FD = FunTmpl->getTemplatedDecl();
else
FD = cast<FunctionDecl>(FnD);
- Actions.CheckForFunctionRedefinition(FD);\r
+ Actions.CheckForFunctionRedefinition(FD);
LateParsedTemplateMap[FD] = LPT;
Actions.MarkAsLateParsedTemplate(FD);
}
// bug 6895 - Vectorl literal casting confusion.
-vector char v1 = (vector char)((vector int)(1, 2, 3, 4));\r
-vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f));\r
-vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd'));\r
-vector int v4 = (vector int)(1, 2, 3, 4);\r
+vector char v1 = (vector char)((vector int)(1, 2, 3, 4));
+vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f));
+vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd'));
+vector int v4 = (vector int)(1, 2, 3, 4);
vector float v5 = (vector float)(1.0f, 2.0f, 3.0f, 4.0f);
vector char v6 = (vector char)((vector int)(1+2, -2, (int)(2.0 * 3), -(5-3)));