// LoadObject - Read the specified "object file", which should not search the
// library path to find it.
-static inline std::auto_ptr<Module> LoadObject(const std::string &FN,
+static inline std::auto_ptr<Module> LoadObject(std::string FN,
std::string &OutErrorMessage) {
if (Verbose) std::cerr << "Loading '" << FN << "'\n";
if (!FileExists(FN)) {
- OutErrorMessage = "could not find input file '" + FN + "'!";
- return std::auto_ptr<Module>();
+ // Attempt to load from the LLVM_LIB_SEARCH_PATH directory... if we would
+ // otherwise fail. This is used to locate objects like crtend.o.
+ //
+ char *SearchPath = getenv("LLVM_LIB_SEARCH_PATH");
+ if (SearchPath && FileExists(std::string(SearchPath)+"/"+FN))
+ FN = std::string(SearchPath)+"/"+FN;
+ else {
+ OutErrorMessage = "could not find input file '" + FN + "'!";
+ return std::auto_ptr<Module>();
+ }
}
std::string ErrorMessage;
static bool LinkLibrary(Module *M, const std::string &LibName,
std::string &ErrorMessage) {
+ std::set<std::string> UndefinedSymbols;
+ GetAllUndefinedSymbols(M, UndefinedSymbols);
+ if (UndefinedSymbols.empty()) {
+ if (Verbose) std::cerr << " No symbols undefined, don't link library!\n";
+ return false; // No need to link anything in!
+ }
+
std::vector<Module*> Objects;
bool isArchive;
if (LoadLibrary(LibName, Objects, isArchive, ErrorMessage)) return true;
for (unsigned i = 0; i != Objects.size(); ++i)
GetAllDefinedSymbols(Objects[i], DefinedSymbols[i]);
- std::set<std::string> UndefinedSymbols;
- GetAllUndefinedSymbols(M, UndefinedSymbols);
-
bool Linked = true;
while (Linked) { // While we are linking in object files, loop.
Linked = false;