-"I shall break your %ls grove, and destroy all the %gP!"
-%E
-%Cp Ran 00065
-"%d has abandoned you, %c. You are doomed."
-%E
-%Cp Ran 00066
-"%rA? %lC sends a mere %r against me? Hah!"
-%E
-%Cp Ran 00067
-"%lC has failed, %c. %oC will never leave here."
-%E
-%Cp Ran 00068
-"You really think you can defeat me, eh %c? You are wrong!"
-%E
-%Cp Ran 00069
-"You weaken, %c. I shall kill you now."
-%E
-%Cc Ran 00070
-As you pick up %o, it seems to glow, and a warmth
-fills you completely. You realize that its power is what has protected
-your %sp against their enemies for so long.
-
-You must now return it to %l without delay -- their lives depend
-on your speed.
-%E [You pick up %o and feel power. It's time to return %oh to %l.]
-%Cc Ran 00080
-%nC collapses to the ground, cursing you and %l, then says:
-
- "You have defeated me, %r! But I curse you one final time, with
- my dying breath! You shall die before you leave my castle!"
-%E [%nC curses you as %nh dies.]
-%Cc Ran 00081
-"%pC! You have succeeded! I feared it was not possible!
-
-"You have returned with %o!
-
-"I fear, now, that the Centaurs will regroup and plot yet another raid.
-This will take some time, but if you can recover the Amulet of Yendor
-for %d before that happens, we will be eternally safe.
-
-"Take %o with you. It will aid in your quest for
-the Amulet."
-%E [You have succeeded. Take %o with you as you go to find the Amulet.]
-# assumes The Longbow of Diana
-%Cc Ran 00082
-%l flexes %o reverently.
-
-"With this wondrous bow, one need never run out of arrows.
-You are its keeper now, and the time has come to resume your
-search for the Amulet. %Z await your return
-through the magic portal that brought you here."
-%E [You are the keeper of %o now. Go and find the Amulet.]
-%Cp Ran 00090
-"Welcome, %p. How have you fared on your quest for the Amulet
-of Yendor?"
-%E
-%Cc Ran 00091
-"You have it! You have recovered the Amulet of Yendor!
-Now attend to me, %p, and I will tell you what must be done:
-
-"The Amulet has within it magic, the capability to transport you to
-the Astral Plane, where the primary circle of %d resides.
-
-"To activate this magic, you must travel upwards as far as you can.
-When you reach the temple, sacrifice the Amulet to %d.
-
-"Thus will you fulfill your destiny."
-%E [You have the Amulet! Take it to the Astral Plane and offer it to %d.]
-#
-# Rogue (with apologies to all Norsk speakers -dean)
-#
-%Cc Rog 00001
-Unexpectedly, you find yourself back in Ransmannsby, where you trained to
-be a thief. Quickly you make the guild sign, hoping that you AND word
-of your arrival reach %ls den.
-%E [You are in Ransmannsby, where you trained. Find %l.]
-%Cp Rog 00002
-Once again, you find yourself back in Ransmannsby. Fond memories are
-replaced by fear, knowing that %l is waiting for you.
-%E
-%Cp Rog 00003
-You rub your hands through your hair, hoping that the little ones on
-the back of your neck stay down, and prepare yourself for your meeting
-with %l.
-%E
-%Cp Rog 00005
-"I hear that Lady Tyvefelle's household is lightly guarded."
-%E
-%Cp Rog 00006
-"You're back? Even the Twain don't come back anymore."
-%E
-%Cp Rog 00007
-"Can you spare an old cutpurse a zorkmid for some grog?"
-%E
-%Cp Rog 00008
-"Fritz tried to join the other side, and now he's hell-hound chow."
-%E
-%Cp Rog 00009
-"Be careful what you steal, I hear the boss has perfected turning
-rocks into worthless pieces of glass."
-%E
-%Cp Rog 00010
-"I was sure wrong about Lady Tyvefelle's house; I barely got away with my
-life and lost my lock pick in the process."
-%E
-%Cp Rog 00011
-"You're back? Even the Twain don't come back anymore."
-%E
-%Cp Rog 00012
-"Can you spare an old cutpurse a zorkmid for some grog?"
-%E
-%Cp Rog 00013
-"Fritz tried to join the other side, and now he's hell-hound chow."
-%E
-%Cp Rog 00014
-"Be careful what you steal, I hear the boss has perfected turning
-rocks into worthless pieces of glass."
-%E
-%Cc Rog 00015
-"Well, look who it is boys -- %p has come home. You seem to have
-fallen behind in your dues. I should kill you as an example to these
-other worthless cutpurses, but I have a better plan. If you are ready
-maybe you could work off your back dues by performing a little job for
-me. Let us just see if you are ready..."
-%E [You owe back dues to your guild. You can pay them off if you're up to the job.]
-%Cc Rog 00016
-"Well, I didn't expect to see you back. It shows that you are either stupid,
-or you are finally ready to accept my offer. Let us hope for your sake it
-isn't stupidity that brings you back."
-%E [Are you stupid or are you ready?]
-%Cp Rog 00017
-"Did you perhaps mistake me for some other %lt? You must
-think me as stupid as your behavior. I warn you not to try my patience."
-%E
-%Cc Rog 00018
-"Well %gp, it looks like our friend has forgotten who is the boss
-around here. Our friend seems to think that %rp have been put in
-charge. Wrong. DEAD WRONG!"
-
-Your sudden shift in surroundings prevents you from hearing the end
-of %ls curse.
-%E [You must go.]
-%Cc Rog 00019
-"In the time that you've been gone you've only been able to master the
-arts of %ra? I've trained ten times again as many %Rp
-in that time. Maybe I should send one of them, no? Where would that
-leave you, %p? Oh yeah, I remember, I was going to kill you!"
-%E [%rA is not adequately trained to handle this job.]
-%Cc Rog 00020
-"Maybe I should chain you to my perch here for a while. Perhaps watching
-real %a men at work will bring some sense back to you. I don't
-think I could stand the sight of you for that long though. Come back
-when you can be trusted to act properly."
-%E [Come back when you are really %a.]
-%Cc Rog 00021
-"Will everyone not going to retrieve %o from that
-jerk, %n, take one step backwards. Good choice,
-%p, because I was going to send you anyway. My other %gp
-are too valuable to me.
-
-"Here's the deal. I want %o, %n
-has %o. You are going to get %o
-and bring it back to me. So simple an assignment even you can understand
-it."
-%E [Get %o from %n and bring it to %l.]
-%Cp Rog 00025
-"You don't seem to understand,
-%o isn't here so neither should you be!"
-%E
-%Cp Rog 00026
-"May %d curse you with lead fingers. Get going!"
-%E
-%Cp Rog 00027
-"We don't have all year. GET GOING!"
-%E
-%Cp Rog 00028
-"How would you like a scar necklace? I'm just the jeweler to do it!"
-%E
-%Cp Rog 00029
-"Lazy S.O.B. Maybe I should call up someone else..."
-%E
-%Cp Rog 00030
-"Maybe I should open your skull and see if my instructions are inside?"
-%E
-%Cp Rog 00031
-"This is not a task you can complete in the afterlife, you know."
-%E
-%Cp Rog 00032
-"Inside every living person is a dead person trying to get out,
-and I have your key!"
-%E
-%Cp Rog 00033
-"We're almost out of hell-hound chow, so why don't you just get moving!"
-%E
-%Cp Rog 00034
-"You know, %o isn't going to come when you whistle. You must get it yourself."
-%E
-%Cp Rog 00035
-Those damn little hairs tell you that you are nearer to %o.
-%E
-%Cp Rog 00036
-Not wanting to face %l without having stolen %o, you continue.
-%E
-%Cc Rog 00040
-You feel a great swelling up of courage, sensing the presence of
-%o. Or is it fear?
-%E [You sense %o.]
-%Cp Rog 00041
-The hairs on the back of your neck whisper -- it's fear.
-%E
-%Cp Rog 00050
-"Ah! You must be %ls ... er, `hero'. A pleasure to meet you."
-%E
-%Cp Rog 00051
-"We meet again. Please reconsider your actions."
-%E
-%Cc Rog 00052
-"Surely, %p, you have learned that you cannot trust any bargains
-that %l has made. I can show you how to continue on
-your quest without having to run into him again."
-%E [You cannot trust %l.]
-%Cc Rog 00053
-"Please, think for a moment about what you are doing. Do you truly
-believe that %d would want %l to have
-%o?"
-%E [%lC should not have %o.]
-%Cp Rog 00060
-"May I suggest a compromise. Are you interested in gold or gems?"
-%E
-%Cp Rog 00061
-"Please don't force me to kill you."
-%E
-%Cp Rog 00062
-"Grim times are upon us all. Will you not see reason?"
-%E
-%Cp Rog 00063
-"I knew %l, and you're no %lt, thankfully."
-%E
-%Cp Rog 00064
-"It is a shame that we are not meeting under more pleasant circumstances."
-%E
-%Cp Rog 00065
-"I was once like you are now, %p. Believe in me -- our way is better."
-%E
-%Cp Rog 00066
-"Stay with me, and I will make you %os guardian."
-%E
-%Cp Rog 00067
-"When you return, with or without %o,
-%l will have you killed."
-%E
-%Cp Rog 00068
-"Do not be fooled; I am prepared to kill to defend %o."
-%E
-%Cp Rog 00069
-"I can reunite you with the Twain. Oh, the stories you can swap."
-%E
-%Cc Rog 00070
-As you pick up %o, the hairs on the back of your
-neck fall out. At once you realize why %n was
-willing to die to keep it out of %ls hands. Somehow
-you know that you must do likewise.
-%E [You pick up %o and know that %l should not have it.]
