return State->get<RefBindings>(Sym);
}
-ProgramStateRef setRefBinding(ProgramStateRef State, SymbolRef Sym,
+static ProgramStateRef setRefBinding(ProgramStateRef State, SymbolRef Sym,
RefVal Val) {
assert(Sym != nullptr);
return State->set<RefBindings>(Sym, Val);
}
-ProgramStateRef removeRefBinding(ProgramStateRef State, SymbolRef Sym) {
+static ProgramStateRef removeRefBinding(ProgramStateRef State, SymbolRef Sym) {
return State->remove<RefBindings>(Sym);
}
ProgramStateRef getState() const { return state; }
bool VisitSymbol(SymbolRef sym) override {
- state = state->remove<RefBindings>(sym);
+ state = removeRefBinding(state, sym);
return true;
}
};
return state;
}
-ProgramStateRef
-RetainCountChecker::checkRegionChanges(ProgramStateRef state,
- const InvalidatedSymbols *invalidated,
- ArrayRef<const MemRegion *> ExplicitRegions,
- ArrayRef<const MemRegion *> Regions,
- const LocationContext *LCtx,
- const CallEvent *Call) const {
+ProgramStateRef RetainCountChecker::checkRegionChanges(
+ ProgramStateRef state, const InvalidatedSymbols *invalidated,
+ ArrayRef<const MemRegion *> ExplicitRegions,
+ ArrayRef<const MemRegion *> Regions, const LocationContext *LCtx,
+ const CallEvent *Call) const {
if (!invalidated)
return state;
llvm::SmallPtrSet<SymbolRef, 8> WhitelistedSymbols;
- for (ArrayRef<const MemRegion *>::iterator I = ExplicitRegions.begin(),
- E = ExplicitRegions.end(); I != E; ++I) {
- if (const SymbolicRegion *SR = (*I)->StripCasts()->getAs<SymbolicRegion>())
+
+ for (const MemRegion *I : ExplicitRegions)
+ if (const SymbolicRegion *SR = I->StripCasts()->getAs<SymbolicRegion>())
WhitelistedSymbols.insert(SR->getSymbol());
- }
- for (SymbolRef sym :
- llvm::make_range(invalidated->begin(), invalidated->end())) {
+ for (SymbolRef sym : *invalidated) {
if (WhitelistedSymbols.count(sym))
continue;
// Remove any existing reference-count binding.
ExplodedNode *Pred) const {
// Generate an intermediate node representing the leak point.
ExplodedNode *N = Ctx.addTransition(state, Pred);
+ const LangOptions &LOpts = Ctx.getASTContext().getLangOpts();
if (N) {
- for (SmallVectorImpl<SymbolRef>::iterator
- I = Leaked.begin(), E = Leaked.end(); I != E; ++I) {
-
- const LangOptions &LOpts = Ctx.getASTContext().getLangOpts();
+ for (SymbolRef L : Leaked) {
RefCountBug *BT = Pred ? getLeakWithinFunctionBug(LOpts)
: getLeakAtReturnBug(LOpts);
assert(BT && "BugType not initialized.");
- Ctx.emitReport(
- llvm::make_unique<RefLeakReport>(*BT, LOpts, N, *I, Ctx));
+ Ctx.emitReport(llvm::make_unique<RefLeakReport>(*BT, LOpts, N, L, Ctx));
}
}
ExplodedNode *Pred = C.getPredecessor();
ProgramStateRef state = C.getState();
- RefBindingsTy B = state->get<RefBindings>();
SmallVector<SymbolRef, 10> Leaked;
// Update counts from autorelease pools
// Now generate a new node that nukes the old bindings.
// The only bindings left at this point are the leaked symbols.
RefBindingsTy::Factory &F = state->get_context<RefBindings>();
- B = state->get<RefBindings>();
+ RefBindingsTy B = state->get<RefBindings>();
- for (SmallVectorImpl<SymbolRef>::iterator I = Leaked.begin(),
- E = Leaked.end();
- I != E; ++I)
- B = F.remove(B, *I);
+ for (SymbolRef L : Leaked)
+ B = F.remove(B, L);
state = state->set<RefBindings>(B);
C.addTransition(state, Pred);