but feedback said "can't hide while held" rather than "while engulfed"
various monster/object/food/gold/trap detections were inconsistent in how they
behaved if performed while engulfed or underwater
+show in inventory which monster a leash is attached to
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
break;
}
if (obj->otyp == LEASH && obj->leashmon != 0) {
- Strcat(bp, " (in use)");
+ Sprintf(eos(bp), " (attached to %s)",
+ a_monnam(find_mid(obj->leashmon, FM_FMON)));
break;
}
if (obj->otyp == CANDELABRUM_OF_INVOCATION) {