-%Cc Rog 00080
-"I know what you are thinking, %p. It is not too late for you
-to use %o wisely. For the sake of your guild
-%sp, do what is right."
-
-You sit and wait for death to come for %n, and then you
-brace yourself for your next meeting with %l!
-%E [Before dying, %n tells you to use the %o wisely.]
-%Cc Rog 00081
-"Well, I'll be damned. You got it. I am proud of you, a fine %r
-you've turned out to be.
-
-"While you were gone I got to thinking, you and %o
-together could bring me more treasure than either of you apart, so why don't
-you take it with you. All I ask is a cut of whatever loot you come by.
-That is a better deal than I offered %n.
-
-"But, you see what happened to %n when he refused.
-Don't make me find another to send after you this time."
-%E [Take %o with you and go.]
-# assumes Master Key of Thievery (small object)
-%Cc Rog 00082
-%lC seems tempted to swap %o for
-the mundane one you detect in his pocket, but noticing your alertness,
-evidently chickens out.
-
-"Go filch the Amulet before someone else beats you to it.
-%Z are back the way you came, through the magic portal."
-%E [Take %o and acquire the Amulet.]
-%Cc Rog 00090
-"Quite the little thief, aren't we, %p. Can I interest you in a
-swap for %o? Look around, anything in the keep
-is yours for the asking."
-%E [How about trading %o for something?]
-%Cc Rog 00091
-"I see that with your abilities, and my brains, we could rule this world.
-
-"All that we would need to be all-powerful is for you to take that little
-trinket you've got there up to the Astral Plane. From there, %d will
-show you what to do with it. Once that's done, we will be invincible!"
-%E [Take the Amulet to the Astral Plane and find %ds temple.]
-#
-# Samurai
-#
-%Cc Sam 00001
-Even before your senses adjust, you recognize the kami of
-%H.
-
-You %x the standard of your teki, %n, flying above
-the town. How could such a thing have happened? Why are ninja
-wandering freely; where are the samurai of your daimyo, %l?
-
-You quickly say a prayer to Izanagi and Izanami and walk towards
-town.
-%E [The banner of %n flies above town. What has happened to %l?]
-%Cp Sam 00002
-Once again, you are back at %H.
-%E
-%Cc Sam 00003
-You are back at %H.
-
-Instantly you sense a subtle change in your karma. You seem to know that
-if you do not succeed in your quest, %n will have destroyed
-the kami of %H before you return again.
-%E [%HC is threatened by %n.]
-%Cp Sam 00005
-"To succeed, you must walk like a butterfly on the wind."
-%E
-%Cp Sam 00006
-"Ikaga desu ka?"
-%E
-%Cp Sam 00007
-"I fear for The Land of The Gods."
-%E
-%Cp Sam 00008
-"%nC has hired the Ninja -- be careful."
-%E
-%Cp Sam 00009
-"If %o is not returned, we will all be ronin."
-%E
-%Cp Sam 00010
-"Come, join us in celebrating with some sake."
-%E
-%Cp Sam 00011
-"Ikaga desu ka?"
-%E
-%Cp Sam 00012
-"You have brought our clan and %l much honor."
-%E
-%Cp Sam 00013
-"Please %r, sit for a while and tell us how you overcame the Ninja."
-%E
-%Cp Sam 00014
-"%lC still lives! You have saved us from becoming ronin."
-%E
-%Cc Sam 00015
-"Ah, %p-san, it is good to see you again. I need someone who can
-lead my samurai against %n. If you are ready, you will be
-that person."
-%E [%lC needs someone to lead %lj samurai against %n. Are you ready?]
-%Cp Sam 00016
-"Once again, %p-san, you kneel before me. Are you yet capable of
-being my vassal?"
-%E
-# [Sam 00017: This summary is definitely a poor one.]
-%Cc Sam 00017
-"You begin to test my matsu, %p-san.
-If you cannot determine what I want in a samurai, how can I rely on you
-to figure out what I need from a samurai?"
-%E [Are you truely a samurai?]
-%Cc Sam 00018
-"You are no longer my samurai, %p.
-
-"Hara-kiri is denied. You are ordered to shave your head and then to
-become a monk. Your fief and family are forfeit. Wakarimasu ka?"
-%E [Leave and do not come back.]
-%Cc Sam 00019
-"%p-san, you have learned well and honored your family.
-I require the skills of %Ra in order to defeat %n.
-Go and seek out teachers. Learn what they have learned. When you
-are ready, return to me."
-%E ["I require %Ra to defeat %n. Return when you are ready."]
-%Cc Sam 00020
-"%p-san, you would do better to join the kyokaku.
-
-"You have skills, but until you can call upon the bushido to know when and
-how to use them you are not samurai. When you can think %a and
-act %a then return."
-%E [When you can think %a and act %a then return.]
-%Cc Sam 00021
-"Domo %p-san, indeed you are ready. I can now tell you what
-it is that I require of you.
-
-"The daimyo, %n, has betrayed us. He has stolen from us
-%o and taken it to his donjon deep within
-%i.
-
-"If I cannot show the emperor %o when he comes
-for the festival he will know that I have failed in my duty, and
-request that I commit seppuku.
-
-"You must gain entrance to %i and retrieve the
-emperor's property. Be quick! The emperor will be here for the
-cha-no-you in 5 sticks.
-
-"Wakarimasu ka?"
-%E [You must enter %i, then regain %o from %n.]
-%Cp Sam 00025
-"To defeat %n you must overcome the seven emotions:
-hate, adoration, joy, anxiety, anger, grief, and fear."
-%E
-%Cp Sam 00026
-"Remember your honor is my honor, you perform in my name."
-%E
-%Cp Sam 00027
-"I will go to the temple and burn incense for your safe return."
-%E
-%Cp Sam 00028
-"Sayonara."
-%E
-%Cp Sam 00029
-"There can be honor in defeat, but no gain."
-%E
-%Cp Sam 00030
-"Your kami must be strong in order to succeed."
-%E
-%Cp Sam 00031
-"You are indeed a worthy %R, but now you must be a worthy samurai."
-%E
-%Cp Sam 00032
-"If you fail, %n will be like a tai-fun on the land."
-%E
-%Cp Sam 00033
-"If you are truly %a, %d will listen."
-%E
-%Cp Sam 00034
-"Sharpen your swords and your wits for the task before you."
-%E
-%Cp Sam 00035
-You instinctively reach for your swords. You do not recognize the
-lay of this land, but you know that your teki are everywhere.
-%E
-%Cp Sam 00036
-Thankful that your %sp at %H cannot see
-your fear, you prepare again to advance.
-%E
-%Cc Sam 00040
-In your mind, you hear the taunts of %n.
-
-You become like the rice plant and bend to the ground, offering a
-prayer to %d. But when the wind has passed, you stand
-proudly again. Putting your kami in the hands of fate, you advance.
-%E [You feel the taunts %n, but after offering a prayer to %d, you proceed.]
-%Cp Sam 00041
-As you arrive once again at the home of %n, your thoughts
-turn only to %o.
-%E
-%Cp Sam 00042
-As you arrive once again at the home of %n.
-%E
-%Cp Sam 00050
-"Ah, so it is to be you, %p-san. I offer you seppuku.
-I will be your second if you wish."
-%E
-%Cp Sam 00051
-"I have offered you the honorable exit. Now I will have your
-head to send unwashed to %l."
-%E
-%Cp Sam 00052
-"After I have dispatched you, I will curse your kami."
-%E
-%Cp Sam 00053
-"You have fought my samurai; surely you must know that you
-will not be able to take %o back to
-%H."
-%E
-%Cp Sam 00060
-"Ahh, I finally meet the daimyo of the kyokaku!"
-%E
-%Cp Sam 00061
-"There is no honor for me in your death."
-%E
-%Cp Sam 00062
-"You know that I cannot resash my swords until they have killed."
-%E
-%Cp Sam 00063
-"Your presence only compounds the dishonor of %l in not coming %liself."
-%E
-%Cp Sam 00064
-"I will make tea with your hair and serve it to %l."
-%E
-%Cp Sam 00065
-"Your fear shows in your eyes, coward!"
-%E
-%Cp Sam 00066
-"I have not heard of you, %p-san; has your life been that unworthy?"
-%E
-%Cp Sam 00067
-"If you will not obey me, you will die."
-%E
-%Cp Sam 00068
-"Kneel now and make the two cuts of honor. I will tell your %sp
-of your honorable death."
-%E
-%Cp Sam 00069
-"Your master was a poor teacher. You will pay for his mistakes in
-your teaching."
-%E
-%Cc Sam 00070
-As you pick up %o, you feel the strength of its karma.
-You realize at once why so many good samurai had to die to defend it.
-You are humbled knowing that you hold one of the artifacts of the
-sun goddess.
-%E [You feel the power of %o and are humbled.]
-%Cc Sam 00080
-Your healing skills tell you that %ns wounds are mortal.
-
-You know that the bushido tells you to finish him and let his kami
-die with honor, but the thought of so many samurai dead due to this
-man's dishonor prevents you from giving the final blow.
-
-You order that his unwashed head be given to the crows and his body
-thrown into the sea.
-%E [%nC dies without honor.]
-%Cc Sam 00081
-As you bow before %l, he welcomes you:
-
- "You have brought your family great honor, %p-sama.
-
- "While you have been gone the emperor's advisors have discovered in
- the ancient texts that the karma of the samurai who seeks to recover
- the Amulet and the karma of %o are joined
- as the seasons join to make a year.
-
- "Because you have shown such fidelity, the emperor requests
- that you take leave of other obligations and continue on the
- road that fate has set your feet upon. I would consider it
- an honor if you would allow me to watch your household until
- you return with the Amulet."
-
-With that, %l bows, and places his sword atop
-%o.
-%E [The emperor wants you to take %o and recover the Amulet.]
