bool CallAnalyzer::visitLoad(LoadInst &I) {
Value *SROAArg;
DenseMap<Value *, int>::iterator CostIt;
- if (lookupSROAArgAndCost(I.getOperand(0), SROAArg, CostIt)) {
+ if (lookupSROAArgAndCost(I.getPointerOperand(), SROAArg, CostIt)) {
if (I.isSimple()) {
accumulateSROACost(CostIt, InlineConstants::InstrCost);
return true;
bool CallAnalyzer::visitStore(StoreInst &I) {
Value *SROAArg;
DenseMap<Value *, int>::iterator CostIt;
- if (lookupSROAArgAndCost(I.getOperand(0), SROAArg, CostIt)) {
+ if (lookupSROAArgAndCost(I.getPointerOperand(), SROAArg, CostIt)) {
if (I.isSimple()) {
accumulateSROACost(CostIt, InlineConstants::InstrCost);
return true;
--- /dev/null
+; RUN: opt -S -O2 -inline-threshold=1 < %s | FileCheck %s
+
+%class.A = type { i32 }
+
+define void @_Z3barP1A(%class.A* %a) #0 {
+entry:
+ %a1 = getelementptr inbounds %class.A, %class.A* %a, i64 0, i32 0
+ %0 = load i32, i32* %a1, align 4
+ %add = add nsw i32 %0, 10
+ store i32 %add, i32* %a1, align 4
+ ret void
+}
+
+define void @_Z3foov() #0 {
+; CHECK-LABEL: @_Z3foov(
+; CHECK-NOT: call void @_Z3barP1A
+; CHECK: ret
+entry:
+ %a = alloca %class.A, align 4
+ call void @_Z3barP1A(%class.A* %a)
+ ret void
+}