-; RUN: llc -O3 -disable-peephole -mcpu=corei7-avx -mattr=+avx < %s | FileCheck %s\r
-\r
-target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"\r
-target triple = "x86_64-unknown-unknown"\r
-\r
-; Stack reload folding tests - we use the 'big vectors' pattern to guarantee spilling to stack.\r
-;\r
-; Many of these tests are primarily to check memory folding with specific instructions. Using a basic\r
-; load/cvt/store pattern to test for this would mean that it wouldn't be the memory folding code thats\r
-; being tested - the load-execute version of the instruction from the tables would be matched instead.\r
-\r
-define void @stack_fold_vmulpd(<64 x double>* %a, <64 x double>* %b, <64 x double>* %c) {\r
- ;CHECK-LABEL: stack_fold_vmulpd\r
- ;CHECK: vmulpd {{[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload\r
-\r
- %1 = load <64 x double>* %a\r
- %2 = load <64 x double>* %b\r
- %3 = fadd <64 x double> %1, %2\r
- %4 = fsub <64 x double> %1, %2\r
- %5 = fmul <64 x double> %3, %4\r
- store <64 x double> %5, <64 x double>* %c\r
- ret void\r
-}\r
-\r
-define void @stack_fold_cvtdq2ps(<128 x i32>* %a, <128 x i32>* %b, <128 x float>* %c) {\r
- ;CHECK-LABEL: stack_fold_cvtdq2ps\r
- ;CHECK: vcvtdq2ps {{[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload\r
-\r
- %1 = load <128 x i32>* %a\r
- %2 = load <128 x i32>* %b\r
- %3 = and <128 x i32> %1, %2\r
- %4 = xor <128 x i32> %1, %2\r
- %5 = sitofp <128 x i32> %3 to <128 x float>\r
- %6 = sitofp <128 x i32> %4 to <128 x float>\r
- %7 = fadd <128 x float> %5, %6\r
- store <128 x float> %7, <128 x float>* %c\r
- ret void\r
-}\r
-\r
-define void @stack_fold_cvtpd2ps(<128 x double>* %a, <128 x double>* %b, <128 x float>* %c) {\r
- ;CHECK-LABEL: stack_fold_cvtpd2ps\r
- ;CHECK: vcvtpd2psy {{[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload\r
-\r
- %1 = load <128 x double>* %a\r
- %2 = load <128 x double>* %b\r
- %3 = fadd <128 x double> %1, %2\r
- %4 = fsub <128 x double> %1, %2\r
- %5 = fptrunc <128 x double> %3 to <128 x float>\r
- %6 = fptrunc <128 x double> %4 to <128 x float>\r
- %7 = fadd <128 x float> %5, %6\r
- store <128 x float> %7, <128 x float>* %c\r
- ret void\r
-}\r
-\r
-define void @stack_fold_cvttpd2dq(<64 x double>* %a, <64 x double>* %b, <64 x i32>* %c) #0 {\r
- ;CHECK-LABEL: stack_fold_cvttpd2dq\r
- ;CHECK: vcvttpd2dqy {{[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload\r
-\r
- %1 = load <64 x double>* %a\r
- %2 = load <64 x double>* %b\r
- %3 = fadd <64 x double> %1, %2\r
- %4 = fsub <64 x double> %1, %2\r
- %5 = fptosi <64 x double> %3 to <64 x i32>\r
- %6 = fptosi <64 x double> %4 to <64 x i32>\r
- %7 = or <64 x i32> %5, %6\r
- store <64 x i32> %7, <64 x i32>* %c\r
- ret void\r
-}\r
-\r
-define void @stack_fold_cvttps2dq(<128 x float>* %a, <128 x float>* %b, <128 x i32>* %c) #0 {\r
- ;CHECK-LABEL: stack_fold_cvttps2dq\r
- ;CHECK: vcvttps2dq {{[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload\r
-\r
- %1 = load <128 x float>* %a\r
- %2 = load <128 x float>* %b\r
- %3 = fadd <128 x float> %1, %2\r
- %4 = fsub <128 x float> %1, %2\r
- %5 = fptosi <128 x float> %3 to <128 x i32>\r
- %6 = fptosi <128 x float> %4 to <128 x i32>\r
- %7 = or <128 x i32> %5, %6\r
- store <128 x i32> %7, <128 x i32>* %c\r
- ret void\r
-}\r
+; RUN: llc -O3 -disable-peephole -mcpu=corei7-avx -mattr=+avx < %s | FileCheck %s
+
+target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
+target triple = "x86_64-unknown-unknown"
+
+; Stack reload folding tests - we use the 'big vectors' pattern to guarantee spilling to stack.