-%Cc Sam 00082
-%l holds %o tightly for a moment, then returns
-his gaze to you.
-
-"The time is ripe to recover the Amulet. Return to %Z
-through the magic portal that transported you here so that you may
-achieve the destiny which awaits you."
-%E [Take %o, return to %Z, and recover the Amulet.]
-%Cp Sam 00090
-%lC bows. "%p-sama, tell us of your search for the Amulet."
-%E
-# [Sam 00091: most other roles give more explicit directions for the
-# feedback here, so this summary does that too.]
-%Cc Sam 00091
-"Ah, %p-sama. You have wasted your efforts returning home.
-Now that you are in possession of the Amulet, you are honor-bound to
-finish the quest you have undertaken. There will be plenty of time
-for saki and stories when you have finished.
-
-"Go now, and may our prayers be a wind at your back."
-%E [Take the Amulet to the Astral Plane to finish your task.]
-#
-# Tourist
-#
-%Cc Tou 00001
-You breathe a sigh of relief as you find yourself back in the familiar
-surroundings of %H.
-
-You quickly notice that things do not appear the way they did when you
-left. The town is dark and quiet. There are no sounds coming from
-behind the town walls, and no campfires burning in the fields. As a
-matter of fact, you do not %x any movement in the fields at all, and
-the crops seem as though they have been untended for many weeks.
-%E [You find yourself back at %H, but the quiet is ominous.]
-%Cp Tou 00002
-Once again, you are back at %H.
-%E
-%Cp Tou 00003
-You are back at %H.
-Things appear to have become so bad that you fear that soon
-%H will not be here to return to.
-%E
-%Cp Tou 00005
-"Gehennom on 5 zorkmids a day -- more like 500 a day if you ask me."
-%E
-%Cp Tou 00006
-"Do you know where I could find some nice postcards of The Gnomish Mines?"
-%E
-%Cp Tou 00007
-"Have you tried the weird toilets?"
-%E
-%Cp Tou 00008
-"Don't stay at the Inn, I hear the food is terrible and it has rats."
-%E
-%Cp Tou 00009
-"They told me that this was the off season!"
-%E
-%Cp Tou 00010
-"Gehennom on 5 zorkmids a day -- more like 500 a day if you ask me."
-%E
-%Cp Tou 00011
-"Do you know where I could find some nice postcards of The Gnomish Mines?"
-%E
-%Cp Tou 00012
-"Have you tried the weird toilets?"
-%E
-%Cp Tou 00013
-"If you stick around, I'll show you the pictures from my latest trip."
-%E
-%Cp Tou 00014
-"Did you bring me back any souvenirs?"
-%E
-%Cc Tou 00015
-"Is it really you, %p! I had given up hope for your return.
-As you can %x, we are desperately in need of your talents. Someone must
-defeat %n if our town is to become what it once was.
-
-"Let me see if you are ready to be that someone."
-%E [Someone must defeat %n. Are your ready?]
-%Cp Tou 00016
-"Things are getting worse, %p. I hope that this time you are ready."
-%E
-%Cp Tou 00017
-"I hope that for the sake of %H you have prepared yourself this time."
-%E
-%Cc Tou 00018
-"It is too late, %p. You are not even worthy to die amongst us.
-Leave %H and never return."
-%E [Leave %H and never return.]
-%Cc Tou 00019
-"There is still too much that you have to learn before you can undertake
-the next step. Return to us as a proven %R, and perhaps then
-you will be ready.
-
-"Go back now, and may the teachings of %d serve you well."
-%E [Return when you are %Ra.]
-%Cc Tou 00020
-"It would be an affront to %d to have one not true to the
-%a path undertake her bidding.
-
-"You must not return to us until you have purified yourself of these
-bad influences on your actions. Remember, only by following the %a
-path can you hope to overcome the obstacles you will face."
-%E [You are not sufficiently %a. Return when you are.]
-%Cc Tou 00021
-"You have indeed proven yourself a worthy %c, %p.
-
-"But now your kinfolk and I must ask you to put aside your travels and
-help us in our time of need. After you left us we elected a new mayor,
-%n. He proved to be a most heinous and vile creature.
-
-"Soon after taking office he absconded with %o
-and fled town, leaving behind his henchmen to rule over us. In order
-for us to regain control of our town, you must enter %i
-and recover %o.
-
-"Do not be distracted on your quest. If you do not return quickly I fear
-that all will be lost. Let us both pray now that %d will guide you
-and keep you safe."
-%E [Enter %i and recover %o from %n.]
-%Cp Tou 00025
-"Do not be fooled by the false promises of %n."
-%E
-%Cp Tou 00026
-"To enter %i you must pass many traps."
-%E
-%Cp Tou 00027
-"If you do not return with %o, your quest
-will be in vain."
-%E
-%Cp Tou 00028
-"Do not be afraid to call upon %d if you truly need help."
-%E
-%Cp Tou 00029
-"If you do not destroy %n, he will follow you back here!"
-%E
-%Cp Tou 00030
-"Take %o from %n
-and you may be able to defeat him."
-%E
-%Cp Tou 00031
-"You must hurry, %p!"
-%E
-%Cp Tou 00032
-"You are like %Sa to me, %p. Do not let me down."
-%E
-%Cp Tou 00033
-"If you are %a at all times you may succeed, %p."
-%E
-%Cp Tou 00034
-"Let all who meet you on your journey know that you are on a quest for
-%l and grant safe passage."
-%E
-%Cc Tou 00035
-Only your faith in %d keeps you from trembling. You %x
-the handiwork of %ns henchlings everywhere.
-%E [You %x the handiwork of %ns henchlings.]
-%Cp Tou 00036
-You know that this time you must find and destroy %n.
-%E
-%Cp Tou 00040
-You sense the presence of %o.
-%E
-%Cp Tou 00041
-You gain confidence, knowing that you may soon be united with
-%o.
-%E
-%Cp Tou 00042
-You have returned to %ns lair.
-%E
-%Cc Tou 00050
-"So, %p, %l thinks that you can wrest
-%o from me!
-
-"It only proves how desperate he has become that he sends %ra to
-try and defeat me. When this day is over, I will have you enslaved
-in the mines where you will rue the day that you ever entered
-%i."
-%E [%rA will not defeat me.]
-%Cp Tou 00051
-"I let you live the last time because it gave me pleasure.
-This time I will destroy you, %p."
-%E
-%Cc Tou 00052
-"These meetings come to bore me. You disturb my workings with
-%o.
-
-"If you do not run away now, I will inflict so much suffering on you that
-%l will feel guilty for ever having sent his %S to me!"
-%E [Run away or you will suffer severely.]
-%Cc Tou 00053
-"You fool. You do not know how to call upon the powers of
-%o.
-
-"Return it to me and I will teach you how to use it, and together we
-will rule %H. But do so now, as my patience grows thin."
-%E ["Return %o to me and we will rule %H."]
-%Cp Tou 00060
-"I defeated %l and I will defeat you, %p."
-%E
-%Cp Tou 00061
-"Where is %d now! You must realize no one can help you here."
-%E
-%Cp Tou 00062
-"Beg for mercy now and I may be lenient on you."
-%E
-%Cp Tou 00063
-"If you were not so %a, you might have stood a chance."
-%E
-%Cp Tou 00064
-"Vengeance is mine at last, %p."
-%E
-%Cp Tou 00065
-"I only wish that %l had a more worthy %r to send against me."
-%E
-%Cp Tou 00066
-"With %o in my possession you cannot
-hope to defeat me."
-%E
-%Cp Tou 00067
-"%nC has never been defeated, NEVER!"
-%E
-%Cp Tou 00068
-"Are you truly the best %H has to send against me? I pity %l."
-%E
-%Cp Tou 00069
-"How do you spell %p? I want to ensure the marker on your grave is
-correct as a warning to your %sp."
-%E
-%Cc Tou 00070
-As you pick up %o, you feel a great
-weight has been lifted from your shoulders. Your only thoughts are
-to quickly return to %H and find %l.
-%E [You pick up %o and feel relief. Return it to %l.]
-%Cc Tou 00080
-You turn in the direction of %n. As his earthly body begins
-to vanish before your eyes, you hear him curse:
-
- "You shall never be rid of me, %p!
- I will find you where ever you go and regain what is rightly mine."
-%E [%nC curses at you as %nh dies.]
-%Cc Tou 00081
-As %l detects the presence of %o,
-he almost smiles for the first time in many a full moon.
-
-As he looks up from %o he says:
-
- "You have recovered %o. You are its
- owner now, but not its master. Let it work with you as you continue
- your journey. With its help, and %d to guide you on the
- %a path, you may yet recover the Amulet of Yendor."
-%E [Take %o and with %ds guidance, recover the Amulet.]
-%Cc Tou 00082
-"%oC is yours now. %Z
-await your return through the magic portal that brought you here."
-%E [Keep %o and return to %Z through the portal.]
-%Cp Tou 00090
-"I could not be more proud than if you were my own %S, %p!
-Tell me of your adventures in quest of the Amulet of Yendor."
-%E
-# [Tou 00091: like Sam 00091, the directions about what to do next are
-# missing, so make the summary be a little bit more explicit.]
-%Cc Tou 00091
-"Stand back and let me look at you, %p.
-Now that you have recovered the Amulet of Yendor, I'm afraid living
-out your days in %H would seem pretty tame.
-
-"You have come too far to stop now, for there are still more tasks that
-our oral history foretells for you. Forever more, though, your name shall
-be spoken by the %gP with awe. You are truly an inspiration to your
-%sp!"
-%E [You have the Amulet. Take it to the Astral Plane to finish your task.]
-#
-# Valkyrie
-#
-%Cc Val 00001
-You materialize at the base of a snowy hill. Atop the hill sits
-a place you know well, %H. You immediately realize
-that something here is very wrong!
