Always free .paths if .strdup_paths is set, no matter if the
parameter free_items is set or not, plugging a minor memory leak.
And to clarify the meaning of the flag, rename it to free_util,
since it now only affects the freeing of the .util field.
Signed-off-by: Rene Scharfe <rene.scharfe@lsrfire.ath.cx>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
return list->items + i;
}
-void path_list_clear(struct path_list *list, int free_items)
+void path_list_clear(struct path_list *list, int free_util)
{
if (list->items) {
int i;
- if (free_items)
- for (i = 0; i < list->nr; i++) {
- if (list->strdup_paths)
- free(list->items[i].path);
+ if (list->strdup_paths) {
+ for (i = 0; i < list->nr; i++)
+ free(list->items[i].path);
+ }
+ if (free_util) {
+ for (i = 0; i < list->nr; i++)
free(list->items[i].util);
- }
+ }
free(list->items);
}
list->items = NULL;
void print_path_list(const char *text, const struct path_list *p);
int path_list_has_path(const struct path_list *list, const char *path);
-void path_list_clear(struct path_list *list, int free_items);
+void path_list_clear(struct path_list *list, int free_util);
struct path_list_item *path_list_insert(const char *path, struct path_list *list);
struct path_list_item *path_list_lookup(const char *path, struct path_list *list);