+;
+; Many of these tests are primarily to check memory folding with specific instructions. Using a basic
+; load/cvt/store pattern to test for this would mean that it wouldn't be the memory folding code thats
+; being tested - the load-execute version of the instruction from the tables would be matched instead.
+
+define void @stack_fold_vmulpd(<64 x double>* %a, <64 x double>* %b, <64 x double>* %c) {
+ ;CHECK-LABEL: stack_fold_vmulpd
+ ;CHECK: vmulpd {{[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+
+ %1 = load <64 x double>* %a
+ %2 = load <64 x double>* %b
+ %3 = fadd <64 x double> %1, %2
+ %4 = fsub <64 x double> %1, %2
+ %5 = fmul <64 x double> %3, %4
+ store <64 x double> %5, <64 x double>* %c
+ ret void
+}
+
+define void @stack_fold_cvtdq2ps(<128 x i32>* %a, <128 x i32>* %b, <128 x float>* %c) {
+ ;CHECK-LABEL: stack_fold_cvtdq2ps
+ ;CHECK: vcvtdq2ps {{[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+
+ %1 = load <128 x i32>* %a
+ %2 = load <128 x i32>* %b
+ %3 = and <128 x i32> %1, %2
+ %4 = xor <128 x i32> %1, %2
+ %5 = sitofp <128 x i32> %3 to <128 x float>
+ %6 = sitofp <128 x i32> %4 to <128 x float>
+ %7 = fadd <128 x float> %5, %6
+ store <128 x float> %7, <128 x float>* %c
+ ret void
+}
+
+define void @stack_fold_cvtpd2ps(<128 x double>* %a, <128 x double>* %b, <128 x float>* %c) {
+ ;CHECK-LABEL: stack_fold_cvtpd2ps
+ ;CHECK: vcvtpd2psy {{[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+
+ %1 = load <128 x double>* %a
+ %2 = load <128 x double>* %b
+ %3 = fadd <128 x double> %1, %2
+ %4 = fsub <128 x double> %1, %2
+ %5 = fptrunc <128 x double> %3 to <128 x float>
+ %6 = fptrunc <128 x double> %4 to <128 x float>
+ %7 = fadd <128 x float> %5, %6
+ store <128 x float> %7, <128 x float>* %c
+ ret void
+}
+
+define void @stack_fold_cvttpd2dq(<64 x double>* %a, <64 x double>* %b, <64 x i32>* %c) #0 {
+ ;CHECK-LABEL: stack_fold_cvttpd2dq
+ ;CHECK: vcvttpd2dqy {{[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+
+ %1 = load <64 x double>* %a
+ %2 = load <64 x double>* %b
+ %3 = fadd <64 x double> %1, %2
+ %4 = fsub <64 x double> %1, %2
+ %5 = fptosi <64 x double> %3 to <64 x i32>
+ %6 = fptosi <64 x double> %4 to <64 x i32>
+ %7 = or <64 x i32> %5, %6
+ store <64 x i32> %7, <64 x i32>* %c
+ ret void
+}
+
+define void @stack_fold_cvttps2dq(<128 x float>* %a, <128 x float>* %b, <128 x i32>* %c) #0 {
+ ;CHECK-LABEL: stack_fold_cvttps2dq
+ ;CHECK: vcvttps2dq {{[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+
+ %1 = load <128 x float>* %a
+ %2 = load <128 x float>* %b
+ %3 = fadd <128 x float> %1, %2
+ %4 = fsub <128 x float> %1, %2
+ %5 = fptosi <128 x float> %3 to <128 x i32>
+ %6 = fptosi <128 x float> %4 to <128 x i32>
+ %7 = or <128 x i32> %5, %6
+ store <128 x i32> %7, <128 x i32>* %c
+ ret void
+}