-
-In places, the snow and ice have been melted into steaming pools of
-water. Fumaroles and pools of bubbling lava surround the hill.
-The stench of sulphur is carried through the air, and you %x creatures
-that should not be able to live in this environment moving towards you.
-%E [You arrive below %H. Something is wrong; there is lava present.]
-%Cp Val 00002
-Once again, you are near the abode of %l.
-%E
-%Cp Val 00003
-Again you materialize near %ls abode. You have a nagging feeling
-that this may be the last time you come here.
-%E
-%Cp Val 00005
-"Hail, and well met, brave %c."
-%E
-%Cp Val 00006
-"May %d guide your steps, %p."
-%E
-%Cp Val 00007
-"%lC weakens. Without %o, her foresight is dim."
-%E
-%Cp Val 00008
-"You must hurry, %p, else Ragnarok may well come."
-%E
-%Cp Val 00009
-"I would deal with this foul %n myself, but %d forbids it."
-%E
-%Cp Val 00010
-"Hail, and well met, brave %c."
-%E
-%Cp Val 00011
-"May %d guide your steps, %p."
-%E
-%Cp Val 00012
-"%lC told us you had succeeded!"
-%E
-%Cp Val 00013
-"You recovered %o just in time, %p."
-%E
-%Cp Val 00014
-"Hail %d, for delivering %o back to us."
-%E
-%Cc Val 00015
-"Ah, %p, my %S. You have returned to %H
-at last. We are in dire need of your aid, but I must determine if you
-are yet ready for such an undertaking.
-
-"Let me read your fate..."
-%E [We need your aid. Are you ready?]
-%Cp Val 00016
-"Let me read the future for you now, %p, perhaps you have managed to
-change it enough..."
-%E
-%Cp Val 00017
-"Again, I shall read your fate, my %S. Let us both hope that you have
-made changes to become ready for this task..."
-%E
-%Cc Val 00018
-"No, %p. Your fate is sealed. I must cast about for another
-champion. Begone from my presence, and never return. Know this, that
-you shall never succeed in this life, and Valhalla is denied to you."
-%E ["Begone from my presence and never return."]
-%Cc Val 00019
-"I see you and %n fighting, %p. But you are not prepared and
-shall die at %ns hand if you proceed. No. This will not do.
-Go back out into the world, and grow more experienced at the ways of war.
-Only when you have returned %Ra will you be able to defeat %n."
-%E [Come back when you are %Ra.]
-%Cc Val 00020
-"NO! This is terrible. I see you becoming an ally of %n, and
-leading his armies in the final great battles. This must not come to
-pass! You have strayed from the %a path. You must purge yourself,
-and return here only when you have regained a state of purity."
-%E [You have strayed from the %a path. Return after you purify yourself.]
-%Cc Val 00021
-"It is not clear, %p, for my sight is limited without our relic.
-But it is now likely that you can defeat %n, and recover
-%o.
-
-"A short time ago, %n and his minions attacked this place. They
-opened the huge volcanic vents you %x about the hill, and attacked. I knew
-that this was to come to pass, and had asked %d for a group of %gP
-to help defend this place. The few you %x here are the mightiest of
-Valhalla's own, and are all that are left of one hundred %d sent.
-
-"Despite the great and glorious battle we fought, %n managed at
-last to steal %o. This has upset the balance of the universe,
-and unless %oh is returned into my care, %n may start Ragnarok.
-
-"You must find the entrance to %i. Travel downward
-from there and you will find %ns lair. Defeat him and
-return %o to me."
-%E [Find %i; defeat %n; return with %o.]
-%Cp Val 00025
-"Go with the blessings of %d."
-%E
-%Cp Val 00026
-"Call upon %d when you are in need."
-%E
-%Cp Val 00027
-"Use %o if you can. It will protect you."
-%E
-%Cp Val 00028
-"Magical cold is very effective against %n."
-%E
-%Cp Val 00029
-"To face %n, you will need to be immune to fire."
-%E
-%Cp Val 00030
-"May %d strengthen your sword-arm."
-%E
-%Cp Val 00031
-"Trust in %d. He will not desert you."
-%E
-%Cp Val 00032
-"It becomes more likely that Ragnarok will come with every passing moment.
-You must hurry, %p."
-%E
-%Cp Val 00033
-"If %n can master %o, he will be powerful enough to
-face %d far earlier than is fated. This must not be!"
-%E
-%Cp Val 00034
-"Remember your training, %p. You can succeed."
-%E
-%Cc Val 00035
-The ice and snow gives way to a valley floor. You %x ahead of you
-a huge round hill surrounded by pools of lava. This then is the entrance
-to %i. It looks like you're not going to get in without
-a fight though.
-%E [This is the entrance to %i.]
-%Cp Val 00036
-Once again, you stand before the entrance to %i.
-%E
-%Cc Val 00040
-Through clouds of sulphurous gasses, you %x a rock palisade
-surrounded with a moat of bubbling lava. You remember the description
-from something that %l said. This is the lair of %n.
-%E [This is the lair of %n.]
-%Cp Val 00041
-Once again, you stand in sight of %ns lair.
-%E
-%Cc Val 00050
-"So! %lC has finally sent %ca to challenge me!
-
-"I thought that mastering %o would enable me to challenge
-%d, but it has shown me that first I must kill you! So come, little
-%s. Once I defeat you, I can at last begin the final battle with %d."
-%E ["%oC has shown me that I must kill you."]
-%Cp Val 00051
-"Again you challenge me, %r. Good. I will kill you now."
-%E
-%Cp Val 00052
-"Have you not learned yet? You cannot defeat %n!"
-%E
-%Cp Val 00053
-"I will kill you, %c, and wrest %o from your mangled hands."
-%E
-%Cp Val 00060
-"I am your death, %c."
-%E
-%Cp Val 00061
-"You cannot prevail, %r. I have foreseen your every move."
-%E
-%Cp Val 00062
-"With you out of the way, Valhalla will be mine for the taking."
-%E
-%Cp Val 00063
-"I killed scores of %ds best when I took %o.
-Do you really think that one %c can stand against me?"
-%E
-%Cp Val 00064
-"Who bears the souls of %cP to Valhalla, %r?"
-%E
-%Cp Val 00065
-"No, %d cannot help you here."
-%E
-%Cp Val 00066
-"Some instrument of %d you are, %p. You are a weakling!"
-%E
-%Cp Val 00067
-"Never have I seen %ca so clumsy in battle."
-%E
-%Cp Val 00068
-"You die now, little %s."
-%E
-%Cp Val 00069
-"Your body I destroy now, your soul when my hordes overrun Valhalla!"
-%E
-%Cc Val 00070
-As you pick up %o, your mind is suddenly filled with images,
-and you perceive all of the possibilities of each potential choice you
-could make. As you begin to control and channel your thoughts, you
-realize that you must return %o to %l immediately.
-%E [You must return %o to %l.]
-%Cc Val 00080
-A look of surprise and horror appears on %ns face.
-
- "No!!! %o has lied to me! I have been misled!"
-
-Suddenly, %n grasps his head and screams in agony, then dies.
-%E [%nC dies.]
-%Cc Val 00081
-As you approach, %l rises and touches %o.
-
-"You may take %o with you, %p. I have removed from
-it the power to foretell the future, for that power no mortal should
-have. Its other abilities, however, you have at your disposal.
-
-"You must now begin in %ds name to search for the Amulet of Yendor.
-May your steps be guided by %d, my %S."
-%E [Take %o. Search for the Amulet.]
-# assumes Orb of Fate (glass object)
-%Cc Val 00082
-"Careful, %p! %oC might break, and that would be
-a tragic loss. You are its keeper now, and the time has come to
-resume your search for the Amulet. %Z await your
-return through the magic portal that brought you here."
-%E [You are %os keeper now. Return through the portal and find the Amulet.]
-%Cp Val 00090
-"Greetings, %p. I have not been able to pay as much attention to
-your search for the Amulet as I have wished. How do you fare?"
-%E
-%Cc Val 00091
-"Excellent, %p. I see you have recovered the Amulet!
-
-"You must take the Amulet to the Great Temple of %d, on the Astral
-Plane. There you must offer the Amulet to %d.
-
-"Go now, my %S. I cannot tell you your fate, as the power of the
-Amulet interferes with mine. I hope for your success."
-%E [Take the Amulet to %ds temple on the Astral Plane and offer it.]
-#
-# Wizard
-#
-%Cc Wiz 00001
-You are suddenly in familiar surroundings. You notice what appears to
-be a large, squat stone structure nearby. Wait! That looks like the
-tower of your former teacher, %l.
-
-However, things are not the same as when you were last here. Mists and
-areas of unexplained darkness surround the tower. There is movement in
-the shadows.
-
-Your teacher would never allow such unaesthetic forms to surround the
-tower... unless something were dreadfully wrong!
-%E [You have arrived at %ls tower but something is very wrong.]
-%Cp Wiz 00002
-Once again, you are back at %H.
-%E
-%Cp Wiz 00003
-You are back at %H.
-You have an odd feeling this may be the last time you ever come here.
-%E
-%Cp Wiz 00005
-"Would you happen to have some eye of newt in that overstuffed pack, %s?"
-%E
-%Cp Wiz 00006
-"Ah, the spell to create the magic portal worked. Outstanding!"
-%E
-%Cp Wiz 00007
-"Hurry! %lC may not survive that casting of the portal spell!"
-%E
-%Cp Wiz 00008
-"The spells of %n were just too powerful for us to withstand."
-%E
-%Cp Wiz 00009
-"I, too, will venture into the world, because %n is but one of
-many evils to be vanquished."
-%E
-%Cp Wiz 00010
-"I have some eye of newt to trade, do you have a spare blind-worm's sting?"
