Problem: GUI mouse scrollwheel mappings don't work.
Solution: Add check for "gui.in_use". (Christopher Plewright, closes #11418)
&& (typebuf.tb_buf[typebuf.tb_off + 1] == KS_MODIFIER
# if defined(MSWIN)
|| (typebuf.tb_len >= 3
+# ifdef FEAT_GUI
+ && !gui.in_use
+# endif
&& typebuf.tb_buf[typebuf.tb_off + 1] == KS_EXTRA
&& (typebuf.tb_buf[typebuf.tb_off + 2] == KE_MOUSEUP
|| typebuf.tb_buf[typebuf.tb_off + 2] == KE_MOUSEDOWN
// The GUI code sends CSI KS_MODIFIER {flags}, but mappings expect
// K_SPECIAL KS_MODIFIER {flags}.
// MS-Windows sends mouse scroll events CSI KS_EXTRA {what}, but
- // mappings expect K_SPECIAL KS_EXTRA {what}.
+ // non-GUI mappings expect K_SPECIAL KS_EXTRA {what}.
tb_c1 = K_SPECIAL;
}
#endif
static int included_patches[] =
{ /* Add new patch number below this line */
+/**/
+ 812,
/**/
811,
/**/