auto FieldBitOffset = External.getExternalFieldOffset(FD);
placeFieldAtBitOffset(FieldBitOffset);
auto NewSize = Context.toCharUnitsFromBits(
- llvm::alignTo(FieldBitOffset + Width, Context.getCharWidth()));
+ llvm::alignDown(FieldBitOffset, Context.toBits(Info.Alignment)) +
+ Context.toBits(Info.Size));
Size = std::max(Size, NewSize);
Alignment = std::max(Alignment, Info.Alignment);
} else if (IsUnion) {
CharUnits InjectionSite = VBPtrOffset;
// But before we do, make sure it's properly aligned.
VBPtrOffset = VBPtrOffset.alignTo(PointerInfo.Alignment);
+ // Determine where the first field should be laid out after the vbptr.
+ CharUnits FieldStart = VBPtrOffset + PointerInfo.Size;
// Shift everything after the vbptr down, unless we're using an external
// layout.
- if (UseExternalLayout)
+ if (UseExternalLayout) {
+ // It is possible that there were no fields or bases located after vbptr,
+ // so the size was not adjusted before.
+ if (Size < FieldStart)
+ Size = FieldStart;
return;
- // Determine where the first field should be laid out after the vbptr.
- CharUnits FieldStart = VBPtrOffset + PointerInfo.Size;
+ }
// Make sure that the amount we push the fields back by is a multiple of the
// alignment.
CharUnits Offset = (FieldStart - InjectionSite)
if (HasVBPtr)
VBPtrOffset += Offset;
- if (UseExternalLayout)
+ if (UseExternalLayout) {
+ // The class may have no bases or fields, but still have a vfptr
+ // (e.g. it's an interface class). The size was not correctly set before
+ // in this case.
+ if (FieldOffsets.empty() && Bases.empty())
+ Size += Offset;
return;
+ }
Size += Offset;
-// RUN: %clang_cc1 -w -fdump-record-layouts-simple -foverride-record-layout=%S/Inputs/override-bit-field-layout.layout %s | FileCheck %s
+// RUN: %clang_cc1 -w -triple=x86_64-pc-win32 -fms-compatibility -fdump-record-layouts-simple -foverride-record-layout=%S/Inputs/override-bit-field-layout.layout %s | FileCheck %s
// CHECK: Type: struct S1
// CHECK: FieldOffsets: [0, 11]
short a : 3;
};
+// CHECK: Type: struct S3
+// CHECK: Size:32
+// CHECK: FieldOffsets: [0, 1]
+struct S3 {
+ int a : 1;
+ int b : 2;
+};
+
+// CHECK: Type: struct S4
+// CHECK: FieldOffsets: [32]
+struct S4 : S3 {
+ char c;
+};
+
void use_structs() {
S1 s1s[sizeof(S1)];
S2 s2s[sizeof(S2)];
+ S3 s3s[sizeof(S3)];
+ S4 s4s[sizeof(S4)];
}
short r;
};
+// CHECK: Type: struct X6
+struct __attribute__((aligned(16))) X6 {
+ int x;
+ int y;
+ virtual ~X6();
+};
+
+// CHECK: Type: struct X7
+struct X7 {
+ int z;
+};
+
+// CHECK: Type: struct X8
+struct X8 : X6, virtual X7 {
+ char c;
+};
+
void use_structs() {
X0 x0s[sizeof(X0)];
X1 x1s[sizeof(X1)];
X3 x3s[sizeof(X3)];
X4 x4s[sizeof(X4)];
X5 x5s[sizeof(X5)];
+ X6 x6s[sizeof(X6)];
+ X7 x7s[sizeof(X7)];
+ X8 x8s[sizeof(X8)];
x4s[1].a = 1;
x5s[1].a = 17;
}
-