-%E
-%Cp Wiz 00011
-"The magic portal now seems like it will remain stable for quite some time."
-%E
-%Cp Wiz 00012
-"Have you noticed how much stronger %l is since %o was recovered?"
-%E
-%Cp Wiz 00013
-"Thank %d! We weren't positive you would defeat %n."
-%E
-%Cp Wiz 00014
-"I, too, will venture into the world, because %n was but one of
-many evils to be vanquished."
-%E
-%Cc Wiz 00015
-"Come closer, %p, for my voice falters in my old age.
-Yes, I see that you have come a long way since you went out into the
-world, leaving the safe confines of this tower. However, I must first
-determine if you have all of the skills required to take on the task
-I require of you."
-%E [You have come a long way, but are you ready for the task I require?]
-%Cp Wiz 00016
-"Well, %p, you have returned. Perhaps you are now ready..."
-%E
-%Cp Wiz 00017
-"This is getting tedious, %p, but perseverance is a sign of a true mage.
-I certainly hope that you are truly ready this time!"
-%E
-%Cc Wiz 00018
-"You fool, %p! Why did I waste all of those years teaching you
-the esoteric arts? Get out of here! I shall find another."
-%E ["Get out of here!"]
-%Cc Wiz 00019
-"Alas, %p, you have not yet shown your proficiency as a worthy
-spellcaster. As %ra, you would surely be overcome in the challenge
-ahead. Go, now, expand your horizons, and return when you have attained
-renown as %Ra."
-%E [Go; return when you are %Ra.]
-%Cc Wiz 00020
-"You amaze me, %p! How many times did I tell you that the way of a mage
-is an exacting one. One must use the world with care, lest one leave it
-in ruins and simplify the task of %n.
-
-"You must go back and show your worthiness. Do not return until you are
-truly ready for this quest. May %d guide you in this task."
-%E [Go; come back when you are worthy of %d.]
-%Cc Wiz 00021
-"Yes, %p, you truly are ready for this dire task. Listen,
-carefully, for what I tell you now will be of vital importance.
-
-"Since you left us to hone your skills in the world, we unexpectedly came
-under attack by the forces of %n. As you know, we thought
-%n had perished at the end of the last age, but, alas, this was
-not the case.
-
-"%nC sent an army of abominations against us. Among them was a
-minion, mindless and ensorcelled, and thus, in the confusion, it was
-able to penetrate our defenses. Alas, this creature has stolen
-%o and I fear has delivered %oh to %n.
-
-"Over the years, I had woven most of my power into this amulet, and thus,
-without it, I have but a shadow of my former power, and I fear that I
-shall soon perish.
-
-"You must travel to %i, and within its dungeons,
-find and overcome %n, and return %o to me.
-
-"Go now, with %d, and complete this quest before it is too late."
-%E [Travel to %i; overcome %n; return with %o.]
-%Cp Wiz 00025
-"Beware, for %n is immune to most magical attacks."
-%E
-%Cp Wiz 00026
-"To enter %i you must pass many traps."
-%E
-%Cp Wiz 00027
-"%nC may be vulnerable to physical attacks."
-%E
-%Cp Wiz 00028
-"%d will come to your aid when you call."
-%E
-%Cp Wiz 00029
-"You must utterly destroy %n. He will pursue you otherwise."
-%E
-%Cp Wiz 00030
-"%oC is a mighty artifact. With it you can
-destroy %n."
-%E
-%Cp Wiz 00031
-"Go forth with the blessings of %d."
-%E
-%Cp Wiz 00032
-"I will have my %gP watch for your return."
-%E
-%Cp Wiz 00033
-"Feel free to take any items in that chest that might aid you."
-%E
-%Cp Wiz 00034
-"You will know when %o is near. Proceed with care!"
-%E
-%Cp Wiz 00035
-Wisps of fog swirl nearby. You feel that %ns lair is close.
-%E
-%Cp Wiz 00036
-You believe that you may once again invade %i.
-%E
-%Cp Wiz 00040
-You feel your mentor's presence; perhaps %o is nearby.
-%E
-%Cp Wiz 00041
-The aura of %o tingles at the edge of your perception.
-%E
-%Cp Wiz 00042
-You have returned to %ns lair.
-%E
-%Cc Wiz 00050
-"Ah, I recognize you, %p. So, %l has sent you to steal
-%o from me, hmmm? Well, %lh is a fool to send such
-a mental weakling against me.
-
-"Your destruction, however, should make for good sport. In the end, you
-shall beg me to kill you!"
-%E ["Your destruction should make for good sport."]
-%Cc Wiz 00051
-"How nice of you to return, %p! I enjoyed our last meeting. Are you
-still hungry for more pain?
-
-"Come! Your soul, like %o, shall soon be mine to command."
-%E ["Your soul shall soon be mine to command."]
-%Cp Wiz 00052
-"I'm sure that your perseverance shall be the subject of innumerable
-ballads, but you shall not be around to hear them, I fear!"
-%E
-%Cp Wiz 00053
-"Thief! %oC belongs to me, now. I shall feed
-your living flesh to my minions."
-%E
-%Cp Wiz 00060
-"Your puny powers are no match for me, fool!"
-%E
-%Cp Wiz 00061
-"When you are defeated, your torment will last for a thousand years."
-%E
-%Cp Wiz 00062
-"After your downfall, %p, I shall devour %l for dessert!"
-%E
-%Cp Wiz 00063
-"Are you ready yet to beg for mercy? I could be lenient..."
-%E
-%Cp Wiz 00064
-"Your soul shall join the enslaved multitude I command!"
-%E
-%Cp Wiz 00065
-"Your lack of will is evident, and you shall die as a result."
-%E
-%Cp Wiz 00066
-"Your faith in %d is for naught! Come, submit to me now!"
-%E
-%Cp Wiz 00067
-"A mere %r is nothing compared to my skill!"
-%E
-%Cp Wiz 00068
-"So, you are the best hope of %l? How droll."
-%E
-%Cp Wiz 00069
-"Feel my power, %c! My victory is imminent!"
-%E
-%Cc Wiz 00070
-As you touch %o, its comforting power infuses you
-with new energy. You feel as if you can detect others' thoughts flowing
-through it. Although you yearn to wear %o and
-attack the Wizard of Yendor, you know you must return it to its rightful
-owner, %l.
-%E [You feel %os power and know you should return %oh to %l.]
-%Cc Wiz 00080
-%nC, whose body begins to shrivel up, croaks out:
-
- "I shall haunt your progress until the end of time. A thousand
- curses on you and %l."
-
-Then, the body bursts into a cloud of choking dust, and blows away.
-%E [%nC curses you as %nh dies.]
-%Cc Wiz 00081
-%lC notices %o in your possession,
-beams at you and says:
-
- "I knew you could defeat %n and retrieve
- %o. We shall never forget this
- brave service.
-
- "Take %oh with you in your quest for the Amulet of Yendor.
- I can sense that it has attuned %oiself to you already.
-
- "May %d guide you in your quest, and keep you from harm."
-%E [Take %o with you in your quest for the Amulet.]
-%Cc Wiz 00082
-"You are the keeper of %o now. It is time to
-recover the /other/ Amulet. %Z await your return through
-the magic portal which brought you here."
-%E [Keep %o, return through the portal to %Z; find the other Amulet.]
-%Cp Wiz 00090
-"Come near, my %S, and share your adventures with me.
-So, have you succeeded in your quest for the Amulet of Yendor?"
-%E
-%Cc Wiz 00091
-"Congratulations, %p. I always knew that if anyone could succeed
-in defeating the Wizard of Yendor and his minions, it would be you.
-
-"Go now, and take the Amulet to the Astral Plane. Once there, present
-the Amulet on the altar of %d. Along the way you shall pass through
-the four Elemental Planes. These planes are like nothing you have ever
-experienced before, so be prepared!
-
-"For this you were born, %s! I am very proud of you."
-%E [Take the Amulet to %ds altar on the Astral Plane.]
-#
-# General
-#
-%Cc - 00001
-It is written in the Book of %d:
-
- After the Creation, the cruel god Moloch rebelled
- against the authority of Marduk the Creator.
- Moloch stole from Marduk the most powerful of all
- the artifacts of the gods, the Amulet of Yendor,
- and he hid it in the dark cavities of Gehennom, the
- Under World, where he now lurks, and bides his time.
-
-Your %G %d seeks to possess the Amulet, and with it
-to gain deserved ascendance over the other gods.
-
-You, a newly trained %r, have been heralded
-from birth as the instrument of %d. You are destined
-to recover the Amulet for your deity, or die in the
-attempt. Your hour of destiny has come. For the sake
-of us all: Go bravely with %d!
-%E [%dC has chosen you to recover the Amulet of Yendor for %dI.]
-%Cp - 00002
-You receive a faint telepathic message from %l:
-Your help is urgently needed at %H!
-Look for a ...ic transporter.
-You couldn't quite make out that last message.
-%E
-%Cp - 00003
-You again sense %l pleading for help.
-%E
-%Cp - 00004
-You again sense %l demanding your attendance.
-%E
-# Completed the quest by returning with artifact, but not carrying
-# the Bell of Opening; quest leader lets you know that it is needed.
-#[ Should this be role-specific so that each leader has variant text? ]
-%Cp - 00005
-"The silver bell which was hoarded by %n will be
-essential in locating the Amulet of Yendor."
-%E
-#
-# Angelic maledictions.
-#
-%Cp - 00010
-"Repent, and thou shalt be saved!"
-%E
-%Cp - 00011
-"Thou shalt pay for thine insolence!"
-%E
-%Cp - 00012
-"Very soon, my child, thou shalt meet thy maker."
-%E
-%Cp - 00013
-"The great %D has sent me to make you pay for your sins!"
