There is no significant performance advantage to either API when both are used
to perform similar operations.
-======================
-Installation Directory
-======================
-
-This document assumes that libjpeg-turbo will be installed in the default
-directory (/opt/libjpeg-turbo on Un*x and Mac systems and
-c:\libjpeg-turbo[-gcc][64] on Windows systems. If your installation of
-libjpeg-turbo resides in a different directory, then adjust the instructions
-accordingly.
-
-=============================
-Replacing libjpeg at Run Time
-=============================
-
-Un*x
-----
-
-If a Un*x application is dynamically linked with libjpeg, then you can replace
-libjpeg with libjpeg-turbo at run time by manipulating LD_LIBRARY_PATH.
-For instance:
-
- [Using libjpeg]
- > time cjpeg <vgl_5674_0098.ppm >vgl_5674_0098.jpg
- real 0m0.392s
- user 0m0.074s
- sys 0m0.020s
-
- [Using libjpeg-turbo]
- > export LD_LIBRARY_PATH=/opt/libjpeg-turbo/{lib}:$LD_LIBRARY_PATH
- > time cjpeg <vgl_5674_0098.ppm >vgl_5674_0098.jpg
- real 0m0.109s
- user 0m0.029s
- sys 0m0.010s
-
-({lib} = lib32 or lib64, depending on whether you wish to use the 32-bit or the
-64-bit version of libjpeg-turbo.)
-
-System administrators can also replace the libjpeg symlinks in /usr/lib* with
-links to the libjpeg-turbo dynamic library located in /opt/libjpeg-turbo/{lib}.
-This will effectively accelerate every application that uses the libjpeg
-dynamic library on the system.
-
-Windows
--------
-
-If a Windows application is dynamically linked with libjpeg, then you can
-replace libjpeg with libjpeg-turbo at run time by backing up the application's
-copy of jpeg62.dll, jpeg7.dll, or jpeg8.dll (assuming the application has its
-own local copy of this library) and copying the corresponding DLL from
-libjpeg-turbo into the application's install directory. The official
-libjpeg-turbo binary packages only provide jpeg62.dll. If the application uses
-jpeg7.dll or jpeg8.dll instead, then it will be necessary to build
-libjpeg-turbo from source (see "libjpeg v7 and v8 API/ABI Emulation" below.)
-
-The following information is specific to the official libjpeg-turbo binary
-packages for Visual C++:
-
--- jpeg62.dll requires the Visual C++ 2008 C run-time DLL (msvcr90.dll).
-msvcr90.dll ships with more recent versions of Windows, but users of older
-Windows releases can obtain it from the Visual C++ 2008 Redistributable
-Package, which is available as a free download from Microsoft's web site.
-
--- Features of the libjpeg API that require passing a C run-time structure,
-such as a file handle, from an application to the library will probably not
-work with jpeg62.dll, unless the application is also built to use the Visual
-C++ 2008 C run-time DLL. In particular, this affects jpeg_stdio_dest() and
-jpeg_stdio_src().
-
-Mac
----
-
-Mac applications typically embed their own copies of the libjpeg dylib inside
-the (hidden) application bundle, so it is not possible to globally replace
-libjpeg on OS X systems. Replacing the application's version of the libjpeg
-dylib would generally involve copying libjpeg.*.dylib from libjpeg-turbo into
-the appropriate place in the application bundle and using install_name_tool to
-repoint the libjpeg-turbo dylib to its new directory. This requires an
-advanced knowledge of OS X and would not survive an upgrade or a re-install of
-the application. Thus, it is not recommended for most users.
-
-========================================
-Using libjpeg-turbo in Your Own Programs
-========================================
-
-For the most part, libjpeg-turbo should work identically to libjpeg, so in
-most cases, an application can be built against libjpeg and then run against
-libjpeg-turbo. On Un*x systems and Cygwin, you can build against libjpeg-turbo
-instead of libjpeg by setting
-
- CPATH=/opt/libjpeg-turbo/include
- and
- LIBRARY_PATH=/opt/libjpeg-turbo/{lib}
-
-({lib} = lib32 or lib64, depending on whether you are building a 32-bit or a
-64-bit application.)
-
-If using MinGW, then set
-
- CPATH=/c/libjpeg-turbo-gcc[64]/include
- and
- LIBRARY_PATH=/c/libjpeg-turbo-gcc[64]/lib
-
-Building against libjpeg-turbo is useful, for instance, if you want to build an
-application that leverages the libjpeg-turbo colorspace extensions (see below.)
-On Un*x systems, you would still need to manipulate LD_LIBRARY_PATH or create
-appropriate symlinks to use libjpeg-turbo at run time. On such systems, you
-can pass -R /opt/libjpeg-turbo/{lib} to the linker to force the use of
-libjpeg-turbo at run time rather than libjpeg (also useful if you want to
-leverage the colorspace extensions), or you can link against the libjpeg-turbo
-static library.
-
-To force a Un*x or MinGW application to link against the static version of
-libjpeg-turbo, you can use the following linker options:
-
- -Wl,-Bstatic -ljpeg -Wl,-Bdynamic
-
-On OS X, simply add /opt/libjpeg-turbo/lib/libjpeg.a to the linker command
-line.
-
-To build Visual C++ applications using libjpeg-turbo, add
-c:\libjpeg-turbo[64]\include to the system or user INCLUDE environment
-variable and c:\libjpeg-turbo[64]\lib to the system or user LIB environment
-variable, and then link against either jpeg.lib (to use the DLL version of
-libjpeg-turbo) or jpeg-static.lib (to use the static version of libjpeg-turbo.)
-
=====================
Colorspace Extensions
=====================
nature of those structures, extending them also necessitated breaking backward
ABI compatibility with previous libjpeg releases. Thus, programs that were
built to use libjpeg v7 or v8 did not work with libjpeg-turbo, since it is
-based on the libjpeg v6b code base. Although libjpeg v7 and v8 are still not
+based on the libjpeg v6b code base. Although libjpeg v7 and v8 are not
as widely used as v6b, enough programs (including a few Linux distros) made
the switch that there was a demand to emulate the libjpeg v7 and v8 ABIs
in libjpeg-turbo. It should be noted, however, that this feature was added