if (resize_read_order_bitmap(track, id) < 0)
return -1;
int index = id / 32;
- int bit = 1 << (id % 32);
+ uint32_t bit = 1u << (id % 32);
if (track->parser_priv->read_order_bitmap[index] & bit)
return 1;
track->parser_priv->read_order_bitmap[index] |= bit;
nb_bitmaps++;
}
last_info = info;
+ assert(current_info);
ASS_Vector pos, pos_o;
info->pos.x = double_to_d6(device_x + d6_to_double(info->pos.x) * render_priv->font_scale_x);
get_bitmap_glyph(render_priv, info, &pos, &pos_o,
&offset, !current_info->bitmap_count, flags);
- if (!current_info || (!info->bm && !info->bm_o)) {
+ if (!info->bm && !info->bm_o) {
ass_cache_dec_ref(info->bm);
ass_cache_dec_ref(info->bm_o);
continue;
}
// sort by layer
- qsort(priv->eimg, cnt, sizeof(EventImages), cmp_event_layer);
+ if (cnt > 0)
+ qsort(priv->eimg, cnt, sizeof(EventImages), cmp_event_layer);
// call fix_collisions for each group of events with the same layer
EventImages *last = priv->eimg;