object[id].bounding_box.y=y;
if (y >= (ssize_t) object[id].bounding_box.height)
object[id].bounding_box.height=(size_t) y;
- object[id].color.red+=GetPixelRed(image,p);
- object[id].color.green+=GetPixelGreen(image,p);
- object[id].color.blue+=GetPixelBlue(image,p);
- object[id].color.black+=GetPixelBlack(image,p);
- object[id].color.alpha+=GetPixelAlpha(image,p);
+ object[id].color.red+=QuantumScale*GetPixelRed(image,p);
+ object[id].color.green+=QuantumScale*GetPixelGreen(image,p);
+ object[id].color.blue+=QuantumScale*GetPixelBlue(image,p);
+ object[id].color.black+=QuantumScale*GetPixelBlack(image,p);
+ object[id].color.alpha+=QuantumScale*GetPixelAlpha(image,p);
object[id].centroid.x+=x;
object[id].centroid.y+=y;
object[id].area++;
{
object[i].bounding_box.width-=(object[i].bounding_box.x-1);
object[i].bounding_box.height-=(object[i].bounding_box.y-1);
- object[i].color.red=object[i].color.red/object[i].area;
- object[i].color.green=object[i].color.green/object[i].area;
- object[i].color.blue=object[i].color.blue/object[i].area;
- object[i].color.alpha=object[i].color.alpha/object[i].area;
- object[i].color.black=object[i].color.black/object[i].area;
+ object[i].color.red=QuantumRange*(object[i].color.red/object[i].area);
+ object[i].color.green=QuantumRange*(object[i].color.green/object[i].area);
+ object[i].color.blue=QuantumRange*(object[i].color.blue/object[i].area);
+ object[i].color.alpha=QuantumRange*(object[i].color.alpha/object[i].area);
+ object[i].color.black=QuantumRange*(object[i].color.black/object[i].area);
object[i].centroid.x=object[i].centroid.x/object[i].area;
object[i].centroid.y=object[i].centroid.y/object[i].area;
}