return result;
}
+/*
+ * bms_add_range
+ * Add members in the range of 'lower' to 'upper' to the set.
+ *
+ * Note this could also be done by calling bms_add_member in a loop, however,
+ * using this function will be faster when the range is large as we work with
+ * at the bitmapword level rather than at bit level.
+ */
+Bitmapset *
+bms_add_range(Bitmapset *a, int lower, int upper)
+{
+ int lwordnum,
+ lbitnum,
+ uwordnum,
+ ushiftbits,
+ wordnum;
+
+ if (lower < 0 || upper < 0)
+ elog(ERROR, "negative bitmapset member not allowed");
+ if (lower > upper)
+ elog(ERROR, "lower range must not be above upper range");
+ uwordnum = WORDNUM(upper);
+
+ if (a == NULL)
+ {
+ a = (Bitmapset *) palloc0(BITMAPSET_SIZE(uwordnum + 1));
+ a->nwords = uwordnum + 1;
+ }
+
+ /* ensure we have enough words to store the upper bit */
+ else if (uwordnum >= a->nwords)
+ {
+ int oldnwords = a->nwords;
+ int i;
+
+ a = (Bitmapset *) repalloc(a, BITMAPSET_SIZE(uwordnum + 1));
+ a->nwords = uwordnum + 1;
+ /* zero out the enlarged portion */
+ for (i = oldnwords; i < a->nwords; i++)
+ a->words[i] = 0;
+ }
+
+ wordnum = lwordnum = WORDNUM(lower);
+
+ lbitnum = BITNUM(lower);
+ ushiftbits = BITS_PER_BITMAPWORD - (BITNUM(upper) + 1);
+
+ /*
+ * Special case when lwordnum is the same as uwordnum we must perform the
+ * upper and lower masking on the word.
+ */
+ if (lwordnum == uwordnum)
+ {
+ a->words[lwordnum] |= ~(bitmapword) (((bitmapword) 1 << lbitnum) - 1)
+ & (~(bitmapword) 0) >> ushiftbits;
+ }
+ else
+ {
+ /* turn on lbitnum and all bits left of it */
+ a->words[wordnum++] |= ~(bitmapword) (((bitmapword) 1 << lbitnum) - 1);
+
+ /* turn on all bits for any intermediate words */
+ while (wordnum < uwordnum)
+ a->words[wordnum++] = ~(bitmapword) 0;
+
+ /* turn on upper's bit and all bits right of it. */
+ a->words[uwordnum] |= (~(bitmapword) 0) >> ushiftbits;
+ }
+
+ return a;
+}
+
/*
* bms_int_members - like bms_intersect, but left input is recycled
*/
extern Bitmapset *bms_add_member(Bitmapset *a, int x);
extern Bitmapset *bms_del_member(Bitmapset *a, int x);
extern Bitmapset *bms_add_members(Bitmapset *a, const Bitmapset *b);
+extern Bitmapset *bms_add_range(Bitmapset *a, int lower, int upper);
extern Bitmapset *bms_int_members(Bitmapset *a, const Bitmapset *b);
extern Bitmapset *bms_del_members(Bitmapset *a, const Bitmapset *b);
extern Bitmapset *bms_join(Bitmapset *a, Bitmapset *b);