/// such.
void InitializeBuiltins(IdentifierTable &Table, const LangOptions& LangOpts);
- /// \brief Populate the vector with the names of all of the builtins.
- void GetBuiltinNames(SmallVectorImpl<const char *> &Names);
-
/// \brief Return the identifier name for the specified builtin,
/// e.g. "__builtin_abs".
const char *GetName(unsigned ID) const {
Table.get(TSRecords[i].Name).setBuiltinID(i+Builtin::FirstTSBuiltin);
}
-void
-Builtin::Context::GetBuiltinNames(SmallVectorImpl<const char *> &Names) {
- // Final all target-independent names
- for (unsigned i = Builtin::NotBuiltin+1; i != Builtin::FirstTSBuiltin; ++i)
- if (!strchr(BuiltinInfo[i].Attributes, 'f'))
- Names.push_back(BuiltinInfo[i].Name);
-
- // Find target-specific names.
- for (unsigned i = 0, e = NumTSRecords; i != e; ++i)
- if (!strchr(TSRecords[i].Attributes, 'f'))
- Names.push_back(TSRecords[i].Name);
-}
-
void Builtin::Context::ForgetBuiltin(unsigned ID, IdentifierTable &Table) {
Table.get(GetRecord(ID).Name).setBuiltinID(0);
}