touch_artifact checks needed when snagging w/bullwhip and stealing
cannot trip over submerged objects if you're water walking
wand of striking was not identified if it activated a statue trap
+cannot sacrifice while you're swallowed
Platform- and/or Interface-Specific Fixes
int pm;
aligntyp altaralign = a_align(u.ux,u.uy);
- if (!on_altar()) {
+ if (!on_altar() || u.uswallow) {
You("are not standing on an altar.");
return 0;
}