}
}
- // Microsoft's link.exe doesn't support alignments greater than 32 for common
- // symbols, so symbols with greater alignment requirements cannot be common.
+ // Microsoft's link.exe doesn't support alignments greater than 32 bytes for
+ // common symbols, so symbols with greater alignment requirements cannot be
+ // common.
// Other COFF linkers (ld.bfd and LLD) support arbitrary power-of-two
// alignments for common symbols via the aligncomm directive, so this
// restriction only applies to MSVC environments.
if (Context.getTargetInfo().getTriple().isKnownWindowsMSVCEnvironment() &&
- Context.getTypeAlignIfKnown(D->getType()) > 32)
+ Context.getTypeAlignIfKnown(D->getType()) >
+ Context.toBits(CharUnits::fromQuantity(32)))
return true;
return false;
// CHECK: @TooBig = dso_local global <16 x float> zeroinitializer, align 64
NormalAlignment JustRight;
// CHECK: @JustRight = common dso_local global <1 x float> zeroinitializer, align 4
+
+TooLargeAlignment *IsAPointer;
+// CHECK: @IsAPointer = common dso_local global <16 x float>* null, align 8