Write 12-byte version 2 bitmap header.
*/
(void) WriteBlobLSBLong(image,bmp_info.size);
- (void) WriteBlobLSBSignedShort(image,bmp_info.width);
- (void) WriteBlobLSBSignedShort(image,bmp_info.height);
+ (void) WriteBlobLSBSignedShort(image,(signed short) bmp_info.width);
+ (void) WriteBlobLSBSignedShort(image,(signed short) bmp_info.height);
(void) WriteBlobLSBShort(image,bmp_info.planes);
(void) WriteBlobLSBShort(image,bmp_info.bits_per_pixel);
}
Write 40-byte version 3+ bitmap header.
*/
(void) WriteBlobLSBLong(image,bmp_info.size);
- (void) WriteBlobLSBSignedLong(image,bmp_info.width);
- (void) WriteBlobLSBSignedLong(image,bmp_info.height);
+ (void) WriteBlobLSBSignedLong(image,(signed int) bmp_info.width);
+ (void) WriteBlobLSBSignedLong(image,(signed int) bmp_info.height);
(void) WriteBlobLSBShort(image,bmp_info.planes);
(void) WriteBlobLSBShort(image,bmp_info.bits_per_pixel);
(void) WriteBlobLSBLong(image,bmp_info.compression);