Back in April, <Someone> reported to the list that when you are
polymorphed into a mimic and #monster, and return to human form while still
mimicing, your appearance does not change. This was due to a change
between 3.4.0 and 3.4.1 that caused all mimicing to go thru one case and
the code to change appearance was actually never executed.
a fog cloud shouldn't pummel you with debris
do not let an attached iron ball drag the hero through a location that the hero
could not move normally
+hero's appearance should change immediately after mimicing completes
Platform- and/or Interface-Specific Fixes
find_ac();
if (was_mimicking) {
if (multi < 0) unmul("");
- } else {
- /*
- * Clear any in-progress imitations -- the case where not a
- * mimic is handled above.
- *
- * Except, this is not complete if the hero ever gets the
- * chance to imitate anything, then s/he may be mimicing
- * gold, but not the way its done for eating a mimic.
- */
youmonst.m_ap_type = M_AP_NOTHING;
}
+
newsym(u.ux,u.uy);
You(fmt, arg);