-%E
-%Cp - 00014
-"The wrath of %D is now upon you!"
-%E
-%Cp - 00015
-"Thy life belongs to %D now!"
-%E
-%Cp - 00016
-"Dost thou wish to receive thy final blessing?"
-%E
-%Cp - 00017
-"Thou art but a godless void."
-%E
-%Cp - 00018
-"Thou art not worthy to seek the Amulet."
-%E
-%Cp - 00019
-"No one expects the Spanish Inquisition!"
-%E
-#
-# Demonic maledictions.
-#
-%Cp - 00030
-"I first mistook thee for a statue, when I regarded thy head of stone."
-%E
-%Cp - 00031
-"Come here often?"
-%E
-%Cp - 00032
-"Doth pain excite thee? Wouldst thou prefer the whip?"
-%E
-%Cp - 00033
-"Thinkest thou it shall tickle as I rip out thy lungs?"
-%E
-%Cp - 00034
-"Eat slime and die!"
-%E
-%Cp - 00035
-"Go ahead, fetch thy mama! I shall wait."
-%E
-%Cp - 00036
-"Go play leapfrog with a herd of unicorns!"
-%E
-%Cp - 00037
-"Hast thou been drinking, or art thou always so clumsy?"
-%E
-%Cp - 00038
-"This time I shall let thee off with a spanking, but let it not happen again."
-%E
-%Cp - 00039
-"I've met smarter (and prettier) acid blobs."
-%E
-%Cp - 00040
-"Look! Thy bootlace is undone!"
-%E
-%Cp - 00041
-"Mercy! Dost thou wish me to die of laughter?"
-%E
-%Cp - 00042
-"Run away! Live to flee another day!"
-%E
-%Cp - 00043
-"Thou hadst best fight better than thou canst dress!"
-%E
-%Cp - 00044
-"Twixt thy cousin and thee, Medusa is the prettier."
-%E
-%Cp - 00045
-"Methinks thou wert unnaturally stirred by yon corpse back there, eh, varlet?"
-%E
-%Cp - 00046
-"Up thy nose with a rubber hose!"
-%E
-%Cp - 00047
-"Verily, thy corpse could not smell worse!"
-%E
-%Cp - 00048
-"Wait! I shall polymorph into a grid bug to give thee a fighting chance!"
-%E
-%Cp - 00049
-"Why search for the Amulet? Thou wouldst but lose it, cretin."
-%E
-#
-# Banishment message (for converted hero)
-#
-%Cc - 00060
-"You have betrayed all those who hold allegiance to %d, as you once did.
-My allegiance to %d holds fast and I cannot condone or accept what you
-have done.
-
-Leave this place. You shall never set foot at %H again.
-That which you seek is now lost forever, for without the Bell of Opening,
-you will never be able to enter the place where he who has the Amulet
-resides.
-
-Go now! You are banished from this place.
-%E [You are banished from %H for betraying your allegiance to %d.]
-#
-# TEST PATTERN
-#
-%Cc - 00099
- %p: return(plname);
- %c: return(pl_character);
- %r: return((char *)rank_of(u.ulevel));
- %R: return((char *)rank_of(MIN_QUEST_LEVEL));
- %s: return((flags.female) ? "sister" : "brother" );
- %S: return((flags.female) ? "daughter" : "son" );
- %l: return((char *)ldrname());
- %i: return(intermed());
- %o: return(artiname());
- %O: return(shortened(artiname()));
- %n: return((char *)neminame());
- %g: return((char *)guardname());
- %G: return((char *)align_gtitle(u.ualignbase[1]));
- %H: return((char *)homebase());
- %a: return(Alignnam(u.ualignbase[1]));
- %A: return(Alignnam(u.ualign.type));
- %d: return((char *)align_gname(u.ualignbase[1]));
- %D: return((char *)align_gname(A_LAWFUL));
- %C: return("chaotic");
- %N: return("neutral");
- %L: return("lawful");
- %x: return((Blind) ? "sense" : "see");
- %Z: return("The Dungeons of Doom");
- %%: return(percent_sign);
- a suffix: return an(root);
- A suffix: return An(root);
- C suffix: return capitalized(root);
- h suffix: return pronoun(he_or_she, mon_of(root)); /* for %l,%n,%d,%o */
- H suffix: return capitalized(pronoun(he_or_she, mon_of(root)));
- i suffix: return pronoun(him_or_her, mon_of(root));
- I suffix: return capitalized(pronoun(him_or_her, mon_of(root)));
- j suffix: return pronoun(his_or_her, mon_of(root));
- J suffix: return capitalized(pronoun(his_or_her, mon_of(root)));
- p suffix: return makeplural(root);
- P suffix: return makeplural(capitalized(root));
- s suffix: return s_suffix(root);
- S suffix: return s_suffix(capitalized(root));
- t suffix: return strip_the_prefix(root);
-%E
E const char *NDECL(ldrname);
E boolean FDECL(is_quest_artifact, (struct obj *));
E struct obj *FDECL(find_quest_artifact, (unsigned));
-E void FDECL(com_pager, (int));
-E void FDECL(qt_pager, (int));
+E void FDECL(com_pager, (const char *));
+E void FDECL(qt_pager, (const char *));
E struct permonst *NDECL(qt_montype);
E void NDECL(deliver_splev_message);
if (iflags.news)
display_file(NEWS, FALSE);
#endif
- load_qtlist(); /* load up the quest text info */
/* quest_init(); -- Now part of role_init() */
mklev();
if (flags.legacy) {
flush_screen(1);
- com_pager(1);
+ com_pager("legacy");
}
urealtime.realtime = 0L;
|| g.quest_status.leader_is_dead)) {
if (!u.uevent.qcalled) {
u.uevent.qcalled = 1;
- com_pager(2); /* main "leader needs help" message */
+ com_pager("quest_portal"); /* main "leader needs help" message */
} else { /* reminder message */
- com_pager(Role_if(PM_ROGUE) ? 4 : 3);
+ com_pager(Role_if(PM_ROGUE) ? "quest_portal_demand" : "quest_portal_again");
}
}
}
on_start()
{
if (!Qstat(first_start)) {
- qt_pager(QT_FIRSTTIME);
+ qt_pager("firsttime");
Qstat(first_start) = TRUE;
} else if ((u.uz0.dnum != u.uz.dnum) || (u.uz0.dlevel < u.uz.dlevel)) {
if (Qstat(not_ready) <= 2)
- qt_pager(QT_NEXTTIME);
+ qt_pager("nexttime");
else
- qt_pager(QT_OTHERTIME);
+ qt_pager("othertime");
}
}
return;
} else if (!Qstat(first_locate)) {
if (from_above)
- qt_pager(QT_FIRSTLOCATE);
+ qt_pager("locate_first");
/* if we've arrived from below this will be a lie, but there won't
be any point in delivering the message upon a return visit from
above later since the level has now been seen */
Qstat(first_locate) = TRUE;
} else {
if (from_above)
- qt_pager(QT_NEXTLOCATE);
+ qt_pager("locate_next");
}
}
if (Qstat(killed_nemesis)) {
return;
} else if (!Qstat(made_goal)) {
- qt_pager(QT_FIRSTGOAL);
+ qt_pager("goal_first");
Qstat(made_goal) = 1;
} else {
/*
| (1 << OBJ_BURIED));
struct obj *qarti = find_quest_artifact(whichobjchains);
- qt_pager(qarti ? QT_NEXTGOAL : QT_ALTGOAL);
+ qt_pager(qarti ? "goal_next" : "goal_alt");
if (Qstat(made_goal) < 7)
Qstat(made_goal)++;
}
{
if (!Qstat(killed_nemesis)) {
Qstat(killed_nemesis) = TRUE;
- qt_pager(QT_KILLEDNEM);
+ qt_pager("killed_nemesis");
}
}
obj->dknown = 1;
/* only give this message once */
Qstat(touched_artifact) = TRUE;
- qt_pager(QT_GOTIT);
+ qt_pager("gotit");
exercise(A_WIS, TRUE);
}
}
struct obj *otmp;
if (u.uhave.amulet) { /* unlikely but not impossible */
- qt_pager(QT_HASAMULET);
+ qt_pager("hasamulet");
/* leader IDs the real amulet but ignores any fakes */
if ((otmp = carrying(AMULET_OF_YENDOR)) != 0)
fully_identify_obj(otmp);
} else {
- qt_pager(!Qstat(got_thanks) ? QT_OFFEREDIT : QT_OFFEREDIT2);
+ qt_pager(!Qstat(got_thanks) ? "offeredit" : "offeredit2");
/* should have obtained bell during quest;
if not, suggest returning for it now */
if ((otmp = carrying(BELL_OF_OPENING)) == 0)
- com_pager(5);
+ com_pager("quest_complete_no_bell");
}
Qstat(got_thanks) = TRUE;
/* Rule 2: You've gone back before going for the amulet. */
else
- qt_pager(QT_POSTHANKS);
+ qt_pager("posthanks");
/* Rule 3: You've got the artifact and are back to return it. */
} else if (u.uhave.questart) {
/* Rule 4: You haven't got the artifact yet. */
} else if (Qstat(got_quest)) {
- qt_pager(rn1(10, QT_ENCOURAGE));
+ qt_pager("encourage");
/* Rule 5: You aren't yet acceptable - or are you? */
} else {
if (!Qstat(met_leader)) {
- qt_pager(QT_FIRSTLEADER);
+ qt_pager("leader_first");
Qstat(met_leader) = TRUE;
