(void) ResetMagickMemory(&gray,0,sizeof(gray));
for (i=0; i <= (ssize_t) MaxMap; i++)
{
- if (grays[i].red != ~0UL)
+ if (grays[i].red != ~0U)
grays[gray.red++].red=grays[i].red;
- if (grays[i].green != ~0UL)
+ if (grays[i].green != ~0U)
grays[gray.green++].green=grays[i].green;
- if (grays[i].blue != ~0UL)
+ if (grays[i].blue != ~0U)
grays[gray.blue++].blue=grays[i].blue;
if (image->colorspace == CMYKColorspace)
- if (grays[i].black != ~0UL)
+ if (grays[i].black != ~0U)
grays[gray.black++].black=grays[i].black;
if (image->alpha_trait == BlendPixelTrait)
- if (grays[i].alpha != ~0UL)
+ if (grays[i].alpha != ~0U)
grays[gray.alpha++].alpha=grays[i].alpha;
}
/*