/* for clusters */
#define CL_BACK 10 /* cost of backward pointing edge */
#define CL_OFFSET 8 /* margin of cluster box in PS points */
-#ifndef MSWIN32
+#ifndef WIN32
#define CL_CROSS 1000 /* cost of cluster skeleton edge crossing */
#else
#define CL_CROSS 100 /* avoid 16 bit overflow */
#endif
#endif
/*visual studio*/
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef GVC_EXPORTS
#define extern __declspec(dllimport)
#endif
#ifdef GVDLL
#define extern __declspec(dllexport)
#else
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef GVC_EXPORTS
#define extern __declspec(dllimport)
#endif
#endif
/*visual studio*/
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef GVC_EXPORTS
#define extern __declspec(dllimport)
#endif
typedef void (*nodesizefn_t) (Agnode_t *, boolean);
/*visual studio*/
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef GVC_EXPORTS
#define extern __declspec(dllimport)
#endif
/*visual studio*/
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef GVC_EXPORTS
#define extern __declspec(dllimport)
#endif
#include <string.h>
#include <stdarg.h>
#include <math.h>
-#ifdef _WIN32
+#ifdef WIN32
#include <windows.h>
#include <winuser.h>
#include <tchar.h>
#include <stdlib.h>
#include <string.h>
-#ifdef _WIN32
+#ifdef WIN32
#include "glpangofont.h"
typedef float GLfloat;
#else
#include <stdlib.h>
#include <string.h>
-#ifdef _WIN32
+#ifdef WIN32
#include "glpangofont.h"
typedef float GLfloat;
#else
#ifndef glCompFontURE_H
#define glCompFontURE_H
-#ifdef _WIN32
+#ifdef WIN32
#include "windows.h"
#endif
#include <stdio.h>
#ifndef GLUTILS_H
#define GLUTILS_H
-#ifdef _WIN32
+#ifdef WIN32
#include "windows.h"
#endif
#include <GL/gl.h>
#endif
/*visual studio*/
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef GVC_EXPORTS
#define extern __declspec(dllimport)
#endif
typedef struct gvplugin_available_s gvplugin_available_t;
/*visual studio*/
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef GVC_EXPORTS
__declspec(dllimport) lt_symlist_t lt_preloaded_symbols[];
#else
/*end visual studio*/
-#ifndef WIN32_DLL
+#ifndef WIN32
#if defined(GVDLL)
__declspec(dllexport) lt_symlist_t lt_preloaded_symbols[];
#else
#endif
/*visual studio*/
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef GVC_EXPORTS
#define extern __declspec(dllimport)
#endif
#endif
/*visual studio*/
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef GVC_EXPORTS
#define extern __declspec(dllimport)
#endif
extern void initGPRState(Gpr_t *, Vmalloc_t *);
extern int validTVT(int);
-#ifdef WIN32_DLL
+#ifdef WIN32
extern int pathisrelative (char* path);
#endif
} pack_info;
/*visual studio*/
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef GVC_EXPORTS
#define extern __declspec(dllimport)
#endif
#endif
/*visual studio*/
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef PATHPLAN_EXPORTS
#define extern __declspec(dllimport)
#endif
/* this is computed from the above */
array2 vis;
};
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef PATHPLAN_EXPORTS
#define extern __declspec(dllimport)
#endif
#endif
/*visual studio*/
-#ifdef WIN32_DLL
+#ifdef WIN32
#ifndef VMALLOC_EXPORTS
#define extern __declspec(dllimport)
#else
#ifndef XDOT_H
#define XDOT_H
#include <stdio.h>
-#ifdef _WIN32
+#ifdef WIN32
#include <windows.h>
#endif