typically commands with no keystroke or only meta character keystroke;
that makes Filter useful in normal mode (much shorter list of choices)
Qt: add '#' as "Extended-commands" to the 'game' dropdown menu
+Qt: add tool tips to the extended command selector's buttons to show command
+ descriptions
tiles: male and female variations in monsters.txt; tested only with tile2bmp
conversion utility so far; also supported by tilemap utility to
generate tile.c
QString btn_lbl = extcmdlist[i].ef_txt;
if (btn_lbl == "wait")
btn_lbl += " (rest)";
+ QString btn_tip = QString::asprintf(" %s ", extcmdlist[i].ef_desc);
QPushButton *pb = new QPushButton(btn_lbl, grid);
pb->setMinimumSize(butw, pb->sizeHint().height());
// force the button to have fixed width or it can move around a
// come as much of a surprise
if (btn_lbl == "repeat")
pb->setEnabled(false);
+ // show command description if mouse hovers over this button
+ pb->setToolTip(btn_tip); // extcmdlist[i].ef_desc
/*
* by column: xcmd_by_row==false, the default
* 0..R-1 down first column, R..2*R-1 down second column, ...