// Don't touch naked functions. They may contain asm returning a
// value we don't see, so we may end up interprocedurally propagating
// the return value incorrectly.
- // Also, don't touch functions marked as noinline. Trivial functions may
- // essentially be inlined because of return value propagation.
- // (e.g. int tinkywinky(void) { return 666; })
- if (F.hasExactDefinition() &&
- !(F.hasFnAttribute(Attribute::Naked) ||
- F.hasFnAttribute(Attribute::NoInline)))
+ if (F.hasExactDefinition() && !F.hasFnAttribute(Attribute::Naked))
Solver.AddTrackedFunction(&F);
// If this function only has direct calls that we can see, we can track its
+++ /dev/null
-; RUN: opt %s -ipsccp -S | FileCheck %s
-
-define i32 @tinkywinky() #0 {
-entry:
- ret i32 5
-}
-
-define i32 @patatino() {
-entry:
- %call = call i32 @tinkywinky()
-
-; Check that we don't propagate the return value of
-; @tinkywinky.
-; CHECK: call i32 @dipsy(i32 %call)
- %call1 = call i32 @dipsy(i32 %call)
- ret i32 %call1
-}
-
-declare i32 @dipsy(i32)
-
-attributes #0 = { noinline }