Qstat(not_ready) = 0;
} else
- qt_pager(QT_NEXTLEADER);
+ qt_pager("leader_next");
/* the quest leader might have passed through the portal into
the regular dungeon; none of the remaining make sense there */
return;
if (not_capable()) {
- qt_pager(QT_BADLEVEL);
+ qt_pager("badlevel");
exercise(A_WIS, TRUE);
expulsion(FALSE);
} else if (is_pure(TRUE) < 0) {
- com_pager(QT_BANISHED);
+ com_pager("banished");
expulsion(TRUE);
} else if (is_pure(TRUE) == 0) {
- qt_pager(QT_BADALIGN);
+ qt_pager("badalign");
if (Qstat(not_ready) == MAX_QUEST_TRIES) {
- qt_pager(QT_LASTLEADER);
+ qt_pager("leader_last");
expulsion(TRUE);
} else {
Qstat(not_ready)++;
expulsion(FALSE);
}
} else { /* You are worthy! */
- qt_pager(QT_ASSIGNQUEST);
+ qt_pager("assignquest");
exercise(A_WIS, TRUE);
Qstat(got_quest) = TRUE;
}
return;
if (Qstat(pissed_off)) {
- qt_pager(QT_LASTLEADER);
+ qt_pager("leader_last");
expulsion(TRUE);
} else
chat_with_leader();
chat_with_nemesis()
{
/* The nemesis will do most of the talking, but... */
- qt_pager(rn1(10, QT_DISCOURAGE));
+ qt_pager("discourage");
if (!Qstat(met_nemesis))
Qstat(met_nemesis++);
}
{
if (!Qstat(in_battle)) {
if (u.uhave.questart)
- qt_pager(QT_NEMWANTSIT);
+ qt_pager("nemesis_wantsit");
else if (Qstat(made_goal) == 1 || !Qstat(met_nemesis))
- qt_pager(QT_FIRSTNEMESIS);
+ qt_pager("nemesis_first");
else if (Qstat(made_goal) < 4)
- qt_pager(QT_NEXTNEMESIS);
+ qt_pager("nemesis_next");
else if (Qstat(made_goal) < 7)
- qt_pager(QT_OTHERNEMESIS);
+ qt_pager("nemesis_other");
else if (!rn2(5))
- qt_pager(rn1(10, QT_DISCOURAGE));
+ qt_pager("discourage");
if (Qstat(made_goal) < 7)
Qstat(made_goal)++;
Qstat(met_nemesis) = TRUE;
} else /* he will spit out random maledictions */
if (!rn2(5))
- qt_pager(rn1(10, QT_DISCOURAGE));
+ qt_pager("discourage");
}
static void
{
/* These guys/gals really don't have much to say... */
if (u.uhave.questart && Qstat(killed_nemesis))
- qt_pager(rn1(5, QT_GUARDTALK2));
+ qt_pager("guardtalk_after");
else
- qt_pager(rn1(5, QT_GUARDTALK));
+ qt_pager("guardtalk_before");
}
static void
#include "qtext.h"
-#define QTEXT_FILE "quest.dat"
+#define QTEXT_FILE "quest.lua"
#ifdef TTY_GRAPHICS
#include "wintty.h"
#endif
-static void NDECL(dump_qtlist);
-static void FDECL(Fread, (genericptr_t, int, int, dlb *));
-static struct qtmsg *FDECL(construct_qtlist, (long));
static const char *NDECL(intermed);
static struct obj *FDECL(find_qarti, (struct obj *));
static const char *NDECL(neminame);
static struct qtmsg *FDECL(msg_in, (struct qtmsg *, int));
static void FDECL(convert_arg, (CHAR_P));
static void FDECL(convert_line, (char *,char *));
-static void FDECL(deliver_by_pline, (struct qtmsg *));
-static void FDECL(deliver_by_window, (struct qtmsg *, int));
+static void FDECL(deliver_by_pline, (const char *));
+static void FDECL(deliver_by_window, (const char *, int));
static boolean FDECL(skip_pager, (BOOLEAN_P));
-/* dump the character msg list to check appearance;
- build with DEBUG enabled and use DEBUGFILES=questpgr.c
- in sysconf file or environment */
-static void
-dump_qtlist()
-{
-#ifdef DEBUG
- struct qtmsg *msg;
-
- if (!explicitdebug(__FILE__))
- return;
-
- for (msg = g.qt_list.chrole; msg->msgnum > 0; msg++) {
- (void) dlb_fseek(g.msg_file, msg->offset, SEEK_SET);
- deliver_by_window(msg, NHW_MAP);
- }
-#endif /* DEBUG */
- return;
-}
-
-static void
-Fread(ptr, size, nitems, stream)
-genericptr_t ptr;
-int size, nitems;
-dlb *stream;
-{
- int cnt;
-
- if ((cnt = dlb_fread(ptr, size, nitems, stream)) != nitems) {
- panic("PREMATURE EOF ON QUEST TEXT FILE! Expected %d bytes, got %d",
- (size * nitems), (size * cnt));
- }
-}
-
-static struct qtmsg *
-construct_qtlist(hdr_offset)
-long hdr_offset;
-{
- struct qtmsg *msg_list;
- int n_msgs;
-
- (void) dlb_fseek(g.msg_file, hdr_offset, SEEK_SET);
- Fread(&n_msgs, sizeof(int), 1, g.msg_file);
- msg_list = (struct qtmsg *) alloc((unsigned) (n_msgs + 1)
- * sizeof (struct qtmsg));
-
- /*
- * Load up the list.
- */
- Fread((genericptr_t) msg_list, n_msgs * sizeof (struct qtmsg), 1,
- g.msg_file);
-
- msg_list[n_msgs].msgnum = -1;
- return msg_list;
-}
-
-void
-load_qtlist()
-{
- int n_classes, i;
- char qt_classes[N_HDR][LEN_HDR];
- long qt_offsets[N_HDR];
-
- g.msg_file = dlb_fopen(QTEXT_FILE, RDBMODE);
- if (!g.msg_file)
- panic("CANNOT OPEN QUEST TEXT FILE %s.", QTEXT_FILE);
-
- /*
- * Read in the number of classes, then the ID's & offsets for
- * each header.
- */
-
- Fread(&n_classes, sizeof (int), 1, g.msg_file);
- Fread(&qt_classes[0][0], sizeof (char) * LEN_HDR, n_classes, g.msg_file);
- Fread(qt_offsets, sizeof (long), n_classes, g.msg_file);
-
- /*
- * Now construct the message lists for quick reference later
- * on when we are actually paging the messages out.
- */
-
- g.qt_list.common = g.qt_list.chrole = (struct qtmsg *) 0;
-
- for (i = 0; i < n_classes; i++) {
- if (!strncmp(COMMON_ID, qt_classes[i], LEN_HDR))
- g.qt_list.common = construct_qtlist(qt_offsets[i]);
- else if (!strncmp(g.urole.filecode, qt_classes[i], LEN_HDR))
- g.qt_list.chrole = construct_qtlist(qt_offsets[i]);
-#if 0 /* UNUSED but available */
- else if (!strncmp(g.urace.filecode, qt_classes[i], LEN_HDR))
- g.qt_list.chrace = construct_qtlist(qt_offsets[i]);
-#endif
- }
-
- if (!g.qt_list.common || !g.qt_list.chrole)
- impossible("load_qtlist: cannot load quest text.");
- dump_qtlist();
- return; /* no ***DON'T*** close the msg_file */
-}
-
-/* called at program exit */
-void
-unload_qtlist()
-{
- if (g.msg_file)
- (void) dlb_fclose(g.msg_file), g.msg_file = 0;
- if (g.qt_list.common)
- free((genericptr_t) g.qt_list.common), g.qt_list.common = 0;
- if (g.qt_list.chrole)
- free((genericptr_t) g.qt_list.chrole), g.qt_list.chrole = 0;
- return;
-}
-
short
quest_info(typ)
int typ;
char xbuf[BUFSZ];
cc = out_line;
- for (c = xcrypt(in_line, xbuf); *c; c++) {
+ for (c = in_line; *c; c++) {
*cc = 0;
switch (*c) {
case '\r':
}
static void
-deliver_by_pline(qt_msg)
-struct qtmsg *qt_msg;
+deliver_by_pline(str)
+const char *str;
{
- long size;
char in_line[BUFSZ], out_line[BUFSZ];
- *in_line = '\0';
- for (size = 0; size < qt_msg->size; size += (long) strlen(in_line)) {
- (void) dlb_fgets(in_line, sizeof in_line, g.msg_file);
- convert_line(in_line, out_line);
- pline("%s", out_line);
- }
+ Strcpy(in_line, str);
+ convert_line(in_line, out_line);
+ pline("%s", out_line);
}
static void
-deliver_by_window(qt_msg, how)
-struct qtmsg *qt_msg;
+deliver_by_window(msg, how)
+const char *msg;
int how;
{
- long size;
+ const char *msgp = msg;
+ const char *msgend = eos((char *)msg);
char in_line[BUFSZ], out_line[BUFSZ];
- boolean qtdump = (how == NHW_MAP);
- winid datawin = create_nhwindow(qtdump ? NHW_TEXT : how);
-
-#ifdef DEBUG
- if (qtdump) {
- char buf[BUFSZ];
-
- /* when dumping quest messages at startup, all of them are passed to
- * deliver_by_window(), even if normally given to deliver_by_pline()
- */
- Sprintf(buf, "msgnum: %d, delivery: %c",
- qt_msg->msgnum, qt_msg->delivery);
- putstr(datawin, 0, buf);
- putstr(datawin, 0, "");
- }
-#endif
- for (size = 0; size < qt_msg->size; size += (long) strlen(in_line)) {
- (void) dlb_fgets(in_line, sizeof in_line, g.msg_file);
+ winid datawin = create_nhwindow(how);
+
+ while (msgp && msgp != msgend) {
+ int i = 0;
+ while (*msgp != '\0' && *msgp != '\n' && (i < BUFSZ-2)) {
+ in_line[i] = *msgp;
+ i++;
+ msgp++;
+ }
+ if (*msgp == '\n')
+ msgp++;
