<Someone> suggested that a dragon, lacking hands, shouldn't be able to
throw things. Dragons can pick things up, and it seems they can throw
things the same way. However, it does seem that a notake() monster, which
cannot pick things up, shouldn't be able to throw things either.
be more consistent with sounds when dropping into water
surface() returns "bottom" when Underwater
bill for all discarded, opened tins
+monsters that cannot pick things up cannot throw things either
Platform- and/or Interface-Specific Fixes
shotlimit = (multi || save_cm) ? multi + 1 : 0;
multi = 0; /* reset; it's been used up */
+ if (notake(youmonst.data)) {
+ You("are physically incapable of throwing anything.");
+ return 0;
+ }
+
if(check_capacity((char *)0)) return(0);
obj = getobj(uslinging() ? bullets : toss_objs, "throw");
/* it is also possible to throw food */
{
int shotlimit;
+ if (notake(youmonst.data)) {
+ You("are physically incapable of doing that.");
+ return 0;
+ }
+
if(check_capacity((char *)0)) return(0);
if (!uquiver) {
if (!flags.autoquiver) {