/// This function knows that the SourceLocation is in a loaded buffer, not a
/// local one.
FileID SourceManager::getFileIDLoaded(unsigned SLocOffset) const {
- assert(SLocOffset >= CurrentLoadedOffset && "Bad function choice");
-
// Sanity checking, otherwise a bug may lead to hanging in release build.
- if (SLocOffset < CurrentLoadedOffset)
+ if (SLocOffset < CurrentLoadedOffset) {
+ assert(0 && "Invalid SLocOffset or bad function choice");
return FileID();
+ }
// Essentially the same as the local case, but the loaded array is sorted
// in the other direction.