struct u_roleplay {
boolean blind; /* permanently blind */
boolean nudist; /* has not worn any armor, ever */
+ long numbones; /* # of bones files loaded */
};
/*** Unified structure containing role information ***/
}
(void) close(fd);
sanitize_engravings();
+ u.uroleplay.numbones++;
if(wizard) {
if(yn("Unlink bones?") == 'n') {
{
long e = 0L;
- if (wizard) e |= 1L << 0;
- if (discover) e |= 1L << 1;
+ if (wizard) e |= 1L << 0;
+ if (discover) e |= 1L << 1;
+ if (!u.uroleplay.numbones) e |= 1L << 2;
return e;
}