// If no OSX or iOS target has been specified and we're compiling for armv7,
// go ahead as assume we're targeting iOS.
if (OSXTarget.empty() && iOSTarget.empty())
- if (getDarwinArchName(Args) == "armv7")
- iOSTarget = "0.0";
+ if (getDarwinArchName(Args) == "armv7") {
+ std::string iOSVersionMin;
+ unsigned Major, Minor, Micro;
+ getTriple().getiOSVersion(Major, Minor, Micro);
+ llvm::raw_string_ostream(iOSVersionMin)
+ << Major << '.' << Minor << '.' << Micro;
+ iOSTarget = iOSVersionMin;
+ }
// Handle conflicting deployment targets
//
--- /dev/null
+// RUN: touch %t.o
+// RUN: %clang -target x86_64-apple-macosx -### %t.o 2> %t.log
+// RUN: %clang -target x86_64-apple-darwin9 -### %t.o 2>> %t.log
+// RUN: %clang -target x86_64-apple-macosx10.7 -### %t.o 2>> %t.log
+//
+// RUN: %clang -target armv7-apple-ios -### %t.o 2>> %t.log
+// RUN: %clang -target armv7-apple-ios0.0 -### %t.o 2>> %t.log
+// RUN: %clang -target armv7-apple-ios1.2.3 -### %t.o 2>> %t.log
+// RUN: %clang -target armv7-apple-ios5.0 -### %t.o 2>> %t.log
+//
+// RUN: FileCheck %s < %t.log
+
+// CHECK: {{ld(.exe)?"}}
+// CHECK: -macosx_version_min
+// CHECK: 10.4.0
+// CHECK: {{ld(.exe)?"}}
+// CHECK: -macosx_version_min
+// CHECK: 10.5.0
+// CHECK: {{ld(.exe)?"}}
+// CHECK: -macosx_version_min
+// CHECK: 10.7.0
+// CHECK: {{ld(.exe)?"}}
+// CHECK: -iphoneos_version_min
+// CHECK: 0.0.0
+// CHECK: {{ld(.exe)?"}}
+// CHECK: -iphoneos_version_min
+// CHECK: 0.0.0
+// CHECK: {{ld(.exe)?"}}
+// CHECK: -iphoneos_version_min
+// CHECK: 1.2.3
+// CHECK: {{ld(.exe)?"}}
+// CHECK: -iphoneos_version_min
+// CHECK: 5.0.0