|.........................................................................|
---------------------------------------------------------------------------
ENDMAP
+
+$terrains = TERRAIN:{'-', 'F', 'L', 'T', 'C'}
+SHUFFLE:$terrains
+
+[50%]: SWITCH [ 4 ] {
+ CASE 0:
+ TERRAIN:line (10,8),(65, 8), $terrains[0]
+ BREAK
+ CASE 1:
+ TERRAIN:line (15,4),(15, 13), $terrains[0]
+ TERRAIN:line (59,4),(59, 13), $terrains[0]
+ BREAK
+ CASE 2:
+ TERRAIN:line (10,8),(38, 8), $terrains[0]
+ TERRAIN:line (37,8),(65, 8), $terrains[0]
+ TERRAIN:line (37,3),(37, 8), $terrains[0]
+ TERRAIN:line (37,8),(37,14), $terrains[0]
+ BREAK
+ CASE 3:
+ TERRAIN:rect (4,4,70,13), $terrains[0]
+ TERRAIN:line (25, 4),(50, 4), '.'
+ TERRAIN:line (25,13),(50,13), '.'
+ BREAK
+ DEFAULT:
+}
+
# Dungeon Description
REGION:(01,01,73,16),lit,"ordinary"
# Stairs