+ in_line[i] = '\0';
convert_line(in_line, out_line);
putstr(datawin, 0, out_line);
}
+
display_nhwindow(datawin, TRUE);
destroy_nhwindow(datawin);
-
- /* block messages delivered by window aren't kept in message history
- but have a one-line summary which is put there for ^P recall */
- *out_line = '\0';
- if (qt_msg->summary_size) {
- (void) dlb_fgets(in_line, sizeof in_line, g.msg_file);
- convert_line(in_line, out_line);
-#if (NH_DEVEL_STATUS != NH_STATUS_RELEASED)
- } else if (qt_msg->delivery == 'c') { /* skip for 'qtdump' of 'p' */
- /* delivery 'c' and !summary_size, summary expected but not present;
- this doesn't prefix the number with role code vs 'general'
- but should be good enough for summary verification purposes */
- Sprintf(out_line, "[missing block message summary for #%05d]",
- qt_msg->msgnum);
-#endif
- }
- if (*out_line)
- putmsghistory(out_line, FALSE);
}
static boolean
/* WIZKIT: suppress plot feedback if starting with quest artifact */
if (g.program_state.wizkit_wishing)
return TRUE;
- if (!(common ? g.qt_list.common : g.qt_list.chrole)) {
- panic("%s: no %s quest text data available",
- common ? "com_pager" : "qt_pager",
- common ? "common" : "role-specific");
- /*NOTREACHED*/
- return TRUE;
- }
return FALSE;
}
-void
-com_pager(msgnum)
-int msgnum;
+boolean
+com_pager_core(section, msgid)
+const char *section;
+const char *msgid;
{
- struct qtmsg *qt_msg;
+ const char *const howtoput[] = { "pline", "window", "menu", NULL };
+ const int howtoput2i[] = { 1, 2, 3, 0 };
+ int output;
+ lua_State *L;
+ char *synopsis;
+ char *text;
if (skip_pager(TRUE))
- return;
+ return FALSE;
- if (!(qt_msg = msg_in(g.qt_list.common, msgnum))) {
- impossible("com_pager: message %d not found.", msgnum);
- return;
+ L = nhl_init();
+
+ if (!nhl_loadlua(L, QTEXT_FILE)) {
+ impossible("com_pager: %s not found.", QTEXT_FILE);
+ lua_close(L);
+ return FALSE;
}
- (void) dlb_fseek(g.msg_file, qt_msg->offset, SEEK_SET);
- if (qt_msg->delivery == 'p')
- deliver_by_pline(qt_msg);
- else if (msgnum == 1)
- deliver_by_window(qt_msg, NHW_MENU);
- else
- deliver_by_window(qt_msg, NHW_TEXT);
- return;
-}
+ lua_settop(L, 0);
+ lua_getglobal(L, "questtext");
+ if (!lua_istable(L, -1)) {
+ impossible("com_pager: questtext in %s is not a lua table", QTEXT_FILE);
+ lua_close(L);
+ return FALSE;
+ }
-void
-qt_pager(msgnum)
-int msgnum;
-{
- struct qtmsg *qt_msg;
+ lua_getfield(L, -1, section);
+ if (!lua_istable(L, -1)) {
+ impossible("com_pager: questtext[%s] in %s is not a lua table", section, QTEXT_FILE);
+ lua_close(L);
+ return FALSE;
+ }
- if (skip_pager(FALSE))
- return;
-
- qt_msg = msg_in(g.qt_list.chrole, msgnum);
- if (!qt_msg) {
- /* some roles have an alternate message for return to the goal
- level when the quest artifact is absent (handled by caller)
- but some don't; for the latter, use the normal goal message;
- note: for first visit, artifact is assumed to always be
- present which might not be true for wizard mode but we don't
- worry about quest message references in that situation */
- if (msgnum == QT_ALTGOAL)
- qt_msg = msg_in(g.qt_list.chrole, QT_NEXTGOAL);
+ lua_getfield(L, -1, msgid);
+ if (!lua_istable(L, -1)) {
+ impossible("com_pager: questtext[%s][%s] in %s is not a lua table", section, msgid, QTEXT_FILE);
+ lua_close(L);
+ return FALSE;
}
- if (!qt_msg) {
- impossible("qt_pager: message %d not found.", msgnum);
- return;
+
+ synopsis = get_table_str_opt(L, "synopsis", NULL);
+ text = get_table_str_opt(L, "text", NULL);
+ output = howtoput2i[get_table_option(L, "output", "pline", howtoput)];
+
+ if (!synopsis && !text) {
+ int nelems;
+ lua_len(L, -1);
+ nelems = LUA_INTCAST(lua_tointeger(L, -1));
+ lua_pop(L, 1);
+ if (nelems < 2) {
+ impossible("com_pager: questtext[%s][%s] in %s in not an array of strings", section, msgid, QTEXT_FILE);
+ lua_close(L);
+ return FALSE;
+ }
+ nelems = rn2(nelems) + 1;
+ lua_pushinteger(L, nelems);
+ lua_gettable(L, -2);
+ text = dupstr(luaL_checkstring(L, -1));
}
- (void) dlb_fseek(g.msg_file, qt_msg->offset, SEEK_SET);
- if (qt_msg->delivery == 'p' && strcmp(windowprocs.name, "X11"))
- deliver_by_pline(qt_msg);
+ if ((index(text, '\n') || (strlen(text) >= (BUFSZ - 1))) && output == 1)
+ output = 2;
+
+ if (output == 1)
+ deliver_by_pline(text);
+ else if (output == 3)
+ deliver_by_window(text, NHW_MENU);
else
- deliver_by_window(qt_msg, NHW_TEXT);
- return;
+ deliver_by_window(text, NHW_TEXT);
+
+ if (synopsis) {
+ char in_line[BUFSZ], out_line[BUFSZ];
+ Strcpy(in_line, synopsis);
+ convert_line(in_line, out_line);
+ putmsghistory(out_line, FALSE);
+ }
+
+ free(synopsis);
+ free(text);
+ lua_close(L);
+ return TRUE;
+}
+
+void
+com_pager(msgid)
+const char *msgid;
+{
+ com_pager_core("common", msgid);
+}
+
+void
+qt_pager(msgid)
+const char *msgid;
+{
+ if (!com_pager_core(g.urole.filecode, msgid))
+ com_pager_core("common", msgid);
}
struct permonst *
/* copying will stop at newline if one is present */
copynchars(in_line, str, (int) (sizeof in_line) - 1);
- /* convert_line() expects encrypted input */
- (void) xcrypt(in_line, in_line);
convert_line(in_line, out_line);
pline("%s", out_line);
*/
inven_inuse(FALSE);
- load_qtlist(); /* re-load the quest text info */
/* Set up the vision internals, after levl[] data is loaded
but before docrt(). */
reglyph_darkroom();
#endif
zero_nhfile(&tnhfp); /* also sets fd to -1 */
tnhfp.mode = FREEING;
- unload_qtlist();
free_menu_coloring();
free_invbuf(); /* let_to_name (invent.c) */
free_youbuf(); /* You_buf,&c (pline.c) */
random_insult[rn2(SIZE(random_insult))]);
} else if (is_lminion(mtmp)
&& !(mtmp->isminion && EMIN(mtmp)->renegade)) {
- com_pager(rn2(QTN_ANGELIC - 1 + (Hallucination ? 1 : 0))
- + QT_ANGELIC);
+ com_pager("angel_cuss"); /* TODO: the Hallucination msg */
+ /*com_pager(rn2(QTN_ANGELIC - 1 + (Hallucination ? 1 : 0))
+ + QT_ANGELIC);*/
} else {
if (!rn2(is_minion(mtmp->data) ? 100 : 5))
pline("%s casts aspersions on your ancestry.", Monnam(mtmp));
else
- com_pager(rn2(QTN_DEMONIC) + QT_DEMONIC);
+ com_pager("demon_cuss");
}
}
# SHELL=E:/GEMINI2/MUPFEL.TTP
# UUDECODE=uudecode
-VARDAT = bogusmon data engrave epitaph rumors quest.dat oracles options
+VARDAT = bogusmon data engrave epitaph rumors quest.lua oracles options
all: $(VARDAT) spec_levs quest_levs
rumors: rumors.tru rumors.fal ../util/makedefs
../util/makedefs -r
-quest.dat: quest.txt ../util/makedefs
- ../util/makedefs -q
-
oracles: oracles.txt ../util/makedefs
../util/makedefs -h
# for Gnome
# VARDATND = x11tiles pet_mark.xbm pilemark.xbm rip.xpm mapbg.xpm
-VARDATD = bogusmon data engrave epitaph oracles options quest.dat rumors
+VARDATD = bogusmon data engrave epitaph oracles options quest.lua rumors
VARDAT = $(VARDATD) $(VARDATND)
# Some versions of make use the SHELL environment variable as the shell
options: $(GAME)
( cd dat ; $(MAKE) options )
-quest.dat: $(GAME)
- ( cd dat ; $(MAKE) quest.dat )
+quest.lua: $(GAME)
spec_levs:
( cd dat ; $(MAKE) spec_levs )
update: $(GAME) recover $(VARDAT) spec_levs
# (don't yank the old version out from under people who're playing it)
-mv $(INSTDIR)/$(GAME) $(INSTDIR)/$(GAME).old
-# quest.dat is also kept open and has the same problems over NFS
-# (quest.dat may be inside nhdat if dlb is in use)
- -mv $(INSTDIR)/quest.dat $(INSTDIR)/quest.dat.old
-mv $(INSTDIR)/nhdat $(INSTDIR)/nhdat.old
# set up new versions of the game files
( $(MAKE) dofiles )